eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[xonotic/darkplaces.git] / model_brush.h
index 7fe0a59..bcb79f1 100644 (file)
@@ -134,7 +134,7 @@ typedef struct mleaf_s
        int *firstleafsurface;
        int numleafbrushes; // q3bsp
        int *firstleafbrush; // q3bsp
-       qbyte ambient_sound_level[NUM_AMBIENTS]; // q1bsp
+       unsigned char ambient_sound_level[NUM_AMBIENTS]; // q1bsp
        int contents; // q1bsp: // TODO: remove (only used temporarily during loading when making collision hull 0)
        int portalmarkid; // q1bsp // used by see-polygon-through-portals visibility checker
 }