]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_alias.c
speed up decal creation in newdecalsystem by using BIH for finding the affected triangles
[xonotic/darkplaces.git] / model_alias.c
index 587d81e5eadfe6432428353eb480386e7b2700cc..9cf5e50c9e655c508700f962fc935ae784e5e5b5 100644 (file)
@@ -129,9 +129,9 @@ void Mod_Skeletal_AnimateVertices(const dp_model_t * RESTRICT model, const frame
        if (maxbonepose < model->num_bones*2 + model->surfmesh.num_blends)
        {
                if (bonepose)
-                       Mem_Free(bonepose);
+                       Z_Free(bonepose);
                maxbonepose = model->num_bones*2 + model->surfmesh.num_blends;
-               bonepose = (float (*)[12])Mem_Alloc(r_main_mempool, maxbonepose * sizeof(float[12]));
+               bonepose = (float (*)[12])Z_Malloc(maxbonepose * sizeof(float[12]));
        }
 
        boneposerelative = bonepose + model->num_bones;
@@ -1323,7 +1323,7 @@ void Mod_IDP0_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -1580,7 +1580,7 @@ void Mod_IDP2_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -1760,7 +1760,7 @@ void Mod_IDP3_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -2132,7 +2132,7 @@ void Mod_ZYMOTICMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -2482,7 +2482,7 @@ void Mod_DARKPLACESMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -3010,7 +3010,7 @@ void Mod_PSKMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        loadmodel->animscenes[i].firstframe = i;
                        loadmodel->animscenes[i].framecount = 1;
                        loadmodel->animscenes[i].loop = true;
-                       loadmodel->animscenes[i].framerate = 10;
+                       loadmodel->animscenes[i].framerate = anims[index].fps;
                }
        }
 
@@ -3063,7 +3063,7 @@ void Mod_PSKMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -3075,7 +3075,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 {
        unsigned char *data;
        const char *text;
-       unsigned char *pbase;
+       unsigned char *pbase, *pend;
        iqmheader_t *header;
        skinfile_t *skinfiles;
        int i, j, k, meshvertices, meshtriangles;
@@ -3085,19 +3085,21 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        iqmanim_t *anim;
        iqmpose_t *pose;
        iqmmesh_t *mesh;
+       iqmbounds_t *bounds;
+       iqmvertexarray_t *va;
        unsigned short *framedata;
        float biggestorigin;
        const int *inelements;
        int *outelements;
-       const float *inversebasepose;
-       float *outnormal, *outtexcoord, *outsvector, *outtvector;
+       float *outvertex, *outnormal, *outtexcoord, *outsvector, *outtvector;
 
        pbase = (unsigned char *)buffer;
+       pend = (unsigned char *)bufferend;
        header = (iqmheader_t *)buffer;
        if (memcmp(header->id, "INTERQUAKEMODEL", 16))
                Host_Error ("Mod_INTERQUAKEMODEL_Load: %s is not an Inter-Quake Model", loadmodel->name);
-       if (LittleLong(header->version) != 0)
-               Host_Error ("Mod_INTERQUAKEMODEL_Load: only version 0 models are currently supported (name = %s)", loadmodel->name);
+       if (LittleLong(header->version) != 1)
+               Host_Error ("Mod_INTERQUAKEMODEL_Load: only version 1 models are currently supported (name = %s)", loadmodel->name);
 
        loadmodel->modeldatatypestring = "IQM";
 
@@ -3120,7 +3122,6 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        header->ofs_neighbors = LittleLong(header->ofs_neighbors);
        header->num_joints = LittleLong(header->num_joints);
        header->ofs_joints = LittleLong(header->ofs_joints);
-       header->ofs_inversebasepose = LittleLong(header->ofs_inversebasepose);
        header->num_poses = LittleLong(header->num_poses);
        header->ofs_poses = LittleLong(header->ofs_poses);
        header->num_anims = LittleLong(header->num_anims);
@@ -3128,6 +3129,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        header->num_frames = LittleLong(header->num_frames);
        header->num_framechannels = LittleLong(header->num_framechannels);
        header->ofs_frames = LittleLong(header->ofs_frames);
+       header->ofs_bounds = LittleLong(header->ofs_bounds);
        header->num_comment = LittleLong(header->num_comment);
        header->ofs_comment = LittleLong(header->ofs_comment);
        header->num_extensions = LittleLong(header->num_extensions);
@@ -3144,39 +3146,65 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                return;
        }
 
