- else
- {
- // no data, fill with white
- int i;
- for (i = 0;i < count;i++)
- {
- out[i].ambientrgb[0] = 128;
- out[i].ambientrgb[1] = 128;
- out[i].ambientrgb[2] = 128;
- out[i].diffusergb[0] = 0;
- out[i].diffusergb[1] = 0;
- out[i].diffusergb[2] = 0;
- out[i].diffusepitch = 0;
- out[i].diffuseyaw = 0;
- }