added back r_speeds2, with masses of information (6 lines high), and made it print...
[xonotic/darkplaces.git] / model_brush.h
index 40970db..172ae41 100644 (file)
@@ -47,8 +47,6 @@ typedef struct mplane_s
        vec3_t  normal;
        float   dist;
        byte    type;                   // for texture axis selection and fast side tests
-//     byte    signbits;               // signx + signy<<1 + signz<<2
-//     byte    pad[2];
        byte    pad[3];
        int (*BoxOnPlaneSideFunc) (vec3_t emins, vec3_t emaxs, struct mplane_s *p);
 } mplane_t;
@@ -95,8 +93,8 @@ typedef struct
        int                     flags;
 } mtexinfo_t;
 
-// LordHavoc: was 7, I added two more for raw lightmap coordinates
-#define        VERTEXSIZE      9
+// LordHavoc: was 7, I added one more for raw lightmap position
+#define        VERTEXSIZE      8
 
 typedef struct glpoly_s
 {
@@ -120,7 +118,7 @@ typedef struct msurface_s
        short           texturemins[2];
        short           extents[2];
 
-       int                     light_s, light_t;       // gl lightmap coordinates
+       short           light_s, light_t;       // gl lightmap coordinates
 
        glpoly_t        *polys;                         // multiple if warped
        struct  msurface_s      *texturechain;
@@ -131,25 +129,33 @@ typedef struct msurface_s
        int                     dlightframe;
        int                     dlightbits[8];
 
+       int                     lightframe; // avoid redundent addition of dlights
+       int                     worldnodeframe; // only render each surface once
+
        int                     lightmaptexturenum;
        byte            styles[MAXLIGHTMAPS];
-       int                     cached_light[MAXLIGHTMAPS];     // values currently used in lightmap
-       qboolean        cached_dlight;                          // true if dynamic light in cache
-       qboolean        cached_lighthalf;                       // LordHavoc: to cause lightmap to be rerendered when lighthalf changes
+       unsigned short  cached_light[MAXLIGHTMAPS];     // values currently used in lightmap
+       int                     cached_lighthalf;                       // LordHavoc: to cause lightmap to be rerendered when lighthalf changes
        float           cached_ambient;                         // LordHavoc: rerender lightmaps when r_ambient changes
        byte            *samples;               // [numstyles*surfsize]
 } msurface_t;
 
+// warning: if this is changed, references must be updated in cpu_* assembly files
 typedef struct mnode_s
 {
 // common with leaf
        int                     contents;               // 0, to differentiate from leafs
        int                     visframe;               // node needs to be traversed if current
+       int                     lightframe;             // LordHavoc: to avoid redundent parent chasing in R_VisMarkLights
        
        float           minmaxs[6];             // for bounding box culling
 
        struct mnode_s  *parent;
 
+       // LordHavoc: node based dynamic lighting
+       int                     dlightbits[8];
+       int                     dlightframe;
+
 // node specific
        mplane_t        *plane;
        struct mnode_s  *children[2];   
@@ -165,11 +171,16 @@ typedef struct mleaf_s
 // common with node
        int                     contents;               // wil be a negative contents number
        int                     visframe;               // node needs to be traversed if current
+       int                     lightframe;             // LordHavoc: to avoid redundent parent chasing in R_VisMarkLights
 
        float           minmaxs[6];             // for bounding box culling
 
        struct mnode_s  *parent;
 
+       // LordHavoc: node based dynamic lighting
+       int                     dlightbits[8];
+       int                     dlightframe;
+
 // leaf specific
        byte            *compressed_vis;
        efrag_t         *efrags;