+       if (pbase + header->ofs_text + header->num_text > pend ||
+               pbase + header->ofs_meshes + header->num_meshes*sizeof(iqmmesh_t) > pend ||
+               pbase + header->ofs_vertexarrays + header->num_vertexarrays*sizeof(iqmvertexarray_t) > pend ||
+               pbase + header->ofs_triangles + header->num_triangles*sizeof(int[3]) > pend ||
+               (header->ofs_neighbors && pbase + header->ofs_neighbors + header->num_triangles*sizeof(int[3]) > pend) ||
+               pbase + header->ofs_joints + header->num_joints*sizeof(iqmjoint_t) > pend ||
+               pbase + header->ofs_poses + header->num_poses*sizeof(iqmpose_t) > pend ||
+               pbase + header->ofs_anims + header->num_anims*sizeof(iqmanim_t) > pend ||
+               pbase + header->ofs_frames + header->num_frames*header->num_framechannels*sizeof(unsigned short) > pend ||
+               (header->ofs_bounds && pbase + header->ofs_bounds + header->num_frames*sizeof(iqmbounds_t) > pend) ||
+               pbase + header->ofs_comment + header->num_comment > pend)
+       {
+               Con_Printf("%s has invalid size or offset information\n", loadmodel->name);
+               return;
+       }
+
+       va = (iqmvertexarray_t *)(pbase + header->ofs_vertexarrays);
        for (i = 0;i < (int)header->num_vertexarrays;i++)
        {
-               iqmvertexarray_t *va = (iqmvertexarray_t *)(pbase + header->ofs_vertexarrays);
-               va->type = LittleLong(va->type);
-               va->flags = LittleLong(va->flags);
-               va->format = LittleLong(va->format);
-               va->size = LittleLong(va->size);
-               va->offset = LittleLong(va->offset);
-               switch (va->type)
+               size_t vsize;
+               va[i].type = LittleLong(va[i].type);
+               va[i].flags = LittleLong(va[i].flags);
+               va[i].format = LittleLong(va[i].format);
+               va[i].size = LittleLong(va[i].size);
+               va[i].offset = LittleLong(va[i].offset);
+               vsize = header->num_vertexes*va[i].size;
+               switch (va[i].format)
+               { 
+               case IQM_FLOAT: vsize *= sizeof(float); break;
+               case IQM_UBYTE: vsize *= sizeof(unsigned char); break;
+               default: continue;
+               }
+               if (pbase + va[i].offset + vsize > pend)
+                 continue;
+               switch (va[i].type)
                {
                case IQM_POSITION:
-                       if (va->format == IQM_FLOAT && va->size == 3)
-                               vposition = (float *)(pbase + va->offset);
+                       if (va[i].format == IQM_FLOAT && va[i].size == 3)
+                               vposition = (float *)(pbase + va[i].offset);
                        break;
                case IQM_TEXCOORD:
-                       if (va->format == IQM_FLOAT && va->size == 2)
-                               vtexcoord = (float *)(pbase + va->offset);
+                       if (va[i].format == IQM_FLOAT && va[i].size == 2)
+                               vtexcoord = (float *)(pbase + va[i].offset);
                        break;
                case IQM_NORMAL:
-                       if (va->format == IQM_FLOAT && va->size == 3)
-                               vnormal = (float *)(pbase + va->offset);
+                       if (va[i].format == IQM_FLOAT && va[i].size == 3)
+                               vnormal = (float *)(pbase + va[i].offset);
                        break;
                case IQM_TANGENT:
-                       if (va->format == IQM_FLOAT && va->size == 4)
-                               vtangent = (float *)(pbase + va->offset);
+                       if (va[i].format == IQM_FLOAT && va[i].size == 4)
+                               vtangent = (float *)(pbase + va[i].offset);
                        break;
                case IQM_BLENDINDEXES:
-                       if (va->format == IQM_UBYTE && va->size == 4)
-                               vblendindexes = (unsigned char *)(pbase + va->offset);
+                       if (va[i].format == IQM_UBYTE && va[i].size == 4)
+                               vblendindexes = (unsigned char *)(pbase + va[i].offset);
                        break;
                case IQM_BLENDWEIGHTS:
-                       if (va->format == IQM_UBYTE && va->size == 4)
-                               vblendweights = (unsigned char *)(pbase + va->offset);
+                       if (va[i].format == IQM_UBYTE && va[i].size == 4)
+                               vblendweights = (unsigned char *)(pbase + va[i].offset);
                        break;
                }
        }
@@ -3209,9 +3237,9 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        if (loadmodel->numskins < 1)
                loadmodel->numskins = 1;
 
