]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - netconn.c
patch from div0 that adds a special "extResponse " type of packet that can be returne...
[xonotic/darkplaces.git] / netconn.c
index 56a1a09070abb34b12fb7216a8315b5279ab32b9..02f6b5a9e718ed5492b054e786f9b8ba5a8d3c31 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -23,23 +23,46 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "quakedef.h"
 #include "lhnet.h"
 
-#define MASTER_PORT 27950
+#define QWMASTER_PORT 27000
+#define DPMASTER_PORT 27950
 
 // note this defaults on for dedicated servers, off for listen servers
-cvar_t sv_public = {0, "sv_public", "0"};
-static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120"};
+cvar_t sv_public = {0, "sv_public", "0", "1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect"};
+static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "120", "how often to send heartbeat in seconds (only used if sv_public is 1)"};
 
-// FIXME: resolve DNS on masters whenever their value changes and cache it (to avoid major delays in active servers when they heartbeat)
 static cvar_t sv_masters [] =
 {
-       {CVAR_SAVE, "sv_master1", ""},
-       {CVAR_SAVE, "sv_master2", ""},
-       {CVAR_SAVE, "sv_master3", ""},
-       {CVAR_SAVE, "sv_master4", ""},
-       {0, "sv_masterextra1", "ghdigital.com"}, //69.59.212.88
-       {0, "sv_masterextra2", "dpmaster.deathmask.net"}, //66.169.205.20
-       {0, "sv_masterextra3", "12.166.196.192"}, //blaze.mindphukd.org (doesn't resolve currently but works as an ip)
-       {0, NULL, NULL}
+       {CVAR_SAVE, "sv_master1", "", "user-chosen master server 1"},
+       {CVAR_SAVE, "sv_master2", "", "user-chosen master server 2"},
+       {CVAR_SAVE, "sv_master3", "", "user-chosen master server 3"},
+       {CVAR_SAVE, "sv_master4", "", "user-chosen master server 4"},
+       {0, "sv_masterextra1", "ghdigital.com", "default master server 1 (admin: LordHavoc)"}, // admin: LordHavoc
+       {0, "sv_masterextra2", "dpmaster.deathmask.net", "default master server 2 (admin: Willis)"}, // admin: Willis
+       {0, "sv_masterextra3", "12.166.196.192", "default master server 3 (admin: Venim)"}, // admin: Venim
+       {0, "sv_masterextra4", "excalibur.nvg.ntnu.no", "default master server 4 (admin: tChr)"}, // admin: tChr
+       {0, NULL, NULL, NULL}
+};
+
+static cvar_t sv_qwmasters [] =
+{
+       {CVAR_SAVE, "sv_qwmaster1", "", "user-chosen qwmaster server 1"},
+       {CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
+       {CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
+       {CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
+       {0, "sv_qwmasterextra1", "192.246.40.37:27000", "id Limbo (admin: id Software)"},
+       {0, "sv_qwmasterextra2", "192.246.40.37:27002", "id CTF (admin: id Software)"},
+       {0, "sv_qwmasterextra3", "192.246.40.37:27003", "id TeamFortress (admin: id Software)"},
+       {0, "sv_qwmasterextra4", "192.246.40.37:27004", "id Miscilaneous (admin: id Software)"},
+       {0, "sv_qwmasterextra5", "192.246.40.37:27006", "id Deathmatch Only (admin: id Software)"},
+       {0, "sv_qwmasterextra6", "150.254.66.120:27000", "Poland's master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra7", "62.112.145.129:27000", "Ocrana master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra8", "master.edome.net", "edome master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra9", "qwmaster.barrysworld.com", "barrysworld master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra10", "qwmaster.ocrana.de:27000", "Ocrana2 master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra11", "213.221.174.165:27000", "unknown1 master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra12", "195.74.0.8", "unknown2 master server. (admin: unknown)"},
+       {0, "sv_qwmasterextra13", "204.182.161.2", "unknown3 master server. (admin: unknown)"},
+       {0, NULL, NULL, NULL}
 };
 
 static double nextheartbeattime = 0;
@@ -47,18 +70,20 @@ static double nextheartbeattime = 0;
 sizebuf_t net_message;
 static unsigned char net_message_buf[NET_MAXMESSAGE];
 
-cvar_t net_messagetimeout = {0, "net_messagetimeout","300"};
-cvar_t net_messagerejointimeout = {0, "net_messagerejointimeout","10"};
-cvar_t net_connecttimeout = {0, "net_connecttimeout","10"};
-cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED"};
-cvar_t developer_networking = {0, "developer_networking", "0"};
+cvar_t net_messagetimeout = {0, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
+cvar_t net_connecttimeout = {0, "net_connecttimeout","10", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods)"};
+cvar_t net_connectfloodblockingtimeout = {0, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods)"};
+cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED", "server message to show in server browser"};
+cvar_t developer_networking = {0, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
+
+cvar_t cl_netlocalping = {0, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
+static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0", "drops this percentage of packets (incoming and outgoing), useful for testing network protocol robustness (effects failing to start, sounds failing to play, etc)"};
+static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
+static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
+static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
+static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
 
-cvar_t cl_netlocalping = {0, "cl_netlocalping","0"};
-static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0"};
-static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20"};
-static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4"};
-static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4"};
-static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3"};
+static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible"};
 
 /* statistic counters */
 static int packetsSent = 0;
@@ -79,23 +104,31 @@ int serverquerycount = 0;
 int serverreplycount = 0;
 
 // this is only false if there are still servers left to query
-int serverlist_querysleep = true;
+static qboolean serverlist_querysleep = true;
+// this is pushed a second or two ahead of realtime whenever a master server
+// reply is received, to avoid issuing queries while master replies are still
+// flooding in (which would make a mess of the ping times)
+static double serverlist_querywaittime = 0;
 
 static unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
 static unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
 
-int cl_numsockets;
-lhnetsocket_t *cl_sockets[16];
-int sv_numsockets;
-lhnetsocket_t *sv_sockets[16];
+static int cl_numsockets;
+static lhnetsocket_t *cl_sockets[16];
+static int sv_numsockets;
+static lhnetsocket_t *sv_sockets[16];
 
 netconn_t *netconn_list = NULL;
 mempool_t *netconn_mempool = NULL;
 
-cvar_t cl_netport = {0, "cl_port", "0"};
-cvar_t sv_netport = {0, "port", "26000"};
-cvar_t net_address = {0, "net_address", "0.0.0.0"};
-//cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]"};
+cvar_t cl_netport = {0, "cl_port", "0", "forces client to use chosen port number if not 0"};
+cvar_t sv_netport = {0, "port", "26000", "server port for players to connect to"};
+cvar_t net_address = {0, "net_address", "0.0.0.0", "network address to open ports on"};
+//cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]", "network address to open ipv6 ports on"};
+
+char net_extresponse[NET_EXTRESPONSE_MAX][1400];
+int net_extresponse_count = 0;
+int net_extresponse_last = 0;
 
 // ServerList interface
 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
@@ -177,7 +210,12 @@ static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_ent
 
        if( serverlist_sortdescending )
                return result > 0;
-       return result < 0;
+       if (result != 0)
+               return result < 0;
+       // if the chosen sort key is identical, sort by index
+       // (makes this a stable sort, so that later replies from servers won't
+       //  shuffle the servers around when they have the same ping)
+       return A < B;
 }
 
 static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
@@ -272,6 +310,10 @@ static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
 {
        int start, end, mid;
 
+       // reject incompatible servers
+       if (entry->info.gameversion != gameversion.integer)
+               return;
+
        // FIXME: change this to be more readable (...)
        // now check whether it passes through the masks
        for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ )
@@ -352,7 +394,7 @@ static void _ServerList_Test(void)
        for( i = 0 ; i < 1024 ; i++ ) {
                memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
                serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
-               dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, 128, "Black's ServerList Test %i", i );
+               dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
                serverlist_cache[serverlist_cachecount].finished = true;
                sprintf( serverlist_cache[serverlist_cachecount].line1, "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
                ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
@@ -361,9 +403,10 @@ static void _ServerList_Test(void)
 }
 #endif
 
-void ServerList_QueryList(void)
+void ServerList_QueryList(qboolean querydp, qboolean queryqw)
 {
-       masterquerytime = realtime;
+       //masterquerytime = realtime;
+       masterquerytime = Sys_DoubleTime();
        masterquerycount = 0;
        masterreplycount = 0;
        serverquerycount = 0;
@@ -374,7 +417,7 @@ void ServerList_QueryList(void)
 
        //_ServerList_Test();
 
-       NetConn_QueryMasters();
+       NetConn_QueryMasters(querydp, queryqw);
 }
 
 // rest
@@ -431,180 +474,179 @@ int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnet
        return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
 }
 
-int NetConn_SendReliableMessage(netconn_t *conn, sizebuf_t *data)
+int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol)
 {
-       unsigned int packetLen;
-       unsigned int dataLen;
-       unsigned int eom;
-       unsigned int *header;
-
-//#ifdef DEBUG
-       if (data->cursize == 0)
+       if (protocol == PROTOCOL_QUAKEWORLD)
        {
-               Con_Printf ("Datagram_SendMessage: zero length message\n");
-               return -1;
-       }
+               int packetLen;
+               qboolean sendreliable;
+
+               // note that it is ok to send empty messages to the qw server,
+               // otherwise it won't respond to us at all
+
+               sendreliable = false;
+               // if the remote side dropped the last reliable message, resend it
+               if (conn->qw.incoming_acknowledged > conn->qw.last_reliable_sequence && conn->qw.incoming_reliable_acknowledged != conn->qw.reliable_sequence)
+                       sendreliable = true;
+               // if the reliable transmit buffer is empty, copy the current message out
+               if (!conn->sendMessageLength && conn->message.cursize)
+               {
+                       memcpy (conn->sendMessage, conn->message.data, conn->message.cursize);
+                       conn->sendMessageLength = conn->message.cursize;
+                       SZ_Clear(&conn->message); // clear the message buffer
+                       conn->qw.reliable_sequence ^= 1;
+                       sendreliable = true;
+               }
+               // outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
+               *((int *)(sendbuffer + 0)) = LittleLong((unsigned int)conn->qw.outgoing_sequence | ((unsigned int)sendreliable<<31));
+               // last received unreliable packet number, and last received reliable packet number (0 or 1)
+               *((int *)(sendbuffer + 4)) = LittleLong((unsigned int)conn->qw.incoming_sequence | ((unsigned int)conn->qw.incoming_reliable_sequence<<31));
+               packetLen = 8;
+               conn->qw.outgoing_sequence++;
+               // client sends qport in every packet
+               if (conn == cls.netcon)
+               {
+                       *((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
+                       packetLen += 2;
+                       // also update cls.qw_outgoing_sequence
+                       cls.qw_outgoing_sequence = conn->qw.outgoing_sequence;
+               }
+               if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
+               {
+                       Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
+                       return -1;
+               }
+               // add the reliable message if there is one
+               if (sendreliable)
+               {
+                       memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
+                       packetLen += conn->sendMessageLength;
+                       conn->qw.last_reliable_sequence = conn->qw.outgoing_sequence;
+               }
+               // add the unreliable message if possible
+               if (packetLen + data->cursize <= 1400)
+               {
+                       memcpy(sendbuffer + packetLen, data->data, data->cursize);
+                       packetLen += data->cursize;
+               }
 
