]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_sprite.c
removed \n from all Host_Error, Sys_Error, PRVM_ERROR, PF_ERROR calls, since Host_Err...
[xonotic/darkplaces.git] / model_sprite.c
index f6ef9f210e42418d6e9eb12bf94b5954decea30a..c25c36fad6fc02c2346c9f39e5574519c25ba035 100644 (file)
@@ -38,7 +38,7 @@ void Mod_SpriteInit (void)
 }
 
 static int alphaonlytable[4] = {255 | 0x80000000, 255 | 0x80000000, 255 | 0x80000000, 3};
-static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette, int *alphapalette)
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette)
 {
        int                                     i, j, groupframes, realframes, x, y, origin[2], width, height;
        dspriteframetype_t      *pinframetype;
@@ -47,15 +47,12 @@ static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette
        dspriteinterval_t       *pinintervals;
        float                           modelradius, interval;
        char                            name[MAX_QPATH], fogname[MAX_QPATH];
-       qbyte                           *pixbuf;
-       void                            *startframes;
+       unsigned char                           *pixbuf;
+       const void                      *startframes;
        modelradius = 0;
 
        if (loadmodel->numframes < 1)
-               Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d\n", loadmodel->numframes);
-
-       loadmodel->type = mod_sprite;
-       loadmodel->flags2 = EF_FULLBRIGHT;
+               Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
 
        // LordHavoc: hack to allow sprites to be non-fullbright
        for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
@@ -67,10 +64,6 @@ static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette
                }
        }
 
-       // LordHavoc: 32bit textures
-       if (version != SPRITE_VERSION && version != SPRITE32_VERSION && version != SPRITEHL_VERSION)
-               Host_Error("Mod_Sprite_SharedSetup: unsupported version %i, only %i (quake), %i (HalfLife), and %i (sprite32) supported", version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
-
 //
 // load the frames
 //
@@ -104,10 +97,10 @@ static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette
                realframes += groupframes;
        }
 
-       loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
-       loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
+       loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+       loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
 
-       datapointer = startframes;
+       datapointer = (unsigned char *)startframes;
        realframes = 0;
        for (i = 0;i < loadmodel->numframes;i++)
        {
@@ -179,7 +172,7 @@ static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette
                                        {
                                                loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
                                                // make fog version (just alpha)
-                                               pixbuf = Mem_Alloc(tempmempool, width*height*4);
+                                               pixbuf = (unsigned char *)Mem_Alloc(tempmempool, width*height*4);
                                                Image_CopyMux(pixbuf, datapointer, width, height, false, false, false, 4, 4, alphaonlytable);
                                                loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
                                                Mem_Free(pixbuf);
@@ -211,41 +204,49 @@ static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette
 }
 
 extern void R_Model_Sprite_Draw(entity_render_t *ent);
-void Mod_IDSP_Load(model_t *mod, void *buffer)
+void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
 {
-       int version, i, rendermode;
-       qbyte palette[256][4], alphapalette[256][4], *in;
-       dsprite_t *pinqsprite;
-       dspritehl_t *pinhlsprite;
-       qbyte *datapointer;
+       int version;
+       const unsigned char *datapointer;
 
-       datapointer = buffer;
+       datapointer = (unsigned char *)buffer;
+
+       loadmodel->type = mod_sprite;
+       loadmodel->flags2 = EF_FULLBRIGHT;
 
        loadmodel->DrawSky = NULL;
        loadmodel->Draw = R_Model_Sprite_Draw;
+       loadmodel->CompileShadowVolume = NULL;
        loadmodel->DrawShadowVolume = NULL;
        loadmodel->DrawLight = NULL;
 
        version = LittleLong(((dsprite_t *)buffer)->version);
-       if (version == SPRITE_VERSION || SPRITE32_VERSION)
+       if (version == SPRITE_VERSION || version == SPRITE32_VERSION)
        {
+               dsprite_t *pinqsprite;
+
                pinqsprite = (dsprite_t *)datapointer;
                datapointer += sizeof(dsprite_t);
 
                loadmodel->numframes = LittleLong (pinqsprite->numframes);
                loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
-               loadmodel->synctype = LittleLong (pinqsprite->synctype);
+               loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
 
                Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), palette_complete, palette_alpha);
        }
        else if (version == SPRITEHL_VERSION)
        {
+               int i, rendermode;
+               unsigned char palette[256][4], alphapalette[256][4];
+               const unsigned char *in;
+               dspritehl_t *pinhlsprite;
+
                pinhlsprite = (dspritehl_t *)datapointer;
                datapointer += sizeof(dspritehl_t);
 
                loadmodel->numframes = LittleLong (pinhlsprite->numframes);
                loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
-               loadmodel->synctype = LittleLong (pinhlsprite->synctype);
+               loadmodel->synctype = (synctype_t)LittleLong (pinhlsprite->synctype);
                rendermode = pinhlsprite->rendermode;
 
