corrected a few LittleLongs to LittleFloat in md3 loading (EEP those were bad)
[xonotic/darkplaces.git] / model_shared.c
index 7b0a858..d993fe8 100644 (file)
@@ -904,50 +904,114 @@ void Mod_ConstructTerrainPatchFromRGBA(const qbyte *imagepixels, int imagewidth,
 
 skinfile_t *Mod_LoadSkinFiles(void)
 {
-       int i;
+       int i, words, numtags, line, tagsetsused = false, wordsoverflow;
        char *text;
        const char *data;
        skinfile_t *skinfile, *first = NULL;
        skinfileitem_t *skinfileitem;
-       char command[MAX_QPATH], name[MAX_QPATH], replacement[MAX_QPATH];
-       for (i = 0;(data = text = FS_LoadFile(va("%s_%i.skin", loadmodel->name, i), true));i++)
+       char word[10][MAX_QPATH];
+       overridetagnameset_t tagsets[MAX_SKINS];
+       overridetagname_t tags[256];
+
+/*
+sample file:
+U_bodyBox,models/players/Legoman/BikerA2.tga
+U_RArm,models/players/Legoman/BikerA1.tga
+U_LArm,models/players/Legoman/BikerA1.tga
+U_armor,common/nodraw
+U_sword,common/nodraw
+U_shield,common/nodraw
+U_homb,common/nodraw
+U_backpack,common/nodraw
+U_colcha,common/nodraw
+tag_head,
+tag_weapon,
+tag_torso,
+*/
+       memset(tagsets, 0, sizeof(tagsets));
+       memset(word, 0, sizeof(word));
+       for (i = 0;i < MAX_SKINS && (data = text = FS_LoadFile(va("%s_%i.skin", loadmodel->name, i), true));i++)
        {
+               numtags = 0;
                skinfile = Mem_Alloc(tempmempool, sizeof(skinfile_t));
                skinfile->next = first;
                first = skinfile;
-               for(;;)
+               for(line = 0;;line++)
                {
-                       if (!COM_ParseToken(&data))
+                       // parse line
+                       if (!COM_ParseToken(&data, true))
                                break;
-                       strncpy(command, com_token, sizeof(command) - 1);
-                       command[sizeof(command) - 1] = 0;
-                       if (!strcmp(command, "replace"))
+                       if (!strcmp(com_token, "\n"))
+                               continue;
+                       words = 0;
+                       wordsoverflow = false;
+                       do
                        {
-                               if (!COM_ParseToken(&data))
-                               {
-                                       Con_Printf("Mod_LoadSkinFiles: parsing error (insufficient parameters to command \"%s\" in file \"%s_%i.skin\")\n", command, loadmodel->name, i);
-                                       break;
-                               }
-                               strncpy(name, com_token, sizeof(name) - 1);
-                               name[sizeof(name) - 1] = 0;
-                               if (!COM_ParseToken(&data))
+                               if (words < 10)
+                                       strncpy(word[words++], com_token, MAX_QPATH - 1);
+                               else
+                                       wordsoverflow = true;
+                       }
+                       while (COM_ParseToken(&data, true) && strcmp(com_token, "\n"));
+                       if (wordsoverflow)
+                       {
+                               Con_Printf("Mod_LoadSkinFiles: parsing error in file \"%s_%i.skin\" on line #%i: line with too many statements, skipping\n", loadmodel->name, i, line);
+                               continue;
+                       }
+                       // words is always >= 1
+                       if (!strcmp(word[0], "replace"))
+                       {
+                               if (words == 3)
                                {
-                                       Con_Printf("Mod_LoadSkinFiles: parsing error (insufficient parameters to command \"%s\" in file \"%s_%i.skin\")\n", command, loadmodel->name, i);
-                                       break;
+                                       Con_DPrintf("Mod_LoadSkinFiles: parsed mesh \"%s\" shader replacement \"%s\"\n", word[1], word[2]);
+                                       skinfileitem = Mem_Alloc(tempmempool, sizeof(skinfileitem_t));
+                                       skinfileitem->next = skinfile->items;
+                                       skinfile->items = skinfileitem;
+                                       strncpy(skinfileitem->name, word[1], sizeof(skinfileitem->name) - 1);
+                                       strncpy(skinfileitem->replacement, word[2], sizeof(skinfileitem->replacement) - 1);
                                }
-                               strncpy(replacement, com_token, sizeof(replacement) - 1);
-                               replacement[sizeof(replacement) - 1] = 0;
+                               else
+                                       Con_Printf("Mod_LoadSkinFiles: parsing error in file \"%s_%i.skin\" on line #%i: wrong number of parameters to command \"%s\", see documentation in DP_GFX_SKINFILES extension in dpextensions.qc\n", loadmodel->name, i, line, word[0]);
+                       }
+                       else if (words == 2 && !strcmp(word[1], ","))
+                       {
+                               // tag name, like "tag_weapon,"
+                               Con_DPrintf("Mod_LoadSkinFiles: parsed tag #%i \"%s\"\n", numtags, word[0]);
+                               memset(tags + numtags, 0, sizeof(tags[numtags]));
+                               strncpy(tags[numtags].name, word[0], sizeof(tags[numtags].name) - 1);
+                               numtags++;
+                       }
+                       else if (words == 3 && !strcmp(word[1], ","))
+                       {
+                               // mesh shader name, like "U_RArm,models/players/Legoman/BikerA1.tga"
+                               Con_DPrintf("Mod_LoadSkinFiles: parsed mesh \"%s\" shader replacement \"%s\"\n", word[0], word[2]);
                                skinfileitem = Mem_Alloc(tempmempool, sizeof(skinfileitem_t));
                                skinfileitem->next = skinfile->items;
                                skinfile->items = skinfileitem;
-                               strncpy(skinfileitem->name, name, sizeof(skinfileitem->name) - 1);
-                               strncpy(skinfileitem->replacement, replacement, sizeof(skinfileitem->replacement) - 1);
+                               strncpy(skinfileitem->name, word[0], sizeof(skinfileitem->name) - 1);
+                               strncpy(skinfileitem->replacement, word[2], sizeof(skinfileitem->replacement) - 1);
                        }
                        else
-                               Con_Printf("Mod_LoadSkinFiles: parsing error (unknown command \"%s\" in file \"%s_%i.skin\")\n", command, loadmodel->name, i);
+                               Con_Printf("Mod_LoadSkinFiles: parsing error in file \"%s_%i.skin\" on line #%i: does not look like tag or mesh specification, or replace command, see documentation in DP_GFX_SKINFILES extension in dpextensions.qc\n", loadmodel->name, i, line);
                }
                Mem_Free(text);
+
+               if (numtags)
+               {
+                       overridetagnameset_t *t;
+                       t = tagsets + i;
+                       t->num_overridetagnames = numtags;
+                       t->data_overridetagnames = Mem_Alloc(loadmodel->mempool, t->num_overridetagnames * sizeof(overridetagname_t));
+                       memcpy(t->data_overridetagnames, tags, t->num_overridetagnames * sizeof(overridetagname_t));
+                       tagsetsused = true;
+               }
+       }
+       if (tagsetsused)
+       {
+               loadmodel->data_overridetagnamesforskin = Mem_Alloc(loadmodel->mempool, i * sizeof(overridetagnameset_t));
+               memcpy(loadmodel->data_overridetagnamesforskin, tagsets, i * sizeof(overridetagnameset_t));
        }
+       loadmodel->numskins = i;
        return first;
 }