-       if (data->cursize > (int)sizeof(conn->sendMessage))
-       {
-               Con_Printf ("Datagram_SendMessage: message too big (%u > %u)\n", data->cursize, sizeof(conn->sendMessage));
-               return -1;
-       }
+               NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
 
-       if (conn->canSend == false)
-       {
-               Con_Printf ("SendMessage: called with canSend == false\n");
-               return -1;
-       }
-//#endif
+               packetsSent++;
+               unreliableMessagesSent++;
 
-       memcpy(conn->sendMessage, data->data, data->cursize);
-       conn->sendMessageLength = data->cursize;
+               // delay later packets to obey rate limit
+               conn->qw.cleartime = max(conn->qw.cleartime, realtime) + packetLen * conn->qw.rate;
 
-       if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
-       {
-               dataLen = conn->sendMessageLength;
-               eom = NETFLAG_EOM;
+               return 0;
        }
        else
        {
-               dataLen = MAX_PACKETFRAGMENT;
-               eom = 0;
-       }
-
-       packetLen = NET_HEADERSIZE + dataLen;
-
-       header = (unsigned int *)sendbuffer;
-       header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
-       header[1] = BigLong(conn->sendSequence);
-       memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
-
-       conn->sendSequence++;
-       conn->canSend = false;
-
-       if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
-               return -1;
-
-       conn->lastSendTime = realtime;
-       packetsSent++;
-       reliableMessagesSent++;
-       return 1;
-}
-
-static void NetConn_SendMessageNext(netconn_t *conn)
-{
-       unsigned int packetLen;
-       unsigned int dataLen;
-       unsigned int eom;
-       unsigned int *header;
+               unsigned int packetLen;
+               unsigned int dataLen;
+               unsigned int eom;
+               unsigned int *header;
 
-       if (conn->sendMessageLength && !conn->canSend && conn->sendNext)
-       {
-               if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
+               // if a reliable message fragment has been lost, send it again
+               if (conn->sendMessageLength && (realtime - conn->lastSendTime) > 1.0)
                {
-                       dataLen = conn->sendMessageLength;
-                       eom = NETFLAG_EOM;
-               }
-               else
-               {
-                       dataLen = MAX_PACKETFRAGMENT;
-                       eom = 0;
-               }
-
-               packetLen = NET_HEADERSIZE + dataLen;
-
-               header = (unsigned int *)sendbuffer;
-               header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
-               header[1] = BigLong(conn->sendSequence);
-               memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
-
-               conn->sendSequence++;
-               conn->sendNext = false;
-
-               if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
-                       return;
+                       if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
+                       {
+                               dataLen = conn->sendMessageLength;
+                               eom = NETFLAG_EOM;
+                       }
+                       else
+                       {
+                               dataLen = MAX_PACKETFRAGMENT;
+                               eom = 0;
+                       }
 
-               conn->lastSendTime = realtime;
-               packetsSent++;
-       }
-}
+                       packetLen = NET_HEADERSIZE + dataLen;
 
-static void NetConn_ReSendMessage(netconn_t *conn)
-{
-       unsigned int packetLen;
-       unsigned int dataLen;
-       unsigned int eom;
-       unsigned int *header;
+                       header = (unsigned int *)sendbuffer;
+                       header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
+                       header[1] = BigLong(conn->nq.sendSequence - 1);
+                       memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
 
-       if (conn->sendMessageLength && !conn->canSend && (realtime - conn->lastSendTime) > 1.0)
-       {
-               if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
-               {
-                       dataLen = conn->sendMessageLength;
-                       eom = NETFLAG_EOM;
+                       if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
+                       {
+                               conn->lastSendTime = realtime;
+                               packetsReSent++;
+                       }
                }
-               else
+
+               // if we have a new reliable message to send, do so
+               if (!conn->sendMessageLength && conn->message.cursize)
                {
-                       dataLen = MAX_PACKETFRAGMENT;
-                       eom = 0;
-               }
+                       if (conn->message.cursize > (int)sizeof(conn->sendMessage))
+                       {
+                               Con_Printf("NetConn_SendUnreliableMessage: reliable message too big (%u > %u)\n", conn->message.cursize, sizeof(conn->sendMessage));
+                               conn->message.overflowed = true;
+                               return -1;
+                       }
 
-               packetLen = NET_HEADERSIZE + dataLen;
+                       if (developer_networking.integer && conn == cls.netcon)
+                       {
+                               Con_Print("client sending reliable message to server:\n");
+                               SZ_HexDumpToConsole(&conn->message);
+                       }
 
-               header = (unsigned int *)sendbuffer;
-               header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
-               header[1] = BigLong(conn->sendSequence - 1);
-               memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
+                       memcpy(conn->sendMessage, conn->message.data, conn->message.cursize);
+                       conn->sendMessageLength = conn->message.cursize;
+                       SZ_Clear(&conn->message);
 
-               conn->sendNext = false;
+                       if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
+                       {
+                               dataLen = conn->sendMessageLength;
+                               eom = NETFLAG_EOM;
+                       }
+                       else
+                       {
+                               dataLen = MAX_PACKETFRAGMENT;
+                               eom = 0;
+                       }
 
-               if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
-                       return;
+                       packetLen = NET_HEADERSIZE + dataLen;
 
-               conn->lastSendTime = realtime;
-               packetsReSent++;
-       }
-}
+                       header = (unsigned int *)sendbuffer;
+                       header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
+                       header[1] = BigLong(conn->nq.sendSequence);
+                       memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
 
-qboolean NetConn_CanSendMessage(netconn_t *conn)
-{
-       return conn->canSend;
-}
+                       conn->nq.sendSequence++;
 
-int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data)
-{
-       int packetLen;
-       unsigned int *header;
+                       NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
 
-       packetLen = NET_HEADERSIZE + data->cursize;
+                       conn->lastSendTime = realtime;
+                       packetsSent++;
+                       reliableMessagesSent++;
+               }
 
-//#ifdef DEBUG
-       if (data->cursize == 0)
-       {
-               Con_Printf ("Datagram_SendUnreliableMessage: zero length message\n");
-               return -1;
-       }
+               // if we have an unreliable message to send, do so
+               if (data->cursize)
+               {
+                       packetLen = NET_HEADERSIZE + data->cursize;
 
-       if (packetLen > (int)sizeof(sendbuffer))
-       {
-               Con_Printf ("Datagram_SendUnreliableMessage: message too big %u\n", data->cursize);
-               return -1;
-       }
-//#endif
+                       if (packetLen > (int)sizeof(sendbuffer))
+                       {
+                               Con_Printf("NetConn_SendUnreliableMessage: message too big %u\n", data->cursize);
+                               return -1;
+                       }
 
-       header = (unsigned int *)sendbuffer;
-       header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
-       header[1] = BigLong(conn->unreliableSendSequence);
-       memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
+                       header = (unsigned int *)sendbuffer;
+                       header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
+                       header[1] = BigLong(conn->nq.unreliableSendSequence);
+                       memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
 
-       conn->unreliableSendSequence++;
+                       conn->nq.unreliableSendSequence++;
 
-       if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) != (int)packetLen)
-               return -1;
+                       NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
 
-       packetsSent++;
-       unreliableMessagesSent++;
-       return 1;
+                       packetsSent++;
+                       unreliableMessagesSent++;
+               }
+               return 0;
+       }
 }
 
 void NetConn_CloseClientPorts(void)
@@ -690,12 +732,11 @@ void NetConn_OpenServerPort(const char *addressstring, int defaultport)
        }
 }
 
-static void NetConn_UpdateServerStuff(void);
 void NetConn_OpenServerPorts(int opennetports)
 {
        int port;
        NetConn_CloseServerPorts();
-       NetConn_UpdateServerStuff();
+       NetConn_UpdateSockets();
        port = bound(0, sv_netport.integer, 65535);
        if (port == 0)
                port = 26000;
@@ -737,8 +778,10 @@ netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
        conn = (netconn_t *)Mem_Alloc(netconn_mempool, sizeof(*conn));
        conn->mysocket = mysocket;
        conn->peeraddress = *peeraddress;
-       conn->canSend = true;
        conn->lastMessageTime = realtime;
+       conn->message.data = conn->messagedata;
+       conn->message.maxsize = sizeof(conn->messagedata);
+       conn->message.cursize = 0;
        // LordHavoc: (inspired by ProQuake) use a short connect timeout to
        // reduce effectiveness of connection request floods
        conn->timeout = realtime + net_connecttimeout.value;
@@ -748,10 +791,15 @@ netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
        return conn;
 }
 
+void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress);
 void NetConn_Close(netconn_t *conn)
 {
        netconn_t *c;
        // remove connection from list
+
+       // allow the client to reconnect immediately
+       NetConn_ClearConnectFlood(&(conn->peeraddress));
+
        if (conn == netconn_list)
                netconn_list = conn->next;
        else
@@ -775,7 +823,7 @@ void NetConn_Close(netconn_t *conn)
 static int clientport = -1;
 static int clientport2 = -1;
 static int hostport = -1;
-static void NetConn_UpdateServerStuff(void)
+void NetConn_UpdateSockets(void)
 {
        if (cls.state != ca_dedicated)
        {
@@ -802,15 +850,87 @@ static void NetConn_UpdateServerStuff(void)
        }
 }
 
-int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length)
+static int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length, protocolversion_t protocol, double newtimeout)
 {
-       unsigned int count;
-       unsigned int flags;
-       unsigned int sequence;
-       int qlength;
+       if (length < 8)
+               return 0;
+
+       // TODO: add netgraph stuff rather than just packetloss counting...
+
+       if (protocol == PROTOCOL_QUAKEWORLD)
+       {
+               int sequence, sequence_ack;
+               int reliable_ack, reliable_message;
+               int count;
+               int qport;
+
+               sequence = LittleLong(*((int *)(data + 0)));
+               sequence_ack = LittleLong(*((int *)(data + 4)));
+               data += 8;
+               length -= 8;
+
+               if (conn != cls.netcon)
+               {
+                       // server only
+                       if (length < 2)
+                               return 0;
+                       // TODO: use qport to identify that this client really is who they say they are?  (and elsewhere in the code to identify the connection without a port match?)
+                       qport = LittleShort(*((int *)(data + 8)));
+                       data += 2;
+                       length -= 2;
+               }
 
