menu_height = bound(1, height, vid_conheight.integer);
menu_x = (vid_conwidth.integer - menu_width) * 0.5;
menu_y = (vid_conheight.integer - menu_height) * 0.5;
- //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
- DrawQ_Fill(0, 0, vid_conwidth.integer, vid_conheight.integer, 0, 0, 0, 0.5, 0);
+ //DrawQ_Pic(menu_x, menu_y, NULL, menu_width, menu_height, 0, 0, 0, 0.5, 0);
+ DrawQ_Pic(0, 0, NULL, vid_conwidth.integer, vid_conheight.integer, 0, 0, 0, 0.5, 0);
}
/*
DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0);
}
+void M_PrintColored(float cx, float cy, const char *str)
+{
+ DrawQ_ColoredString(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL);
+}
+
void M_Print(float cx, float cy, const char *str)
{
DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
void M_DrawPic (float cx, float cy, const char *picname)
{
- DrawQ_Pic (menu_x + cx, menu_y + cy, picname, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (menu_x + cx, menu_y + cy, Draw_CachePic(picname, false), 0, 0, 1, 1, 1, 1, 0);
}
-qbyte identityTable[256];
-qbyte translationTable[256];
+unsigned char identityTable[256];
+unsigned char translationTable[256];
void M_BuildTranslationTable(int top, int bottom)
{
int j;
- qbyte *dest, *source;
+ unsigned char *dest, *source;
for (j = 0; j < 256; j++)
identityTable[j] = j;
// draw left side
cx = x;
cy = y;
- M_DrawPic (cx, cy, "gfx/box_tl.lmp");
+ M_DrawPic (cx, cy, "gfx/box_tl");
for (n = 0; n < height; n++)
{
cy += 8;
- M_DrawPic (cx, cy, "gfx/box_ml.lmp");
+ M_DrawPic (cx, cy, "gfx/box_ml");
}
- M_DrawPic (cx, cy+8, "gfx/box_bl.lmp");
+ M_DrawPic (cx, cy+8, "gfx/box_bl");
// draw middle
cx += 8;
while (width > 0)
{
cy = y;
- M_DrawPic (cx, cy, "gfx/box_tm.lmp");
+ M_DrawPic (cx, cy, "gfx/box_tm");
for (n = 0; n < height; n++)
{
cy += 8;
if (n >= 1)
- M_DrawPic (cx, cy, "gfx/box_mm2.lmp");
+ M_DrawPic (cx, cy, "gfx/box_mm2");
else
- M_DrawPic (cx, cy, "gfx/box_mm.lmp");
+ M_DrawPic (cx, cy, "gfx/box_mm");
}
- M_DrawPic (cx, cy+8, "gfx/box_bm.lmp");
+ M_DrawPic (cx, cy+8, "gfx/box_bm");
width -= 2;
cx += 16;
}
// draw right side
cy = y;
- M_DrawPic (cx, cy, "gfx/box_tr.lmp");
+ M_DrawPic (cx, cy, "gfx/box_tr");
for (n = 0; n < height; n++)
{
cy += 8;
- M_DrawPic (cx, cy, "gfx/box_mr.lmp");
+ M_DrawPic (cx, cy, "gfx/box_mr");
}
- M_DrawPic (cx, cy+8, "gfx/box_br.lmp");
+ M_DrawPic (cx, cy+8, "gfx/box_br");
}
//=============================================================================
else
MAIN_ITEMS = 7;
}
+ else if (gamemode == GAME_NEXUIZ) {
+ MAIN_ITEMS = 2;
+ }
else
MAIN_ITEMS = 5;
if (gamemode == GAME_TRANSFUSION) {
int y1, y2, y3;
M_Background(640, 480);
- p = Draw_CachePic ("gfx/tb-transfusion", false);
- M_DrawPic (640/2 - p->width/2, 40, "gfx/tb-transfusion");
+ p = Draw_CachePic ("gfx/menu/tb-transfusion", false);
+ M_DrawPic (640/2 - p->width/2, 40, "gfx/menu/tb-transfusion");
y2 = 120;
// 8 rather than MAIN_ITEMS to skip a number and not miss the last option
for (y1 = 1; y1 <= 8; y1++)
{
if (MAIN_ITEMS == 7 && y1 == 4)
y1++;
- M_DrawPic (0, y2, va("gfx/mainmenu%i", y1));
+ M_DrawPic (0, y2, va("gfx/menu/mainmenu%i", y1));
y2 += 40;
}
if (MAIN_ITEMS == 7 && m_main_cursor > 2)
y3 = m_main_cursor + 2;
else
y3 = m_main_cursor + 1;
- M_DrawPic (0, 120 + m_main_cursor * 40, va("gfx/mainmenu%iselected", y3));
+ M_DrawPic (0, 120 + m_main_cursor * 40, va("gfx/menu/mainmenu%iselected", y3));
+ return;
+ }
+ else if (gamemode == GAME_NEXUIZ)
+ {
+ M_Background(640, 480); //fall back is always to 640x480, this makes it most readable at that.
