cvar_t developer_networking = {0, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
cvar_t cl_netlocalping = {0, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
-static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0", "drops this percentage of packets (incoming and outgoing), useful for testing network protocol robustness (effects failing to start, sounds failing to play, etc)"};
+static cvar_t cl_netpacketloss_send = {0, "cl_netpacketloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
+static cvar_t cl_netpacketloss_receive = {0, "cl_netpacketloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
case SLIF_NUMPLAYERS:
result = A->info.numplayers - B->info.numplayers;
break;
+ case SLIF_NUMBOTS:
+ result = A->info.numbots - B->info.numbots;
+ break;
+ case SLIF_NUMHUMANS:
+ result = A->info.numhumans - B->info.numhumans;
+ break;
+ case SLIF_FREESLOTS:
+ result = A->info.freeslots - B->info.freeslots;
+ break;
case SLIF_PROTOCOL:
result = A->info.protocol - B->info.protocol;
break;
return false;
if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
return false;
+ if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
+ return false;
+ if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
+ return false;
+ if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
+ return false;
if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
return false;
if( *mask->info.cname
void ServerList_ResetMasks(void)
{
+ int i;
+
memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
+ // numbots needs to be compared to -1 to always succeed
+ for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
+ serverlist_andmasks[i].info.numbots = -1;
+ for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
+ serverlist_ormasks[i].info.numbots = -1;
}
#if 0
int i;
if (length == 0)
return 0;
- if (cl_netpacketloss.integer)
+ if (cl_netpacketloss_receive.integer)
for (i = 0;i < cl_numsockets;i++)
- if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
+ if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_receive.integer)
return 0;
if (developer_networking.integer)
{
{
int ret;
int i;
- if (cl_netpacketloss.integer)
+ if (cl_netpacketloss_send.integer)
for (i = 0;i < cl_numsockets;i++)
- if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
+ if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_send.integer)
return length;
ret = LHNET_Write(mysocket, data, length, peeraddress);
if (developer_networking.integer)
}
}
-int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate)
+int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, qboolean quakesignon_suppressreliables)
{
int totallen = 0;
packetsSent++;
unreliableMessagesSent++;
- totallen += packetLen + 18;
+ totallen += packetLen + 28;
}
else
{
packetsReSent++;
}
- totallen += packetLen + 18;
+ totallen += packetLen + 28;
}
// if we have a new reliable message to send, do so
- if (!conn->sendMessageLength && conn->message.cursize)
+ if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
{
if (conn->message.cursize > (int)sizeof(conn->sendMessage))
{
packetsSent++;
reliableMessagesSent++;
- totallen += packetLen + 18;
+ totallen += packetLen + 28;
}
// if we have an unreliable message to send, do so
- //if (data->cursize)
+ if (data->cursize)
{
packetLen = NET_HEADERSIZE + data->cursize;
packetsSent++;
unreliableMessagesSent++;
- if (data->cursize)
- totallen += packetLen + 18;
+ totallen += packetLen + 28;
}
}
return 0;
}
+qboolean NetConn_HaveClientPorts(void)
+{
+ return !!cl_numsockets;
+}
+
+qboolean NetConn_HaveServerPorts(void)
+{
+ return !!sv_numsockets;
+}
+
void NetConn_CloseClientPorts(void)
{
for (;cl_numsockets > 0;cl_numsockets--)
if (length < 8)
return 0;
- // TODO: add netgraph stuff rather than just packetloss counting...
