*/
#include "quakedef.h"
+#include "image.h"
void (*vid_menudrawfn)(void);
void (*vid_menukeyfn)(int key);
M_BuildTranslationTable (menuplyr_top*16, menuplyr_bottom*16);
for (i = 0;i < menuplyr_width * menuplyr_height;i++)
- trans[i] = d_8to24table[translation[pixels[i]]];
+ trans[i] = palette_complete[translation[pixels[i]]];
Draw_NewPic("gfx/menuplyr.lmp", menuplyr_width, menuplyr_height, true, (qbyte *)trans);
}