]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - menu.c
fixed vid_restart
[xonotic/darkplaces.git] / menu.c
diff --git a/menu.c b/menu.c
index 7ae34c490be588759985a87168f8c3d8bdc0c97e..c729750b73667b9d4715a4f449f1d8d542d206ff 100644 (file)
--- a/menu.c
+++ b/menu.c
@@ -19,10 +19,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 #include "quakedef.h"
 
-#ifdef _WIN32
-#include "winquake.h"
-#endif
-
 void (*vid_menudrawfn)(void);
 void (*vid_menukeyfn)(int key);
 
@@ -50,6 +46,7 @@ void M_Menu_Main_f (void);
 void M_Menu_LanConfig_f (void);
 void M_Menu_GameOptions_f (void);
 void M_Menu_Search_f (void);
+void M_Menu_InetSearch_f (void);
 void M_Menu_ServerList_f (void);
 
 void M_Main_Draw (void);
@@ -68,6 +65,7 @@ void M_Main_Draw (void);
 void M_LanConfig_Draw (void);
 void M_GameOptions_Draw (void);
 void M_Search_Draw (void);
+void M_InetSearch_Draw (void);
 void M_ServerList_Draw (void);
 
 void M_Main_Key (int key);
@@ -86,6 +84,7 @@ void M_Main_Key (int key);
 void M_LanConfig_Key (int key);
 void M_GameOptions_Key (int key);
 void M_Search_Key (int key);
+void M_InetSearch_Key (int key);
 void M_ServerList_Key (int key);
 
 qboolean       m_entersound;           // play after drawing a frame, so caching
@@ -275,7 +274,7 @@ void M_DrawTextBox (float x, float y, float width, float height)
 
 //=============================================================================
 
-int m_save_demonum;
+//int m_save_demonum;
 
 /*
 ================
@@ -297,14 +296,10 @@ void M_ToggleMenu_f (void)
                m_state = m_none;
                return;
        }
-       if (key_dest == key_console)
-       {
-               Con_ToggleConsole_f ();
-       }
-       else
-       {
+       //if (key_dest == key_console)
+       //      Con_ToggleConsole_f ();
+       //else
                M_Menu_Main_f ();
-       }
 }
 
 
@@ -382,11 +377,13 @@ void M_Menu_Main_f (void)
        else
                MAIN_ITEMS = 5;
 
+       /*
        if (key_dest != key_menu)
        {
                m_save_demonum = cls.demonum;
                cls.demonum = -1;
        }
+       */
        key_dest = key_menu;
        m_state = m_main;
        m_entersound = true;
@@ -427,9 +424,9 @@ void M_Main_Key (int key)
        case K_ESCAPE:
                key_dest = key_game;
                m_state = m_none;
-               cls.demonum = m_save_demonum;
-               if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
-                       CL_NextDemo ();
+               //cls.demonum = m_save_demonum;
+               //if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
+               //      CL_NextDemo ();
                break;
 
        case K_DOWNARROW:
@@ -859,7 +856,7 @@ void M_MultiPlayer_Draw (void)
 
        if (ipxAvailable || tcpipAvailable)
                return;
-       M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
+       M_PrintWhite ((320/2) - ((27*8)/2), 168, "No Communications Available");
 }
 
 
@@ -1275,7 +1272,7 @@ void M_DrawCheckbox (int x, int y, int on)
 }
 
 
-#define        OPTIONS_ITEMS   27
+#define        OPTIONS_ITEMS   28
 
 int            options_cursor;
 
