]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_alias.c
speed up decal creation in newdecalsystem by using BIH for finding the affected triangles
[xonotic/darkplaces.git] / model_alias.c
index d1c336b691ed7378f7c75092f806bccc2ee62478..9cf5e50c9e655c508700f962fc935ae784e5e5b5 100644 (file)
@@ -129,9 +129,9 @@ void Mod_Skeletal_AnimateVertices(const dp_model_t * RESTRICT model, const frame
        if (maxbonepose < model->num_bones*2 + model->surfmesh.num_blends)
        {
                if (bonepose)
-                       Mem_Free(bonepose);
+                       Z_Free(bonepose);
                maxbonepose = model->num_bones*2 + model->surfmesh.num_blends;
-               bonepose = (float (*)[12])Mem_Alloc(r_main_mempool, maxbonepose * sizeof(float[12]));
+               bonepose = (float (*)[12])Z_Malloc(maxbonepose * sizeof(float[12]));
        }
 
        boneposerelative = bonepose + model->num_bones;
@@ -1323,7 +1323,7 @@ void Mod_IDP0_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -1580,7 +1580,7 @@ void Mod_IDP2_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -1760,7 +1760,7 @@ void Mod_IDP3_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -2132,7 +2132,7 @@ void Mod_ZYMOTICMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -2482,7 +2482,7 @@ void Mod_DARKPLACESMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -3010,7 +3010,7 @@ void Mod_PSKMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        loadmodel->animscenes[i].firstframe = i;
                        loadmodel->animscenes[i].framecount = 1;
                        loadmodel->animscenes[i].loop = true;
-                       loadmodel->animscenes[i].framerate = 10;
+                       loadmodel->animscenes[i].framerate = anims[index].fps;
                }
        }
 
@@ -3063,7 +3063,7 @@ void Mod_PSKMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;
@@ -3075,7 +3075,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 {
        unsigned char *data;
        const char *text;
-       unsigned char *pbase;
+       unsigned char *pbase, *pend;
        iqmheader_t *header;
        skinfile_t *skinfiles;
        int i, j, k, meshvertices, meshtriangles;
@@ -3091,15 +3091,15 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        float biggestorigin;
        const int *inelements;
        int *outelements;
-       const float *inversebasepose;
        float *outvertex, *outnormal, *outtexcoord, *outsvector, *outtvector;
 
        pbase = (unsigned char *)buffer;
+       pend = (unsigned char *)bufferend;
        header = (iqmheader_t *)buffer;
        if (memcmp(header->id, "INTERQUAKEMODEL", 16))
                Host_Error ("Mod_INTERQUAKEMODEL_Load: %s is not an Inter-Quake Model", loadmodel->name);
-       if (LittleLong(header->version) != 0)
-               Host_Error ("Mod_INTERQUAKEMODEL_Load: only version 0 models are currently supported (name = %s)", loadmodel->name);
+       if (LittleLong(header->version) != 1)
+               Host_Error ("Mod_INTERQUAKEMODEL_Load: only version 1 models are currently supported (name = %s)", loadmodel->name);
 
        loadmodel->modeldatatypestring = "IQM";
 
@@ -3122,7 +3122,6 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        header->ofs_neighbors = LittleLong(header->ofs_neighbors);
        header->num_joints = LittleLong(header->num_joints);
        header->ofs_joints = LittleLong(header->ofs_joints);
-       header->ofs_inversebasepose = LittleLong(header->ofs_inversebasepose);
        header->num_poses = LittleLong(header->num_poses);
        header->ofs_poses = LittleLong(header->ofs_poses);
        header->num_anims = LittleLong(header->num_anims);
@@ -3130,6 +3129,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        header->num_frames = LittleLong(header->num_frames);
        header->num_framechannels = LittleLong(header->num_framechannels);
        header->ofs_frames = LittleLong(header->ofs_frames);
+       header->ofs_bounds = LittleLong(header->ofs_bounds);
        header->num_comment = LittleLong(header->num_comment);
        header->ofs_comment = LittleLong(header->ofs_comment);
        header->num_extensions = LittleLong(header->num_extensions);
@@ -3146,14 +3146,40 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                return;
        }
 