+ M_PrintRed (40, (480/3)-16, "You have reached this menu due to missing or unlocatable content/data");
+ M_Print ((640/2)-92, (480/3), "You may consider adding");
+ M_Print ((640/2)-136, (480/3)+8, "-basedir /path/to/nexuiz");
+ M_Print ((640/2)-76, (480/3)+16, "to your launch commandline");
+ M_Print (640/2 - 48, 480/2, "Open Console"); //The console usually better shows errors (failures)
+ M_Print (640/2 - 48, 480/2 + 8, "Quit");
+ M_DrawCharacter(640/2 - 56, 480/2 + (8 * m_main_cursor), 12+((int)(realtime*4)&1));
return;
}
-
M_Background(320, 200);
- M_DrawPic (16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic ("gfx/ttl_main.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main.lmp");
+ M_DrawPic (16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/ttl_main", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main");
// Nehahra
if (gamemode == GAME_NEHAHRA)
{
if (NehGameType == TYPE_BOTH)
- M_DrawPic (72, 32, "gfx/mainmenu.lmp");
+ M_DrawPic (72, 32, "gfx/mainmenu");
else if (NehGameType == TYPE_GAME)
- M_DrawPic (72, 32, "gfx/gamemenu.lmp");
+ M_DrawPic (72, 32, "gfx/gamemenu");
else
- M_DrawPic (72, 32, "gfx/demomenu.lmp");
+ M_DrawPic (72, 32, "gfx/demomenu");
}
else
- M_DrawPic (72, 32, "gfx/mainmenu.lmp");
+ M_DrawPic (72, 32, "gfx/mainmenu");
f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i.lmp", f+1));
+ M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i", f+1));
}
}
}
}
+ else if (gamemode == GAME_NEXUIZ) {
+ switch (m_main_cursor)
+ {
+ case 0:
+ if (cls.state == ca_connected)
+ {
+ m_state = m_none;
+ key_dest = key_game;
+ }
+ Con_ToggleConsole_f ();
+ break;
+ case 1:
+ M_Menu_Quit_f ();
+ break;
+ }
+ }
else
{
switch (m_main_cursor)
M_Background(320, 200);
- M_DrawPic (16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic ("gfx/ttl_sgl.lmp", false);
+ M_DrawPic (16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/ttl_sgl", false);
// Some mods don't have a single player mode
- if (gamemode == GAME_NEXUIZ || gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
+ if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
{
- M_DrawPic ((320 - p->width) / 2, 4, "gfx/ttl_sgl.lmp");
+ M_DrawPic ((320 - p->width) / 2, 4, "gfx/ttl_sgl");
M_DrawTextBox (60, 8 * 8, 23, 4);
- if (gamemode == GAME_NEXUIZ)
- M_Print(95, 10 * 8, "Nexuiz is for");
- else if (gamemode == GAME_GOODVSBAD2)
+ if (gamemode == GAME_GOODVSBAD2)
M_Print(95, 10 * 8, "Good Vs Bad 2 is for");
else // if (gamemode == GAME_BATTLEMECH)
M_Print(95, 10 * 8, "Battlemech is for");
{
int f;
- M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl.lmp");
- M_DrawPic (72, 32, "gfx/sp_menu.lmp");
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl");
+ M_DrawPic (72, 32, "gfx/sp_menu");
f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
+ M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i", f+1));
}
}
void M_SinglePlayer_Key (int key, char ascii)
{
- if (gamemode == GAME_NEXUIZ || gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
+ if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
{
if (key == K_ESCAPE || key == K_ENTER)
m_state = m_main;
M_Background(320, 200);
- p = Draw_CachePic ("gfx/p_load.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load.lmp" );
+ p = Draw_CachePic ("gfx/p_load", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load" );
for (i=0 ; i< MAX_SAVEGAMES; i++)
M_Print(16, 32 + 8*i, m_filenames[i]);
M_Background(320, 200);
- p = Draw_CachePic ("gfx/p_save.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save.lmp");
+ p = Draw_CachePic ("gfx/p_save", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save");
for (i=0 ; i<MAX_SAVEGAMES ; i++)
M_Print(16, 32 + 8*i, m_filenames[i]);
cachepic_t *p;
M_Background(640, 480);
- p = Draw_CachePic ("gfx/tb-episodes", false);
- M_DrawPic (640/2 - p->width/2, 40, "gfx/tb-episodes");
+ p = Draw_CachePic ("gfx/menu/tb-episodes", false);
+ M_DrawPic (640/2 - p->width/2, 40, "gfx/menu/tb-episodes");
for (y = 0; y < EPISODE_ITEMS; y++){
- M_DrawPic (0, 160 + y * 40, va("gfx/episode%i", y+1));
+ M_DrawPic (0, 160 + y * 40, va("gfx/menu/episode%i", y+1));
}
- M_DrawPic (0, 120 + (m_episode_cursor + 1) * 40, va("gfx/episode%iselected", m_episode_cursor + 1));
+ M_DrawPic (0, 120 + (m_episode_cursor + 1) * 40, va("gfx/menu/episode%iselected", m_episode_cursor + 1));
}
void M_Transfusion_Episode_Key (int key, char ascii)
cachepic_t *p;
M_Background(640, 480);
- p = Draw_CachePic ("gfx/tb-difficulty", false);
- M_DrawPic(640/2 - p->width/2, 40, "gfx/tb-difficulty");
+ p = Draw_CachePic ("gfx/menu/tb-difficulty", false);
+ M_DrawPic(640/2 - p->width/2, 40, "gfx/menu/tb-difficulty");
for (y = 0; y < SKILL_ITEMS; y++)
{
- M_DrawPic (0, 180 + y * 40, va("gfx/difficulty%i", y+1));
+ M_DrawPic (0, 180 + y * 40, va("gfx/menu/difficulty%i", y+1));
}
- M_DrawPic (0, 140 + (m_skill_cursor + 1) *40, va("gfx/difficulty%iselected", m_skill_cursor + 1));
+ M_DrawPic (0, 140 + (m_skill_cursor + 1) *40, va("gfx/menu/difficulty%iselected", m_skill_cursor + 1));
}
void M_Transfusion_Skill_Key (int key, char ascii)
if (gamemode == GAME_TRANSFUSION)
{
M_Background(640, 480);
- p = Draw_CachePic ("gfx/tb-online", false);
- M_DrawPic (640/2 - p->width/2, 140, "gfx/tb-online");
+ p = Draw_CachePic ("gfx/menu/tb-online", false);
+ M_DrawPic (640/2 - p->width/2, 140, "gfx/menu/tb-online");
for (f = 1; f <= MULTIPLAYER_ITEMS; f++)
- M_DrawPic (0, 180 + f*40, va("gfx/online%i", f));
- M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va("gfx/online%iselected", m_multiplayer_cursor + 1));
+ M_DrawPic (0, 180 + f*40, va("gfx/menu/online%i", f));
+ M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va("gfx/menu/online%iselected", m_multiplayer_cursor + 1));
return;
}
M_Background(320, 200);
