]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - netconn.h
remove a dead prototype
[xonotic/darkplaces.git] / netconn.h
index b686aad9ddc6fa6adb74dbec8956f20444623694..a755d286b0476cb5b51c1f1cc9aa58e1eb6a1173 100755 (executable)
--- a/netconn.h
+++ b/netconn.h
@@ -142,11 +142,13 @@ typedef struct netconn_s
        int receiveMessageLength;
        unsigned char receiveMessage[NET_MAXMESSAGE];
 
+       // used by both NQ and QW protocols
+       unsigned int outgoing_unreliable_sequence;
+
        struct netconn_nq_s
        {
                unsigned int ackSequence;
                unsigned int sendSequence;
-               unsigned int unreliableSendSequence;
 
                unsigned int receiveSequence;
                unsigned int unreliableReceiveSequence;
@@ -176,7 +178,6 @@ typedef struct netconn_s
 
                int                     incoming_reliable_sequence;             // single bit, maintained local
 
-               int                     outgoing_sequence;
                int                     reliable_sequence;                      // single bit
                int                     last_reliable_sequence;         // sequence number of last send
        }
@@ -252,6 +253,8 @@ typedef struct serverlist_info_s
        int numbots;
        // number of currently connected players that are not bots
        int numhumans;
+       // number of free slots
+       int freeslots;
        // protocol version
        int protocol;
        // game data version
@@ -273,6 +276,7 @@ typedef enum
        SLIF_PROTOCOL,
        SLIF_NUMBOTS,
        SLIF_NUMHUMANS,
+       SLIF_FREESLOTS,
        SLIF_COUNT
 } serverlist_infofield_t;
 
@@ -281,7 +285,8 @@ typedef enum
        SQS_NONE = 0,
        SQS_QUERYING,
        SQS_QUERIED,
-       SQS_TIMEDOUT
+       SQS_TIMEDOUT,
+       SQS_REFRESHING
 } serverlist_query_state;
 
 typedef struct serverlist_entry_s
@@ -292,7 +297,7 @@ typedef struct serverlist_entry_s
        unsigned querycounter;
        // used to calculate ping when update comes in
        double querytime;
-       // query protocol to use on this server
+   // query protocol to use on this server
        int protocol; // may be PROTOCOL_QUAKEWORLD or PROTOCOL_DARKPLACES7
 
        serverlist_info_t info;
@@ -322,6 +327,8 @@ extern int serverlist_cachecount;
 
 extern qboolean serverlist_consoleoutput;
 
+void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer);
+
 //============================================================================
 //
 // public network functions
@@ -350,7 +357,9 @@ extern cvar_t net_address;
 //extern cvar_t net_netaddress_ipv6;
 
 qboolean NetConn_CanSend(netconn_t *conn);
-int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate);
+int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, qboolean quakesignon_suppressreliables);
+qboolean NetConn_HaveClientPorts(void);
+qboolean NetConn_HaveServerPorts(void);
 void NetConn_CloseClientPorts(void);
 void NetConn_OpenClientPorts(void);
 void NetConn_CloseServerPorts(void);
@@ -376,12 +385,13 @@ void NetConn_QueryQueueFrame(void);
 void Net_Stats_f(void);
 void Net_Slist_f(void);
 void Net_SlistQW_f(void);
+void Net_Refresh_f(void);
 
 // ServerList interface (public)
 // manually refresh the view set, do this after having changed the mask or any other flag
 void ServerList_RebuildViewList(void);
 void ServerList_ResetMasks(void);
-void ServerList_QueryList(qboolean querydp, qboolean queryqw);
+void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput);
 
 #endif