]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_sprite.c
fix sp2 frame positioning
[xonotic/darkplaces.git] / model_sprite.c
index 6e94c8b42e1a5587d7fc33e55d6d0d1c8362c51c..367d9e9e849cc1920af28808953efc985de9fc88 100644 (file)
@@ -37,8 +37,7 @@ void Mod_SpriteInit (void)
        Cvar_RegisterVariable(&r_mipsprites);
 }
 
-static int alphaonlytable[4] = {255 | 0x80000000, 255 | 0x80000000, 255 | 0x80000000, 3};
-static void Mod_Sprite_SharedSetup(const qbyte *datapointer, int version, const int *palette, const int *alphapalette)
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette)
 {
        int                                     i, j, groupframes, realframes, x, y, origin[2], width, height;
        dspriteframetype_t      *pinframetype;
@@ -47,12 +46,11 @@ static void Mod_Sprite_SharedSetup(const qbyte *datapointer, int version, const
        dspriteinterval_t       *pinintervals;
        float                           modelradius, interval;
        char                            name[MAX_QPATH], fogname[MAX_QPATH];
-       qbyte                           *pixbuf;
        const void                      *startframes;
        modelradius = 0;
 
        if (loadmodel->numframes < 1)
-               Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d\n", loadmodel->numframes);
+               Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
 
        // LordHavoc: hack to allow sprites to be non-fullbright
        for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
@@ -97,10 +95,10 @@ static void Mod_Sprite_SharedSetup(const qbyte *datapointer, int version, const
                realframes += groupframes;
        }
 
-       loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
-       loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
+       loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+       loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
 
-       datapointer = startframes;
+       datapointer = (unsigned char *)startframes;
        realframes = 0;
        for (i = 0;i < loadmodel->numframes;i++)
        {
@@ -153,35 +151,24 @@ static void Mod_Sprite_SharedSetup(const qbyte *datapointer, int version, const
                        if (modelradius < x + y)
                                modelradius = x + y;
 
-                       if (width > 0 && height > 0)
+                       if (width > 0 && height > 0 && cls.state != ca_dedicated)
                        {
                                if (groupframes > 1)
                                        sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
                                else
                                        sprintf (name, "%s_%i", loadmodel->name, i);
-                               loadmodel->sprite.sprdata_frames[realframes].texture = loadtextureimagewithmask(loadmodel->texturepool, name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP);
-                               loadmodel->sprite.sprdata_frames[realframes].fogtexture = image_masktex;
+                               Mod_LoadSkinFrame(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
 
-                               if (!loadmodel->sprite.sprdata_frames[realframes].texture)
+                               if (!loadmodel->sprite.sprdata_frames[realframes].skin.base)
                                {
                                        if (groupframes > 1)
                                                sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
                                        else
                                                sprintf (fogname, "%s_%ifog", loadmodel->name, i);
                                        if (version == SPRITE32_VERSION)
-                                       {
-                                               loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
-                                               // make fog version (just alpha)
-                                               pixbuf = Mem_Alloc(tempmempool, width*height*4);
-                                               Image_CopyMux(pixbuf, datapointer, width, height, false, false, false, 4, 4, alphaonlytable);
-                                               loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
-                                               Mem_Free(pixbuf);
-                                       }
+                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 32, NULL, NULL);
                                        else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
-                                       {
-                                               loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, palette);
-                                               loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, alphapalette);
-                                       }
+                                               Mod_LoadSkinFrame_Internal(&loadmodel->sprite.sprdata_frames[realframes].skin, name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false, datapointer, width, height, 8, palette, alphapalette);
                                }
                        }
 
@@ -207,15 +194,16 @@ extern void R_Model_Sprite_Draw(entity_render_t *ent);
 void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
 {
        int version;
-       const qbyte *datapointer;
+       const unsigned char *datapointer;
 
-       datapointer = buffer;
+       datapointer = (unsigned char *)buffer;
 
        loadmodel->type = mod_sprite;
        loadmodel->flags2 = EF_FULLBRIGHT;
 
        loadmodel->DrawSky = NULL;
        loadmodel->Draw = R_Model_Sprite_Draw;
+       loadmodel->CompileShadowVolume = NULL;
        loadmodel->DrawShadowVolume = NULL;
        loadmodel->DrawLight = NULL;
 
@@ -229,15 +217,15 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
 
                loadmodel->numframes = LittleLong (pinqsprite->numframes);
                loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
-               loadmodel->synctype = LittleLong (pinqsprite->synctype);
+               loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
 
-               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), palette_complete, palette_alpha);
+               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL);
        }
        else if (version == SPRITEHL_VERSION)
        {
                int i, rendermode;
-               qbyte palette[256][4], alphapalette[256][4];
-               const qbyte *in;
+               unsigned char palette[256][4], alphapalette[256][4];
+               const unsigned char *in;
                dspritehl_t *pinhlsprite;
 
                pinhlsprite = (dspritehl_t *)datapointer;
@@ -245,7 +233,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
 
                loadmodel->numframes = LittleLong (pinhlsprite->numframes);
                loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
-               loadmodel->synctype = LittleLong (pinhlsprite->synctype);
+               loadmodel->synctype = (synctype_t)LittleLong (pinhlsprite->synctype);
                rendermode = pinhlsprite->rendermode;
 
                in = datapointer;
@@ -297,7 +285,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
                        palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
                        break;
                default:
-                       Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i);
+                       Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
                        return;
                }
 
@@ -309,7 +297,7 @@ void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
                        alphapalette[i][3] = palette[i][3];
                }
 
-               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (int *)(&palette[0][0]), (int *)(&alphapalette[0][0]));
+               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]));
        }
        else
                Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
@@ -328,6 +316,7 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 
        loadmodel->DrawSky = NULL;
        loadmodel->Draw = R_Model_Sprite_Draw;
+       loadmodel->CompileShadowVolume = NULL;
        loadmodel->DrawShadowVolume = NULL;
        loadmodel->DrawLight = NULL;
 
@@ -339,7 +328,7 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 
        loadmodel->numframes = LittleLong (pinqsprite->numframes);
        if (loadmodel->numframes < 1)
-               Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d\n", loadmodel->numframes);
+               Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d", loadmodel->numframes);
        loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
        loadmodel->synctype = ST_SYNC;
 
@@ -353,8 +342,8 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
                }
        }
 
-       loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
-       loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
+       loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+       loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
 
        modelradius = 0;
        for (i = 0;i < loadmodel->numframes;i++)
@@ -378,8 +367,10 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
 
                sprframe = &loadmodel->sprite.sprdata_frames[i];
 
-               sprframe->left = origin[0];
-               sprframe->right = origin[0] + width;
+               // note that sp2 origin[0] is positive, where as it is negative in
+               // spr/spr32/hlspr
+               sprframe->left = -origin[0];
+               sprframe->right = -origin[0] + width;
                sprframe->up = origin[1];
                sprframe->down = origin[1] - height;
 
@@ -388,13 +379,11 @@ void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
                if (modelradius < x + y)
                        modelradius = x + y;
 
-               if (width > 0 && height > 0)
+               if (width > 0 && height > 0 && cls.state != ca_dedicated)
                {
-                       sprframe->texture = loadtextureimagewithmask(loadmodel->texturepool, pinframe->name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP);
-                       sprframe->fogtexture = image_masktex;
-
+                       Mod_LoadSkinFrame(&sprframe->skin, pinframe->name, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, false, false);
                        // TODO: use a default texture if we can't load it?
-                       if (sprframe->texture == NULL)
+                       if (sprframe->skin.base == NULL)
                                Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
                }
        }