]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - netconn.c
reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage to have more
[xonotic/darkplaces.git] / netconn.c
index e2095d9197bc82c13ca13c6f2d7a9da77ba5e6b5..65b64830067da60339105a1a36e91d4cacd5cd98 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -2287,6 +2287,7 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        int length;
        char teambuf[3];
        const char *crypto_idstring;
+       const char *str;
 
        SV_VM_Begin();
 
@@ -2302,19 +2303,16 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
        }
 
        *qcstatus = 0;
-       if(prog->globaloffsets.worldstatus >= 0)
+       str = PRVM_GetString(PRVM_serverglobalstring(worldstatus));
+       if(str && *str)
        {
-               const char *str = PRVM_G_STRING(prog->globaloffsets.worldstatus);
-               if(str && *str)
-               {
-                       char *p;
-                       const char *q;
-                       p = qcstatus;
-                       for(q = str; *q && p - qcstatus < (ptrdiff_t)(sizeof(qcstatus)) - 1; ++q)
-                               if(*q != '\\' && *q != '\n')
-                                       *p++ = *q;
-                       *p = 0;
-               }
+               char *p;
+               const char *q;
+               p = qcstatus;
+               for(q = str; *q && p - qcstatus < (ptrdiff_t)(sizeof(qcstatus)) - 1; ++q)
+                       if(*q != '\\' && *q != '\n')
+                               *p++ = *q;
+               *p = 0;
        }
 
        /// \TODO: we should add more information for the full status string
@@ -2358,6 +2356,8 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                                int nameind, cleanind, pingvalue;
                                char curchar;
                                char cleanname [sizeof(cl->name)];
+                               const char *str;
+                               prvm_edict_t *ed;
 
                                // Remove all characters '"' and '\' in the player name
                                nameind = 0;
@@ -2381,19 +2381,17 @@ static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg
                                        pingvalue = 0;
 
                                *qcstatus = 0;
-                               if(prog->fieldoffsets.clientstatus >= 0)
+                               ed = PRVM_EDICT_NUM(i + 1);
+                               str = PRVM_GetString(PRVM_serveredictstring(ed, clientstatus));
+                               if(str && *str)
                                {
-                                       const char *str = PRVM_E_STRING(PRVM_EDICT_NUM(i + 1), prog->fieldoffsets.clientstatus);
-                                       if(str && *str)
-                                       {
-                                               char *p;
-                                               const char *q;
-                                               p = qcstatus;
-                                               for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
-                                                       if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
-                                                               *p++ = *q;
-                                               *p = 0;
-                                       }
+                                       char *p;
+                                       const char *q;
+                                       p = qcstatus;
+                                       for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
+                                               if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
+                                                       *p++ = *q;
+                                       *p = 0;
                                }
 
                                if ((gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) && (teamplay.integer > 0))