]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_sprite.c
added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
[xonotic/darkplaces.git] / model_sprite.c
index f5d9e4ec516b6cbb31a4af843ccd41902ee40127..0ab36281b7ce2899fa8c1a9674720cc8b400b0cf 100644 (file)
@@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "image.h"
 
 cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps skins (so they become blurrier in the distance), unlike skins the sprites do not have strange border colors"};
+cvar_t r_picmipsprites = {CVAR_SAVE, "r_picmipsprites", "1", "make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)"};
 
 /*
 ===============
@@ -35,20 +36,23 @@ Mod_SpriteInit
 void Mod_SpriteInit (void)
 {
        Cvar_RegisterVariable(&r_mipsprites);
+       Cvar_RegisterVariable(&r_picmipsprites);
 }
 
-static void Mod_SpriteSetupTexture(mspriteframe_t *frame, qboolean fullbright, qboolean additive)
+static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, qboolean fullbright, qboolean additive)
 {
-       texture_t *texture = &frame->texture;
+       if (!skinframe)
+               skinframe = R_SkinFrame_LoadMissing();
        texture->basematerialflags = MATERIALFLAG_WALL;
        if (fullbright)
                texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
        if (additive)
-               texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_TRANSPARENT | MATERIALFLAG_NOSHADOW;
-       else if (texture->skinframes[0].fog)
-               texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_TRANSPARENT | MATERIALFLAG_NOSHADOW;
+               texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
+       else if (skinframe->fog)
+               texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
        texture->currentmaterialflags = texture->basematerialflags;
-       texture->currentskinframe = texture->skinframes + 0;
+       texture->numskinframes = 1;
+       texture->currentskinframe = texture->skinframes[0] = skinframe;
 }
 
 static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette, qboolean additive)
@@ -58,9 +62,11 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
        dspriteframe_t          *pinframe;
        dspritegroup_t          *pingroup;
        dspriteinterval_t       *pinintervals;
+       skinframe_t                     *skinframe;
        float                           modelradius, interval;
        char                            name[MAX_QPATH], fogname[MAX_QPATH];
        const void                      *startframes;
+       int                 texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
        modelradius = 0;
 
        if (loadmodel->numframes < 1)
@@ -107,6 +113,8 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
 
        loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
        loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
+       loadmodel->num_textures = realframes;
+       loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
 
        datapointer = (unsigned char *)startframes;
        realframes = 0;
@@ -161,26 +169,26 @@ static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version
                        if (modelradius < x + y)
                                modelradius = x + y;
 
+                       skinframe = NULL;
                        if (width > 0 && height > 0 && cls.state != ca_dedicated)
                        {
                                if (groupframes > 1)
                                        sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
                                else
                                        sprintf (name, "%s_%i", loadmodel->name, i);
-                               if (!Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false))
+                               if (!(skinframe = R_SkinFrame_LoadExternal(name, texflags)))
                                {
                                        if (groupframes > 1)
                                                sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
                                        else
                                                sprintf (fogname, "%s_%ifog", loadmodel->name, i);
                                        if (version == SPRITE32_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
+                                               skinframe = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 32, NULL, NULL);
                                        else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
-                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].texture.skinframes[0], name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
+                                               skinframe = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 8, palette, alphapalette);
                                }
                        }
-
-                       Mod_SpriteSetupTexture(&loadmodel->sprite.sprdata_frames[realframes], fullbright, additive);
+                       Mod_SpriteSetupTexture(&loadmodel->data_textures[realframes], skinframe, fullbright, additive);
 
                        if (version == SPRITE32_VERSION)
                                datapointer += width * height * 4;
@@ -209,7 +217,6 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
        datapointer = (unsigned char *)buffer;
 
        loadmodel->type = mod_sprite;
-       loadmodel->flags2 = EF_FULLBRIGHT;
 
        loadmodel->DrawSky = NULL;
        loadmodel->Draw = R_Model_Sprite_Draw;
@@ -320,7 +327,9 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 {
        int i, version, fullbright;
        const dsprite2_t *pinqsprite;
+       skinframe_t *skinframe;
        float modelradius;
+       int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
 
        loadmodel->type = mod_sprite;
 
@@ -350,6 +359,8 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 
        loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
        loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
+       loadmodel->num_textures = loadmodel->numframes;
+       loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
 
        modelradius = 0;
        for (i = 0;i < loadmodel->numframes;i++)
@@ -385,11 +396,16 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
                if (modelradius < x + y)
                        modelradius = x + y;
 
+               skinframe = NULL;
                if (width > 0 && height > 0 && cls.state != ca_dedicated)
-                       if (!Mod_LoadSkinFrame(&sprframe->texture.skinframes[0], pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false))
-                               Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
-
-               Mod_SpriteSetupTexture(sprframe, fullbright, false);
+               {
+                       if (!(skinframe = R_SkinFrame_LoadExternal(pinframe->name, texflags)))
+                       {
+                               Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name);
+                               skinframe = R_SkinFrame_LoadMissing();
+                       }
+               }
+               Mod_SpriteSetupTexture(&loadmodel->data_textures[i], skinframe, fullbright, false);
        }
 
        modelradius = sqrt(modelradius);