]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_brush.c
more preparation for quake2 bsp support
[xonotic/darkplaces.git] / model_brush.c
index 5bfc0ef5e0a09f65e84baced73e5546a85c8ab8d..870dfdb9cc9b28fe14035b024d33fa14c1a8b340 100644 (file)
@@ -419,7 +419,7 @@ static void Mod_LoadTextures (lump_t *l)
                                {
                                        if (image_width == 256 && image_height == 128)
                                        {
-                                               R_InitSky (data, 4);
+                                               R_InitSky (data, 4);
                                                Mem_Free(data);
                                        }
                                        else
@@ -442,7 +442,7 @@ static void Mod_LoadTextures (lump_t *l)
                                if (loadmodel->ishlbsp)
                                {
                                        // internal texture overrides wad
-                                       qbyte *pixels, *freepixels;
+                                       qbyte *pixels, *freepixels, *fogpixels;
                                        pixels = freepixels = NULL;
                                        if (mtdata)
                                                pixels = W_ConvertWAD3Texture(dmiptex);
@@ -453,12 +453,25 @@ static void Mod_LoadTextures (lump_t *l)
                                                tx->width = image_width;
                                                tx->height = image_height;
                                                tx->skin.base = tx->skin.merged = R_LoadTexture2D(loadmodel->texturepool, tx->name, image_width, image_height, pixels, TEXTYPE_RGBA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, NULL);
+                                               if (Image_CheckAlpha(pixels, image_width * image_height, true))
+                                               {
+                                                       fogpixels = Mem_Alloc(tempmempool, image_width * image_height * 4);
+                                                       for (j = 0;j < image_width * image_height * 4;j += 4)
+                                                       {
+                                                               fogpixels[j + 0] = 255;
+                                                               fogpixels[j + 1] = 255;
+                                                               fogpixels[j + 2] = 255;
+                                                               fogpixels[j + 3] = pixels[j + 3];
+                                                       }
+                                                       tx->skin.fog = R_LoadTexture2D(loadmodel->texturepool, tx->name, image_width, image_height, pixels, TEXTYPE_RGBA, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, NULL);
+                                                       Mem_Free(fogpixels);
+                                               }
                                        }
                                        if (freepixels)
                                                Mem_Free(freepixels);
                                }
                                else if (mtdata) // texture included
-                                       Mod_LoadSkinFrame_Internal(&tx->skin, tx->name, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PRECACHE, false, true, tx->name[0] != '*' && r_fullbrights.integer, mtdata, tx->width, tx->height);
+                                       Mod_LoadSkinFrame_Internal(&tx->skin, tx->name, TEXF_MIPMAP | TEXF_PRECACHE, false, true, tx->name[0] != '*' && r_fullbrights.integer, mtdata, tx->width, tx->height);
                        }
                }
                if (tx->skin.base == NULL)
@@ -2756,7 +2769,7 @@ extern void R_Model_Brush_DrawSky(entity_render_t *ent);
 extern void R_Model_Brush_Draw(entity_render_t *ent);
 extern void R_Model_Brush_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius);
 extern void R_Model_Brush_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltofilter, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz);
-void Mod_LoadBrushModel (model_t *mod, void *buffer)
+void Mod_LoadBrushModelQ1orHL (model_t *mod, void *buffer)
 {
        int i, j, k;
        dheader_t *header;
@@ -2924,3 +2937,447 @@ void Mod_LoadBrushModel (model_t *mod, void *buffer)
        //Mod_ProcessLightList ();
 }
 
+static void Mod_Q2LoadEntities (lump_t *l)
+{
+}
+
+static void Mod_Q2LoadPlanes (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadVertices (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadVisibility (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadNodes (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadTexInfo (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadFaces (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadLighting (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadLeafs (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadLeafFaces (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadLeafBrushes (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadEdges (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadSurfEdges (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadBrushes (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadBrushSides (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadAreas (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadAreaPortals (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+static void Mod_Q2LoadModels (lump_t *l)
+{
+/*
+       d_t *in;
+       m_t *out;
+       int i, count;
+
+       in = (void *)(mod_base + l->fileofs);
+       if (l->filelen % sizeof(*in))
+               Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+       count = l->filelen / sizeof(*in);
+       out = Mem_Alloc(loadmodel->mempool, count * sizeof(*out));
+
+       loadmodel-> = out;
+       loadmodel->num = count;
+
+       for (i = 0;i < count;i++, in++, out++)
+       {
+       }
+*/
+}
+
+void Mod_LoadBrushModelQ2 (model_t *mod, void *buffer)
+{
+       int i;
+       q2dheader_t *header;
+
+       mod->type = mod_brushq2;
+
+       header = (q2dheader_t *)buffer;
+
+       i = LittleLong (header->version);
+       if (i != Q2BSPVERSION)
+               Host_Error ("Mod_LoadBrushModelQ2: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION);
+       mod->ishlbsp = false;
+       if (loadmodel->isworldmodel)
+       {
+               Cvar_SetValue("halflifebsp", mod->ishlbsp);
+               // until we get a texture for it...
