VM_findflags, // #87
VM_findchainflags, // #88
VM_cvar_defstring, // #89
+// deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]
+#if 0
VM_CL_setmodel, // #90 void(entity e, string m) setmodel (QUAKE)
VM_CL_precache_model, // #91 void(string s) precache_model (QUAKE)
VM_CL_setorigin, // #92 void(entity e, vector o) setorigin (QUAKE)
+#else
+NULL,
+NULL,
+NULL,
+#endif
NULL, // #93
NULL, // #94
NULL, // #95
NULL, // #297
NULL, // #298
NULL, // #299
+// deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]
+#if 0
// CSQC range #300-#399
VM_CL_R_ClearScene, // #300 void() clearscene (DP_QC_RENDER_SCENE)
VM_CL_R_AddEntities, // #301 void(float mask) addentities (DP_QC_RENDER_SCENE)
VM_CL_setattachment, // #310 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS) (DP_QC_RENDER_SCENE)
VM_CL_gettagindex, // #311 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
VM_CL_gettaginfo, // #312 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO) (DP_QC_RENDER_SCENE)
+#else
+// CSQC range #300-#399
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+NULL,
+#endif
NULL, // #313
NULL, // #314
NULL, // #315