- M_DrawPic (16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic ("gfx/p_multi.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
- M_DrawPic (72, 32, "gfx/mp_menu.lmp");
+ M_DrawPic (16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/p_multi", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi");
+ M_DrawPic (72, 32, "gfx/mp_menu");
f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
+ M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i", f+1));
}
}
static int menuplyr_width, menuplyr_height, menuplyr_top, menuplyr_bottom, menuplyr_load;
-static qbyte *menuplyr_pixels;
+static unsigned char *menuplyr_pixels;
static unsigned int *menuplyr_translated;
typedef struct ratetable_s
M_Background(320, 200);
- M_DrawPic (16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic ("gfx/p_multi.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
+ M_DrawPic (16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/p_multi", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi");
M_Print(64, 40, "Your name");
M_DrawTextBox (160, 32, 16, 1);
- M_Print(168, 40, setup_myname);
+ M_PrintColored(168, 40, setup_myname);
if (gamemode != GAME_GOODVSBAD2)
{
// LordHavoc: rewrote this code greatly
if (menuplyr_load)
{
- qbyte *data, *f;
+ unsigned char *data, *f;
+ fs_offset_t filesize;
menuplyr_load = false;
menuplyr_top = -1;
menuplyr_bottom = -1;
- if ((f = FS_LoadFile("gfx/menuplyr.lmp", tempmempool, true)))
+ if ((f = FS_LoadFile("gfx/menuplyr.lmp", tempmempool, true, &filesize)))
{
- data = LoadLMP (f, 0, 0, true);
+ data = LoadLMP (f, filesize, 0, 0, true);
menuplyr_width = image_width;
menuplyr_height = image_height;
Mem_Free(f);
- menuplyr_pixels = (qbyte *)Mem_Alloc(cl_mempool, menuplyr_width * menuplyr_height);
+ menuplyr_pixels = (unsigned char *)Mem_Alloc(cl_mempool, menuplyr_width * menuplyr_height);
menuplyr_translated = (unsigned int *)Mem_Alloc(cl_mempool, menuplyr_width * menuplyr_height * 4);
memcpy(menuplyr_pixels, data, menuplyr_width * menuplyr_height);
Mem_Free(data);
menuplyr_bottom = setup_bottom;
M_BuildTranslationTable(menuplyr_top*16, menuplyr_bottom*16);
for (i = 0;i < menuplyr_width * menuplyr_height;i++)
- menuplyr_translated[i] = palette_complete[translationTable[menuplyr_pixels[i]]];
- Draw_NewPic("gfx/menuplyr.lmp", menuplyr_width, menuplyr_height, true, (qbyte *)menuplyr_translated);
+ menuplyr_translated[i] = palette_transparent[translationTable[menuplyr_pixels[i]]];
+ Draw_NewPic("gfx/menuplyr", menuplyr_width, menuplyr_height, true, (unsigned char *)menuplyr_translated);
}
- M_DrawPic(160, 48, "gfx/bigbox.lmp");
- M_DrawPic(172, 56, "gfx/menuplyr.lmp");
+ M_DrawPic(160, 48, "gfx/bigbox");
+ M_DrawPic(172, 56, "gfx/menuplyr");
}
if (setup_cursor == 0)
break;
default:
- if (ascii < 32 || ascii > 126)
+ if (ascii < 32)
break;
if (setup_cursor == 0)
{
}
-#define OPTIONS_ITEMS 39
+#define OPTIONS_ITEMS 40
int options_cursor;
Cvar_SetValueQuick (&scr_screenshot_jpeg, !scr_screenshot_jpeg.integer);
else if (options_cursor == optnum++)
Cvar_SetValueQuick (&scr_screenshot_jpeg_quality, bound(0, scr_screenshot_jpeg_quality.value + dir * 0.1, 1));
+ else if (options_cursor == optnum++)
+ Cvar_SetValueQuick (&scr_screenshot_gamma, bound(0.1, scr_screenshot_gamma.value + dir * 0.1, 4));
else if (options_cursor == optnum++)
Cvar_SetValueQuick (&r_sky, !r_sky.integer);
else if (options_cursor == optnum++)
{
if (opty >= 32)
{
- DrawQ_Fill(menu_x, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ DrawQ_Pic(menu_x, menu_y + opty, NULL, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
M_ItemPrint(0, opty, s, enabled);
}
opty += 8;
{
if (opty >= 32)
{
- DrawQ_Fill(menu_x, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ DrawQ_Pic(menu_x, menu_y + opty, NULL, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
M_ItemPrint(0, opty, s, enabled);
M_DrawCheckbox(0 + (int)strlen(s) * 8 + 8, opty, yes);
}
{
if (opty >= 32)
{
- DrawQ_Fill(menu_x, menu_y + opty, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ DrawQ_Pic(menu_x, menu_y + opty, NULL, 320, 8, optnum == optcursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
M_ItemPrint(0, opty, s, enabled);
M_DrawSlider(0 + (int)strlen(s) * 8 + 8, opty, value, minvalue, maxvalue);
}
M_Background(320, bound(200, 32 + OPTIONS_ITEMS * 8, vid_conheight.integer));
- M_DrawPic(16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic("gfx/p_option.lmp", false);
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic("gfx/p_option", false);
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
optnum = 0;
optcursor = options_cursor;
M_Options_PrintSlider( " Field of View", true, scr_fov.integer, 1, 170);
M_Options_PrintCheckbox(" JPEG screenshots", jpeg_dll != NULL, scr_screenshot_jpeg.integer);
M_Options_PrintSlider( " JPEG quality", jpeg_dll != NULL, scr_screenshot_jpeg_quality.value, 0, 1);
+ M_Options_PrintSlider( " Screenshot Gamma", jpeg_dll != NULL, scr_screenshot_gamma.value, 0.1, 4);
M_Options_PrintCheckbox(" Sky", true, r_sky.integer);
M_Options_PrintCheckbox(" Dithering", true, gl_dither.integer);
M_Options_PrintSlider( "Anisotropic Filter", gl_support_anisotropy, gl_texture_anisotropy.integer, 1, gl_max_anisotropy);
}
}
-#define OPTIONS_EFFECTS_ITEMS 34
+#define OPTIONS_EFFECTS_ITEMS 35
int options_effects_cursor;
if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_coronas, bound(0, r_coronas.value + dir * 0.125, 4));
else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&gl_flashblend, !gl_flashblend.integer);
else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles, !cl_particles.integer);
+ else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_quake, !cl_particles_quake.integer);