+               R_ResetQuakeSky();
+       }
+
+       mod_base = (qbyte *)header;
+
+       // swap all the lumps
+       for (i = 0;i < (int) sizeof(dheader_t) / 4;i++)
+               ((int *)header)[i] = LittleLong ( ((int *)header)[i]);
+
+       // store which lightmap format to use
+       mod->lightmaprgba = r_lightmaprgba.integer;
+
+       Mod_Q2LoadEntities(&header->lumps[Q2LUMP_ENTITIES]);
+       Mod_Q2LoadPlanes(&header->lumps[Q2LUMP_PLANES]);
+       Mod_Q2LoadVertices(&header->lumps[Q2LUMP_VERTEXES]);
+       Mod_Q2LoadVisibility(&header->lumps[Q2LUMP_VISIBILITY]);
+       Mod_Q2LoadNodes(&header->lumps[Q2LUMP_NODES]);
+       Mod_Q2LoadTexInfo(&header->lumps[Q2LUMP_TEXINFO]);
+       Mod_Q2LoadFaces(&header->lumps[Q2LUMP_FACES]);
+       Mod_Q2LoadLighting(&header->lumps[Q2LUMP_LIGHTING]);
+       Mod_Q2LoadLeafs(&header->lumps[Q2LUMP_LEAFS]);
+       Mod_Q2LoadLeafFaces(&header->lumps[Q2LUMP_LEAFFACES]);
+       Mod_Q2LoadLeafBrushes(&header->lumps[Q2LUMP_LEAFBRUSHES]);
+       Mod_Q2LoadEdges(&header->lumps[Q2LUMP_EDGES]);
+       Mod_Q2LoadSurfEdges(&header->lumps[Q2LUMP_SURFEDGES]);
+       Mod_Q2LoadBrushes(&header->lumps[Q2LUMP_BRUSHES]);
+       Mod_Q2LoadBrushSides(&header->lumps[Q2LUMP_BRUSHSIDES]);
+       Mod_Q2LoadAreas(&header->lumps[Q2LUMP_AREAS]);
+       Mod_Q2LoadAreaPortals(&header->lumps[Q2LUMP_AREAPORTALS]);
+       // LordHavoc: must go last because this makes the submodels
+       Mod_Q2LoadModels(&header->lumps[Q2LUMP_MODELS]);
+}
+
+void Mod_LoadBrushModelQ3 (model_t *mod, void *buffer)
+{
+       Host_Error("Mod_LoadBrushModelQ3: not yet implemented\n");
+}
+
+void Mod_LoadBrushModelIBSP (model_t *mod, void *buffer)
+{
+       int i = LittleLong(*((int *)buffer));
+       if (i == 46)
+               Mod_LoadBrushModelQ3 (mod,buffer);
+       else if (i == 38)
+               Mod_LoadBrushModelQ2 (mod,buffer);
+       else
+               Host_Error("Mod_LoadBrushModelIBSP: unknown/unsupported version %i\n", i);
+}
+