}
// the yaw and pitch stored in md3 models are 8bit quantized angles
// (0-255), and as such a lookup table is very well suited to
- // decoding them, and since cosine is equivilant to sine with an
+ // decoding them, and since cosine is equivalent to sine with an
// extra 45 degree rotation, this uses one lookup table for both
// sine and cosine with a +64 bias to get cosine.
if (normal3f)