]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - meshqueue.c
now parses more of q3 shaders to guess at proper rendering settings for surfaces...
[xonotic/darkplaces.git] / meshqueue.c
index 52366e9ce19ded39ca56fc0052168ad27c79bc41..24744f310895746d0276110450086ab4c8c776f3 100644 (file)
@@ -29,9 +29,9 @@ void R_MeshQueue_Init(void)
        Cvar_RegisterVariable(&r_meshqueue_immediaterender);
        Cvar_RegisterVariable(&r_meshqueue_sort);
 
-       meshqueuemempool = Mem_AllocPool("R_MeshQueue");
+       meshqueuemempool = Mem_AllocPool("R_MeshQueue", 0, NULL);
        mq_total = 0;
-       mqt_total = 1000;
+       mqt_total = 0;
        mq_array = NULL;
        mqt_array = NULL;
 }