int blends;
float boneposerelative[MAX_BONES][12];
float *matrix, m[12], bonepose[MAX_BONES][12];
+ size_t size;
+
+ size = model->num_surfaces * sizeof(msurface_t) + model->num_surfaces * sizeof(int) + model->num_surfaces * model->numskins * sizeof(texture_t) + model->surfmesh.num_triangles * sizeof(int[3]) + model->surfmesh.num_triangles * sizeof(int[3]) + model->surfmesh.num_vertices * sizeof(float[3]) + model->surfmesh.num_vertices * sizeof(float[3]) + model->surfmesh.num_vertices * sizeof(float[3]) + model->surfmesh.num_vertices * sizeof(float[3]) + model->surfmesh.num_vertices * sizeof(float[2]) + model->surfmesh.num_vertices * sizeof(int[4]) + model->surfmesh.num_vertices * sizeof(float[4]) + model->num_poses * sizeof(float[12]) + model->num_bones * sizeof(float[12]) + model->numskins * sizeof(animscene_t) + model->num_bones * sizeof(aliasbone_t) + model->numframes * sizeof(animscene_t) + ((model->surfmesh.num_vertices <= 65536) ? (model->surfmesh.num_triangles * sizeof(unsigned short[3])) : 0);
+ if (size > ((memheader_t *)model->data_surfaces)[-1].size)
+ Con_Printf("%s:%i for %s: %i > %i\n", __FILE__, __LINE__, model->name, (int)size, (int)((memheader_t *)model->data_surfaces)[-1].size);
+ else if(size < ((memheader_t *)model->data_surfaces)[-1].size)
+ Con_DPrintf("%s:%i for %s: %i < %i\n", __FILE__, __LINE__, model->name, (int)size, (int)((memheader_t *)model->data_surfaces)[-1].size);
+
// interpolate matrices and concatenate them to their parents
for (i = 0;i < model->num_bones;i++)
{
for (blends = 0;blends < 4 && frameblend[blends].lerp > 0;blends++)
{
matrix = model->data_poses + (frameblend[blends].frame * model->num_bones + i) * 12;
+ if ((unsigned char *)(matrix + 12) >(unsigned char *)model->data_surfaces + ((memheader_t *)model->data_surfaces)[-1].size)
+ Sys_Error("%s:%i: matrix %p >= data %p + size %i\n", __FILE__, __LINE__, matrix, model->data_surfaces, (int)((memheader_t *)model->data_surfaces)[-1].size);
for (k = 0;k < 12;k++)
m[k] += matrix[k] * frameblend[blends].lerp;
}
pskchunk_t *pchunk;
skinfile_t *skinfiles;
char animname[MAX_QPATH];
+ size_t size;
pchunk = (pskchunk_t *)buffer;
if (strcmp(pchunk->id, "ACTRHEAD"))
loadmodel->surfmesh.num_vertices = meshvertices;
loadmodel->surfmesh.num_triangles = meshtriangles;
// do most allocations as one merged chunk
- size = 0;
- size += loadmodel->num_surfaces * sizeof(msurface_t);
- size += loadmodel->num_surfaces * sizeof(int);
- size += loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t);
- size += meshtriangles * sizeof(int[3]);
- size += meshtriangles * sizeof(int[3]);
- size += meshvertices * sizeof(float[3]);
- size += meshvertices * sizeof(float[3]);
- size += meshvertices * sizeof(float[3]);
- size += meshvertices * sizeof(float[3]);
- size += meshvertices * sizeof(float[2]);
- size += meshvertices * sizeof(int[4]);
- size += meshvertices * sizeof(float[4]);
- size += loadmodel->num_poses * sizeof(float[12]);
- size += loadmodel->num_bones * sizeof(float[12]);
- size += loadmodel->numskins * sizeof(animscene_t);
- size += loadmodel->num_bones * sizeof(aliasbone_t);
- size += loadmodel->numframes * sizeof(animscene_t);
- if (meshvertices <= 65536)
- size += meshtriangles * sizeof(unsigned short[3]);
+ size = loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + loadmodel->surfmesh.num_triangles * sizeof(int[3]) + loadmodel->surfmesh.num_triangles * sizeof(int[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[2]) + loadmodel->surfmesh.num_vertices * sizeof(int[4]) + loadmodel->surfmesh.num_vertices * sizeof(float[4]) + loadmodel->num_poses * sizeof(float[12]) + loadmodel->num_bones * sizeof(float[12]) + loadmodel->numskins * sizeof(animscene_t) + loadmodel->num_bones * sizeof(aliasbone_t) + loadmodel->numframes * sizeof(animscene_t) + ((loadmodel->surfmesh.num_vertices <= 65536) ? (loadmodel->surfmesh.num_triangles * sizeof(unsigned short[3])) : 0);
data = (unsigned char *)Mem_Alloc(loadmodel->mempool, size);
loadmodel->data_surfaces = (msurface_t *)data;data += loadmodel->num_surfaces * sizeof(msurface_t);
loadmodel->surfacelist = (int *)data;data += loadmodel->num_surfaces * sizeof(int);
loadmodel->data_textures = (texture_t *)data;data += loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t);
- loadmodel->surfmesh.data_element3i = (int *)data;data += meshtriangles * sizeof(int[3]);
