]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - portals.c
don't allow runaway loops caused by Con_Print during notify/console drawing
[xonotic/darkplaces.git] / portals.c
index 2eae87920228a2acaeb85a03a7fc068378c8cff9..759fa4d7f2ceefd757b9beb4d2273903c15bb5f1 100644 (file)
--- a/portals.c
+++ b/portals.c
@@ -24,7 +24,7 @@ static int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnum
        memcpy(&portaltemppoints[0][0][0], targpoints, numpoints * 3 * sizeof(float));
        for (i = 0;i < clipnumplanes;i++)
        {
-               PolygonF_Divide(numpoints, &portaltemppoints[0][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1][0][0], &numpoints, 0, NULL, NULL);
+               PolygonF_Divide(numpoints, &portaltemppoints[0][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1][0][0], &numpoints, 0, NULL, NULL, NULL);
                if (numpoints < 3)
                        return numpoints;
                memcpy(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
@@ -325,8 +325,8 @@ static void Portal_RecursiveFlow (portalrecursioninfo_t *info, mleaf_t *leaf, in
                                                const int *elements;
                                                const float *vertex3f;
                                                float v[9], trimins[3], trimaxs[3];
-                                               vertex3f = surface->groupmesh->data_vertex3f;
-                                               elements = (surface->groupmesh->data_element3i + 3 * surface->num_firsttriangle);
+                                               vertex3f = info->model->surfmesh.data_vertex3f;
+                                               elements = (info->model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);
                                                for (j = 0;j < surface->num_triangles;j++, elements += 3)
                                                {
                                                        VectorCopy(vertex3f + elements[0] * 3, v + 0);