]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_brush.c
allow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2
[xonotic/darkplaces.git] / model_brush.c
index d5fad783b518788cfda2652c95de15ec26832ae4..b8e64da458f37cbd8582ee13b863ee3013112289 100644 (file)
@@ -903,6 +903,8 @@ static void Mod_Q1BSP_TracePoint(struct model_s *model, const frameblend_t *fram
        Mod_Q1BSP_RecursiveHullCheckPoint(&rhc, rhc.hull->firstclipnode);
 }
 
+static void Mod_Q1BSP_TraceLineAgainstSurfaces(struct model_s *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask);
+
 static void Mod_Q1BSP_TraceLine(struct model_s *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask)
 {
        RecursiveHullCheckTraceInfo_t rhc;
@@ -913,6 +915,13 @@ static void Mod_Q1BSP_TraceLine(struct model_s *model, const frameblend_t *frame
                return;
        }
 
+       // sometimes we want to traceline against polygons so we can report the texture that was hit rather than merely a contents, but using this method breaks one of negke's maps so it must be a cvar check...
+       if (sv_gameplayfix_q1bsptracelinereportstexture.integer)
+       {
+               Mod_Q1BSP_TraceLineAgainstSurfaces(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask);
+               return;
+       }
+
        memset(&rhc, 0, sizeof(rhc));
        memset(trace, 0, sizeof(trace_t));
        rhc.trace = trace;
@@ -1680,6 +1689,9 @@ static void Mod_Q1BSP_LoadTextures(sizebuf_t *sb)
                tx->offsetbias = 0;
                tx->specularscalemod = 1;
                tx->specularpowermod = 1;
+               tx->transparentsort = TRANSPARENTSORT_DISTANCE;
+               // WHEN ADDING DEFAULTS HERE, REMEMBER TO PUT DEFAULTS IN ALL LOADERS
+               // JUST GREP FOR "specularscalemod = 1".
        }
 
        if (!sb->cursize)
@@ -1780,7 +1792,8 @@ static void Mod_Q1BSP_LoadTextures(sizebuf_t *sb)
                {
                        tx->supercontents = mod_q1bsp_texture_sky.supercontents;
                        tx->surfaceflags = mod_q1bsp_texture_sky.surfaceflags;
-                       tx->supercontents |= SUPERCONTENTS_SOLID; // for the surface traceline we need to hit this surface as a solid...
+                       // for the surface traceline we need to hit this surface as a solid...
+                       tx->supercontents |= SUPERCONTENTS_SOLID;
                }
                else
                {
@@ -2756,7 +2769,7 @@ static void Mod_Q1BSP_LoadNodes(sizebuf_t *sb)
 {
        int                     i, j, count, p, child[2];
        mnode_t         *out;
-       size_t structsize = loadmodel->brush.isbsp2 ? 44 : 24;
+       size_t structsize = loadmodel->brush.isbsp2rmqe ? 32 : (loadmodel->brush.isbsp2 ? 44 : 24);
 
        if (sb->cursize % structsize)
                Host_Error("Mod_Q1BSP_LoadNodes: funny lump size in %s",loadmodel->name);
@@ -2773,7 +2786,20 @@ static void Mod_Q1BSP_LoadNodes(sizebuf_t *sb)
                p = MSG_ReadLittleLong(sb);
                out->plane = loadmodel->brush.data_planes + p;
 
-               if (loadmodel->brush.isbsp2)
+               if (loadmodel->brush.isbsp2rmqe)
+               {
+                       child[0] = MSG_ReadLittleLong(sb);
+                       child[1] = MSG_ReadLittleLong(sb);
+                       out->mins[0] = MSG_ReadLittleShort(sb);
+                       out->mins[1] = MSG_ReadLittleShort(sb);
+                       out->mins[2] = MSG_ReadLittleShort(sb);
+                       out->maxs[0] = MSG_ReadLittleShort(sb);
+                       out->maxs[1] = MSG_ReadLittleShort(sb);
+                       out->maxs[2] = MSG_ReadLittleShort(sb);
+                       out->firstsurface = MSG_ReadLittleLong(sb);
+                       out->numsurfaces = MSG_ReadLittleLong(sb);
+               }
+               else if (loadmodel->brush.isbsp2)
                {
                        child[0] = MSG_ReadLittleLong(sb);
                        child[1] = MSG_ReadLittleLong(sb);
@@ -2847,7 +2873,7 @@ static void Mod_Q1BSP_LoadLeafs(sizebuf_t *sb)
 {
        mleaf_t *out;
        int i, j, count, p, firstmarksurface, nummarksurfaces;
-       size_t structsize = loadmodel->brush.isbsp2 ? 44 : 28;
+       size_t structsize = loadmodel->brush.isbsp2rmqe ? 32 : (loadmodel->brush.isbsp2 ? 44 : 28);
 