-
if (protocol == PROTOCOL_QUAKEWORLD)
{
int sequence, sequence_ack;
cls.signon = 0; // need all the signon messages before playing
cls.protocol = initialprotocol;
// reset move sequence numbering on this new connection
- cls.movesequence = 0;
+ cls.movesequence = 1;
cls.servermovesequence = 0;
if (cls.protocol == PROTOCOL_QUAKEWORLD)
Cmd_ForwardStringToServer("new");
msg.data = buf;
msg.maxsize = sizeof(buf);
MSG_WriteChar(&msg, clc_nop);
- NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000);
+ NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, false);
}
}
{
serverlist_info_t *info = &serverlist_cache[n].info;
// update description strings for engine menu and console output
- dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numplayers > 0 && info->numplayers < info->maxplayers) ? (info->numplayers >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
+ dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
if (serverlist_cache[n].query == SQS_QUERIED)
ServerList_ViewList_Remove(&serverlist_cache[n]);
return true;
info = &serverlist_cache[n].info;
- if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0;
- if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
- if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
- if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
- if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
- if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
- if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
- if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
+ info->game[0] = 0;
+ info->mod[0] = 0;
+ info->map[0] = 0;
+ info->name[0] = 0;
+ info->protocol = -1;
+ info->numplayers = 0;
+ info->numbots = -1;
+ info->maxplayers = 0;
+ info->gameversion = 0;
+ if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
+ if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
+ if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
+ if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
+ if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
+ if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
+ if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
+ if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
+ if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
+ info->numhumans = info->numplayers - max(0, info->numbots);
+ info->freeslots = info->maxplayers - info->numplayers;
NetConn_ClientParsePacket_ServerList_UpdateCache(n);
while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
NetConn_QueryQueueFrame();
- if (cls.netcon && realtime > cls.netcon->timeout)
+ if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
{
Con_Print("Connection timed out\n");
CL_Disconnect();
double besttime;
client_t *client;
char *s, *string, response[1400], addressstring2[128], stringbuf[16384];
+ qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
if (!sv.active)
return false;
Com_HexDumpToConsole(data, length);
}
- if (length >= 12 && !memcmp(string, "getchallenge", 12) && sv_public.integer > -2)
+ if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -2))
{
for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
{
NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
return true;
}
- if (length > 8 && !memcmp(string, "connect\\", 8) && sv_public.integer > -2)
+ if (length > 8 && !memcmp(string, "connect\\", 8) && (islocal || sv_public.integer > -2))
{
string += 7;
length -= 7;
return true;
}
- if (length >= 7 && !memcmp(string, "getinfo", 7) && sv_public.integer > -1)
+ if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
{
const char *challenge = NULL;
}
return true;
}
- if (length >= 9 && !memcmp(string, "getstatus", 9) && sv_public.integer > -1)
+ if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
{
const char *challenge = NULL;
{
int i;
char *s = string + 5;
+ char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
char password[64];
for (i = 0;*s > ' ';s++)
if (i < (int)sizeof(password) - 1)
password[i++] = *s;
+ if(*s <= ' ' && s != endpos) // skip leading ugly space
+ ++s;
password[i] = 0;
if (password[0] > ' ' && !strcmp(rcon_password.string, password))
{
// looks like a legitimate rcon command with the correct password
- Con_Printf("server received rcon command from %s:\n%s\n", host_client ? host_client->name : addressstring2, s);
+ char *s_ptr = s;
+ Con_Printf("server received rcon command from %s:\n", host_client ? host_client->name : addressstring2);
+ while(s_ptr != endpos)
+ {
+ size_t l = strlen(s_ptr);
+ if(l)
+ Con_Printf(" %s;", s_ptr);
+ s_ptr += l + 1;
+ }
+ Con_Printf("\n");
rcon_redirect = true;
rcon_redirect_bufferpos = 0;
- Cmd_ExecuteString(s, src_command);
+ while(s != endpos)
+ {
+ size_t l = strlen(s);
+ if(l)
+ Cmd_ExecuteString(s, src_command);
+ s += l + 1;
+ }
rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
rcon_redirect = false;
// print resulting text to client
// protocol
// (this protects more modern protocols against being used for
// Quake packet flood Denial Of Service attacks)
- if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
+ if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
{
int c;
int protocolnumber;
case CCREQ_CONNECT:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
- if(sv_public.integer <= -2)
+ if(!islocal && sv_public.integer <= -2)
break;
protocolname = MSG_ReadString();
case CCREQ_SERVER_INFO:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
- if(sv_public.integer <= -1)
+ if(!islocal && sv_public.integer <= -1)
break;
if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
{
case CCREQ_PLAYER_INFO:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
- if(sv_public.integer <= -1)
+ if(!islocal && sv_public.integer <= -1)
break;
if (sv.active)
{
case CCREQ_RULE_INFO:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
- if(sv_public.integer <= -1)
+ if(!islocal && sv_public.integer <= -1)
break;
if (sv.active)
{
Cvar_RegisterVariable(&net_connecttimeout);
Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
Cvar_RegisterVariable(&cl_netlocalping);
- Cvar_RegisterVariable(&cl_netpacketloss);
+ Cvar_RegisterVariable(&cl_netpacketloss_send);
+ Cvar_RegisterVariable(&cl_netpacketloss_receive);
Cvar_RegisterVariable(&hostname);
Cvar_RegisterVariable(&developer_networking);
Cvar_RegisterVariable(&cl_netport);