+       if (pbase + header->ofs_text + header->num_text > pend ||
+               pbase + header->ofs_meshes + header->num_meshes*sizeof(iqmmesh_t) > pend ||
+               pbase + header->ofs_vertexarrays + header->num_vertexarrays*sizeof(iqmvertexarray_t) > pend ||
+               pbase + header->ofs_triangles + header->num_triangles*sizeof(int[3]) > pend ||
+               (header->ofs_neighbors && pbase + header->ofs_neighbors + header->num_triangles*sizeof(int[3]) > pend) ||
+               pbase + header->ofs_joints + header->num_joints*sizeof(iqmjoint_t) > pend ||
+               pbase + header->ofs_poses + header->num_poses*sizeof(iqmpose_t) > pend ||
+               pbase + header->ofs_anims + header->num_anims*sizeof(iqmanim_t) > pend ||
+               pbase + header->ofs_frames + header->num_frames*header->num_framechannels*sizeof(unsigned short) > pend ||
+               (header->ofs_bounds && pbase + header->ofs_bounds + header->num_frames*sizeof(iqmbounds_t) > pend) ||
+               pbase + header->ofs_comment + header->num_comment > pend)
+       {
+               Con_Printf("%s has invalid size or offset information\n", loadmodel->name);
+               return;
+       }
+
        va = (iqmvertexarray_t *)(pbase + header->ofs_vertexarrays);
        for (i = 0;i < (int)header->num_vertexarrays;i++)
        {
+               size_t vsize;
                va[i].type = LittleLong(va[i].type);
                va[i].flags = LittleLong(va[i].flags);
                va[i].format = LittleLong(va[i].format);
                va[i].size = LittleLong(va[i].size);
                va[i].offset = LittleLong(va[i].offset);
+               vsize = header->num_vertexes*va[i].size;
+               switch (va[i].format)
+               { 
+               case IQM_FLOAT: vsize *= sizeof(float); break;
+               case IQM_UBYTE: vsize *= sizeof(unsigned char); break;
+               default: continue;
+               }
+               if (pbase + va[i].offset + vsize > pend)
+                 continue;
                switch (va[i].type)
                {
                case IQM_POSITION:
@@ -3211,9 +3237,9 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        if (loadmodel->numskins < 1)
                loadmodel->numskins = 1;
 
-       loadmodel->numframes = header->num_frames;
+       loadmodel->numframes = header->num_anims;
        loadmodel->num_bones = header->num_joints;
-       loadmodel->num_poses = loadmodel->numframes;
+       loadmodel->num_poses = header->num_frames;
        loadmodel->nummodelsurfaces = loadmodel->num_surfaces = header->num_meshes;
        loadmodel->num_textures = loadmodel->num_surfaces * loadmodel->numskins;
        loadmodel->num_texturesperskin = loadmodel->num_surfaces;
@@ -3258,24 +3284,28 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
        joint = (iqmjoint_t *) (pbase + header->ofs_joints);
        for (i = 0;i < loadmodel->num_bones;i++)
        {
+               matrix4x4_t relbase, relinvbase, pinvbase, invbase;
                joint[i].name = LittleLong(joint[i].name);
                joint[i].parent = LittleLong(joint[i].parent);
                for (j = 0;j < 3;j++)
                {
                        joint[i].origin[j] = LittleFloat(joint[i].origin[j]);
                        joint[i].rotation[j] = LittleFloat(joint[i].rotation[j]);
+                       joint[i].scale[j] = LittleFloat(joint[i].scale[j]);
                }
                strlcpy(loadmodel->data_bones[i].name, &text[joint[i].name], sizeof(loadmodel->data_bones[i].name));
                loadmodel->data_bones[i].parent = joint[i].parent;
                if (loadmodel->data_bones[i].parent >= i)
                        Host_Error("%s bone[%i].parent >= %i", loadmodel->name, i, i);
-               if (!header->ofs_inversebasepose)
+               Matrix4x4_FromDoom3Joint(&relbase, joint[i].origin[0], joint[i].origin[1], joint[i].origin[2], joint[i].rotation[0], joint[i].rotation[1], joint[i].rotation[2]);
+               Matrix4x4_Invert_Simple(&relinvbase, &relbase);
+               if (loadmodel->data_bones[i].parent >= 0)
                {
-                       matrix4x4_t base, invbase;
-                       Matrix4x4_FromDoom3Joint(&base, joint[i].origin[0], joint[i].origin[1], joint[i].origin[2], joint[i].rotation[0], joint[i].rotation[1], joint[i].rotation[2]);
-                       Matrix4x4_Invert_Simple(&invbase, &base);
+                       Matrix4x4_FromArray12FloatD3D(&pinvbase, loadmodel->data_baseboneposeinverse + 12*loadmodel->data_bones[i].parent);
+                       Matrix4x4_Concat(&invbase, &relinvbase, &pinvbase);
                        Matrix4x4_ToArray12FloatD3D(&invbase, loadmodel->data_baseboneposeinverse + 12*i);
-               }
+               }       
+               else Matrix4x4_ToArray12FloatD3D(&relinvbase, loadmodel->data_baseboneposeinverse + 12*i);
        }
 