        if (sb->cursize % structsize)
                Host_Error("Mod_Q1BSP_LoadLeafs: funny lump size in %s",loadmodel->name);
@@ -2881,7 +2907,19 @@ static void Mod_Q1BSP_LoadLeafs(sizebuf_t *sb)
                                Mod_Q1BSP_DecompressVis(loadmodel->brushq1.data_compressedpvs + p, loadmodel->brushq1.data_compressedpvs + loadmodel->brushq1.num_compressedpvs, loadmodel->brush.data_pvsclusters + out->clusterindex * loadmodel->brush.num_pvsclusterbytes, loadmodel->brush.data_pvsclusters + (out->clusterindex + 1) * loadmodel->brush.num_pvsclusterbytes);
                }
 
-               if (loadmodel->brush.isbsp2)
+               if (loadmodel->brush.isbsp2rmqe)
+               {
+                       out->mins[0] = MSG_ReadLittleShort(sb);
+                       out->mins[1] = MSG_ReadLittleShort(sb);
+                       out->mins[2] = MSG_ReadLittleShort(sb);
+                       out->maxs[0] = MSG_ReadLittleShort(sb);
+                       out->maxs[1] = MSG_ReadLittleShort(sb);
+                       out->maxs[2] = MSG_ReadLittleShort(sb);
+       
+                       firstmarksurface = MSG_ReadLittleLong(sb);
+                       nummarksurfaces = MSG_ReadLittleLong(sb);
+               }
+               else if (loadmodel->brush.isbsp2)
                {
                        out->mins[0] = MSG_ReadLittleFloat(sb);
                        out->mins[1] = MSG_ReadLittleFloat(sb);
@@ -3744,13 +3782,18 @@ void Mod_Q1BSP_Load(dp_model_t *mod, void *buffer, void *bufferend)
                mod->brush.ishlbsp = true;
                mod->modeldatatypestring = "HLBSP";
                break;
+       case ('2' + 'P' * 256 + 'S' * 65536 + 'B' * 16777216):
+               mod->brush.isbsp2 = true;
+               mod->brush.isbsp2rmqe = true; // like bsp2 except leaf/node bounds are 16bit (unexpanded)
+               mod->modeldatatypestring = "Q1BSP2rmqe";
+               break;
        case ('B' + 'S' * 256 + 'P' * 65536 + '2' * 16777216):
                mod->brush.isbsp2 = true;
                mod->modeldatatypestring = "Q1BSP2";
                break;
        default:
                mod->modeldatatypestring = "Unknown BSP";
-               Host_Error("Mod_Q1BSP_Load: %s has wrong version number %i: supported versions are 29 (Quake), 30 (Half-Life), \"BSP2\"", mod->name, i);
+               Host_Error("Mod_Q1BSP_Load: %s has wrong version number %i: supported versions are 29 (Quake), 30 (Half-Life), \"BSP2\" or \"2PSB\" (rmqe)", mod->name, i);
                return;
        }
 
@@ -3788,10 +3831,7 @@ void Mod_Q1BSP_Load(dp_model_t *mod, void *buffer, void *bufferend)
 
        mod->soundfromcenter = true;
        mod->TraceBox = Mod_Q1BSP_TraceBox;
-       if (sv_gameplayfix_q1bsptracelinereportstexture.integer)
-               mod->TraceLine = Mod_Q1BSP_TraceLineAgainstSurfaces; // LordHavoc: use the surface-hitting version of TraceLine in all cases
-       else
-               mod->TraceLine = Mod_Q1BSP_TraceLine;
+       mod->TraceLine = Mod_Q1BSP_TraceLine;
        mod->TracePoint = Mod_Q1BSP_TracePoint;
        mod->PointSuperContents = Mod_Q1BSP_PointSuperContents;
        mod->TraceLineAgainstSurfaces = Mod_Q1BSP_TraceLineAgainstSurfaces;