-       loadmodel->numframes = header->num_frames;
+       loadmodel->numframes = header->num_anims;
        loadmodel->num_bones = header->num_joints;
-       loadmodel->num_poses = loadmodel->numframes;
+       loadmodel->num_poses = header->num_frames;
        loadmodel->nummodelsurfaces = loadmodel->num_surfaces = header->num_meshes;
        loadmodel->num_textures = loadmodel->num_surfaces * loadmodel->numskins;
        loadmodel->num_texturesperskin = loadmodel->num_surfaces;
@@ -3256,17 +3284,28 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        joint = (iqmjoint_t *) (pbase + header->ofs_joints);
        for (i = 0;i < loadmodel->num_bones;i++)
        {
+               matrix4x4_t relbase, relinvbase, pinvbase, invbase;
                joint[i].name = LittleLong(joint[i].name);
                joint[i].parent = LittleLong(joint[i].parent);
                for (j = 0;j < 3;j++)
                {
                        joint[i].origin[j] = LittleFloat(joint[i].origin[j]);
                        joint[i].rotation[j] = LittleFloat(joint[i].rotation[j]);
+                       joint[i].scale[j] = LittleFloat(joint[i].scale[j]);
                }
                strlcpy(loadmodel->data_bones[i].name, &text[joint[i].name], sizeof(loadmodel->data_bones[i].name));
                loadmodel->data_bones[i].parent = joint[i].parent;
                if (loadmodel->data_bones[i].parent >= i)
                        Host_Error("%s bone[%i].parent >= %i", loadmodel->name, i, i);
+               Matrix4x4_FromDoom3Joint(&relbase, joint[i].origin[0], joint[i].origin[1], joint[i].origin[2], joint[i].rotation[0], joint[i].rotation[1], joint[i].rotation[2]);
+               Matrix4x4_Invert_Simple(&relinvbase, &relbase);
+               if (loadmodel->data_bones[i].parent >= 0)
+               {
+                       Matrix4x4_FromArray12FloatD3D(&pinvbase, loadmodel->data_baseboneposeinverse + 12*loadmodel->data_bones[i].parent);
+                       Matrix4x4_Concat(&invbase, &relinvbase, &pinvbase);
+                       Matrix4x4_ToArray12FloatD3D(&invbase, loadmodel->data_baseboneposeinverse + 12*i);
+               }       
+               else Matrix4x4_ToArray12FloatD3D(&relinvbase, loadmodel->data_baseboneposeinverse + 12*i);
        }
 
        // set up the animscenes based on the anims
@@ -3276,32 +3315,46 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                anim[i].name = LittleLong(anim[i].name);
                anim[i].first_frame = LittleLong(anim[i].first_frame);
                anim[i].num_frames = LittleLong(anim[i].num_frames);
-               anim[i].framerate = LittleLong(anim[i].framerate);
+               anim[i].framerate = LittleFloat(anim[i].framerate);
                anim[i].flags = LittleLong(anim[i].flags);
-               for (j = anim[i].first_frame;j < (int)(anim[i].first_frame + anim[i].num_frames);j++)
-               {
-                       dpsnprintf(loadmodel->animscenes[j].name, sizeof(loadmodel->animscenes[i].name), "%s_%d", &text[anim[i].name], j - anim[i].first_frame);
-                       loadmodel->animscenes[j].firstframe = j;
-                       loadmodel->animscenes[j].framecount = 1;
-                       loadmodel->animscenes[j].loop = true;
-                       loadmodel->animscenes[j].framerate = 10;
-               }
+               strlcpy(loadmodel->animscenes[i].name, &text[anim[i].name], sizeof(loadmodel->animscenes[i].name));
+               loadmodel->animscenes[i].firstframe = anim[i].first_frame;
+               loadmodel->animscenes[i].framecount = anim[i].num_frames;
+               loadmodel->animscenes[i].loop = ((anim[i].flags & IQM_LOOP) != 0);
+               loadmodel->animscenes[i].framerate = anim[i].framerate;
        }
        