@@ -1339,10 +1336,13 @@ void M_Menu_Options_AdjustSliders (int dir)
        case 18:
                Cvar_SetValueQuick (&crosshair_size, bound(1, crosshair_size.value + dir, 5));
                break;
-       case 19: // show framerate
+       case 19: // static crosshair
+               Cvar_SetValueQuick (&crosshair_static, !crosshair_static.integer);
+               break;
+       case 20: // show framerate
                Cvar_SetValueQuick (&showfps, !showfps.integer);
                break;
-       case 20: // always run
+       case 21: // always run
                if (cl_forwardspeed.value > 200)
                {
                        Cvar_SetValueQuick (&cl_forwardspeed, 200);
@@ -1354,22 +1354,22 @@ void M_Menu_Options_AdjustSliders (int dir)
                        Cvar_SetValueQuick (&cl_backspeed, 400);
                }
                break;
-       case 21: // lookspring
+       case 22: // lookspring
                Cvar_SetValueQuick (&lookspring, !lookspring.integer);
                break;
-       case 22: // lookstrafe
+       case 23: // lookstrafe
                Cvar_SetValueQuick (&lookstrafe, !lookstrafe.integer);
                break;
-       case 23: // mouse speed
+       case 24: // mouse speed
                Cvar_SetValueQuick (&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
                break;
-       case 24: // mouse look
+       case 25: // mouse look
                Cvar_SetValueQuick (&freelook, !freelook.integer);
                break;
-       case 25: // invert mouse
+       case 26: // invert mouse
                Cvar_SetValueQuick (&m_pitch, -m_pitch.value);
                break;
-       case 26: // windowed mouse
+       case 27: // windowed mouse
                Cvar_SetValueQuick (&vid_mouse, !vid_mouse.integer);
                break;
        }
@@ -1404,6 +1404,7 @@ void M_Options_Draw (void)
        M_ItemPrint(16, y, "          Sound Volume", snd_initialized);M_DrawSlider(220, y, volume.value);y += 8;
        M_Print(16, y, "             Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
        M_Print(16, y, "        Crosshair Size");M_DrawSlider(220, y, (crosshair_size.value - 1) / 4);y += 8;
+       M_Print(16, y, "      Static Crosshair");M_DrawCheckbox(220, y, crosshair_static.integer);y += 8;
        M_Print(16, y, "        Show Framerate");M_DrawCheckbox(220, y, showfps.integer);y += 8;
        M_Print(16, y, "            Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
        M_Print(16, y, "            Lookspring");M_DrawCheckbox(220, y, lookspring.integer);y += 8;
@@ -1477,7 +1478,7 @@ void M_Options_Key (int k)
        }
 }
 
-#define        OPTIONS_EFFECTS_ITEMS   11
+#define        OPTIONS_EFFECTS_ITEMS   16
 
 int options_effects_cursor;
 
@@ -1489,10 +1490,15 @@ void M_Menu_Options_Effects_f (void)
 }
 
 
+extern cvar_t r_detailtextures;
 extern cvar_t cl_particles;
 extern cvar_t cl_explosions;
 extern cvar_t cl_stainmaps;
+extern cvar_t r_explosionclip;
+extern cvar_t r_dlightmap;
 extern cvar_t r_modellights;
+extern cvar_t r_coronas;
+extern cvar_t gl_flashblend;
 extern cvar_t cl_particles_bulletimpacts;
 extern cvar_t cl_particles_smoke;
 extern cvar_t cl_particles_sparks;
@@ -1511,33 +1517,48 @@ void M_Menu_Options_Effects_AdjustSliders (int dir)
                Cvar_SetValueQuick (&r_modellights, bound(0, r_modellights.value + dir, 8));
                break;
        case 1:
-               Cvar_SetValueQuick (&cl_particles, !cl_particles.integer);
+               Cvar_SetValueQuick (&r_dlightmap, !r_dlightmap.integer);
                break;
        case 2:
-               Cvar_SetValueQuick (&cl_explosions, !cl_explosions.integer);
+               Cvar_SetValueQuick (&r_coronas, !r_coronas.integer);
                break;
        case 3:
-               Cvar_SetValueQuick (&cl_stainmaps, !cl_stainmaps.integer);
+               Cvar_SetValueQuick (&gl_flashblend, !gl_flashblend.integer);
                break;
        case 4:
-               Cvar_SetValueQuick (&cl_particles_bulletimpacts, !cl_particles_bulletimpacts.integer);
+               Cvar_SetValueQuick (&cl_particles, !cl_particles.integer);
                break;
        case 5:
-               Cvar_SetValueQuick (&cl_particles_smoke, !cl_particles_smoke.integer);
+               Cvar_SetValueQuick (&cl_explosions, !cl_explosions.integer);
                break;
        case 6:
-               Cvar_SetValueQuick (&cl_particles_sparks, !cl_particles_sparks.integer);
+               Cvar_SetValueQuick (&r_explosionclip, !r_explosionclip.integer);
                break;
        case 7:
-               Cvar_SetValueQuick (&cl_particles_bubbles, !cl_particles_bubbles.integer);
+               Cvar_SetValueQuick (&cl_stainmaps, !cl_stainmaps.integer);
                break;
        case 8:
-               Cvar_SetValueQuick (&cl_particles_blood, !cl_particles_blood.integer);
+               Cvar_SetValueQuick (&r_detailtextures, !r_detailtextures.integer);
                break;
        case 9:
-               Cvar_SetValueQuick (&cl_particles_blood_size, bound(2, cl_particles_blood_size.value + dir * 1, 20));
+               Cvar_SetValueQuick (&cl_particles_bulletimpacts, !cl_particles_bulletimpacts.integer);
                break;
        case 10:
+               Cvar_SetValueQuick (&cl_particles_smoke, !cl_particles_smoke.integer);
+               break;
+       case 11:
+               Cvar_SetValueQuick (&cl_particles_sparks, !cl_particles_sparks.integer);
+               break;
+       case 12:
+               Cvar_SetValueQuick (&cl_particles_bubbles, !cl_particles_bubbles.integer);
+               break;
+       case 13:
+               Cvar_SetValueQuick (&cl_particles_blood, !cl_particles_blood.integer);
+               break;
+       case 14:
+               Cvar_SetValueQuick (&cl_particles_blood_size, bound(2, cl_particles_blood_size.value + dir * 1, 20));
+               break;
+       case 15:
                Cvar_SetValueQuick (&cl_particles_blood_alpha, bound(0.2, cl_particles_blood_alpha.value + dir * 0.1, 1));
                break;
        }
@@ -1554,9 +1575,14 @@ void M_Options_Effects_Draw (void)
 