                in = datapointer;
@@ -257,15 +258,14 @@ void Mod_IDSP_Load(model_t *mod, void *buffer)
                datapointer += 768;
                switch(rendermode)
                {
-               case SPRHL_NORMAL:
-                       for (i = 0;i < 255;i++)
+               case SPRHL_OPAQUE:
+                       for (i = 0;i < 256;i++)
                        {
                                palette[i][0] = *in++;
                                palette[i][1] = *in++;
                                palette[i][2] = *in++;
                                palette[i][3] = 255;
                        }
-                       palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
                        break;
                case SPRHL_ADDITIVE:
                        for (i = 0;i < 256;i++)
@@ -280,25 +280,25 @@ void Mod_IDSP_Load(model_t *mod, void *buffer)
                case SPRHL_INDEXALPHA:
                        for (i = 0;i < 256;i++)
                        {
-                               palette[i][0] = 255;
-                               palette[i][1] = 255;
-                               palette[i][2] = 255;
+                               palette[i][0] = in[765];
+                               palette[i][1] = in[766];
+                               palette[i][2] = in[767];
                                palette[i][3] = i;
                                in += 3;
                        }
                        break;
                case SPRHL_ALPHATEST:
-                       for (i = 0;i < 255;i++)
+                       for (i = 0;i < 256;i++)
                        {
                                palette[i][0] = *in++;
                                palette[i][1] = *in++;
                                palette[i][2] = *in++;
                                palette[i][3] = 255;
                        }
-                       palette[0][0] = palette[0][1] = palette[0][2] = palette[0][3] = 0;
+                       palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
                        break;
                default:
-                       Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i);
+                       Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
                        return;
                }
 
@@ -310,9 +310,103 @@ void Mod_IDSP_Load(model_t *mod, void *buffer)
                        alphapalette[i][3] = palette[i][3];
                }
 
-               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (int *)(&palette[0][0]), (int *)(&alphapalette[0][0]));
+               Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]));
        }
        else
-               Host_Error("Mod_IDSP_Load: %s has wrong version number (%i should be 1 (quake) or 32 (sprite32) or 2 (halflife)", loadmodel->name, version);
+               Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
+                                       loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
 }
 
+
+void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
+{
+       int i, version;
+       const dsprite2_t *pinqsprite;
+       float modelradius;
+
+       loadmodel->type = mod_sprite;
+       loadmodel->flags2 = EF_FULLBRIGHT;
+
+       loadmodel->DrawSky = NULL;
+       loadmodel->Draw = R_Model_Sprite_Draw;
+       loadmodel->CompileShadowVolume = NULL;
+       loadmodel->DrawShadowVolume = NULL;
+       loadmodel->DrawLight = NULL;
+
+       pinqsprite = (dsprite2_t *)buffer;
+
+       version = LittleLong(pinqsprite->version);
+       if (version != SPRITE2_VERSION)
+               Host_Error("Mod_IDS2_Load: %s has wrong version number (%i should be 2 (quake 2)", loadmodel->name, version);
+
+       loadmodel->numframes = LittleLong (pinqsprite->numframes);
+       if (loadmodel->numframes < 1)
+               Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d", loadmodel->numframes);
+       loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
+       loadmodel->synctype = ST_SYNC;
+
+       // Hack to allow sprites to be non-fullbright
+       for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
+       {
+               if (loadmodel->name[i] == '!')
+               {
+                       loadmodel->flags2 &= ~EF_FULLBRIGHT;
+                       break;
+               }
+       }
+
+       loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+       loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
+
+       modelradius = 0;
+       for (i = 0;i < loadmodel->numframes;i++)
+       {
+               int origin[2], x, y, width, height;
+               const dsprite2frame_t *pinframe;
+               mspriteframe_t *sprframe;
+
+               dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i);
+               loadmodel->animscenes[i].firstframe = i;
+               loadmodel->animscenes[i].framecount = 1;
+               loadmodel->animscenes[i].framerate = 10;
+               loadmodel->animscenes[i].loop = true;
+
+               pinframe = &pinqsprite->frames[i];
+
+               origin[0] = LittleLong (pinframe->origin_x);
+               origin[1] = LittleLong (pinframe->origin_y);
+               width = LittleLong (pinframe->width);
+               height = LittleLong (pinframe->height);
+
+               sprframe = &loadmodel->sprite.sprdata_frames[i];
+
+               sprframe->left = origin[0];
+               sprframe->right = origin[0] + width;
+               sprframe->up = origin[1];
+               sprframe->down = origin[1] - height;
+
+               x = max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
+               y = max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
+               if (modelradius < x + y)
+                       modelradius = x + y;
+
+               if (width > 0 && height > 0)
+               {
+                       sprframe->texture = loadtextureimagewithmask(loadmodel->texturepool, pinframe->name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP);
+                       sprframe->fogtexture = image_masktex;
+
+                       // TODO: use a default texture if we can't load it?
+                       if (sprframe->texture == NULL)
+                               Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name);
+               }
+       }
+
+       modelradius = sqrt(modelradius);
+       for (i = 0;i < 3;i++)
+       {
+               loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
+               loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
+       }
+       loadmodel->radius = modelradius;
+       loadmodel->radius2 = modelradius * modelradius;
+}