-       if (length >= 8)
+               packetsReceived++;
+               reliable_message = (sequence >> 31) & 1;
+               reliable_ack = (sequence_ack >> 31) & 1;
+               sequence &= ~(1<<31);
+               sequence_ack &= ~(1<<31);
+               if (sequence <= conn->qw.incoming_sequence)
+               {
+                       //Con_DPrint("Got a stale datagram\n");
+                       return 0;
+               }
+               count = sequence - (conn->qw.incoming_sequence + 1);
+               if (count > 0)
+               {
+                       droppedDatagrams += count;
+                       //Con_DPrintf("Dropped %u datagram(s)\n", count);
+                       while (count--)
+                       {
+                               conn->packetlost[conn->packetlostcounter] = true;
+                               conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+                       }
+               }
+               conn->packetlost[conn->packetlostcounter] = false;
+               conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+               if (reliable_ack == conn->qw.reliable_sequence)
+               {
+                       // received, now we will be able to send another reliable message
+                       conn->sendMessageLength = 0;
+                       reliableMessagesReceived++;
+               }
+               conn->qw.incoming_sequence = sequence;
+               if (conn == cls.netcon)
+                       cls.qw_incoming_sequence = conn->qw.incoming_sequence;
+               conn->qw.incoming_acknowledged = sequence_ack;
+               conn->qw.incoming_reliable_acknowledged = reliable_ack;
+               if (reliable_message)
+                       conn->qw.incoming_reliable_sequence ^= 1;
+               conn->lastMessageTime = realtime;
+               conn->timeout = realtime + newtimeout;
+               unreliableMessagesReceived++;
+               SZ_Clear(&net_message);
+               SZ_Write(&net_message, data, length);
+               MSG_BeginReading();
+               return 2;
+       }
+       else
        {
+               unsigned int count;
+               unsigned int flags;
+               unsigned int sequence;
+               int qlength;
+
                qlength = (unsigned int)BigLong(((int *)data)[0]);
                flags = qlength & ~NETFLAG_LENGTH_MASK;
                qlength &= NETFLAG_LENGTH_MASK;
@@ -823,17 +943,24 @@ int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length)
                        length -= 8;
                        if (flags & NETFLAG_UNRELIABLE)
                        {
-                               if (sequence >= conn->unreliableReceiveSequence)
+                               if (sequence >= conn->nq.unreliableReceiveSequence)
                                {
-                                       if (sequence > conn->unreliableReceiveSequence)
+                                       if (sequence > conn->nq.unreliableReceiveSequence)
                                        {
-                                               count = sequence - conn->unreliableReceiveSequence;
+                                               count = sequence - conn->nq.unreliableReceiveSequence;
                                                droppedDatagrams += count;
-                                               Con_DPrintf("Dropped %u datagram(s)\n", count);
+                                               //Con_DPrintf("Dropped %u datagram(s)\n", count);
+                                               while (count--)
+                                               {
+                                                       conn->packetlost[conn->packetlostcounter] = true;
+                                                       conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+                                               }
                                        }
-                                       conn->unreliableReceiveSequence = sequence + 1;
+                                       conn->packetlost[conn->packetlostcounter] = false;
+                                       conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+                                       conn->nq.unreliableReceiveSequence = sequence + 1;
                                        conn->lastMessageTime = realtime;
-                                       conn->timeout = realtime + net_messagetimeout.value;
+                                       conn->timeout = realtime + newtimeout;
                                        unreliableMessagesReceived++;
                                        if (length > 0)
                                        {
@@ -843,39 +970,65 @@ int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length)
                                                return 2;
                                        }
                                }
-                               else
-                                       Con_DPrint("Got a stale datagram\n");
+                               //else
+                               //      Con_DPrint("Got a stale datagram\n");
                                return 1;
                        }
                        else if (flags & NETFLAG_ACK)
                        {
-                               if (sequence == (conn->sendSequence - 1))
+                               if (sequence == (conn->nq.sendSequence - 1))
                                {
-                                       if (sequence == conn->ackSequence)
+                                       if (sequence == conn->nq.ackSequence)
                                        {
-                                               conn->ackSequence++;
-                                               if (conn->ackSequence != conn->sendSequence)
+                                               conn->nq.ackSequence++;
+                                               if (conn->nq.ackSequence != conn->nq.sendSequence)
                                                        Con_DPrint("ack sequencing error\n");
                                                conn->lastMessageTime = realtime;
-                                               conn->timeout = realtime + net_messagetimeout.value;
-                                               conn->sendMessageLength -= MAX_PACKETFRAGMENT;
-                                               if (conn->sendMessageLength > 0)
+                                               conn->timeout = realtime + newtimeout;
+                                               if (conn->sendMessageLength > MAX_PACKETFRAGMENT)
                                                {
+                                                       unsigned int packetLen;
+                                                       unsigned int dataLen;
+                                                       unsigned int eom;
+                                                       unsigned int *header;
+
+                                                       conn->sendMessageLength -= MAX_PACKETFRAGMENT;
                                                        memcpy(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
-                                                       conn->sendNext = true;
-                                                       NetConn_SendMessageNext(conn);
+
+                                                       if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
+                                                       {
+                                                               dataLen = conn->sendMessageLength;
+                                                               eom = NETFLAG_EOM;
+                                                       }
+                                                       else
+                                                       {
+                                                               dataLen = MAX_PACKETFRAGMENT;
+                                                               eom = 0;
+                                                       }
+
+                                                       packetLen = NET_HEADERSIZE + dataLen;
+
+                                                       header = (unsigned int *)sendbuffer;
+                                                       header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
+                                                       header[1] = BigLong(conn->nq.sendSequence);
+                                                       memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
+
+                                                       conn->nq.sendSequence++;
+
+                                                       if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
+                                                       {
+                                                               conn->lastSendTime = realtime;
+                                                               packetsSent++;
+                                                       }
                                                }
                                                else
-                                               {
                                                        conn->sendMessageLength = 0;
-                                                       conn->canSend = true;
-                                               }
                                        }
-                                       else
-                                               Con_DPrint("Duplicate ACK received\n");
+                                       //else
+                                       //      Con_DPrint("Duplicate ACK received\n");
                                }
-                               else
-                                       Con_DPrint("Stale ACK received\n");
+                               //else
+                               //      Con_DPrint("Stale ACK received\n");
                                return 1;
                        }
                        else if (flags & NETFLAG_DATA)
@@ -884,11 +1037,11 @@ int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length)
                                temppacket[0] = BigLong(8 | NETFLAG_ACK);
                                temppacket[1] = BigLong(sequence);
                                NetConn_Write(conn->mysocket, (unsigned char *)temppacket, 8, &conn->peeraddress);
-                               if (sequence == conn->receiveSequence)
+                               if (sequence == conn->nq.receiveSequence)
                                {
                                        conn->lastMessageTime = realtime;
-                                       conn->timeout = realtime + net_messagetimeout.value;
-                                       conn->receiveSequence++;
+                                       conn->timeout = realtime + newtimeout;
+                                       conn->nq.receiveSequence++;
                                        if( conn->receiveMessageLength + length <= (int)sizeof( conn->receiveMessage ) ) {
                                                memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
                                                conn->receiveMessageLength += length;
@@ -921,7 +1074,7 @@ int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length)
        return 0;
 }
 
-void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
+void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, protocolversion_t initialprotocol)
 {
        cls.connect_trying = false;
        M_Update_Return_Reason("");
@@ -929,7 +1082,7 @@ void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peer
        CL_Disconnect();
        // if we're connecting to a remote server, shut down any local server
        if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
-               Host_ShutdownServer (false);
+               Host_ShutdownServer ();
        // allocate a net connection to keep track of things
        cls.netcon = NetConn_Open(mysocket, peeraddress);
        Con_Printf("Connection accepted to %s\n", cls.netcon->address);
@@ -938,6 +1091,21 @@ void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peer
        cls.demonum = -1;                       // not in the demo loop now
        cls.state = ca_connected;
        cls.signon = 0;                         // need all the signon messages before playing
+       cls.protocol = initialprotocol;
+       if (cls.protocol == PROTOCOL_QUAKEWORLD)
+               Cmd_ForwardStringToServer("new");
+       if (cls.protocol == PROTOCOL_QUAKE)
+       {
+               // write a keepalive (clc_nop) as it seems to greatly improve the
+               // chances of connecting to a netquake server
+               sizebuf_t msg;
+               unsigned char buf[4];
+               memset(&msg, 0, sizeof(msg));
+               msg.data = buf;
+               msg.maxsize = sizeof(buf);
+               MSG_WriteChar(&msg, clc_nop);
+               NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol);
+       }
 }
 
 int NetConn_IsLocalGame(void)
@@ -947,13 +1115,75 @@ int NetConn_IsLocalGame(void)
        return false;
 }
 
-int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
+static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *addressstring)
+{
+       int n;
+       int pingtime;
+       // search the cache for this server and update it
+       for (n = 0;n < serverlist_cachecount;n++)
+               if (!strcmp(addressstring, serverlist_cache[n].info.cname))
+                       break;
+       if (n == serverlist_cachecount)
+       {
+               // LAN search doesnt require an answer from the master server so we wont
+               // know the ping nor will it be initialized already...
+
+               // find a slot
+               if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
+                       return -1;
+
+               memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
+               // store the data the engine cares about (address and ping)
+               strlcpy(serverlist_cache[serverlist_cachecount].info.cname, addressstring, sizeof(serverlist_cache[serverlist_cachecount].info.cname));
+               serverlist_cache[serverlist_cachecount].info.ping = 100000;
+               //serverlist_cache[serverlist_cachecount].querytime = realtime;
+               serverlist_cache[serverlist_cachecount].querytime = Sys_DoubleTime();
+               // if not in the slist menu we should print the server to console
+               if (serverlist_consoleoutput)
+                       Con_Printf("querying %s\n", addressstring);
+               ++serverlist_cachecount;
+       }
+       // if this is the first reply from this server, count it as having replied
+       if (serverlist_cache[n].info.ping == 100000)
+               serverreplycount++;
+       pingtime = (int)((Sys_DoubleTime() - serverlist_cache[n].querytime) * 1000.0 + 0.5);
+       pingtime = bound(0, pingtime, 9999);
+       // update the ping
+       serverlist_cache[n].info.ping = min(serverlist_cache[n].info.ping, pingtime);
+       // other server info is updated by the caller
+       return n;
+}
+
+static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
+{
+       serverlist_info_t *info = &serverlist_cache[n].info;
+       // update description strings for engine menu and console output
+       dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numplayers > 0 && info->numplayers < info->maxplayers) ? (info->numplayers >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
+       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
+       if (serverlist_cache[n].query == SQS_QUERIED)
+               ServerList_ViewList_Remove(&serverlist_cache[n]);
+       // if not in the slist menu we should print the server to console (if wanted)
+       else if( serverlist_consoleoutput )
+               Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
+       // and finally, update the view set
+       ServerList_ViewList_Insert( &serverlist_cache[n] );
+       serverlist_cache[n].query = SQS_QUERIED;
+}
+
+static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
 {
+       qboolean fromserver;
        int ret, c, control;
        const char *s;
-       char *string, addressstring2[128], cname[128], ipstring[32];
+       char *string, addressstring2[128], ipstring[32];
        char stringbuf[16384];
 
+       // quakeworld ingame packet
+       fromserver = cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress);
+
+       // convert the address to a string incase we need it
+       LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
+
        if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
        {
                // received a command string - strip off the packaging and put it
@@ -965,27 +1195,30 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                stringbuf[length] = 0;
                string = stringbuf;
 