        y = 32;
        M_Print(16, y, "      Lights Per Model");M_DrawSlider(220, y, r_modellights.value / 8);y += 8;
+       M_Print(16, y, " Fast Dynamic Lighting");M_DrawCheckbox(220, y, !r_dlightmap.integer);y += 8;
+       M_Print(16, y, "               Coronas");M_DrawCheckbox(220, y, r_coronas.integer);y += 8;
+       M_Print(16, y, "      Use Only Coronas");M_DrawCheckbox(220, y, gl_flashblend.integer);y += 8;
        M_Print(16, y, "             Particles");M_DrawCheckbox(220, y, cl_particles.integer);y += 8;
        M_Print(16, y, "            Explosions");M_DrawCheckbox(220, y, cl_explosions.integer);y += 8;
+       M_Print(16, y, "    Explosion Clipping");M_DrawCheckbox(220, y, r_explosionclip.integer);y += 8;
        M_Print(16, y, "             Stainmaps");M_DrawCheckbox(220, y, cl_stainmaps.integer);y += 8;
+       M_Print(16, y, "      Detail Texturing");M_DrawCheckbox(220, y, r_detailtextures.integer);y += 8;
        M_Print(16, y, "        Bullet Impacts");M_DrawCheckbox(220, y, cl_particles_bulletimpacts.integer);y += 8;
        M_Print(16, y, "                 Smoke");M_DrawCheckbox(220, y, cl_particles_smoke.integer);y += 8;
        M_Print(16, y, "                Sparks");M_DrawCheckbox(220, y, cl_particles_sparks.integer);y += 8;
@@ -1609,9 +1635,31 @@ void M_Options_Effects_Key (int k)
 //=============================================================================
 /* KEYS MENU */
 
