*/
#include "quakedef.h"
+#ifdef CONFIG_CD
#include "cdaudio.h"
+#endif
#include "image.h"
#include "progsvm.h"
M_Options_PrintSlider( " Brightness", true, v_contrast.value, 1, 2);
M_Options_PrintSlider( " Gamma", true, v_gamma.value, 0.5, 3);
M_Options_PrintSlider( " Sound Volume", snd_initialized.integer, volume.value, 0, 1);
+#ifdef CONFIG_CD
M_Options_PrintSlider( " Music Volume", cdaudioinitialized.integer, bgmvolume.value, 0, 1);
+#endif
M_Options_PrintCommand( " Customize Effects", true);
M_Options_PrintCommand( " Effects: Quake", true);
M_Options_PrintCommand( " Effects: Normal", true);