got rid of Mod_CheckLoaded, changed how model system restart works to make this work...
[xonotic/darkplaces.git] / model_brush.c
index f7bb424..68554e0 100644 (file)
@@ -74,8 +74,6 @@ static mleaf_t *Mod_Q1BSP_PointInLeaf(model_t *model, const vec3_t p)
        if (model == NULL)
                return NULL;
 
-       Mod_CheckLoaded(model);
-
        // LordHavoc: modified to start at first clip node,
        // in other words: first node of the (sub)model
        node = model->brush.data_nodes + model->brushq1.hulls[0].firstclipnode;
@@ -2855,7 +2853,6 @@ static void Mod_Q1BSP_BuildLightmapUpdateChains(mempool_t *mempool, model_t *mod
 static qbyte *Mod_Q1BSP_GetPVS(model_t *model, const vec3_t p)
 {
        mnode_t *node;
-       Mod_CheckLoaded(model);
        node = model->brush.data_nodes;
        while (node->plane)
                node = node->children[(node->plane->type < 3 ? p[node->plane->type] : DotProduct(p,node->plane->normal)) < node->plane->dist];