-char *bindnames[][2] =
+char *quakebindnames[][2] =
+{
+{"+attack",            "attack"},
+{"impulse 10",                 "next weapon"},
+{"impulse 12",                 "previous weapon"},
+{"+jump",                      "jump / swim up"},
+{"+forward",           "walk forward"},
+{"+back",                      "backpedal"},
+{"+left",                      "turn left"},
+{"+right",                     "turn right"},
+{"+speed",                     "run"},
+{"+moveleft",          "step left"},
+{"+moveright",                 "step right"},
+{"+strafe",            "sidestep"},
+{"+lookup",            "look up"},
+{"+lookdown",          "look down"},
+{"centerview",                 "center view"},
+{"+mlook",                     "mouse look"},
+{"+klook",                     "keyboard look"},
+{"+moveup",                    "swim up"},
+{"+movedown",          "swim down"}
+};
+
+char *transfusionbindnames[][2] =
 {
-#ifdef TRANSFUSION
 {"+forward",           "walk forward"},
 {"+back",                      "backpedal"},
 {"+moveleft",          "step left"},
@@ -1642,30 +1690,10 @@ char *bindnames[][2] =
 {"impulse 141",                "identify player"},
 {"impulse 16",         "next armor type"},
 {"impulse 20",         "observer mode"}
-#else  // not TRANSFUSION
-{"+attack",            "attack"},
-{"impulse 10",                 "next weapon"},
-{"impulse 12",                 "previous weapon"},
-{"+jump",                      "jump / swim up"},
-{"+forward",           "walk forward"},
-{"+back",                      "backpedal"},
-{"+left",                      "turn left"},
-{"+right",                     "turn right"},
-{"+speed",                     "run"},
-{"+moveleft",          "step left"},
-{"+moveright",                 "step right"},
-{"+strafe",            "sidestep"},
-{"+lookup",            "look up"},
-{"+lookdown",          "look down"},
-{"centerview",                 "center view"},
-{"+mlook",                     "mouse look"},
-{"+klook",                     "keyboard look"},
-{"+moveup",                    "swim up"},
-{"+movedown",          "swim down"}
-#endif  // not TRANSFUSION
 };
 
-#define        NUMCOMMANDS     (sizeof(bindnames)/sizeof(bindnames[0]))
+int numcommands;
+char *(*bindnames)[2];
 
 /*
 typedef struct binditem_s
@@ -1828,7 +1856,7 @@ void M_Keys_Draw (void)
                M_Print (18, 32, "Enter to change, backspace to clear");
 
 // search for known bindings
-       for (i=0 ; i<NUMCOMMANDS ; i++)
+       for (i=0 ; i<numcommands ; i++)
        {
                y = 48 + 8*i;
 
@@ -1895,14 +1923,14 @@ void M_Keys_Key (int k)
                S_LocalSound ("misc/menu1.wav");
                keys_cursor--;
                if (keys_cursor < 0)
-                       keys_cursor = NUMCOMMANDS-1;
+                       keys_cursor = numcommands-1;
                break;
 
        case K_DOWNARROW:
        case K_RIGHTARROW:
                S_LocalSound ("misc/menu1.wav");
                keys_cursor++;
-               if (keys_cursor >= NUMCOMMANDS)
+               if (keys_cursor >= numcommands)
                        keys_cursor = 0;
                break;
 
@@ -2100,7 +2128,6 @@ void M_Quit_Key (int key)
 
        case 'Y':
        case 'y':
-               key_dest = key_console;
                Host_Quit_f ();
                break;
 
@@ -2124,8 +2151,8 @@ void M_Quit_Draw (void)
 /* LAN CONFIG MENU */
 
 int            lanConfig_cursor = -1;
-int            lanConfig_cursor_table [] = {72, 92, 124};
-#define NUM_LANCONFIG_CMDS     3
+int            lanConfig_cursor_table [] = {72, 92, 112, 144};
+#define NUM_LANCONFIG_CMDS     4
 
 int    lanConfig_port;
 char   lanConfig_portname[6];
@@ -2189,9 +2216,10 @@ void M_LanConfig_Draw (void)
        if (JoiningGame)
        {
                M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
-               M_Print (basex, 108, "Join game at:");
-               M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
-               M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
+               M_Print (basex, lanConfig_cursor_table[2], "Search for internet games...");
+               M_Print (basex, 128, "Join game at:");
+               M_DrawTextBox (basex+8, lanConfig_cursor_table[3]-8, 22, 1);
+               M_Print (basex+16, lanConfig_cursor_table[3], lanConfig_joinname);
        }
        else
        {
@@ -2204,11 +2232,11 @@ void M_LanConfig_Draw (void)
        if (lanConfig_cursor == 0)
                M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
 
-       if (lanConfig_cursor == 2)
-               M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
+       if (lanConfig_cursor == 3)
+               M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [3], 10+((int)(realtime*4)&1));
 
        if (*m_return_reason)
-               M_PrintWhite (basex, 148, m_return_reason);
+               M_PrintWhite (basex, 168, m_return_reason);
 }
 
