void *d;
unsigned *buf;
// byte stackbuf[1024]; // avoid dirtying the cache heap
+ int blah = 0;
if (!mod->needload)
{
return mod; // not cached at all
}
+ Con_DPrintf("loading model %s\n", mod->name);
+
// load the file
buf = (unsigned *)COM_LoadMallocFile (mod->name, false);
// buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf), false);