-               if (developer.integer)
+               if (developer_networking.integer)
                {
-                       LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
                        Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
                        Com_HexDumpToConsole(data, length);
                }
 
                if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
                {
+                       // darkplaces or quake3
                        char protocolnames[1400];
                        Protocol_Names(protocolnames, sizeof(protocolnames));
-                       LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
                        Con_Printf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
                        M_Update_Return_Reason("Got challenge response");
+                       // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
+                       InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
+                       // TODO: add userinfo stuff here instead of using NQ commands?
                        NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\protocols\\%s\\challenge\\%s", protocolnames, string + 10), peeraddress);
                        return true;
                }
                if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
                {
+                       // darkplaces or quake3
                        M_Update_Return_Reason("Accepted");
-                       NetConn_ConnectionEstablished(mysocket, peeraddress);
+                       NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_DARKPLACES3);
                        return true;
                }
                if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
@@ -1002,36 +1235,13 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
                {
                        serverlist_info_t *info;
-                       int i, n;
-                       double pingtime;
+                       int n;
 
                        string += 13;
-                       // serverlist only uses text addresses
-                       LHNETADDRESS_ToString(peeraddress, cname, sizeof(cname), true);
                        // search the cache for this server and update it
-                       for( n = 0; n < serverlist_cachecount; n++ )
-                               if( !strcmp( cname, serverlist_cache[n].info.cname ) )
-                                       break;
-                       if( n == serverlist_cachecount ) {
-                               // LAN search doesnt require an answer from the master server so we wont
-                               // know the ping nor will it be initialized already...
-
-                               // find a slot
-                               if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
-                                       return true;
-
-                               memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
-                               // store the data the engine cares about (address and ping)
-                               strlcpy (serverlist_cache[serverlist_cachecount].info.cname, cname, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
-                               serverlist_cache[serverlist_cachecount].info.ping = 100000;
-                               serverlist_cache[serverlist_cachecount].querytime = realtime;
-                               // if not in the slist menu we should print the server to console
-                               if (serverlist_consoleoutput) {
-                                       Con_Printf("querying %s\n", ipstring);
-                               }
-
-                               ++serverlist_cachecount;
-                       }
+                       n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
+                       if (n < 0)
+                               return true;
 
                        info = &serverlist_cache[n].info;
                        if ((s = SearchInfostring(string, "gamename"     )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0;
@@ -1041,44 +1251,9 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                        if ((s = SearchInfostring(string, "protocol"     )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
                        if ((s = SearchInfostring(string, "clients"      )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
                        if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
+                       if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
 
-                       if (info->ping == 100000)
-                                       serverreplycount++;
-
-                       pingtime = (int)((realtime - serverlist_cache[n].querytime) * 1000.0);
-                       pingtime = bound(0, pingtime, 9999);
-                       // update the ping
-                       info->ping = pingtime;
-
-                       // legacy/old stuff move it to the menu ASAP
-
-                       // build description strings for the things users care about
-                       dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, info->protocol != NET_PROTOCOL_VERSION ? '*' : ' ', info->numplayers, info->maxplayers, info->name);
-                       dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map);
-                       // if ping is especially high, display it as such
-                       if (pingtime >= 300)
-                       {
-                               // orange numbers (lower block)
-                               for (i = 0;i < 5;i++)
-                                       if (serverlist_cache[n].line1[i] != ' ')
-                                               serverlist_cache[n].line1[i] += 128;
-                       }
-                       else if (pingtime >= 200)
-                       {
-                               // yellow numbers (in upper block)
-                               for (i = 0;i < 5;i++)
-                                       if (serverlist_cache[n].line1[i] != ' ')
-                                               serverlist_cache[n].line1[i] -= 30;
-                       }
-                       if( serverlist_cache[n].query == SQS_QUERIED ) {
-                               ServerList_ViewList_Remove( &serverlist_cache[n] );
-                       }
-                       // if not in the slist menu we should print the server to console (if wanted)
-                       else if( serverlist_consoleoutput )
-                               Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
-                       // and finally, update the view set
-                       ServerList_ViewList_Insert( &serverlist_cache[n] );
-                       serverlist_cache[n].query = SQS_QUERIED;
+                       NetConn_ClientParsePacket_ServerList_UpdateCache(n);
 
                        return true;
                }
@@ -1089,14 +1264,14 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                        length -= 18;
                        masterreplycount++;
                        if (serverlist_consoleoutput)
-                               Con_Print("received server list...\n");
+                               Con_Print("received DarkPlaces server list...\n");
                        while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0)
                        {
                                int n;
 
-                               dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]);
-                               if (developer.integer)
-                                       Con_Printf("Requesting info from server %s\n", ipstring);
+                               dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], data[5] * 256 + data[6]);
+                               if (serverlist_consoleoutput && developer_networking.integer)
+                                       Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
                                // ignore the rest of the message if the serverlist is full
                                if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
                                        break;
@@ -1109,6 +1284,7 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                                        serverquerycount++;
 
                                        memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
+                                       serverlist_cache[serverlist_cachecount].protocol = PROTOCOL_DARKPLACES7;
                                        // store the data the engine cares about (address and ping)
                                        strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
                                        serverlist_cache[serverlist_cachecount].info.ping = 100000;
@@ -1123,34 +1299,166 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                        }
                        // begin or resume serverlist queries
                        serverlist_querysleep = false;
+                       serverlist_querywaittime = realtime + 3;
+                       return true;
+               }
+               if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
+               {
+                       // Extract the IP addresses
+                       data += 2;
+                       length -= 2;
+                       masterreplycount++;
+                       if (serverlist_consoleoutput)
+                               Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
+                       while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
+                       {
+                               int n;
+
+                               dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
+                               if (serverlist_consoleoutput && developer_networking.integer)
+                                       Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
+                               // ignore the rest of the message if the serverlist is full
+                               if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+                                       break;
+                               // also ignore it if we have already queried it (other master server response)
+                               for( n = 0 ; n < serverlist_cachecount ; n++ )
+                                       if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
+                                               break;
+                               if( n >= serverlist_cachecount )
+                               {
+                                       serverquerycount++;
+
+                                       memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
+                                       serverlist_cache[serverlist_cachecount].protocol = PROTOCOL_QUAKEWORLD;
+                                       // store the data the engine cares about (address and ping)
+                                       strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
+                                       serverlist_cache[serverlist_cachecount].info.ping = 100000;
+                                       serverlist_cache[serverlist_cachecount].query = SQS_QUERYING;
+
+                                       ++serverlist_cachecount;
+                               }
+
+                               // move on to next address in packet
+                               data += 6;
+                               length -= 6;
+                       }
+                       // begin or resume serverlist queries
+                       serverlist_querysleep = false;
+                       serverlist_querywaittime = realtime + 3;
+                       return true;
+               }
+               if (!strncmp(string, "extResponse ", 12))
+               {
+                       ++net_extresponse_count;
+                       if(net_extresponse_count > NET_EXTRESPONSE_MAX)
+                               net_extresponse_count = NET_EXTRESPONSE_MAX;
+                       net_extresponse_last = (net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
+                       dpsnprintf(net_extresponse[net_extresponse_last], sizeof(net_extresponse[net_extresponse_last]), "%s %s", addressstring2, string + 12);
                        return true;
                }
-               /*
                if (!strncmp(string, "ping", 4))
                {
-                       if (developer.integer)
-                               Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
+                       if (developer.integer >= 10)
+                               Con_Printf("Received ping from %s, sending ack\n", addressstring2);
                        NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
                        return true;
                }
                if (!strncmp(string, "ack", 3))
                        return true;
-               */
+               // QuakeWorld compatibility
+               if (length > 1 && string[0] == 'c' && (string[1] == '-' || (string[1] >= '0' && string[1] <= '9')) && cls.connect_trying)
+               {
+                       // challenge message
+                       Con_Printf("challenge %s received, sending QuakeWorld connect request back to %s\n", string + 1, addressstring2);
+                       M_Update_Return_Reason("Got QuakeWorld challenge response");
+                       cls.qw_qport = qport.integer;
+                       // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
+                       InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
+                       NetConn_WriteString(mysocket, va("\377\377\377\377connect %i %i %i \"%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo), peeraddress);
+                       return true;
+               }
+               if (length >= 1 && string[0] == 'j' && cls.connect_trying)
+               {
+                       // accept message
+                       M_Update_Return_Reason("QuakeWorld Accepted");
+                       NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_QUAKEWORLD);
+                       return true;
+               }
+               if (length > 2 && !memcmp(string, "n\\", 2))
+               {
+                       serverlist_info_t *info;
+                       int n;
+
+                       // qw server status
+                       if (serverlist_consoleoutput && developer_networking.integer >= 2)
+                               Con_Printf("QW server status from server at %s:\n%s\n", addressstring2, string + 1);
+
+                       string += 1;
+                       // search the cache for this server and update it
+                       n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
+                       if (n < 0)
+                               return true;
+
+                       info = &serverlist_cache[n].info;
+                       strlcpy(info->game, "QuakeWorld", sizeof(info->game));;
+                       if ((s = SearchInfostring(string, "*gamedir"     )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0]  = 0;
+                       if ((s = SearchInfostring(string, "map"          )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0]  = 0;
+                       if ((s = SearchInfostring(string, "hostname"     )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
+                       info->protocol = 0;
+                       info->numplayers = 0; // updated below
+                       if ((s = SearchInfostring(string, "maxclients"   )) != NULL) info->maxplayers = atoi(s);else info->maxplayers  = 0;
+                       if ((s = SearchInfostring(string, "gameversion"  )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
+
+                       // count active players on server
+                       // (we could gather more info, but we're just after the number)
+                       s = strchr(string, '\n');
+                       if (s)
+                       {
+                               s++;
+                               while (s < string + length)
+                               {
+                                       for (;s < string + length && *s != '\n';s++)
+                                               ;
+                                       if (s >= string + length)
+                                               break;
+                                       info->numplayers++;
+                                       s++;
+                               }
+                       }
+
+                       NetConn_ClientParsePacket_ServerList_UpdateCache(n);
+
+                       return true;
+               }
+               if (string[0] == 'n')
+               {
+                       // qw print command
+                       Con_Printf("QW print command from server at %s:\n%s\n", addressstring2, string + 1);
+               }
                // we may not have liked the packet, but it was a command packet, so
                // we're done processing this packet now
                return true;
        }
+       // quakeworld ingame packet
+       if (fromserver && cls.protocol == PROTOCOL_QUAKEWORLD && length >= 8 && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
+       {
+               ret = 0;
+               CL_ParseServerMessage();
+               return ret;
+       }
        // netquake control packets, supported for compatibility only
        if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
        {
+               int n;
+               serverlist_info_t *info;
+
                c = data[4];
                data += 5;
                length -= 5;
-               LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
                switch (c)
                {
                case CCREP_ACCEPT:
-                       if (developer.integer)
+                       if (developer.integer >= 10)
                                Con_Printf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
                        if (cls.connect_trying)
                        {
@@ -1163,62 +1471,51 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                                        length -= 4;
                                        LHNETADDRESS_SetPort(&clientportaddress, port);
                                }
+                               // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
+                               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
                                M_Update_Return_Reason("Accepted");
-                               NetConn_ConnectionEstablished(mysocket, &clientportaddress);
+                               NetConn_ConnectionEstablished(mysocket, &clientportaddress, PROTOCOL_QUAKE);
                        }
                        break;
                case CCREP_REJECT:
-                       if (developer.integer)
+                       if (developer.integer >= 10)
                                Con_Printf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
                        cls.connect_trying = false;
                        M_Update_Return_Reason((char *)data);
                        break;
-#if 0
                case CCREP_SERVER_INFO:
-                       if (developer.integer)
+                       if (developer.integer >= 10)
                                Con_Printf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
-                       if (cls.state != ca_dedicated)
-                       {
-                               // LordHavoc: because the UDP driver reports 0.0.0.0:26000 as the address
-                               // string we just ignore it and keep the real address
-                               MSG_ReadString();
-                               // serverlist only uses text addresses
-                               cname = UDP_AddrToString(readaddr);
-                               // search the cache for this server
-                               for (n = 0; n < hostCacheCount; n++)
-                                       if (!strcmp(cname, serverlist[n].cname))
-                                               break;
-                               // add it
-                               if (n == hostCacheCount && hostCacheCount < SERVERLISTSIZE)
-                               {
-                                       hostCacheCount++;
-                                       memset(&serverlist[n], 0, sizeof(serverlist[n]));
-                                       strlcpy (serverlist[n].name, MSG_ReadString(), sizeof (serverlist[n].name));
-                                       strlcpy (serverlist[n].map, MSG_ReadString(), sizeof (serverlist[n].map));
-                                       serverlist[n].users = MSG_ReadByte();
-                                       serverlist[n].maxusers = MSG_ReadByte();
-                                       c = MSG_ReadByte();
-                                       if (c != NET_PROTOCOL_VERSION)
-                                       {
-                                               strlcpy (serverlist[n].cname, serverlist[n].name, sizeof (serverlist[n].cname));
-                                               strcpy(serverlist[n].name, "*");
-                                               strlcat (serverlist[n].name, serverlist[n].cname, sizeof(serverlist[n].name));
-                                       }
-                                       strlcpy (serverlist[n].cname, cname, sizeof (serverlist[n].cname));
-                               }
-                       }
+                       // LordHavoc: because the quake server may report weird addresses
+                       // we just ignore it and keep the real address
+                       MSG_ReadString();
+                       // search the cache for this server and update it
+                       n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
+                       if (n < 0)
+                               break;
+
+                       info = &serverlist_cache[n].info;
+                       strlcpy(info->game, "Quake", sizeof(info->game));
+                       strlcpy(info->mod , "", sizeof(info->mod)); // mod name is not specified
+                       strlcpy(info->name, MSG_ReadString(), sizeof(info->name));
+                       strlcpy(info->map , MSG_ReadString(), sizeof(info->map));
+                       info->numplayers = MSG_ReadByte();
+                       info->maxplayers = MSG_ReadByte();
+                       info->protocol = MSG_ReadByte();
+
+                       NetConn_ClientParsePacket_ServerList_UpdateCache(n);
+
                        break;
                case CCREP_PLAYER_INFO:
                        // we got a CCREP_PLAYER_INFO??
-                       //if (developer.integer)
+                       //if (developer.integer >= 10)
                                Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
                        break;
                case CCREP_RULE_INFO:
                        // we got a CCREP_RULE_INFO??
-                       //if (developer.integer)
+                       //if (developer.integer >= 10)
                                Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
                        break;
-#endif
                default:
                        break;
                }
@@ -1227,7 +1524,7 @@ int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int
                return true;
        }
        ret = 0;
-       if (length >= (int)NET_HEADERSIZE && cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress) && (ret = NetConn_ReceivedMessage(cls.netcon, data, length)) == 2)
+       if (fromserver && length >= (int)NET_HEADERSIZE && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
                CL_ParseServerMessage();
        return ret;
 }
@@ -1243,8 +1540,13 @@ void NetConn_QueryQueueFrame(void)
        if (serverlist_querysleep)
                return;
 