 
@@ -2244,18 +2272,21 @@ void M_LanConfig_Key (int key)
 
                M_ConfigureNetSubsystem ();
 
-               if (lanConfig_cursor == 1)
+               if (lanConfig_cursor == 1 || lanConfig_cursor == 2)
                {
                        if (StartingGame)
                        {
                                M_Menu_GameOptions_f ();
                                break;
                        }
-                       M_Menu_Search_f();
+                       if (lanConfig_cursor == 1)
+                               M_Menu_Search_f();
+                       else
+                               M_Menu_InetSearch_f();
                        break;
                }
 
-               if (lanConfig_cursor == 2)
+               if (lanConfig_cursor == 3)
                {
                        m_return_state = m_state;
                        m_return_onerror = true;
@@ -2274,7 +2305,7 @@ void M_LanConfig_Key (int key)
                                lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
                }
 
-               if (lanConfig_cursor == 2)
+               if (lanConfig_cursor == 3)
                {
                        if (strlen(lanConfig_joinname))
                                lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
@@ -2285,7 +2316,7 @@ void M_LanConfig_Key (int key)
                if (key < 32 || key > 127)
                        break;
 
-               if (lanConfig_cursor == 2)
+               if (lanConfig_cursor == 3)
                {
                        l = strlen(lanConfig_joinname);
                        if (l < 21)
@@ -2308,7 +2339,7 @@ void M_LanConfig_Key (int key)
                }
        }
 
-       if (StartingGame && lanConfig_cursor == 2)
+       if (StartingGame && lanConfig_cursor == 3)
        {
                if (key == K_UPARROW)
                        lanConfig_cursor = 1;
@@ -2522,7 +2553,9 @@ level_t           transfusionlevels[] =
        {"bb6",                 "Twin Fortress"},
        {"bb7",                 "Midgard"},
        {"bb8",                 "Fun With Heads"},
+
        {"e1m1",                "Cradle to Grave"},
+       {"e1m2",                "Wrong Side of the Tracks"},
        {"e1m7",                "Altar of Stone"},
 
        {"dm1",                 "Monolith Building 11"},
@@ -2531,9 +2564,7 @@ level_t           transfusionlevels[] =
        {"e6m8",                "Beauty and the Beast"},
 
        {"cpbb01",              "Crypt of Despair"},
-       {"cpbb02",              "Pits of Blood"},
        {"cpbb03",              "Unholy Cathedral"},
-       {"cpbb04",              "Deadly Inspirations"},
 
        {"b2a15",               "Area 15 (B2)"},
        {"barena",              "Blood Arena"},
@@ -2542,21 +2573,24 @@ level_t         transfusionlevels[] =
        {"crypt",               "The Crypt"},
 
        {"bb3_2k1",             "Bodies Infusion"},
+       {"dcamp",               "DeathCamp"},
+       {"dranzbb6",    "Black Coffee"},
+       {"highnoon",    "HighNoon"},
        {"qbb1",                "The Confluence"},
        {"qbb2",                "KathartiK"},
        {"qbb3",                "Caleb's Woodland Retreat"},
-       {"ded_simp",    "Dead Simple"},
-       {"dranzbb6",    "Black Coffee"},
-       {"qe1m7",               "The House of Chthon"}
+       {"qe1m7",               "The House of Chthon"},
+       {"simple",              "Dead Simple"}
 };
 
 episode_t      transfusionepisodes[] =
 {
-       {"Blood", 0, 10},
-       {"Plasma Pack", 10, 4},
-       {"Cryptic Passage", 14, 4},
-       {"Blood 2", 18, 5},
-       {"Custom", 23, 7}
+       {"Blood", 0, 8},
+       {"Blood Single Player", 8, 3},
+       {"Plasma Pack", 11, 4},
+       {"Cryptic Passage", 15, 2},
+       {"Blood 2", 17, 5},
+       {"Custom", 22, 9}
 };
 
 gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};
@@ -2564,7 +2598,7 @@ gamelevels_t registeredquakegame = {"Quake", quakelevels, quakeepisodes, 7};
 gamelevels_t hipnoticgame = {"Scourge of Armagon", hipnoticlevels, hipnoticepisodes, 6};
 gamelevels_t roguegame = {"Dissolution of Eternity", roguelevels, rogueepisodes, 4};
 gamelevels_t nehahragame = {"Nehahra", nehahralevels, nehahraepisodes, 4};
-gamelevels_t transfusiongame = {"Transfusion", transfusionlevels, transfusionepisodes, 5};
+gamelevels_t transfusiongame = {"Transfusion", transfusionlevels, transfusionepisodes, 6};
 
 typedef struct
 {
@@ -2580,8 +2614,6 @@ gameinfo_t gamelist[] =
        {GAME_HIPNOTIC, &hipnoticgame, &hipnoticgame},
        {GAME_ROGUE, &roguegame, &roguegame},
        {GAME_NEHAHRA, &nehahragame, &nehahragame},
-       {GAME_FIENDARENA, &sharewarequakegame, &registeredquakegame},
-       {GAME_ZYMOTIC, &sharewarequakegame, &registeredquakegame},
        {GAME_TRANSFUSION, &transfusiongame, &transfusiongame},
        {-1, &sharewarequakegame, &registeredquakegame} // final fallback
 };
@@ -2610,7 +2642,7 @@ void M_Menu_GameOptions_f (void)
        if (maxplayers == 0)
                maxplayers = svs.maxclients;
        if (maxplayers < 2)
-               maxplayers = svs.maxclientslimit;
+               maxplayers = MAX_SCOREBOARD;
 }
 
 
@@ -2759,9 +2791,9 @@ void M_NetStart_Change (int dir)
        {
        case 1:
                maxplayers += dir;
-               if (maxplayers > svs.maxclientslimit)
+               if (maxplayers > MAX_SCOREBOARD)
                {
-                       maxplayers = svs.maxclientslimit;
+                       maxplayers = MAX_SCOREBOARD;
                        m_serverInfoMessage = true;
                        m_serverInfoMessageTime = realtime;
                }
@@ -2972,6 +3004,63 @@ void M_Search_Key (int key)
 {
 }
 
+//=============================================================================
+/* INTERNET SEARCH MENU */
+
+void M_Menu_InetSearch_f (void)
+{
+       key_dest = key_menu;
+       m_state = m_search;
+       m_entersound = false;
+       slistSilent = true;
+       slistLocal = false;
+       searchComplete = false;
+       NET_InetSlist_f();
+
+}
+
+
+void M_InetSearch_Draw (void)
+{
+       cachepic_t      *p;
+       int x;
+
+       p = Draw_CachePic ("gfx/p_multi.lmp");
+       M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
+       x = (320/2) - ((12*8)/2) + 4;
+       M_DrawTextBox (x-8, 32, 12, 1);
+       M_Print (x, 40, "Searching...");
+
+       if(slistInProgress)
+       {
+               NET_Poll();
+               return;
+       }
+
+       if (! searchComplete)
+       {
+               searchComplete = true;
+               searchCompleteTime = realtime;
+       }
+
+       if (hostCacheCount)
+       {
+               M_Menu_ServerList_f ();
+               return;
+       }
+
+       M_PrintWhite ((320/2) - ((22*8)/2), 64, "No Quake servers found");
+       if ((realtime - searchCompleteTime) < 3.0)
+               return;
+
+       M_Menu_LanConfig_f ();
+}
+
+
+void M_InetSearch_Key (int key)
+{
+}
+
 //=============================================================================
 /* SLIST MENU */
 
@@ -3027,7 +3116,7 @@ void M_ServerList_Draw (void)
        M_DrawCharacter (0, 32 + slist_cursor*8, 12+((int)(realtime*4)&1));
 
        if (*m_return_reason)
-               M_PrintWhite (16, 148, m_return_reason);
+               M_PrintWhite (16, 168, m_return_reason);
 }
 
 
@@ -3096,6 +3185,17 @@ void M_Init (void)
        Cmd_AddCommand ("help", M_Menu_Help_f);
        Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
 
+       if (gamemode == GAME_TRANSFUSION)
+       {
+               numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
+               bindnames = transfusionbindnames;
+       }
+       else
+       {
+               numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
+               bindnames = quakebindnames;
+       }
+
        if (gamemode == GAME_NEHAHRA)
        {
                if (COM_FileExists("maps/neh1m4.bsp"))