memcpy(&portaltemppoints[0][0][0], targpoints, numpoints * 3 * sizeof(float));
for (i = 0;i < clipnumplanes;i++)
{
- PolygonF_Divide(numpoints, &portaltemppoints[0][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1][0][0], &numpoints, 0, NULL, NULL);
+ PolygonF_Divide(numpoints, &portaltemppoints[0][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1][0][0], &numpoints, 0, NULL, NULL, NULL);
if (numpoints < 3)
return numpoints;
memcpy(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
const int *elements;
const float *vertex3f;
float v[9], trimins[3], trimaxs[3];
- vertex3f = surface->groupmesh->data_vertex3f;
- elements = (surface->groupmesh->data_element3i + 3 * surface->num_firsttriangle);
+ vertex3f = info->model->surfmesh.data_vertex3f;
+ elements = (info->model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);
for (j = 0;j < surface->num_triangles;j++, elements += 3)
{
VectorCopy(vertex3f + elements[0] * 3, v + 0);