]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_brush.h
make r_shadows 3 mode mostly match lighting conditions of the lightmaps
[xonotic/darkplaces.git] / model_brush.h
index ff58a377092b6d9c308bc6ff530d45fb6317a022..e928269894be7f585f5c86792db4e76ad598a096 100644 (file)
@@ -120,6 +120,8 @@ texture_t;
 #define SURF_DRAWFULLBRIGHT 0x200
 #define SURF_LIGHTBOTHSIDES 0x400
 #define SURF_CLIPSOLID 0x800 // this polygon can obscure other polygons
+#define SURF_SHADOWCAST 0x1000 // this polygon can cast stencil shadows
+#define SURF_SHADOWLIGHT 0x2000 // this polygon can be lit by stencil shadowing
 
 typedef struct
 {