+       // apply a cool down time after master server replies,
+       // to avoid messing up the ping times on the servers
+       if (serverlist_querywaittime > realtime)
+               return;
+
        // each time querycounter reaches 1.0 issue a query
-       querycounter += host_realframetime * net_slist_queriespersecond.value;
+       querycounter += cl.realframetime * net_slist_queriespersecond.value;
        maxqueries = (int)querycounter;
        maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
        querycounter -= maxqueries;
@@ -1277,11 +1579,19 @@ void NetConn_QueryQueueFrame(void)
                        int socket;
 
                        LHNETADDRESS_FromString(&address, entry->info.cname, 0);
-                       for (socket = 0; socket < cl_numsockets ; socket++) {
-                               NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getinfo", &address);
+                       if (entry->protocol == PROTOCOL_QUAKEWORLD)
+                       {
+                               for (socket = 0; socket < cl_numsockets ; socket++)
+                                       NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
+                       }
+                       else
+                       {
+                               for (socket = 0; socket < cl_numsockets ; socket++)
+                                       NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getinfo", &address);
                        }
 
-                       entry->querytime = realtime;
+                       //entry->querytime = realtime;
+                       entry->querytime = Sys_DoubleTime();
                        entry->querycounter++;
 
                        // if not in the slist menu we should print the server to console
@@ -1301,8 +1611,7 @@ void NetConn_ClientFrame(void)
 {
        int i, length;
        lhnetaddress_t peeraddress;
-       netconn_t *conn;
-       NetConn_UpdateServerStuff();
+       NetConn_UpdateSockets();
        if (cls.connect_trying && cls.connect_nextsendtime < realtime)
        {
                if (cls.connect_remainingtries == 0)
@@ -1315,7 +1624,7 @@ void NetConn_ClientFrame(void)
                        M_Update_Return_Reason("Connect: Failed");
                        return;
                }
-               // try challenge first (newer server)
+               // try challenge first (newer DP server or QW)
                NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
                // then try netquake as a fallback (old server, or netquake)
                SZ_Clear(&net_message);
@@ -1328,20 +1637,16 @@ void NetConn_ClientFrame(void)
                NetConn_Write(cls.connect_mysocket, net_message.data, net_message.cursize, &cls.connect_address);
                SZ_Clear(&net_message);
        }
-       for (i = 0;i < cl_numsockets;i++) {
-               while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0) {
+       for (i = 0;i < cl_numsockets;i++)
+               while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
                        NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
-               }
-       }
        NetConn_QueryQueueFrame();
        if (cls.netcon && realtime > cls.netcon->timeout)
        {
                Con_Print("Connection timed out\n");
                CL_Disconnect();
-               Host_ShutdownServer (false);
+               Host_ShutdownServer ();
        }
-       for (conn = netconn_list;conn;conn = conn->next)
-               NetConn_ReSendMessage(conn);
 }
 
 #define MAX_CHALLENGES 128
@@ -1381,12 +1686,12 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        // TODO: we should add more information for the full status string
        length = dpsnprintf(out_msg, out_size,
                                                "\377\377\377\377%s\x0A"
-                                               "\\gamename\\%s\\modname\\%s\\sv_maxclients\\%d"
-                                               "\\clients\\%d\\mapname\\%s\\hostname\\%s""\\protocol\\%d"
+                                               "\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
+                                               "\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
                                                "%s%s"
                                                "%s",
                                                fullstatus ? "statusResponse" : "infoResponse",
-                                               gamename, com_modname, svs.maxclients,
+                                               gamename, com_modname, gameversion.integer, svs.maxclients,
                                                nb_clients, sv.name, hostname.string, NET_PROTOCOL_VERSION,
                                                challenge ? "\\challenge\\" : "", challenge ? challenge : "",
                                                fullstatus ? "\n" : "");
@@ -1408,7 +1713,7 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                        client_t *cl = &svs.clients[i];
                        if (cl->active)
                        {
-                               int nameind, cleanind;
+                               int nameind, cleanind, pingvalue;
                                char curchar;
                                char cleanname [sizeof(cl->name)];
 
@@ -1426,9 +1731,14 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                                        }
                                } while (curchar != '\0');
 
+                               pingvalue = (int)(cl->ping * 1000.0f);
+                               if(cl->netconnection)
+                                       pingvalue = bound(1, pingvalue, 9999);
+                               else
+                                       pingvalue = 0;
                                length = dpsnprintf(ptr, left, "%d %d \"%s\"\n",
                                                                        cl->frags,
-                                                                       (int)(cl->ping * 1000.0f),
+                                                                       pingvalue,
                                                                        cleanname);
                                if(length < 0)
                                        return false;
@@ -1441,395 +1751,517 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        return true;
 }
 
+static qboolean NetConn_PreventConnectFlood(lhnetaddress_t *peeraddress)
+{
+       int floodslotnum, bestfloodslotnum;
+       double bestfloodtime;
+       lhnetaddress_t noportpeeraddress;
+       // see if this is a connect flood
+       noportpeeraddress = *peeraddress;
+       LHNETADDRESS_SetPort(&noportpeeraddress, 0);
+       bestfloodslotnum = 0;
+       bestfloodtime = sv.connectfloodaddresses[bestfloodslotnum].lasttime;
+       for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
+       {
+               if (bestfloodtime >= sv.connectfloodaddresses[floodslotnum].lasttime)
+               {
+                       bestfloodtime = sv.connectfloodaddresses[floodslotnum].lasttime;
+                       bestfloodslotnum = floodslotnum;
+               }
+               if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
+               {
+                       // this address matches an ongoing flood address
+                       if (realtime < sv.connectfloodaddresses[floodslotnum].lasttime + net_connectfloodblockingtimeout.value)
+                       {
+                               // renew the ban on this address so it does not expire
+                               // until the flood has subsided
+                               sv.connectfloodaddresses[floodslotnum].lasttime = realtime;
+                               //Con_Printf("Flood detected!\n");
+                               return true;
+                       }
+                       // the flood appears to have subsided, so allow this
+                       bestfloodslotnum = floodslotnum; // reuse the same slot
+                       break;
+               }
+       }
+       // begin a new timeout on this address
+       sv.connectfloodaddresses[bestfloodslotnum].address = noportpeeraddress;
+       sv.connectfloodaddresses[bestfloodslotnum].lasttime = realtime;
+       //Con_Printf("Flood detection initiated!\n");
+       return false;
+}
+
+void NetConn_ClearConnectFlood(lhnetaddress_t *peeraddress)
+{
+       int floodslotnum;
+       lhnetaddress_t noportpeeraddress;
+       // see if this is a connect flood
+       noportpeeraddress = *peeraddress;
+       LHNETADDRESS_SetPort(&noportpeeraddress, 0);
+       for (floodslotnum = 0;floodslotnum < MAX_CONNECTFLOODADDRESSES;floodslotnum++)
+       {
+               if (sv.connectfloodaddresses[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &sv.connectfloodaddresses[floodslotnum].address) == 0)
+               {
+                       // this address matches an ongoing flood address
+                       // remove the ban
+                       sv.connectfloodaddresses[floodslotnum].address.addresstype = LHNETADDRESSTYPE_NONE;
+                       sv.connectfloodaddresses[floodslotnum].lasttime = 0;
+                       //Con_Printf("Flood cleared!\n");
+               }
+       }
+}
+
 extern void SV_SendServerinfo (client_t *client);
-int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
+static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
 {
        int i, ret, clientnum, best;
        double besttime;
        client_t *client;
-       netconn_t *conn;
-       char *s, *string, response[512], addressstring2[128], stringbuf[16384];
+       char *s, *string, response[1400], addressstring2[128], stringbuf[16384];
 
