#define BOUNDF(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%f exceeds %f - %f)\n", loadmodel->name, VALUE, MIN, MAX);
extern void R_Model_Alias_Draw(entity_render_t *ent);
extern void R_Model_Alias_DrawFakeShadow(entity_render_t *ent);
-extern void R_Model_Alias_DrawDepth(entity_render_t *ent);
+extern void R_Model_Alias_DrawBaseLighting(entity_render_t *ent);
extern void R_Model_Alias_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius, int visiblevolume);
-extern void R_Model_Alias_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, float lightradius2, float lightdistbias, float lightsubtract, float *lightcolor);
-extern void R_Model_Alias_DrawOntoLight(entity_render_t *ent);
+extern void R_Model_Alias_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius2, float lightdistbias, float lightsubtract, float *lightcolor);
void Mod_LoadAliasModel (model_t *mod, void *buffer)
{
int i, j, version, numverts, totalposes, totalskins, skinwidth, skinheight, totalverts, groupframes, groupskins;
loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Alias_Draw;
loadmodel->DrawFakeShadow = R_Model_Alias_DrawFakeShadow;
- loadmodel->DrawDepth = R_Model_Alias_DrawDepth;
+ loadmodel->DrawBaseLighting = R_Model_Alias_DrawBaseLighting;
loadmodel->DrawShadowVolume = R_Model_Alias_DrawShadowVolume;
loadmodel->DrawLight = R_Model_Alias_DrawLight;
- loadmodel->DrawOntoLight = R_Model_Alias_DrawOntoLight;
loadmodel->numskins = LittleLong(pinmodel->numskins);
BOUNDI(loadmodel->numskins,0,256);
loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Alias_Draw;
loadmodel->DrawFakeShadow = R_Model_Alias_DrawFakeShadow;
- loadmodel->DrawDepth = R_Model_Alias_DrawDepth;
+ loadmodel->DrawBaseLighting = R_Model_Alias_DrawBaseLighting;
loadmodel->DrawShadowVolume = R_Model_Alias_DrawShadowVolume;
loadmodel->DrawLight = R_Model_Alias_DrawLight;
- loadmodel->DrawOntoLight = R_Model_Alias_DrawOntoLight;
if (LittleLong(pinmodel->num_tris < 1) || LittleLong(pinmodel->num_tris) > MD2MAX_TRIANGLES)
Host_Error ("%s has invalid number of triangles: %i", loadmodel->name, LittleLong(pinmodel->num_tris));
Mod_BuildTriangleNeighbors(loadmodel->mdlmd2data_triangleneighbors, loadmodel->mdlmd2data_indices, loadmodel->numtris);
}
-static void zymswapintblock(int *m, int size)
-{
- size /= 4;
- while(size--)
- {
- *m = BigLong(*m);
- m++;
- }
-}
-
extern void R_Model_Zymotic_DrawSky(entity_render_t *ent);
extern void R_Model_Zymotic_Draw(entity_render_t *ent);
extern void R_Model_Zymotic_DrawFakeShadow(entity_render_t *ent);
-extern void R_Model_Zymotic_DrawDepth(entity_render_t *ent);
+extern void R_Model_Zymotic_DrawBaseLighting(entity_render_t *ent);
extern void R_Model_Zymotic_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius, int visiblevolume);
-extern void R_Model_Zymotic_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, float lightradius2, float lightdistbias, float lightsubtract, float *lightcolor);
-extern void R_Model_Zymotic_DrawOntoLight(entity_render_t *ent);
+extern void R_Model_Zymotic_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius2, float lightdistbias, float lightsubtract, float *lightcolor);
void Mod_LoadZymoticModel(model_t *mod, void *buffer)
{
zymtype1header_t *pinmodel, *pheader;
loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Zymotic_Draw;
loadmodel->DrawFakeShadow = NULL;//R_Model_Zymotic_DrawFakeShadow;
- loadmodel->DrawDepth = NULL;//R_Model_Zymotic_DrawDepth;
+ loadmodel->DrawBaseLighting = NULL;//R_Model_Zymotic_DrawBaseLighting;
loadmodel->DrawShadowVolume = NULL;//R_Model_Zymotic_DrawShadowVolume;
loadmodel->DrawLight = NULL;//R_Model_Zymotic_DrawLight;
- loadmodel->DrawOntoLight = NULL;//R_Model_Zymotic_DrawOntoLight;
// byteswap header
pheader = pinmodel;