        pose = (iqmpose_t *) (pbase + header->ofs_poses);
        biggestorigin = 0;
        for (i = 0;i < (int)header->num_poses;i++)
        {
+               float f;
                pose[i].parent = LittleLong(pose[i].parent);
                pose[i].channelmask = LittleLong(pose[i].channelmask);
-               for (j = 0;j < 6;j++)
-               {
-                       pose[i].channeloffset[j] = LittleFloat(pose[i].channeloffset[j]);
-                       pose[i].channelscale[j] = LittleFloat(pose[i].channelscale[j]);
-               }
-               biggestorigin = max(biggestorigin, pose[i].channeloffset[0] + 0xFFFF*pose[i].channelscale[0]);
-               biggestorigin = max(biggestorigin, pose[i].channeloffset[1] + 0xFFFF*pose[i].channelscale[1]);
-               biggestorigin = max(biggestorigin, pose[i].channeloffset[2] + 0xFFFF*pose[i].channelscale[2]);
+               pose[i].channeloffset[0] = LittleFloat(pose[i].channeloffset[0]);
+               pose[i].channeloffset[1] = LittleFloat(pose[i].channeloffset[1]);
+               pose[i].channeloffset[2] = LittleFloat(pose[i].channeloffset[2]);       
+               pose[i].channeloffset[3] = LittleFloat(pose[i].channeloffset[3]);
+               pose[i].channeloffset[4] = LittleFloat(pose[i].channeloffset[4]);
+               pose[i].channeloffset[5] = LittleFloat(pose[i].channeloffset[5]);
+               pose[i].channeloffset[6] = LittleFloat(pose[i].channeloffset[6]);
+               pose[i].channeloffset[7] = LittleFloat(pose[i].channeloffset[7]);
+               pose[i].channeloffset[8] = LittleFloat(pose[i].channeloffset[8]);
+               pose[i].channelscale[0] = LittleFloat(pose[i].channelscale[0]);
+               pose[i].channelscale[1] = LittleFloat(pose[i].channelscale[1]);
+               pose[i].channelscale[2] = LittleFloat(pose[i].channelscale[2]);
+               pose[i].channelscale[3] = LittleFloat(pose[i].channelscale[3]);
+               pose[i].channelscale[4] = LittleFloat(pose[i].channelscale[4]);
+               pose[i].channelscale[5] = LittleFloat(pose[i].channelscale[5]);
+               pose[i].channelscale[6] = LittleFloat(pose[i].channelscale[6]);
+               pose[i].channelscale[7] = LittleFloat(pose[i].channelscale[7]);
+               pose[i].channelscale[8] = LittleFloat(pose[i].channelscale[8]);
+               f = fabs(pose[i].channeloffset[0]); biggestorigin = max(biggestorigin, f);
+               f = fabs(pose[i].channeloffset[1]); biggestorigin = max(biggestorigin, f);
+               f = fabs(pose[i].channeloffset[2]); biggestorigin = max(biggestorigin, f);
+               f = fabs(pose[i].channeloffset[0] + 0xFFFF*pose[i].channelscale[0]); biggestorigin = max(biggestorigin, f);
+               f = fabs(pose[i].channeloffset[1] + 0xFFFF*pose[i].channelscale[1]); biggestorigin = max(biggestorigin, f);
+               f = fabs(pose[i].channeloffset[2] + 0xFFFF*pose[i].channelscale[2]); biggestorigin = max(biggestorigin, f);
        }
        loadmodel->num_posescale = biggestorigin / 32767.0f;
        loadmodel->num_poseinvscale = 1.0f / loadmodel->num_posescale;
@@ -3312,22 +3365,65 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        {
                for (j = 0;j < (int)header->num_poses;j++, k++)
                {
-                       loadmodel->data_poses6s[k*6 + 0] = loadmodel->num_poseinvscale * (pose[j].channeloffset[0] + (pose[j].channelmask&1 ? *framedata++ * pose[j].channelscale[0] : 0));
-                       loadmodel->data_poses6s[k*6 + 1] = loadmodel->num_poseinvscale * (pose[j].channeloffset[1] + (pose[j].channelmask&2 ? *framedata++ * pose[j].channelscale[1] : 0));
-                       loadmodel->data_poses6s[k*6 + 2] = loadmodel->num_poseinvscale * (pose[j].channeloffset[2] + (pose[j].channelmask&4 ? *framedata++ * pose[j].channelscale[2] : 0));
-                       loadmodel->data_poses6s[k*6 + 3] = 32767.0f * (pose[j].channeloffset[3] + (pose[j].channelmask&8 ? *framedata++ * pose[j].channelscale[3] : 0));
-                       loadmodel->data_poses6s[k*6 + 4] = 32767.0f * (pose[j].channeloffset[4] + (pose[j].channelmask&16 ? *framedata++ * pose[j].channelscale[4] : 0));
-                       loadmodel->data_poses6s[k*6 + 5] = 32767.0f * (pose[j].channeloffset[5] + (pose[j].channelmask&32 ? *framedata++ * pose[j].channelscale[5] : 0));
