out->firstmarksurface = loadmodel->brushq1.marksurfaces + LittleShort(in->firstmarksurface);
out->nummarksurfaces = LittleShort(in->nummarksurfaces);
+ if (out->firstmarksurface < 0 || LittleShort(in->firstmarksurface) + out->nummarksurfaces > loadmodel->brushq1.nummarksurfaces)
+ {
+ Con_Printf("Mod_Q1BSP_LoadLeafs: invalid marksurface range %i:%i outside range %i:%i\n", out->firstmarksurface, out->firstmarksurface + out->nummarksurfaces, 0, loadmodel->brushq1.nummarksurfaces);
+ out->firstmarksurface = NULL;
+ out->nummarksurfaces = 0;
+ }
out->pvsdata = pvs;
+ memset(out->pvsdata, 0xFF, pvschainbytes);
pvs += pvschainbytes;
p = LittleLong(in->visofs);
if (p >= 0)
- Mod_Q1BSP_DecompressVis(loadmodel->brushq1.data_compressedpvs + p, loadmodel->brushq1.data_compressedpvs + loadmodel->brushq1.num_compressedpvs, out->pvsdata, out->pvsdata + pvschainbytes);
- else
- memset(out->pvsdata, 0xFF, pvschainbytes);
+ {
+ if (p >= loadmodel->brushq1.num_compressedpvs)
+ Con_Printf("Mod_Q1BSP_LoadLeafs: invalid visofs\n");
+ else
+ Mod_Q1BSP_DecompressVis(loadmodel->brushq1.data_compressedpvs + p, loadmodel->brushq1.data_compressedpvs + loadmodel->brushq1.num_compressedpvs, out->pvsdata, out->pvsdata + pvschainbytes);
+ }
for (j = 0;j < 4;j++)
out->ambient_sound_level[j] = in->ambient_level[j];
out->renderflags = 0;
if (!strcmp(out->name, "caulk") || !strcmp(out->name, "common/caulk") || !strcmp(out->name, "textures/common/caulk"))
out->renderflags |= Q3MTEXTURERENDERFLAGS_NODRAW;
+ if (!strncmp(out->name, "textures/skies/", 15))
+ out->renderflags |= Q3MTEXTURERENDERFLAGS_SKY;
out->number = i;
Mod_LoadSkinFrame(&out->skin, out->name, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, false, true, true);