else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_quality, bound(1, cl_particles_quality.value + dir * 0.5, 4));
else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_explosions_shell, !cl_particles_explosions_shell.integer);
else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_explosionclip, !r_explosionclip.integer);
M_Background(320, bound(200, 32 + OPTIONS_EFFECTS_ITEMS * 8, vid_conheight.integer));
- M_DrawPic(16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic("gfx/p_option.lmp", false);
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic("gfx/p_option", false);
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
optcursor = options_effects_cursor;
optnum = 0;
M_Options_PrintSlider( " Corona Intensity", true, r_coronas.value, 0, 4);
M_Options_PrintCheckbox(" Use Only Coronas", true, gl_flashblend.integer);
M_Options_PrintCheckbox(" Particles", true, cl_particles.integer);
+ M_Options_PrintCheckbox(" Quake-style Particles", true, cl_particles_quake.integer);
M_Options_PrintSlider( " Particles Quality", true, cl_particles_quality.value, 1, 4);
M_Options_PrintCheckbox(" Explosion Shell", true, cl_particles_explosions_shell.integer);
M_Options_PrintCheckbox(" Explosion Shell Clip", true, r_explosionclip.integer);
M_Background(320, bound(200, 32 + OPTIONS_GRAPHICS_ITEMS * 8, vid_conheight.integer));
- M_DrawPic(16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic("gfx/p_option.lmp", false);
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic("gfx/p_option", false);
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
optcursor = options_graphics_cursor;
optnum = 0;
int options_colorcontrol_cursor;
// intensity value to match up to 50% dither to 'correct' quake
-cvar_t menu_options_colorcontrol_correctionvalue = {0, "menu_options_colorcontrol_correctionvalue", "0.25"};
+cvar_t menu_options_colorcontrol_correctionvalue = {0, "menu_options_colorcontrol_correctionvalue", "0.25", "intensity value that matches up to white/black dither pattern, due to Quake's grey level being quite dark this is 0.25, other games may use other values"};
void M_Menu_Options_ColorControl_f (void)
{
{
int visible;
float x, c, s, t, u, v;
- cachepic_t *p;
+ cachepic_t *p, *dither;
+
+ dither = Draw_CachePic("gfx/colorcontrol/ditherpattern", false);
M_Background(320, 256);
- M_DrawPic(16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic("gfx/p_option.lmp", false);
- M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic("gfx/p_option", false);
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option");
optcursor = options_colorcontrol_cursor;
optnum = 0;
M_Options_PrintSlider( " White: Grey ", v_color_enable.integer, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3, 1, 5);
opty += 4;
- DrawQ_Fill(menu_x, menu_y + opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);opty += 4;
+ DrawQ_Pic(menu_x, menu_y + opty, NULL, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);opty += 4;
s = (float) 312 / 2 * vid.width / vid_conwidth.integer;
t = (float) 4 / 2 * vid.height / vid_conheight.integer;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, "gfx/colorcontrol/ditherpattern.tga", 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, "gfx/colorcontrol/ditherpattern.tga", 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, "gfx/colorcontrol/ditherpattern.tga", 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, "gfx/colorcontrol/ditherpattern.tga", 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);opty += 4;
- DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);opty += 4;
+ DrawQ_SuperPic(menu_x + 4, menu_y + opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);opty += 4;
c = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
s = (float) 48 / 2 * vid.width / vid_conwidth.integer;
v = t * 0.5;
opty += 8;
x = 4;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, 0, 0, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
+ DrawQ_Pic(menu_x + x, menu_y + opty, NULL, 64, 48, c, 0, 0, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
x += 80;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, c, 0, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
+ DrawQ_Pic(menu_x + x, menu_y + opty, NULL, 64, 48, 0, c, 0, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
x += 80;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, 0, 0, c, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
+ DrawQ_Pic(menu_x + x, menu_y + opty, NULL, 64, 48, 0, 0, c, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
x += 80;
- DrawQ_Fill(menu_x + x, menu_y + opty, 64, 48, c, c, c, 1, 0);
- DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
- DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, "gfx/colorcontrol/ditherpattern.tga", 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
+ DrawQ_Pic(menu_x + x, menu_y + opty, NULL, 64, 48, c, c, c, 1, 0);
+ DrawQ_SuperPic(menu_x + x + 16, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
+ DrawQ_SuperPic(menu_x + x + 32, menu_y + opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
}
int keys[NUMKEYS];
int y;
cachepic_t *p;
- char keystring[1024];
+ char keystring[MAX_INPUTLINE];
M_Background(320, 48 + 8 * numcommands);
- p = Draw_CachePic ("gfx/ttl_cstm.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm.lmp");
+ p = Draw_CachePic ("gfx/ttl_cstm", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm");
if (bind_grab)
M_Print(12, 32, "Press a key or button for this action");
//=============================================================================
/* VIDEO MENU */
-#define VIDEO_ITEMS 5
+// note: if modes are added to the beginning of this list, update VID_DEFAULT
+typedef struct video_resolution_s
+{
+ const char *type;
+ int width, height;
+ int conwidth, conheight;