+                       loadmodel->data_poses6s[k*6 + 0] = loadmodel->num_poseinvscale * (pose[j].channeloffset[0] + (pose[j].channelmask&1 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[0] : 0));
+                       loadmodel->data_poses6s[k*6 + 1] = loadmodel->num_poseinvscale * (pose[j].channeloffset[1] + (pose[j].channelmask&2 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[1] : 0));
+                       loadmodel->data_poses6s[k*6 + 2] = loadmodel->num_poseinvscale * (pose[j].channeloffset[2] + (pose[j].channelmask&4 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[2] : 0));
+                       loadmodel->data_poses6s[k*6 + 3] = 32767.0f * (pose[j].channeloffset[3] + (pose[j].channelmask&8 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[3] : 0));
+                       loadmodel->data_poses6s[k*6 + 4] = 32767.0f * (pose[j].channeloffset[4] + (pose[j].channelmask&16 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[4] : 0));
+                       loadmodel->data_poses6s[k*6 + 5] = 32767.0f * (pose[j].channeloffset[5] + (pose[j].channelmask&32 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[5] : 0));
+                       // skip scale data for now
+                       if(pose[j].channelmask&64) framedata++;
+                       if(pose[j].channelmask&128) framedata++;
+                       if(pose[j].channelmask&256) framedata++;
+               }
+       }
+
+       // load bounding box data
+       if (header->ofs_bounds)
+       {
+               float xyradius = 0, radius = 0;
+               bounds = (iqmbounds_t *) (pbase + header->ofs_bounds);
+               VectorClear(loadmodel->normalmins);
+               VectorClear(loadmodel->normalmaxs);
+               for (i = 0; i < (int)header->num_frames;i++)
+               {
+                       bounds[i].mins[0] = LittleFloat(bounds[i].mins[0]);
+                       bounds[i].mins[1] = LittleFloat(bounds[i].mins[1]);
+                       bounds[i].mins[2] = LittleFloat(bounds[i].mins[2]);
+                       bounds[i].maxs[0] = LittleFloat(bounds[i].maxs[0]);                     
+                       bounds[i].maxs[1] = LittleFloat(bounds[i].maxs[1]);     
+                       bounds[i].maxs[2] = LittleFloat(bounds[i].maxs[2]);     
+                       bounds[i].xyradius = LittleFloat(bounds[i].xyradius);
+                       bounds[i].radius = LittleFloat(bounds[i].radius);
+                       if (!i)
+                       {
+                               VectorCopy(bounds[i].mins, loadmodel->normalmins);
+                               VectorCopy(bounds[i].maxs, loadmodel->normalmaxs);
+                       }
+                       else
+                       {
+                               if (loadmodel->normalmins[0] > bounds[i].mins[0]) loadmodel->normalmins[0] = bounds[i].mins[0];
+                               if (loadmodel->normalmins[1] > bounds[i].mins[1]) loadmodel->normalmins[1] = bounds[i].mins[1];
+                               if (loadmodel->normalmins[2] > bounds[i].mins[2]) loadmodel->normalmins[2] = bounds[i].mins[2];
+                               if (loadmodel->normalmaxs[0] < bounds[i].maxs[0]) loadmodel->normalmaxs[0] = bounds[i].maxs[0];
+                               if (loadmodel->normalmaxs[1] < bounds[i].maxs[1]) loadmodel->normalmaxs[1] = bounds[i].maxs[1];
+                               if (loadmodel->normalmaxs[2] < bounds[i].maxs[2]) loadmodel->normalmaxs[2] = bounds[i].maxs[2];
+                       }
+                       if (bounds[i].xyradius > xyradius)
+                               xyradius = bounds[i].xyradius;
+                       if (bounds[i].radius > radius)
+                               radius = bounds[i].radius;
                }
+               loadmodel->yawmins[0] = loadmodel->yawmins[1] = -xyradius;
+               loadmodel->yawmaxs[0] = loadmodel->yawmaxs[1] = xyradius;
+               loadmodel->yawmins[2] = loadmodel->normalmins[2];
+               loadmodel->yawmaxs[2] = loadmodel->normalmaxs[2];
+               loadmodel->rotatedmins[0] = loadmodel->rotatedmins[1] = loadmodel->rotatedmins[2] = -radius;
+               loadmodel->rotatedmaxs[0] = loadmodel->rotatedmaxs[1] = loadmodel->rotatedmaxs[2] = radius;
+               loadmodel->radius = radius;
+               loadmodel->radius2 = radius * radius;
        }
 