        // set up the animscenes based on the anims
@@ -3285,16 +3315,13 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                anim[i].name = LittleLong(anim[i].name);
                anim[i].first_frame = LittleLong(anim[i].first_frame);
                anim[i].num_frames = LittleLong(anim[i].num_frames);
-               anim[i].framerate = LittleLong(anim[i].framerate);
+               anim[i].framerate = LittleFloat(anim[i].framerate);
                anim[i].flags = LittleLong(anim[i].flags);
-               for (j = anim[i].first_frame;j < (int)(anim[i].first_frame + anim[i].num_frames);j++)
-               {
-                       dpsnprintf(loadmodel->animscenes[j].name, sizeof(loadmodel->animscenes[i].name), "%s_%d", &text[anim[i].name], j - anim[i].first_frame);
-                       loadmodel->animscenes[j].firstframe = j;
-                       loadmodel->animscenes[j].framecount = 1;
-                       loadmodel->animscenes[j].loop = true;
-                       loadmodel->animscenes[j].framerate = 10;
-               }
+               strlcpy(loadmodel->animscenes[i].name, &text[anim[i].name], sizeof(loadmodel->animscenes[i].name));
+               loadmodel->animscenes[i].firstframe = anim[i].first_frame;
+               loadmodel->animscenes[i].framecount = anim[i].num_frames;
+               loadmodel->animscenes[i].loop = ((anim[i].flags & IQM_LOOP) != 0);
+               loadmodel->animscenes[i].framerate = anim[i].framerate;
        }
        
        pose = (iqmpose_t *) (pbase + header->ofs_poses);
@@ -3310,12 +3337,18 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                pose[i].channeloffset[3] = LittleFloat(pose[i].channeloffset[3]);
                pose[i].channeloffset[4] = LittleFloat(pose[i].channeloffset[4]);
                pose[i].channeloffset[5] = LittleFloat(pose[i].channeloffset[5]);
+               pose[i].channeloffset[6] = LittleFloat(pose[i].channeloffset[6]);
+               pose[i].channeloffset[7] = LittleFloat(pose[i].channeloffset[7]);
+               pose[i].channeloffset[8] = LittleFloat(pose[i].channeloffset[8]);
                pose[i].channelscale[0] = LittleFloat(pose[i].channelscale[0]);
                pose[i].channelscale[1] = LittleFloat(pose[i].channelscale[1]);
                pose[i].channelscale[2] = LittleFloat(pose[i].channelscale[2]);
                pose[i].channelscale[3] = LittleFloat(pose[i].channelscale[3]);
                pose[i].channelscale[4] = LittleFloat(pose[i].channelscale[4]);
                pose[i].channelscale[5] = LittleFloat(pose[i].channelscale[5]);
+               pose[i].channelscale[6] = LittleFloat(pose[i].channelscale[6]);
+               pose[i].channelscale[7] = LittleFloat(pose[i].channelscale[7]);
+               pose[i].channelscale[8] = LittleFloat(pose[i].channelscale[8]);
                f = fabs(pose[i].channeloffset[0]); biggestorigin = max(biggestorigin, f);
                f = fabs(pose[i].channeloffset[1]); biggestorigin = max(biggestorigin, f);
                f = fabs(pose[i].channeloffset[2]); biggestorigin = max(biggestorigin, f);
@@ -3338,16 +3371,13 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
                        loadmodel->data_poses6s[k*6 + 3] = 32767.0f * (pose[j].channeloffset[3] + (pose[j].channelmask&8 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[3] : 0));
                        loadmodel->data_poses6s[k*6 + 4] = 32767.0f * (pose[j].channeloffset[4] + (pose[j].channelmask&16 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[4] : 0));
                        loadmodel->data_poses6s[k*6 + 5] = 32767.0f * (pose[j].channeloffset[5] + (pose[j].channelmask&32 ? (unsigned short)LittleShort(*framedata++) * pose[j].channelscale[5] : 0));
+                       // skip scale data for now
+                       if(pose[j].channelmask&64) framedata++;
+                       if(pose[j].channelmask&128) framedata++;
+                       if(pose[j].channelmask&256) framedata++;
                }
        }
 
-       if (header->ofs_inversebasepose)
-       {
-               inversebasepose = (const float *) (pbase + header->ofs_inversebasepose);
-               for (i = 0;i < 12*(int)header->num_poses;i++)   
-                       loadmodel->data_baseboneposeinverse[i] = LittleFloat(inversebasepose[i]);
-       }
        // load bounding box data
        if (header->ofs_bounds)
        {
@@ -3527,7 +3557,7 @@ void Mod_INTERQUAKEMODEL_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        if (!loadmodel->surfmesh.isanimated)
        {
-               Mod_MakeCollisionBIH(loadmodel, true);
+               Mod_MakeCollisionBIH(loadmodel, true, &loadmodel->collision_bih);
                loadmodel->TraceBox = Mod_CollisionBIH_TraceBox;
                loadmodel->TraceLine = Mod_CollisionBIH_TraceLine;
                loadmodel->TracePoint = Mod_CollisionBIH_TracePoint_Mesh;