]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_brush.h
yet another rewrite of the dlight engine, this time FAST
[xonotic/darkplaces.git] / model_brush.h
index 8deb6abbc5e30cda1e0b3e1baa1f7078d88967ac..55f5bcf7b86e9be6ca950f6b26e802659c6d2f6d 100644 (file)
@@ -42,14 +42,11 @@ typedef struct
 
 
 // plane_t structure
-// !!! if this is changed, it must be changed in asm_i386.h too !!!
 typedef struct mplane_s
 {
        vec3_t  normal;
        float   dist;
        byte    type;                   // for texture axis selection and fast side tests
-//     byte    signbits;               // signx + signy<<1 + signz<<2
-//     byte    pad[2];
        byte    pad[3];
        int (*BoxOnPlaneSideFunc) (vec3_t emins, vec3_t emaxs, struct mplane_s *p);
 } mplane_t;
@@ -132,25 +129,33 @@ typedef struct msurface_s
        int                     dlightframe;
        int                     dlightbits[8];
 
+       int                     lightframe; // avoid redundent addition of dlights
+
        int                     lightmaptexturenum;
        byte            styles[MAXLIGHTMAPS];
        int                     cached_light[MAXLIGHTMAPS];     // values currently used in lightmap
-       qboolean        cached_dlight;                          // true if dynamic light in cache
+//     qboolean        cached_dlight;                          // true if dynamic light in cache
        qboolean        cached_lighthalf;                       // LordHavoc: to cause lightmap to be rerendered when lighthalf changes
        float           cached_ambient;                         // LordHavoc: rerender lightmaps when r_ambient changes
        byte            *samples;               // [numstyles*surfsize]
 } msurface_t;
 
+// warning: if this is changed, references must be updated in cpu_* assembly files
 typedef struct mnode_s
 {
 // common with leaf
        int                     contents;               // 0, to differentiate from leafs
        int                     visframe;               // node needs to be traversed if current
+       int                     lightframe;             // LordHavoc: to avoid redundent parent chasing in R_VisMarkLights
        
        float           minmaxs[6];             // for bounding box culling
 
        struct mnode_s  *parent;
 
+       // LordHavoc: node based dynamic lighting
+       int                     dlightbits[8];
+       int                     dlightframe;
+
 // node specific
        mplane_t        *plane;
        struct mnode_s  *children[2];   
@@ -166,11 +171,16 @@ typedef struct mleaf_s
 // common with node
        int                     contents;               // wil be a negative contents number
        int                     visframe;               // node needs to be traversed if current
+       int                     lightframe;             // LordHavoc: to avoid redundent parent chasing in R_VisMarkLights
 
        float           minmaxs[6];             // for bounding box culling
 
        struct mnode_s  *parent;
 
+       // LordHavoc: node based dynamic lighting
+       int                     dlightbits[8];
+       int                     dlightframe;
+
 // leaf specific
        byte            *compressed_vis;
        efrag_t         *efrags;
@@ -181,7 +191,6 @@ typedef struct mleaf_s
        byte            ambient_sound_level[NUM_AMBIENTS];
 } mleaf_t;
 
-// !!! if this is changed, it must be changed in asm_i386.h too !!!
 typedef struct
 {
        dclipnode_t     *clipnodes;