-       if (sv.active)
+       if (!sv.active)
+               return false;
+
+       // convert the address to a string incase we need it
+       LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
+
+       // see if we can identify the sender as a local player
+       // (this is necessary for rcon to send a reliable reply if the client is
+       //  actually on the server, not sending remotely)
+       for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
+               if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
+                       break;
+       if (i == svs.maxclients)
+               host_client = NULL;
+
+       if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
        {
-               if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
+               // received a command string - strip off the packaging and put it
+               // into our string buffer with NULL termination
+               data += 4;
+               length -= 4;
+               length = min(length, (int)sizeof(stringbuf) - 1);
+               memcpy(stringbuf, data, length);
+               stringbuf[length] = 0;
+               string = stringbuf;
+
+               if (developer.integer >= 10)
                {
-                       // received a command string - strip off the packaging and put it
-                       // into our string buffer with NULL termination
-                       data += 4;
-                       length -= 4;
-                       length = min(length, (int)sizeof(stringbuf) - 1);
-                       memcpy(stringbuf, data, length);
-                       stringbuf[length] = 0;
-                       string = stringbuf;
-
-                       if (developer.integer)
+                       Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
+                       Com_HexDumpToConsole(data, length);
+               }
+
+               if (length >= 12 && !memcmp(string, "getchallenge", 12) && sv_public.integer > -2)
+               {
+                       for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
+                       {
+                               if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
+                                       break;
+                               if (besttime > challenge[i].time)
+                                       besttime = challenge[best = i].time;
+                       }
+                       // if we did not find an exact match, choose the oldest and
+                       // update address and string
+                       if (i == MAX_CHALLENGES)
                        {
-                               LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
-                               Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
-                               Com_HexDumpToConsole(data, length);
+                               i = best;
+                               challenge[i].address = *peeraddress;
+                               NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
                        }
+                       challenge[i].time = realtime;
+                       // send the challenge
+                       NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
+                       return true;
+               }
+               if (length > 8 && !memcmp(string, "connect\\", 8) && sv_public.integer > -2)
+               {
+                       string += 7;
+                       length -= 7;
 
-                       if (length >= 12 && !memcmp(string, "getchallenge", 12))
+                       if (!(s = SearchInfostring(string, "challenge")))
+                               return true;
+                       // validate the challenge
+                       for (i = 0;i < MAX_CHALLENGES;i++)
+                               if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+                                       break;
+                       // if the challenge is not recognized, drop the packet
+                       if (i == MAX_CHALLENGES)
+                               return true;
+
+                       // check engine protocol
+                       if (strcmp(SearchInfostring(string, "protocol"), "darkplaces 3"))
                        {
-                               for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
-                               {
-                                       if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
-                                               break;
-                                       if (besttime > challenge[i].time)
-                                               besttime = challenge[best = i].time;
-                               }
-                               // if we did not find an exact match, choose the oldest and
-                               // update address and string
-                               if (i == MAX_CHALLENGES)
-                               {
-                                       i = best;
-                                       challenge[i].address = *peeraddress;
-                                       NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
-                               }
-                               challenge[i].time = realtime;
-                               // send the challenge
-                               NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
+                               if (developer.integer >= 10)
+                                       Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
+                               NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
                                return true;
                        }
-                       if (length > 8 && !memcmp(string, "connect\\", 8))
+
+                       // see if this is a duplicate connection request or a disconnected
+                       // client who is rejoining to the same client slot
+                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
                        {
-                               string += 7;
-                               length -= 7;
-                               if ((s = SearchInfostring(string, "challenge")))
+                               if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
                                {
-                                       // validate the challenge
-                                       for (i = 0;i < MAX_CHALLENGES;i++)
-                                               if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
-                                                       break;
-                                       if (i < MAX_CHALLENGES)
+                                       // this is a known client...
+                                       if (client->spawned)
                                        {
-                                               // check engine protocol
-                                               if (strcmp(SearchInfostring(string, "protocol"), "darkplaces 3"))
-                                               {
-                                                       if (developer.integer)
-                                                               Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
-                                                       NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
-                                               }
-                                               else
-                                               {
-                                                       // see if this is a duplicate connection request
-                                                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
-                                                               if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
-                                                                       break;
-                                                       if (clientnum < svs.maxclients && realtime - client->connecttime < net_messagerejointimeout.value)
-                                                       {
-                                                               // client is still trying to connect,
-                                                               // so we send a duplicate reply
-                                                               if (developer.integer)
-                                                                       Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
-                                                               NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
-                                                       }
-#if 0
-                                                       else if (clientnum < svs.maxclients)
-                                                       {
-                                                               if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
-                                                               {
-                                                                       // client crashed and is coming back, keep their stuff intact
-                                                                       SV_SendServerinfo(client);
-                                                                       //host_client = client;
-                                                                       //SV_DropClient (true);
-                                                               }
-                                                               // else ignore them
-                                                       }
-#endif
-                                                       else
-                                                       {
-                                                               // this is a new client, find a slot
-                                                               for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
-                                                                       if (!client->active)
-                                                                               break;
-                                                               if (clientnum < svs.maxclients)
-                                                               {
-                                                                       // prepare the client struct
-                                                                       if ((conn = NetConn_Open(mysocket, peeraddress)))
-                                                                       {
-                                                                               // allocated connection
-                                                                               LHNETADDRESS_ToString(peeraddress, conn->address, sizeof(conn->address), true);
-                                                                               if (developer.integer)
-                                                                                       Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
-                                                                               NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
-                                                                               // now set up the client
-                                                                               SV_ConnectClient(clientnum, conn);
-                                                                               NetConn_Heartbeat(1);
-                                                                       }
-                                                               }
-                                                               else
-                                                               {
-                                                                       // server is full
-                                                                       if (developer.integer)
-                                                                               Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
-                                                                       NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
-                                                               }
-                                                       }
-                                               }
+                                               // client crashed and is coming back,
+                                               // keep their stuff intact
+                                               if (developer.integer >= 10)
+                                                       Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", addressstring2);
+                                               NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
+                                               SV_VM_Begin();
+                                               SV_SendServerinfo(client);
+                                               SV_VM_End();
+                                       }
+                                       else
+                                       {
+                                               // client is still trying to connect,
+                                               // so we send a duplicate reply
+                                               if (developer.integer >= 10)
+                                                       Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
+                                               NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
                                        }
+                                       return true;
                                }
-                               return true;
                        }
-                       if (length >= 7 && !memcmp(string, "getinfo", 7))
-                       {
-                               const char *challenge = NULL;
 
-                               // If there was a challenge in the getinfo message
-                               if (length > 8 && string[7] == ' ')
-                                       challenge = string + 8;
+                       if (NetConn_PreventConnectFlood(peeraddress))
+                               return true;
 
-                               if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
+                       // find an empty client slot for this new client
+                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
+                       {
+                               netconn_t *conn;
+                               if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
                                {
-                                       if (developer.integer)
-                                               Con_Printf("Sending reply to master %s - %s\n", addressstring2, response);
-                                       NetConn_WriteString(mysocket, response, peeraddress);
+                                       // allocated connection
+                                       if (developer.integer >= 10)
+                                               Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
+                                       NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
+                                       // now set up the client
+                                       SV_VM_Begin();
+                                       SV_ConnectClient(clientnum, conn);
+                                       SV_VM_End();
+                                       NetConn_Heartbeat(1);
+                                       return true;
                                }
-                               return true;
                        }
-                       if (length >= 9 && !memcmp(string, "getstatus", 9))
+
+                       // no empty slots found - server is full
+                       if (developer.integer >= 10)
+                               Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
+                       NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
+
+                       return true;
+               }
+               if (length >= 7 && !memcmp(string, "getinfo", 7) && sv_public.integer > -1)
+               {
+                       const char *challenge = NULL;
+
+                       // If there was a challenge in the getinfo message
+                       if (length > 8 && string[7] == ' ')
+                               challenge = string + 8;
+
+                       if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
                        {
-                               const char *challenge = NULL;
+                               if (developer.integer >= 10)
+                                       Con_Printf("Sending reply to master %s - %s\n", addressstring2, response);
+                               NetConn_WriteString(mysocket, response, peeraddress);
+                       }
+                       return true;
+               }
+               if (length >= 9 && !memcmp(string, "getstatus", 9) && sv_public.integer > -1)
+               {
+                       const char *challenge = NULL;
 
-                               // If there was a challenge in the getinfo message
-                               if (length > 10 && string[9] == ' ')
-                                       challenge = string + 10;
+                       // If there was a challenge in the getinfo message
+                       if (length > 10 && string[9] == ' ')
+                               challenge = string + 10;
 
