qbyte mod_novis[(MAX_MAP_LEAFS + 7)/ 8];
-cvar_t r_subdivide_size = {CVAR_SAVE, "r_subdivide_size", "128"};
+//cvar_t r_subdivide_size = {CVAR_SAVE, "r_subdivide_size", "128"};
cvar_t halflifebsp = {0, "halflifebsp", "0"};
cvar_t r_novis = {0, "r_novis", "0"};
cvar_t r_miplightmaps = {CVAR_SAVE, "r_miplightmaps", "0"};
cvar_t r_lightmaprgba = {0, "r_lightmaprgba", "1"};
cvar_t r_vertexsurfacesthreshold = {CVAR_SAVE, "r_vertexsurfacesthreshold", "0"};
cvar_t r_nosurftextures = {0, "r_nosurftextures", "0"};
+cvar_t r_sortsurfaces = {0, "r_sortsurfaces", "0"};
/*
===============
*/
void Mod_BrushInit (void)
{
- Cvar_RegisterVariable(&r_subdivide_size);
+// Cvar_RegisterVariable(&r_subdivide_size);
Cvar_RegisterVariable(&halflifebsp);
Cvar_RegisterVariable(&r_novis);
Cvar_RegisterVariable(&r_miplightmaps);
Cvar_RegisterVariable(&r_lightmaprgba);
Cvar_RegisterVariable(&r_vertexsurfacesthreshold);
Cvar_RegisterVariable(&r_nosurftextures);
+ Cvar_RegisterVariable(&r_sortsurfaces);
memset(mod_novis, 0xff, sizeof(mod_novis));
}
-void Mod_Brush_SERAddEntity(void)
-{
- R_Clip_AddBox(currentrenderentity->mins, currentrenderentity->maxs, R_Entity_Callback, currentrenderentity, NULL);
-}
-
/*
===============
Mod_PointInLeaf
// LordHavoc: HL sky textures are entirely different than quake
if (!loadmodel->ishlbsp && !strncmp(tx->name, "sky", 3) && mtwidth == 256 && mtheight == 128)
{
- data = loadimagepixels(tx->name, false, 0, 0);
- if (data)
+ if (loadmodel->isworldmodel)
{
- if (image_width == 256 && image_height == 128)
- {
- if (loadmodel->isworldmodel)
- R_InitSky (data, 4);
- Mem_Free(data);
- }
- else
+ data = loadimagepixels(tx->name, false, 0, 0);
+ if (data)
{
- Mem_Free(data);
- Con_Printf ("Invalid replacement texture for sky \"%s\" in %\"%s\", must be 256x128 pixels\n", tx->name, loadmodel->name);
+ if (image_width == 256 && image_height == 128)
+ {
+ R_InitSky (data, 4);
+ Mem_Free(data);
+ }
+ else
+ {
+ Mem_Free(data);
+ Con_Printf ("Invalid replacement texture for sky \"%s\" in %\"%s\", must be 256x128 pixels\n", tx->name, loadmodel->name);
+ if (mtdata != NULL)
+ R_InitSky (mtdata, 1);
+ }
}
+ else if (mtdata != NULL)
+ R_InitSky (mtdata, 1);
}
- else if (loadmodel->isworldmodel)
- R_InitSky (mtdata, 1);
}
else if ((tx->texture = loadtextureimagewithmask(loadmodel->texturepool, tx->name, 0, 0, false, true, true)))
{
}
}
+#if 0
#define MAX_SUBDIVPOLYTRIANGLES 4096
#define MAX_SUBDIVPOLYVERTS (MAX_SUBDIVPOLYTRIANGLES * 3)
v->st[1] = DotProduct (v->v, surf->texinfo->vecs[1]);
}
}
+#endif
void Mod_GenerateVertexLitMesh (msurface_t *surf)
{
if (r_miplightmaps.integer)
{
surf->lightmaptexturestride = (surf->extents[0]>>4)+1;
- surf->lightmaptexture = R_ProceduralTexture(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_MIPMAP | TEXF_PRECACHE, NULL, NULL, 0);
+ surf->lightmaptexture = R_LoadTexture(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, NULL, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_MIPMAP | TEXF_PRECACHE);
}
else
{
surf->lightmaptexturestride = R_CompatibleFragmentWidth((surf->extents[0]>>4)+1, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, 0);
- surf->lightmaptexture = R_ProceduralTexture(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_FRAGMENT | TEXF_PRECACHE, NULL, NULL, 0);
+ surf->lightmaptexture = R_LoadTexture(loadmodel->texturepool, NULL, surf->lightmaptexturestride, (surf->extents[1]>>4)+1, NULL, loadmodel->lightmaprgba ? TEXTYPE_RGBA : TEXTYPE_RGB, TEXF_FRAGMENT | TEXF_PRECACHE);
}
R_FragmentLocation(surf->lightmaptexture, NULL, NULL, &xbase, &ybase, &xscale, &yscale);
xscale = (xscale - xbase) * 16.0 / ((surf->extents[0] & ~15) + 16);
{
out->shader = &Cshader_sky;
out->samples = NULL;
- Mod_GenerateWarpMesh (out);
+ Mod_GenerateVertexMesh (out);
}
else if (out->texinfo->texture->flags & SURF_DRAWTURB)
{
out->shader = &Cshader_water;
out->samples = NULL;
- Mod_GenerateWarpMesh (out);
+ Mod_GenerateVertexMesh (out);
}
else
{
out->shader = &Cshader_water;
out->shader = &Cshader_water;
out->samples = NULL;
- Mod_GenerateWarpMesh (out);
+ Mod_GenerateVertexMesh (out);
}
- else if ((out->extents[0]+1) > (256*16) || (out->extents[1]+1) > (256*16))
+ else if ((out->extents[0] >> 4) + 1 > (256) || (out->extents[1] >> 4) + 1 > (256))
{
Con_Printf ("Bad surface extents, converting to fullbright polygon");
out->shader = &Cshader_wall_fullbright;
for (surfnum = 0;surfnum < sortmodel->nummodelsurfaces;surfnum++)
sortmodel->modelsortedsurfaces[surfnum] = &sortmodel->surfaces[surfnum + sortmodel->firstmodelsurface];
- qsort(sortmodel->modelsortedsurfaces, sortmodel->nummodelsurfaces, sizeof(msurface_t *), Mod_SurfaceQSortCompare);
+ if (r_sortsurfaces.integer)
+ qsort(sortmodel->modelsortedsurfaces, sortmodel->nummodelsurfaces, sizeof(msurface_t *), Mod_SurfaceQSortCompare);
}
mod->numleafs = bm->visleafs;
- mod->SERAddEntity = Mod_Brush_SERAddEntity;
mod->Draw = R_DrawBrushModelNormal;
mod->DrawShadow = NULL;