- loadmodel->surfmesh.data_neighbor3i = (int *)data;data += meshtriangles * sizeof(int[3]);
- loadmodel->surfmesh.data_vertex3f = (float *)data;data += meshvertices * sizeof(float[3]);
- loadmodel->surfmesh.data_svector3f = (float *)data;data += meshvertices * sizeof(float[3]);
- loadmodel->surfmesh.data_tvector3f = (float *)data;data += meshvertices * sizeof(float[3]);
- loadmodel->surfmesh.data_normal3f = (float *)data;data += meshvertices * sizeof(float[3]);
- loadmodel->surfmesh.data_texcoordtexture2f = (float *)data;data += meshvertices * sizeof(float[2]);
- loadmodel->surfmesh.data_vertexweightindex4i = (int *)data;data += meshvertices * sizeof(int[4]);
- loadmodel->surfmesh.data_vertexweightinfluence4f = (float *)data;data += meshvertices * sizeof(float[4]);
+ loadmodel->surfmesh.data_element3i = (int *)data;data += loadmodel->surfmesh.num_triangles * sizeof(int[3]);
+ loadmodel->surfmesh.data_neighbor3i = (int *)data;data += loadmodel->surfmesh.num_triangles * sizeof(int[3]);
+ loadmodel->surfmesh.data_vertex3f = (float *)data;data += loadmodel->surfmesh.num_vertices * sizeof(float[3]);
+ loadmodel->surfmesh.data_svector3f = (float *)data;data += loadmodel->surfmesh.num_vertices * sizeof(float[3]);
+ loadmodel->surfmesh.data_tvector3f = (float *)data;data += loadmodel->surfmesh.num_vertices * sizeof(float[3]);
+ loadmodel->surfmesh.data_normal3f = (float *)data;data += loadmodel->surfmesh.num_vertices * sizeof(float[3]);
+ loadmodel->surfmesh.data_texcoordtexture2f = (float *)data;data += loadmodel->surfmesh.num_vertices * sizeof(float[2]);
+ loadmodel->surfmesh.data_vertexweightindex4i = (int *)data;data += loadmodel->surfmesh.num_vertices * sizeof(int[4]);
+ loadmodel->surfmesh.data_vertexweightinfluence4f = (float *)data;data += loadmodel->surfmesh.num_vertices * sizeof(float[4]);
loadmodel->data_poses = (float *)data;data += loadmodel->num_poses * sizeof(float[12]);
loadmodel->data_baseboneposeinverse = (float *)data;data += loadmodel->num_bones * sizeof(float[12]);
loadmodel->skinscenes = (animscene_t *)data;data += loadmodel->numskins * sizeof(animscene_t);
loadmodel->data_bones = (aliasbone_t *)data;data += loadmodel->num_bones * sizeof(aliasbone_t);
loadmodel->animscenes = (animscene_t *)data;data += loadmodel->numframes * sizeof(animscene_t);
- if (meshvertices <= 65536)
+ if (loadmodel->surfmesh.num_vertices <= 65536)
{
- loadmodel->surfmesh.data_element3s = (unsigned short *)data;data += meshtriangles * sizeof(unsigned short[3]);
+ loadmodel->surfmesh.data_element3s = (unsigned short *)data;data += loadmodel->surfmesh.num_triangles * sizeof(unsigned short[3]);
for (i = 0;i < loadmodel->surfmesh.num_triangles*3;i++)
loadmodel->surfmesh.data_element3s[i] = loadmodel->surfmesh.data_element3i[i];
}
if (data != (unsigned char *)loadmodel->data_surfaces + size)
- Sys_Error("%s: combined alloc has wrong size! (%i bytes should be %i)\n", (int)size, (int)(data - (unsigned char *)loadmodel->data_surfaces));
+ Sys_Error("%s: combined alloc has wrong size! (%i bytes should be %i)\n", loadmodel->name, (int)size, (int)(data - (unsigned char *)loadmodel->data_surfaces));
for (i = 0;i < loadmodel->numskins;i++)
{
Mod_BuildTriangleNeighbors(loadmodel->surfmesh.data_neighbor3i, loadmodel->surfmesh.data_element3i, loadmodel->surfmesh.num_triangles);
Mod_Alias_CalculateBoundingBox();
+ size = loadmodel->num_surfaces * sizeof(msurface_t) + loadmodel->num_surfaces * sizeof(int) + loadmodel->num_surfaces * loadmodel->numskins * sizeof(texture_t) + loadmodel->surfmesh.num_triangles * sizeof(int[3]) + loadmodel->surfmesh.num_triangles * sizeof(int[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[3]) + loadmodel->surfmesh.num_vertices * sizeof(float[2]) + loadmodel->surfmesh.num_vertices * sizeof(int[4]) + loadmodel->surfmesh.num_vertices * sizeof(float[4]) + loadmodel->num_poses * sizeof(float[12]) + loadmodel->num_bones * sizeof(float[12]) + loadmodel->numskins * sizeof(animscene_t) + loadmodel->num_bones * sizeof(aliasbone_t) + loadmodel->numframes * sizeof(animscene_t) + ((loadmodel->surfmesh.num_vertices <= 65536) ? (loadmodel->surfmesh.num_triangles * sizeof(unsigned short[3])) : 0);
+ if (size != ((memheader_t *)loadmodel->data_surfaces)[-1].size)
+ Sys_Error("%s:%i: %i != %i", __FILE__, __LINE__, (int)size, (int)((memheader_t *)loadmodel->data_surfaces)[-1].size);
+
loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1;
}