-                               if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
+                       if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
+                       {
+                               if (developer.integer >= 10)
+                                       Con_Printf("Sending reply to client %s - %s\n", addressstring2, response);
+                               NetConn_WriteString(mysocket, response, peeraddress);
+                       }
+                       return true;
+               }
+               if (length >= 5 && !memcmp(string, "rcon ", 5))
+               {
+                       int i;
+                       char *s = string + 5;
+                       char password[64];
+                       for (i = 0;*s > ' ';s++)
+                               if (i < (int)sizeof(password) - 1)
+                                       password[i++] = *s;
+                       password[i] = 0;
+                       if (password[0] > ' ' && !strcmp(rcon_password.string, password))
+                       {
+                               // looks like a legitimate rcon command with the correct password
+                               Con_Printf("server received rcon command from %s:\n%s\n", host_client ? host_client->name : addressstring2, s);
+                               rcon_redirect = true;
+                               rcon_redirect_bufferpos = 0;
+                               Cmd_ExecuteString(s, src_command);
+                               rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
+                               rcon_redirect = false;
+                               // print resulting text to client
+                               // if client is playing, send a reliable reply instead of
+                               // a command packet
+                               if (host_client)
                                {
-                                       if (developer.integer)
-                                               Con_Printf("Sending reply to client %s - %s\n", addressstring2, response);
+                                       // if the netconnection is loop, then this is the
+                                       // local player on a listen mode server, and it would
+                                       // result in duplicate printing to the console
+                                       // (not that the local player should be using rcon
+                                       //  when they have the console)
+                                       if (host_client->netconnection && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
+                                               SV_ClientPrintf("%s", rcon_redirect_buffer);
+                               }
+                               else
+                               {
+                                       // qw print command
+                                       dpsnprintf(response, sizeof(response), "\377\377\377\377n%s", rcon_redirect_buffer);
                                        NetConn_WriteString(mysocket, response, peeraddress);
                                }
-                               return true;
                        }
-                       /*
-                       if (!strncmp(string, "ping", 4))
-                       {
-                               if (developer.integer)
-                                       Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
-                               NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
-                               return true;
-                       }
-                       if (!strncmp(string, "ack", 3))
-                               return true;
-                       */
-                       // we may not have liked the packet, but it was a command packet, so
-                       // we're done processing this packet now
                        return true;
                }
-               // LordHavoc: disabled netquake control packet support in server
-#if 0
+               if (!strncmp(string, "ping", 4))
                {
-                       int c, control;
-                       // netquake control packets, supported for compatibility only
-                       if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
+                       if (developer.integer >= 10)
+                               Con_Printf("Received ping from %s, sending ack\n", addressstring2);
+                       NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
+                       return true;
+               }
+               if (!strncmp(string, "ack", 3))
+                       return true;
+               // we may not have liked the packet, but it was a command packet, so
+               // we're done processing this packet now
+               return true;
+       }
+       // netquake control packets, supported for compatibility only, and only
+       // when running game protocols that are normally served via this connection
+       // protocol
+       // (this protects more modern protocols against being used for
+       //  Quake packet flood Denial Of Service attacks)
+       if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
+       {
+               int c = data[4];
+               data += 5;
+               length -= 5;
+               switch (c)
+               {
+               case CCREQ_CONNECT:
+                       if (developer.integer >= 10)
+                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
+                       if (length < (int)strlen("QUAKE") + 1 + 1)
+                               break;
+                       if(sv_public.integer <= -2)
+                               break;
+
+                       if (memcmp(data, "QUAKE", strlen("QUAKE") + 1) != 0 || (int)data[strlen("QUAKE") + 1] != NET_PROTOCOL_VERSION)
+                       {
+                               if (developer.integer >= 10)
+                                       Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
+                               SZ_Clear(&net_message);
+                               // save space for the header, filled in later
+                               MSG_WriteLong(&net_message, 0);
+                               MSG_WriteByte(&net_message, CCREP_REJECT);
+                               MSG_WriteString(&net_message, "Incompatible version.\n");
+                               *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                               NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                               SZ_Clear(&net_message);
+                               break;
+                       }
+
+                       // see if this connect request comes from a known client
+                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
                        {
-                               c = data[4];
-                               data += 5;
-                               length -= 5;
-                               LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
-                               switch (c)
+                               if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
                                {
-                               case CCREQ_CONNECT:
-                                       //if (developer.integer)
-                                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
-                                       if (length >= (int)strlen("QUAKE") + 1 + 1)
+                                       // this is either a duplicate connection request
+                                       // or coming back from a timeout
+                                       // (if so, keep their stuff intact)
+
+                                       // send a reply
+                                       if (developer.integer >= 10)
+                                               Con_Printf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
+                                       SZ_Clear(&net_message);
+                                       // save space for the header, filled in later
+                                       MSG_WriteLong(&net_message, 0);
+                                       MSG_WriteByte(&net_message, CCREP_ACCEPT);
+                                       MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
+                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                                       SZ_Clear(&net_message);
+
+                                       // if client is already spawned, re-send the
+                                       // serverinfo message as they'll need it to play
+                                       if (client->spawned)
                                        {
-                                               if (memcmp(data, "QUAKE", strlen("QUAKE") + 1) != 0 || (int)data[strlen("QUAKE") + 1] != NET_PROTOCOL_VERSION)
-                                               {
-                                                       if (developer.integer)
-                                                               Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
-                                                       SZ_Clear(&net_message);
-                                                       // save space for the header, filled in later
-                                                       MSG_WriteLong(&net_message, 0);
-                                                       MSG_WriteByte(&net_message, CCREP_REJECT);
-                                                       MSG_WriteString(&net_message, "Incompatible version.\n");
-                                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                                       SZ_Clear(&net_message);
-                                               }
-                                               else
-                                               {
-                                                       // see if this is a duplicate connection request
-                                                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
-                                                               if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
-                                                                       break;
-                                                       if (clientnum < svs.maxclients)
-                                                       {
-                                                               // duplicate connection request
-                                                               if (realtime - client->connecttime < 2.0)
-                                                               {
-                                                                       // client is still trying to connect,
-                                                                       // so we send a duplicate reply
-                                                                       if (developer.integer)
-                                                                               Con_Printf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
-                                                                       SZ_Clear(&net_message);
-                                                                       // save space for the header, filled in later
-                                                                       MSG_WriteLong(&net_message, 0);
-                                                                       MSG_WriteByte(&net_message, CCREP_ACCEPT);
-                                                                       MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(client->netconnection->mysocket)));
-                                                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                                                       SZ_Clear(&net_message);
-                                                               }
-#if 0
-                                                               else if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
-                                                               {
-                                                                       SV_SendServerinfo(client);
-                                                                       // the old client hasn't sent us anything
-                                                                       // in quite a while, so kick off and let
-                                                                       // the retry take care of it...
-                                                                       //host_client = client;
-                                                                       //SV_DropClient (true);
-                                                               }
-#endif
-                                                       }
-                                                       else
-                                                       {
-                                                               // this is a new client, find a slot
-                                                               for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
-                                                                       if (!client->active)
-                                                                               break;
-                                                               if (clientnum < svs.maxclients && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
-                                                               {
-                                                                       // connect to the client
-                                                                       // everything is allocated, just fill in the details
-                                                                       strlcpy (conn->address, addressstring2, sizeof (conn->address));
-                                                                       if (developer.integer)
-                                                                               Con_Printf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
-                                                                       // send back the info about the server connection
-                                                                       SZ_Clear(&net_message);
-                                                                       // save space for the header, filled in later
-                                                                       MSG_WriteLong(&net_message, 0);
-                                                                       MSG_WriteByte(&net_message, CCREP_ACCEPT);
-                                                                       MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
-                                                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                                                       SZ_Clear(&net_message);
-                                                                       // now set up the client struct
-                                                                       SV_ConnectClient(clientnum, conn);
-                                                                       NetConn_Heartbeat(1);
-                                                               }
-                                                               else
-                                                               {
-                                                                       //if (developer.integer)
-                                                                               Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
-                                                                       // no room; try to let player know
-                                                                       SZ_Clear(&net_message);
-                                                                       // save space for the header, filled in later
-                                                                       MSG_WriteLong(&net_message, 0);
-                                                                       MSG_WriteByte(&net_message, CCREP_REJECT);
-                                                                       MSG_WriteString(&net_message, "Server is full.\n");
-                                                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                                                       SZ_Clear(&net_message);
-                                                               }
-                                                       }
-                                               }
+                                               SV_VM_Begin();
+                                               SV_SendServerinfo(client);
+                                               SV_VM_End();
                                        }
-                                       break;
-#if 0
-                               case CCREQ_SERVER_INFO:
-                                       if (developer.integer)
-                                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
-                                       if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
-                                       {
-                                               if (developer.integer)
-                                                       Con_Printf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
-                                               SZ_Clear(&net_message);
-                                               // save space for the header, filled in later
-                                               MSG_WriteLong(&net_message, 0);
-                                               MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
-                                               UDP_GetSocketAddr(UDP_acceptSock, &newaddr);
-                                               MSG_WriteString(&net_message, UDP_AddrToString(&newaddr));
-                                               MSG_WriteString(&net_message, hostname.string);
-                                               MSG_WriteString(&net_message, sv.name);
-                                               MSG_WriteByte(&net_message, net_activeconnections);
-                                               MSG_WriteByte(&net_message, svs.maxclients);
-                                               MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
-                                               *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                               NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                               SZ_Clear(&net_message);
-                                       }
-                                       break;
-                               case CCREQ_PLAYER_INFO:
-                                       if (developer.integer)
-                                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
-                                       if (sv.active)
-                                       {
-                                               int playerNumber, activeNumber, clientNumber;
-                                               client_t *client;
-
-                                               playerNumber = MSG_ReadByte();
-                                               activeNumber = -1;
-                                               for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
-                                                       if (client->active && ++activeNumber == playerNumber)
-                                                               break;
-                                               if (clientNumber != svs.maxclients)
-                                               {
-                                                       SZ_Clear(&net_message);
-                                                       // save space for the header, filled in later
-                                                       MSG_WriteLong(&net_message, 0);
-                                                       MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
-                                                       MSG_WriteByte(&net_message, playerNumber);
-                                                       MSG_WriteString(&net_message, client->name);
-                                                       MSG_WriteLong(&net_message, client->colors);
-                                                       MSG_WriteLong(&net_message, (int)client->edict->fields.server->frags);
-                                                       MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
-                                                       MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
-                                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                                       SZ_Clear(&net_message);
-                                               }
-                                       }
-                                       break;
-                               case CCREQ_RULE_INFO:
-                                       if (developer.integer)
-                                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
-                                       if (sv.active)
-                                       {
-                                               char *prevCvarName;
-                                               cvar_t *var;
+                                       return true;
+                               }
+                       }
 
-                                               // find the search start location
-                                               prevCvarName = MSG_ReadString();
-                                               var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
+                       // this is a new client, check for connection flood
+                       if (NetConn_PreventConnectFlood(peeraddress))
+                               break;
 