+ double pixelheight; // pixel aspect
+}
+video_resolution_t;
+video_resolution_t video_resolutions[] =
+{
+{"Standard 4x3" , 320, 240, 320, 240, 1 },
+{"Standard 4x3" , 400, 300, 400, 300, 1 },
+{"Standard 4x3" , 512, 384, 512, 384, 1 },
+{"Standard 4x3" , 640, 480, 640, 480, 1 },
+{"Standard 4x3" , 800, 600, 640, 480, 1 },
+{"Standard 4x3" , 1024, 768, 640, 480, 1 },
+{"Standard 4x3" , 1152, 864, 640, 480, 1 },
+{"Standard 4x3" , 1280, 960, 640, 480, 1 },
+{"Standard 4x3" , 1400,1050, 640, 480, 1 },
+{"Standard 4x3" , 1600,1200, 640, 480, 1 },
+{"Standard 4x3" , 1792,1344, 640, 480, 1 },
+{"Standard 4x3" , 1856,1392, 640, 480, 1 },
+{"Standard 4x3" , 1920,1440, 640, 480, 1 },
+{"Standard 4x3" , 2048,1536, 640, 480, 1 },
+{"Short Pixel (CRT) 5x4" , 320, 256, 320, 256, 0.9375},
+{"Short Pixel (CRT) 5x4" , 640, 512, 640, 512, 0.9375},
+{"Short Pixel (CRT) 5x4" , 1280,1024, 640, 512, 0.9375},
+{"Tall Pixel (CRT) 8x5" , 320, 200, 320, 200, 1.2 },
+{"Tall Pixel (CRT) 8x5" , 640, 400, 640, 400, 1.2 },
+{"Tall Pixel (CRT) 8x5" , 840, 525, 640, 400, 1.2 },
+{"Tall Pixel (CRT) 8x5" , 960, 600, 640, 400, 1.2 },
+{"Tall Pixel (CRT) 8x5" , 1680,1050, 640, 400, 1.2 },
+{"Tall Pixel (CRT) 8x5" , 1920,1200, 640, 400, 1.2 },
+{"Square Pixel (LCD) 5x4" , 320, 256, 320, 256, 1 },
+{"Square Pixel (LCD) 5x4" , 640, 512, 640, 512, 1 },
+{"Square Pixel (LCD) 5x4" , 1280,1024, 640, 512, 1 },
+{"WideScreen 5x3" , 640, 384, 640, 384, 1 },
+{"WideScreen 5x3" , 1280, 768, 640, 384, 1 },
+{"WideScreen 8x5" , 320, 200, 320, 200, 1 },
+{"WideScreen 8x5" , 640, 400, 640, 400, 1 },
+{"WideScreen 8x5" , 720, 450, 720, 450, 1 },
+{"WideScreen 8x5" , 840, 525, 640, 400, 1 },
+{"WideScreen 8x5" , 960, 600, 640, 400, 1 },
+{"WideScreen 8x5" , 1280, 800, 640, 400, 1 },
+{"WideScreen 8x5" , 1440, 900, 720, 450, 1 },
+{"WideScreen 8x5" , 1680,1050, 640, 400, 1 },
+{"WideScreen 8x5" , 1920,1200, 640, 400, 1 },
+{"WideScreen 8x5" , 2560,1600, 640, 400, 1 },
+{"WideScreen 8x5" , 3840,2400, 640, 400, 1 },
+{"WideScreen 14x9" , 840, 540, 640, 400, 1 },
+{"WideScreen 14x9" , 1680,1080, 640, 400, 1 },
+{"WideScreen 16x9" , 640, 360, 640, 360, 1 },
+{"WideScreen 16x9" , 683, 384, 683, 384, 1 },
+{"WideScreen 16x9" , 960, 540, 640, 360, 1 },
+{"WideScreen 16x9" , 1280, 720, 640, 360, 1 },
+{"WideScreen 16x9" , 1366, 768, 683, 384, 1 },
+{"WideScreen 16x9" , 1920,1080, 640, 360, 1 },
+{"WideScreen 16x9" , 2560,1440, 640, 360, 1 },
+{"WideScreen 16x9" , 3840,2160, 640, 360, 1 },
+{"NTSC 3x2" , 360, 240, 360, 240, 1.125 },
+{"NTSC 3x2" , 720, 480, 720, 480, 1.125 },
+{"PAL 14x11" , 360, 283, 360, 283, 0.9545},
+{"PAL 14x11" , 720, 566, 720, 566, 0.9545},
+{"NES 8x7" , 256, 224, 256, 224, 1.1667},
+{"SNES 8x7" , 512, 448, 512, 448, 1.1667},
+{NULL, 0, 0, 0, 0, 0}
+};
+// this is the number of the default mode (640x480) in the list above
+#define VID_DEFAULT 3
+#define VID_RES_COUNT ((int)(sizeof(video_resolutions) / sizeof(video_resolutions[0])) - 1)
+#define VIDEO_ITEMS 7
int video_cursor = 0;
-int video_cursor_table[] = {56, 68, 80, 100, 130};
-// note: if modes are added to the beginning of this list, update the
-// video_resolution = x; in M_Menu_Video_f below
-unsigned short video_resolutions[][2] = {{320,240}, {400,300}, {512,384}, {640,480}, {800,600}, {1024,768}, {1152,864}, {1280,960}, {1280,1024}, {1600,1200}, {1792,1344}, {1920,1440}, {2048,1536}, {0,0}};
-// this is the number of the 640x480 mode in the list
-#define VID_640 3
-#define VID_RES_COUNT ((int)(sizeof(video_resolutions) / sizeof(video_resolutions[0])) - 1)
+int video_cursor_table[] = {56, 68, 88, 100, 112, 132, 162};
int video_resolution;
-
void M_Menu_Video_f (void)
{
+ int i;
+
key_dest = key_menu;
m_state = m_video;
m_entersound = true;
- // Look for the current resolution
- for (video_resolution = 0; video_resolution < VID_RES_COUNT; video_resolution++)
+ // Look for the closest match to the current resolution
+ video_resolution = 0;
+ for (i = 1;i < VID_RES_COUNT;i++)
{
- if (video_resolutions[video_resolution][0] == vid.width &&
- video_resolutions[video_resolution][1] == vid.height)
- break;
- }
-
- // Default to VID_640 if we didn't find it
- if (video_resolution == VID_RES_COUNT)
- {
- // may need to update this number if mode list changes
- video_resolution = VID_640;
- Cvar_SetValueQuick (&vid_width, video_resolutions[video_resolution][0]);
- Cvar_SetValueQuick (&vid_height, video_resolutions[video_resolution][1]);
+ // if the new mode would be a worse match in width, skip it
+ if (fabs(video_resolutions[i].width - vid.width) > fabs(video_resolutions[video_resolution].width - vid.width))
+ continue;
+ // if it is equal in width, check height
+ if (video_resolutions[i].width == vid.width && video_resolutions[video_resolution].width == vid.width)
+ {
+ // if the new mode would be a worse match in height, skip it
+ if (fabs(video_resolutions[i].height - vid.height) > fabs(video_resolutions[video_resolution].height - vid.height))
+ continue;
+ // if it is equal in width and height, check pixel aspect
+ if (video_resolutions[i].height == vid.height && video_resolutions[video_resolution].height == vid.height)
+ {
+ // if the new mode would be a worse match in pixel aspect, skip it
+ if (fabs(video_resolutions[i].pixelheight - vid_pixelheight.value) > fabs(video_resolutions[video_resolution].pixelheight - vid_pixelheight.value))
+ continue;
+ // if it is equal in everything, skip it (prefer earlier modes)
+ if (video_resolutions[i].pixelheight == vid_pixelheight.value && video_resolutions[video_resolution].pixelheight == vid_pixelheight.value)
+ continue;
+ // better match for width, height, and pixel aspect
+ video_resolution = i;
+ }
+ else // better match for width and height
+ video_resolution = i;
+ }
+ else // better match for width
