VM_CL_setattachment, // #310 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS) (DP_QC_RENDER_SCENE)
VM_CL_gettagindex, // #311 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
VM_CL_gettaginfo, // #312 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
VM_CL_setattachment, // #310 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS) (DP_QC_RENDER_SCENE)
VM_CL_gettagindex, // #311 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
VM_CL_gettaginfo, // #312 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)