-       if (header->ofs_inversebasepose)
-       {
-               inversebasepose = (const float *) (pbase + header->ofs_inversebasepose);
-               for (i = 0;i < 12*(int)header->num_poses;j++)   
-                       loadmodel->data_baseboneposeinverse[i] = LittleFloat(inversebasepose[i]);
-       }
        // load triangle data
        inelements = (const int *) (pbase + header->ofs_triangles);
        outelements = loadmodel->surfmesh.data_element3i;
@@ -3356,6 +3452,16 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        }
 
        // load vertex data
+       outvertex = loadmodel->surfmesh.data_vertex3f;
+       for (i = 0;i < (int)header->num_vertexes;i++)
+       {
+               outvertex[0] = LittleFloat(vposition[0]);
+               outvertex[1] = LittleFloat(vposition[1]);
+               outvertex[2] = LittleFloat(vposition[2]);
+               vposition += 3;
+               outvertex += 3;
+       }
+
        outtexcoord = loadmodel->surfmesh.data_texcoordtexture2f;
        for (i = 0;i < (int)header->num_vertexes;i++)
        {
@@ -3404,7 +3510,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                blendweights_t weights;
                memcpy(weights.index, vblendindexes + i*4, 4);
                memcpy(weights.influence, vblendweights + i*4, 4);
-               loadmodel->surfmesh.blends[j] = Mod_Skeletal_AddBlend(loadmodel, &weights);
+               loadmodel->surfmesh.blends[i] = Mod_Skeletal_AddBlend(loadmodel, &weights);
        }
 
        // load meshes
@@ -3438,21 +3544,20 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        if (loadmodel->surfmesh.data_element3s)
                for (i = 0;i < loadmodel->surfmesh.num_triangles*3;i++)
                        loadmodel->surfmesh.data_element3s[i] = loadmodel->surfmesh.data_element3i[i];
-       if (!header->ofs_inversebasepose)
-               Mod_BuildBaseBonePoses();
        if (!vnormal)
                Mod_BuildNormals(0, loadmodel->surfmesh.num_vertices, loadmodel->surfmesh.num_triangles, loadmodel->surfmesh.data_vertex3f, loadmodel->surfmesh.data_element3i, loadmodel->surfmesh.data_normal3f, true);
        if (!vnormal || !vtangent)
                Mod_BuildTextureVectorsFromNormals(0, loadmodel->surfmesh.num_vertices, loadmodel->surfmesh.num_triangles, loadmodel->surfmesh.data_vertex3f, loadmodel->surfmesh.data_texcoordtexture2f, loadmodel->surfmesh.data_normal3f, loadmodel->surfmesh.data_element3i, loadmodel->surfmesh.data_svector3f, loadmodel->surfmesh.data_tvector3f, true);
        if (!header->ofs_neighbors)
                Mod_BuildTriangleNeighbors(loadmodel->surfmesh.data_neighbor3i, loadmodel->surfmesh.data_element3i, loadmodel->surfmesh.num_triangles);
-       Mod_Alias_CalculateBoundingBox();
+       if (!header->ofs_bounds)
+               Mod_Alias_CalculateBoundingBox();
 
        loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1;
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;