+ video_resolution = i;
}
}
void M_Video_Draw (void)
{
cachepic_t *p;
- const char* string;
M_Background(320, 200);
- M_DrawPic(16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic("gfx/vidmodes.lmp", false);
- M_DrawPic((320-p->width)/2, 4, "gfx/vidmodes.lmp");
+ M_DrawPic(16, 4, "gfx/qplaque");
+ p = Draw_CachePic("gfx/vidmodes", false);
+ M_DrawPic((320-p->width)/2, 4, "gfx/vidmodes");
- // Resolution
- M_Print(16, video_cursor_table[0], " Resolution");
- string = va("%dx%d", video_resolutions[video_resolution][0], video_resolutions[video_resolution][1]);
- M_Print(220, video_cursor_table[0], string);
+ // Current Resolution
+ M_Print(16, video_cursor_table[0], " Current Resolution");
+ if (vid_supportrefreshrate && vid.fullscreen)
+ M_Print(220, video_cursor_table[0], va("%dx%d %dhz", vid.width, vid.height, vid.refreshrate));
+ else
+ M_Print(220, video_cursor_table[0], va("%dx%d", vid.width, vid.height));
+
+ // Proposed Resolution
+ M_Print(16, video_cursor_table[1], " New Resolution");
+ M_Print(220, video_cursor_table[1], va("%dx%d", video_resolutions[video_resolution].width, video_resolutions[video_resolution].height));
+ M_Print(96, video_cursor_table[1] + 8, va("Type: %s", video_resolutions[video_resolution].type));
// Bits per pixel
- M_Print(16, video_cursor_table[1], " Bits per pixel");
- M_Print(220, video_cursor_table[1], (vid_bitsperpixel.integer == 32) ? "32" : "16");
+ M_Print(16, video_cursor_table[2], " Bits per pixel");
+ M_Print(220, video_cursor_table[2], (vid_bitsperpixel.integer == 32) ? "32" : "16");
+
+ // Refresh Rate
+ M_ItemPrint(16, video_cursor_table[3], " Refresh Rate", vid_supportrefreshrate);
+ M_DrawSlider(220, video_cursor_table[3], vid_refreshrate.integer, 60, 150);
// Fullscreen
- M_Print(16, video_cursor_table[2], " Fullscreen");
- M_DrawCheckbox(220, video_cursor_table[2], vid_fullscreen.integer);
+ M_Print(16, video_cursor_table[4], " Fullscreen");
+ M_DrawCheckbox(220, video_cursor_table[4], vid_fullscreen.integer);
// "Apply" button
- M_Print(220, video_cursor_table[3], "Apply");
+ M_Print(220, video_cursor_table[5], "Apply");
// Vertical Sync
- M_ItemPrint (0, video_cursor_table[4], " Vertical Sync", gl_videosyncavailable);
- M_DrawCheckbox(220, video_cursor_table[4], vid_vsync.integer);
+ M_ItemPrint(16, video_cursor_table[6], " Vertical Sync", gl_videosyncavailable);
+ M_DrawCheckbox(220, video_cursor_table[6], vid_vsync.integer);
// Cursor
M_DrawCharacter(200, video_cursor_table[video_cursor], 12+((int)(realtime*4)&1));
switch (video_cursor)
{
// Resolution
- case 0:
+ case 1:
{
- int new_resolution = video_resolution + dir;
- if (gamemode == GAME_FNIGGIUM ? new_resolution < VID_640 : new_resolution < 0)
- video_resolution = VID_RES_COUNT - 1;
- else if (new_resolution > VID_RES_COUNT - 1)
- video_resolution = gamemode == GAME_FNIGGIUM ? VID_640 : 0;
- else
- video_resolution = new_resolution;
-
- Cvar_SetValueQuick (&vid_width, video_resolutions[video_resolution][0]);
- Cvar_SetValueQuick (&vid_height, video_resolutions[video_resolution][1]);
+ int r;
+ for(r = 0;r < VID_RES_COUNT;r++)
+ {
+ video_resolution += dir;
+ if (video_resolution >= VID_RES_COUNT)
+ video_resolution = 0;
+ if (video_resolution < 0)
+ video_resolution = VID_RES_COUNT - 1;
+ if (video_resolutions[video_resolution].width >= vid_minwidth.integer && video_resolutions[video_resolution].height >= vid_minheight.integer)
+ break;
+ }
break;
}
// Bits per pixel
- case 1:
+ case 2:
Cvar_SetValueQuick (&vid_bitsperpixel, (vid_bitsperpixel.integer == 32) ? 16 : 32);
break;
- case 2:
+ // Refresh Rate
+ case 3:
+ Cvar_SetValueQuick (&vid_refreshrate, vid_refreshrate.integer + dir);
+ break;
+ case 4:
Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer);
break;
- case 4:
+ case 6:
Cvar_SetValueQuick (&vid_vsync, !vid_vsync.integer);
break;
}
case K_ESCAPE:
// vid_shared.c has a copy of the current video config. We restore it
Cvar_SetValueQuick(&vid_fullscreen, vid.fullscreen);
- Cvar_SetValueQuick(&vid_width, vid.width);
- Cvar_SetValueQuick(&vid_height, vid.height);
Cvar_SetValueQuick(&vid_bitsperpixel, vid.bitsperpixel);
+ if (vid_supportrefreshrate)
+ Cvar_SetValueQuick(&vid_refreshrate, vid.refreshrate);
S_LocalSound ("sound/misc/menu1.wav");
M_Menu_Options_f ();
m_entersound = true;
switch (video_cursor)
{
- case 3:
+ case 5:
+ Cvar_SetValueQuick (&vid_width, video_resolutions[video_resolution].width);
+ Cvar_SetValueQuick (&vid_height, video_resolutions[video_resolution].height);
+ Cvar_SetValueQuick (&vid_conwidth, video_resolutions[video_resolution].conwidth);
+ Cvar_SetValueQuick (&vid_conheight, video_resolutions[video_resolution].conheight);
+ Cvar_SetValueQuick (&vid_pixelheight, video_resolutions[video_resolution].pixelheight);
Cbuf_AddText ("vid_restart\n");
M_Menu_Options_f ();
break;
void M_Help_Draw (void)
{
M_Background(320, 200);
- M_DrawPic (0, 0, va("gfx/help%i.lmp", help_page));
+ M_DrawPic (0, 0, va("gfx/help%i", help_page));
}
void M_Credits_Draw (void)
{
M_Background(640, 480);
- DrawQ_Pic (0, 0, "gfx/creditsmiddle", 0, 0, 1, 1, 1, 1, 0);
+ M_DrawPic (0, 0, "gfx/creditsmiddle");
M_Print (640/2 - 14/2*8, 236, "Coming soon...");
- DrawQ_Pic (0, 0, "gfx/creditstop", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (0, 433, "gfx/creditsbottom", 0, 0, 1, 1, 1, 1, 0);
+ M_DrawPic (0, 0, "gfx/creditstop");
+ M_DrawPic (0, 433, "gfx/creditsbottom");
}
if (request-- == 0) return M_QuitMessage("You prefer free beer over free speech?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
if (request-- == 0) return M_QuitMessage("Is OpenQuartz Propaganda?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
break;
+ case GAME_NEXUIZ: //frag related quit messages are pointless for a fallback menu!
