]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_brush.c
moved entity_render_t modellight_* field updates from renderer to client
[xonotic/darkplaces.git] / model_brush.c
index 8d671c0007e19a0ac424a5d3c37b6c1b78d2b710..3baf1aeb5acece5eb5ac001ace48c5a555628a4e 100644 (file)
@@ -3534,14 +3534,6 @@ void Mod_Q1BSP_Load(model_t *mod, void *buffer, void *bufferend)
        if (loadmodel->brush.numsubmodels)
                loadmodel->brush.submodels = (model_t **)Mem_Alloc(loadmodel->mempool, loadmodel->brush.numsubmodels * sizeof(model_t *));
 
-       if (loadmodel->isworldmodel)
-       {
-               // clear out any stale submodels or worldmodels lying around
-               // if we did this clear before now, an error might abort loading and
-               // leave things in a bad state
-               Mod_RemoveStaleWorldModels(loadmodel);
-       }
-
        // LordHavoc: to clear the fog around the original quake submodel code, I
        // will explain:
        // first of all, some background info on the submodels:
@@ -5727,14 +5719,6 @@ void Mod_Q3BSP_Load(model_t *mod, void *buffer, void *bufferend)
        loadmodel->brush.num_leafs = 0;
        Mod_Q3BSP_RecursiveFindNumLeafs(loadmodel->brush.data_nodes);
 
-       if (loadmodel->isworldmodel)
-       {
-               // clear out any stale submodels or worldmodels lying around
-               // if we did this clear before now, an error might abort loading and
-               // leave things in a bad state
-               Mod_RemoveStaleWorldModels(loadmodel);
-       }
-
        mod = loadmodel;
        for (i = 0;i < loadmodel->brush.numsubmodels;i++)
        {