-                                               // send the response
-                                               SZ_Clear(&net_message);
-                                               // save space for the header, filled in later
-                                               MSG_WriteLong(&net_message, 0);
-                                               MSG_WriteByte(&net_message, CCREP_RULE_INFO);
-                                               if (var)
-                                               {
-                                                       MSG_WriteString(&net_message, var->name);
-                                                       MSG_WriteString(&net_message, var->string);
-                                               }
-                                               *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                                               NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
-                                               SZ_Clear(&net_message);
-                                       }
-                                       break;
-#endif
-                               default:
-                                       break;
+                       // find a slot for the new client
+                       for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
+                       {
+                               netconn_t *conn;
+                               if (!client->active && (client->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
+                               {
+                                       // connect to the client
+                                       // everything is allocated, just fill in the details
+                                       strlcpy (conn->address, addressstring2, sizeof (conn->address));
+                                       if (developer.integer >= 10)
+                                               Con_Printf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
+                                       // send back the info about the server connection
+                                       SZ_Clear(&net_message);
+                                       // save space for the header, filled in later
+                                       MSG_WriteLong(&net_message, 0);
+                                       MSG_WriteByte(&net_message, CCREP_ACCEPT);
+                                       MSG_WriteLong(&net_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
+                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                                       SZ_Clear(&net_message);
+                                       // now set up the client struct
+                                       SV_VM_Begin();
+                                       SV_ConnectClient(clientnum, conn);
+                                       SV_VM_End();
+                                       NetConn_Heartbeat(1);
+                                       return true;
                                }
-                               // we may not have liked the packet, but it was a valid control
-                               // packet, so we're done processing this packet now
-                               return true;
                        }
-               }
-#endif
-               for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
-               {
-                       if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
+
+                       if (developer.integer >= 10)
+                               Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
+                       // no room; try to let player know
+                       SZ_Clear(&net_message);
+                       // save space for the header, filled in later
+                       MSG_WriteLong(&net_message, 0);
+                       MSG_WriteByte(&net_message, CCREP_REJECT);
+                       MSG_WriteString(&net_message, "Server is full.\n");
+                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                       SZ_Clear(&net_message);
+                       break;
+               case CCREQ_SERVER_INFO:
+                       if (developer.integer >= 10)
+                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
+                       if(sv_public.integer <= -1)
+                               break;
+                       if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
+                       {
+                               int numclients;
+                               char myaddressstring[128];
+                               if (developer.integer >= 10)
+                                       Con_Printf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
+                               SZ_Clear(&net_message);
+                               // save space for the header, filled in later
+                               MSG_WriteLong(&net_message, 0);
+                               MSG_WriteByte(&net_message, CCREP_SERVER_INFO);
+                               LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), myaddressstring, sizeof(myaddressstring), true);
+                               MSG_WriteString(&net_message, myaddressstring);
+                               MSG_WriteString(&net_message, hostname.string);
+                               MSG_WriteString(&net_message, sv.name);
+                               // How many clients are there?
+                               for (i = 0, numclients = 0;i < svs.maxclients;i++)
+                                       if (svs.clients[i].active)
+                                               numclients++;
+                               MSG_WriteByte(&net_message, numclients);
+                               MSG_WriteByte(&net_message, svs.maxclients);
+                               MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
+                               *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                               NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                               SZ_Clear(&net_message);
+                       }
+                       break;
+               case CCREQ_PLAYER_INFO:
+                       if (developer.integer >= 10)
+                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
+                       if(sv_public.integer <= -1)
+                               break;
+                       if (sv.active)
+                       {
+                               int playerNumber, activeNumber, clientNumber;
+                               client_t *client;
+
+                               playerNumber = MSG_ReadByte();
+                               activeNumber = -1;
+                               for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
+                                       if (client->active && ++activeNumber == playerNumber)
+                                               break;
+                               if (clientNumber != svs.maxclients)
+                               {
+                                       SZ_Clear(&net_message);
+                                       // save space for the header, filled in later
+                                       MSG_WriteLong(&net_message, 0);
+                                       MSG_WriteByte(&net_message, CCREP_PLAYER_INFO);
+                                       MSG_WriteByte(&net_message, playerNumber);
+                                       MSG_WriteString(&net_message, client->name);
+                                       MSG_WriteLong(&net_message, client->colors);
+                                       MSG_WriteLong(&net_message, (int)client->edict->fields.server->frags);
+                                       MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
+                                       MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
+                                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                                       NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                                       SZ_Clear(&net_message);
+                               }
+                       }
+                       break;
+               case CCREQ_RULE_INFO:
+                       if (developer.integer >= 10)
+                               Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
+                       if(sv_public.integer <= -1)
+                               break;
+                       if (sv.active)
                        {
-                               if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length)) == 2)
-                                       SV_ReadClientMessage();
-                               return ret;
+                               char *prevCvarName;
+                               cvar_t *var;
+
+                               // find the search start location
+                               prevCvarName = MSG_ReadString();
+                               var = Cvar_FindVarAfter(prevCvarName, CVAR_NOTIFY);
+
+                               // send the response
+                               SZ_Clear(&net_message);
+                               // save space for the header, filled in later
+                               MSG_WriteLong(&net_message, 0);
+                               MSG_WriteByte(&net_message, CCREP_RULE_INFO);
+                               if (var)
+                               {
+                                       MSG_WriteString(&net_message, var->name);
+                                       MSG_WriteString(&net_message, var->string);
+                               }
+                               *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                               NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
+                               SZ_Clear(&net_message);
                        }
+                       break;
+               default:
+                       break;
+               }
+               // we may not have liked the packet, but it was a valid control
+               // packet, so we're done processing this packet now
+               return true;
+       }
+       if (host_client)
+       {
+               if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length, sv.protocol, host_client->spawned ? net_messagetimeout.value : net_connecttimeout.value)) == 2)
+               {
+                       SV_VM_Begin();
+                       SV_ReadClientMessage();
+                       SV_VM_End();
+                       return ret;
                }
        }
        return 0;
@@ -1839,8 +2271,6 @@ void NetConn_ServerFrame(void)
 {
        int i, length;
        lhnetaddress_t peeraddress;
-       netconn_t *conn;
-       NetConn_UpdateServerStuff();
        for (i = 0;i < sv_numsockets;i++)
                while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
                        NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
@@ -1850,14 +2280,14 @@ void NetConn_ServerFrame(void)
                if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
                {
                        Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
+                       SV_VM_Begin();
                        SV_DropClient(false);
+                       SV_VM_End();
                }
        }
-       for (conn = netconn_list;conn;conn = conn->next)
-               NetConn_ReSendMessage(conn);
 }
 
-void NetConn_QueryMasters(void)
+void NetConn_QueryMasters(qboolean querydp, qboolean queryqw)
 {
        int i;
        int masternum;
@@ -1873,34 +2303,70 @@ void NetConn_QueryMasters(void)
        // note this is IPv4-only, I doubt there are IPv6-only LANs out there
        LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
 
-       for (i = 0;i < cl_numsockets;i++)
+       if (querydp)
        {
-               if (cl_sockets[i])
+               for (i = 0;i < cl_numsockets;i++)
                {
-                       // search LAN for Quake servers
-                       SZ_Clear(&net_message);
-                       // save space for the header, filled in later
-                       MSG_WriteLong(&net_message, 0);
-                       MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
-                       MSG_WriteString(&net_message, "QUAKE");
-                       MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
-                       *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
-                       NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
-                       SZ_Clear(&net_message);
+                       if (cl_sockets[i])
+                       {
+                               // search LAN for Quake servers
+                               SZ_Clear(&net_message);
+                               // save space for the header, filled in later
+                               MSG_WriteLong(&net_message, 0);
+                               MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
+                               MSG_WriteString(&net_message, "QUAKE");
+                               MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
+                               *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+                               NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
+                               SZ_Clear(&net_message);
+
+                               // search LAN for DarkPlaces servers
+                               NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress);
+
+                               // build the getservers message to send to the dpmaster master servers
+                               dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
+
+                               // search internet
+                               for (masternum = 0;sv_masters[masternum].name;masternum++)
+                               {
+                                       if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
+                                       {
+                                               masterquerycount++;
+                                               NetConn_WriteString(cl_sockets[i], request, &masteraddress);
+                                       }
+                               }
+                       }
+               }
+       }
 
-                       // search LAN for DarkPlaces servers
-                       NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress);
+       // only query QuakeWorld servers when the user wants to
+       if (queryqw)
+       {
+               for (i = 0;i < cl_numsockets;i++)
+               {
+                       if (cl_sockets[i])
+                       {
+                               // search LAN for QuakeWorld servers
+                               NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
 
-                       // build the getservers message to send to the master servers
-                       dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
+                               // build the getservers message to send to the qwmaster master servers
+                               // note this has no -1 prefix, and the trailing nul byte is sent
+                               dpsnprintf(request, sizeof(request), "c\n");
 
-                       // search internet
-                       for (masternum = 0;sv_masters[masternum].name;masternum++)
-                       {
-                               if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
+                               // search internet
+                               for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
                                {
-                                       masterquerycount++;
-                                       NetConn_WriteString(cl_sockets[i], request, &masteraddress);
+                                       if (sv_qwmasters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_qwmasters[masternum].string, QWMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
+                                       {
+                                               if (m_state != m_slist)
+                                               {
+                                                       char lookupstring[128];
+                                                       LHNETADDRESS_ToString(&masteraddress, lookupstring, sizeof(lookupstring), true);
+                                                       Con_Printf("Querying master %s (resolved from %s)\n", lookupstring, sv_qwmasters[masternum].string);
+                                               }
+                                               masterquerycount++;
+                                               NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
+                                       }
                                }
                        }
                }
@@ -1934,52 +2400,15 @@ void NetConn_Heartbeat(int priority)
 
        // make advertising optional and don't advertise singleplayer games, and
        // only send a heartbeat as often as the admin wants
-       if (sv.active && sv_public.integer && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
+       if (sv.active && sv_public.integer > 0 && svs.maxclients >= 2 && (priority > 1 || realtime > nextheartbeattime))
        {
                nextheartbeattime = realtime + sv_heartbeatperiod.value;
                for (masternum = 0;sv_masters[masternum].name;masternum++)
-                       if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
+                       if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
                                NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
        }
 }
 
-int NetConn_SendToAll(sizebuf_t *data, double blocktime)
-{
-       int i, count = 0;
-       unsigned char sent[MAX_SCOREBOARD];
-
-       memset(sent, 0, sizeof(sent));
-
-       // simultaneously wait for the first CanSendMessage and send the message,
-       // then wait for a second CanSendMessage (verifying it was received), or
-       // the client drops and is no longer counted
-       // the loop aborts when either it runs out of clients to send to, or a
-       // timeout expires
-       blocktime += Sys_DoubleTime();
-       do
-       {
-               count = 0;
-               NetConn_ClientFrame();
-               NetConn_ServerFrame();
-               for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
-               {
-                       if (host_client->netconnection)
-                       {
-                               if (NetConn_CanSendMessage(host_client->netconnection))
-                               {
-                                       if (!sent[i])
-                                               NetConn_SendReliableMessage(host_client->netconnection, data);
-                                       sent[i] = true;
-                               }
-                               if (!NetConn_CanSendMessage(host_client->netconnection))
-                                       count++;
-                       }
-               }
-       }
-       while (count && Sys_DoubleTime() < blocktime);
-       return count;
-}
-
 static void Net_Heartbeat_f(void)
 {
        if (sv.active)
@@ -1990,7 +2419,10 @@ static void Net_Heartbeat_f(void)
 
 void PrintStats(netconn_t *conn)
 {
-       Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, conn->canSend, conn->sendSequence, conn->receiveSequence);
+       if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
+               Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->qw.outgoing_sequence, conn->qw.incoming_sequence);
+       else
+               Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
 }
 
 void Net_Stats_f(void)
@@ -2017,11 +2449,25 @@ void Net_Slist_f(void)
        serverlist_sortdescending = false;
     if (m_state != m_slist) {
                Con_Print("Sending requests to master servers\n");
-               ServerList_QueryList();
+               ServerList_QueryList(true, false);
+               serverlist_consoleoutput = true;
+               Con_Print("Listening for replies...\n");
+       } else
+               ServerList_QueryList(true, false);
+}
+
+void Net_SlistQW_f(void)
+{
+       ServerList_ResetMasks();
+       serverlist_sortbyfield = SLIF_PING;
+       serverlist_sortdescending = false;
+    if (m_state != m_slist) {
+               Con_Print("Sending requests to master servers\n");
+               ServerList_QueryList(false, true);
                serverlist_consoleoutput = true;
                Con_Print("Listening for replies...\n");
        } else
-               ServerList_QueryList();
+               ServerList_QueryList(false, true);
 }
 
 void NetConn_Init(void)
@@ -2029,16 +2475,17 @@ void NetConn_Init(void)
        int i;
        lhnetaddress_t tempaddress;
        netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
-       Cmd_AddCommand("net_stats", Net_Stats_f);
-       Cmd_AddCommand("net_slist", Net_Slist_f);
-       Cmd_AddCommand("heartbeat", Net_Heartbeat_f);
+       Cmd_AddCommand("net_stats", Net_Stats_f, "print network statistics");
+       Cmd_AddCommand("net_slist", Net_Slist_f, "query dp master servers and print all server information");
+       Cmd_AddCommand("net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
+       Cmd_AddCommand("heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
        Cvar_RegisterVariable(&net_slist_queriespersecond);
        Cvar_RegisterVariable(&net_slist_queriesperframe);
        Cvar_RegisterVariable(&net_slist_timeout);
        Cvar_RegisterVariable(&net_slist_maxtries);
        Cvar_RegisterVariable(&net_messagetimeout);
-       Cvar_RegisterVariable(&net_messagerejointimeout);
        Cvar_RegisterVariable(&net_connecttimeout);
+       Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
        Cvar_RegisterVariable(&cl_netlocalping);
        Cvar_RegisterVariable(&cl_netpacketloss);
        Cvar_RegisterVariable(&hostname);
@@ -2051,6 +2498,7 @@ void NetConn_Init(void)
        Cvar_RegisterVariable(&sv_heartbeatperiod);
        for (i = 0;sv_masters[i].name;i++)
                Cvar_RegisterVariable(&sv_masters[i]);
+       Cvar_RegisterVariable(&gameversion);
 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
        if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
        {