+ if (request-- == 0) return M_QuitMessage("Are you sure you want to quit?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
+ break;
default:
if (request-- == 0) return M_QuitMessage("Tired of fragging already?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
if (request-- == 0) return M_QuitMessage("Quit now and forfeit your bodycount?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
}
lines = (lastline - firstline) + 1;
M_Background(linelength * 8 + 16, lines * 8 + 16);
- M_DrawTextBox(0, 0, linelength, lines);
+ if (gamemode != GAME_NEXUIZ) //since this is a fallback menu for Nexuiz (no graphics), it is very hard to read with the box
+ M_DrawTextBox(0, 0, linelength, lines); //this is less obtrusive than hacking up the M_DrawTextBox function for Nexuiz
for (i = 0, l = firstline;i < lines;i++, l++)
M_Print(8 + 4 * (linelength - strlen(m_quit_message[l])), 8 + 8 * i, m_quit_message[l]);
}
/* LAN CONFIG MENU */
int lanConfig_cursor = -1;
-int lanConfig_cursor_table [] = {56, 76, 112};
-#define NUM_LANCONFIG_CMDS 3
+int lanConfig_cursor_table [] = {56, 76, 84, 120};
+#define NUM_LANCONFIG_CMDS 4
int lanConfig_port;
char lanConfig_portname[6];
M_Background(320, 200);
- M_DrawPic (16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic ("gfx/p_multi.lmp", false);
+ M_DrawPic (16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/p_multi", false);
basex = (320-p->width)/2;
- M_DrawPic (basex, 4, "gfx/p_multi.lmp");
+ M_DrawPic (basex, 4, "gfx/p_multi");
if (StartingGame)
startJoin = "New Game";
if (JoiningGame)
{
- M_Print(basex, lanConfig_cursor_table[1], "Search for games...");
- M_Print(basex, lanConfig_cursor_table[2]-16, "Join game at:");
- M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
- M_Print(basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
+ M_Print(basex, lanConfig_cursor_table[1], "Search for DarkPlaces games...");
+ M_Print(basex, lanConfig_cursor_table[2], "Search for QuakeWorld games...");
+ M_Print(basex, lanConfig_cursor_table[3]-16, "Join game at:");
+ M_DrawTextBox (basex+8, lanConfig_cursor_table[3]-8, 22, 1);
+ M_Print(basex+16, lanConfig_cursor_table[3], lanConfig_joinname);
}
else
{
M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
if (lanConfig_cursor == 0)
- M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
+ M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [lanConfig_cursor], 10+((int)(realtime*4)&1));
- if (lanConfig_cursor == 2)
- M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
+ if (lanConfig_cursor == 3)
+ M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [lanConfig_cursor], 10+((int)(realtime*4)&1));
if (*m_return_reason)
M_Print(basex, 168, m_return_reason);
lanConfig_cursor--;
if (lanConfig_cursor < 0)
lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
+ // when in start game menu, skip the unused search qw servers item
+ if (StartingGame && lanConfig_cursor == 2)
+ lanConfig_cursor = 1;
break;
case K_DOWNARROW:
lanConfig_cursor++;
if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
lanConfig_cursor = 0;
+ // when in start game menu, skip the unused search qw servers item
+ if (StartingGame && lanConfig_cursor == 1)
+ lanConfig_cursor = 2;
break;
case K_ENTER:
Cvar_SetValue("port", lanConfig_port);
- if (lanConfig_cursor == 1)
+ if (lanConfig_cursor == 1 || lanConfig_cursor == 2)
{
if (StartingGame)
{
break;
}
- if (lanConfig_cursor == 2)
+ if (lanConfig_cursor == 3)
Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
break;
lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
}
- if (lanConfig_cursor == 2)
+ if (lanConfig_cursor == 3)
{
if (strlen(lanConfig_joinname))
lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
break;
default:
- if (ascii < 32 || ascii > 126)
+ if (ascii < 32)
break;
- if (lanConfig_cursor == 2)
+ if (lanConfig_cursor == 3)
{
l = (int)strlen(lanConfig_joinname);
if (l < 21)
}
}
- if (StartingGame && lanConfig_cursor == 2)
+ if (StartingGame && lanConfig_cursor == 3)
{
if (key == K_UPARROW)
lanConfig_cursor = 1;
M_Background(320, 200);
- M_DrawPic (16, 4, "gfx/qplaque.lmp");
- p = Draw_CachePic ("gfx/p_multi.lmp", false);
- M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
+ M_DrawPic (16, 4, "gfx/qplaque");
+ p = Draw_CachePic ("gfx/p_multi", false);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi");
M_DrawTextBox (152, 32, 10, 1);
M_Print(160, 40, "begin game");
x = (320-26*8)/2;
M_DrawTextBox (x, 138, 24, 4);
x += 8;
- M_Print(x, 146, " More than 64 players?? ");
+ M_Print(x, 146, " More than 255 players??");
M_Print(x, 154, " First, question your ");
M_Print(x, 162, " sanity, then email ");
- M_Print(x, 170, " havoc@telefragged.com ");
+ M_Print(x, 170, " lordhavoc@ghdigital.com");
}
else
m_serverInfoMessage = false;
break;
default:
- if (ascii < 32 || ascii > 126)
+ if (ascii < 32)
break;
if (gameoptions_cursor == 9)
{
m_entersound = true;
slist_cursor = 0;
M_Update_Return_Reason("");
- Net_Slist_f();
+ if (lanConfig_cursor == 2)
+ Net_SlistQW_f();
+ else
+ Net_Slist_f();
}
start = bound(0, slist_cursor - (visible >> 1), serverlist_viewcount - visible);
end = min(start + visible, serverlist_viewcount);
- p = Draw_CachePic("gfx/p_multi.lmp", false);
- M_DrawPic((640 - p->width) / 2, 4, "gfx/p_multi.lmp");
+ p = Draw_CachePic("gfx/p_multi", false);
+ M_DrawPic((640 - p->width) / 2, 4, "gfx/p_multi");
if (end > start)
{
for (n = start;n < end;n++)
{
- DrawQ_Fill(menu_x, menu_y + y, 640, 16, n == slist_cursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
- M_Print(0, y, serverlist_viewlist[n]->line1);y += 8;
- M_Print(0, y, serverlist_viewlist[n]->line2);y += 8;
+ DrawQ_Pic(menu_x, menu_y + y, NULL, 640, 16, n == slist_cursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
+ M_PrintColored(0, y, serverlist_viewlist[n]->line1);y += 8;
+ M_PrintColored(0, y, serverlist_viewlist[n]->line2);y += 8;
}
}
- else if (realtime - masterquerytime < 3)
+ else if (realtime - masterquerytime > 10)
{
if (masterquerycount)
M_Print(0, y, "No servers found");
else
M_Print(0, y, "No master servers found (network problem?)");
}
+ else
+ {
+ if (serverquerycount)
+ M_Print(0, y, "Querying servers");
+ else
+ M_Print(0, y, "Querying master servers");
+ }
}
break;
case K_SPACE:
- Net_Slist_f();
+ if (lanConfig_cursor == 2)
+ Net_SlistQW_f();
+ else
+ Net_Slist_f();
break;
case K_UPARROW:
menuplyr_load = true;
menuplyr_pixels = NULL;
- Cmd_AddCommand ("menu_main", M_Menu_Main_f);
- Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f);
- Cmd_AddCommand ("menu_load", M_Menu_Load_f);
- Cmd_AddCommand ("menu_save", M_Menu_Save_f);
- Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f);
- Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
- Cmd_AddCommand ("menu_options", M_Menu_Options_f);
- Cmd_AddCommand ("menu_options_effects", M_Menu_Options_Effects_f);
- Cmd_AddCommand ("menu_options_graphics", M_Menu_Options_Graphics_f);
- Cmd_AddCommand ("menu_options_colorcontrol", M_Menu_Options_ColorControl_f);
- Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
- Cmd_AddCommand ("menu_video", M_Menu_Video_f);
- Cmd_AddCommand ("menu_reset", M_Menu_Reset_f);
- Cmd_AddCommand ("help", M_Menu_Help_f);
- Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
- Cmd_AddCommand ("menu_transfusion_episode", M_Menu_Transfusion_Episode_f);
- Cmd_AddCommand ("menu_transfusion_skill", M_Menu_Transfusion_Skill_f);
- Cmd_AddCommand ("menu_credits", M_Menu_Credits_f);
+ Cmd_AddCommand ("menu_main", M_Menu_Main_f, "open the main menu");
+ Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f, "open the singleplayer menu");
+ Cmd_AddCommand ("menu_load", M_Menu_Load_f, "open the loadgame menu");
+ Cmd_AddCommand ("menu_save", M_Menu_Save_f, "open the savegame menu");
+ Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f, "open the multiplayer menu");
+ Cmd_AddCommand ("menu_setup", M_Menu_Setup_f, "open the player setup menu");
+ Cmd_AddCommand ("menu_options", M_Menu_Options_f, "open the options menu");
+ Cmd_AddCommand ("menu_options_effects", M_Menu_Options_Effects_f, "open the effects options menu");
+ Cmd_AddCommand ("menu_options_graphics", M_Menu_Options_Graphics_f, "open the graphics options menu");
+ Cmd_AddCommand ("menu_options_colorcontrol", M_Menu_Options_ColorControl_f, "open the color control menu");
+ Cmd_AddCommand ("menu_keys", M_Menu_Keys_f, "open the key binding menu");
+ Cmd_AddCommand ("menu_video", M_Menu_Video_f, "open the video options menu");
+ Cmd_AddCommand ("menu_reset", M_Menu_Reset_f, "open the reset to defaults menu");
+ Cmd_AddCommand ("help", M_Menu_Help_f, "open the help menu");
+ Cmd_AddCommand ("menu_quit", M_Menu_Quit_f, "open the quit menu");
+ Cmd_AddCommand ("menu_transfusion_episode", M_Menu_Transfusion_Episode_f, "open the transfusion episode select menu");
+ Cmd_AddCommand ("menu_transfusion_skill", M_Menu_Transfusion_Skill_f, "open the transfusion skill select menu");
+ Cmd_AddCommand ("menu_credits", M_Menu_Credits_f, "open the credits menu");
if (gamemode == GAME_TRANSFUSION)
{
if (gamemode == GAME_TRANSFUSION) {
if (m_state != m_credits) {
- cachepic_t *p;
+ cachepic_t *p, *drop1, *drop2, *drop3;
int g, scale_x, scale_y, scale_y_repeat, top_offset;
float scale_y_rate;
scale_y_repeat = vid_conheight.integer * 2;
g = (int)(realtime * 64)%96;
scale_y_rate = (float)(g+1) / 96;
top_offset = (g+12)/12;
- p = Draw_CachePic (va("gfx/blooddrip%i", top_offset), false);
+ p = Draw_CachePic (va("gfx/menu/blooddrip%i", top_offset), false);
+ drop1 = Draw_CachePic("gfx/menu/blooddrop1", false);
+ drop2 = Draw_CachePic("gfx/menu/blooddrop2", false);
+ drop3 = Draw_CachePic("gfx/menu/blooddrop3", false);
for (scale_x = 0; scale_x <= vid_conwidth.integer; scale_x += p->width) {
for (scale_y = -scale_y_repeat; scale_y <= vid_conheight.integer; scale_y += scale_y_repeat) {
- DrawQ_Pic (scale_x + 21, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 116, scale_y_repeat + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop1", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 180, scale_y_repeat * .275 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 242, scale_y_repeat * .75 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 304, scale_y_repeat * .25 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 362, scale_y_repeat * .46125 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 402, scale_y_repeat * .1725 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 438, scale_y_repeat * .9 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop1", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 484, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop3", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 557, scale_y_repeat * .9425 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop1", 0, 0, 1, 1, 1, 1, 0);
- DrawQ_Pic (scale_x + 606, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, "gfx/blooddrop2", 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 21, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 116, scale_y_repeat + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 180, scale_y_repeat * .275 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 242, scale_y_repeat * .75 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 304, scale_y_repeat * .25 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 362, scale_y_repeat * .46125 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 402, scale_y_repeat * .1725 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 438, scale_y_repeat * .9 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 484, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 557, scale_y_repeat * .9425 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x + 606, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop2, 0, 0, 1, 1, 1, 1, 0);
}
- DrawQ_Pic (scale_x, -1, va("gfx/blooddrip%i", top_offset), 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x, -1, Draw_CachePic(va("gfx/menu/blooddrip%i", top_offset), false), 0, 0, 1, 1, 1, 1, 0);
}
}
}
void MP_Error(const char *format, ...)
{
static qboolean processingError = false;
- char errorstring[4096];
+ char errorstring[MAX_INPUTLINE];
va_list argptr;
va_start (argptr, format);
//============================================================================
// Menu router
-static cvar_t forceqmenu = { 0, "forceqmenu", "0" };
+static cvar_t forceqmenu = { 0, "forceqmenu", "0", "enables the quake menu instead of the quakec menu.dat (if present)" };
void (*MR_Keydown) (int key, char ascii);
void (*MR_Draw) (void);
Cvar_RegisterVariable (&forceqmenu);
Cvar_RegisterVariable (&menu_options_colorcontrol_correctionvalue);
if (gamemode == GAME_NETHERWORLD)
- Cmd_AddCommand ("menu_fallback", MP_Fallback); //Force to old-style menu
- Cmd_AddCommand ("menu_restart",MR_Restart);
- Cmd_AddCommand ("togglemenu", Call_MR_ToggleMenu_f);
+ Cmd_AddCommand ("menu_fallback", MP_Fallback, "switch to engine menu (unload menu.dat)"); //Force to old-style menu
+ Cmd_AddCommand ("menu_restart",MR_Restart, "restart menu system (reloads menu.dat");
+ Cmd_AddCommand ("togglemenu", Call_MR_ToggleMenu_f, "opens or closes menu");
}
void MR_Init(void)