]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - pr_cmds.c
added sv_gameplayfix_blowupfallenzombies and sv_gameplayfix_findradiusdistancetobox...
[xonotic/darkplaces.git] / pr_cmds.c
index 15efae181cf695091deedaa783179310bdd4371d..b1be56e378c0be173ff324029b887a4f010fc61e 100644 (file)
--- a/pr_cmds.c
+++ b/pr_cmds.c
@@ -23,8 +23,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 cvar_t sv_aim = {CVAR_SAVE, "sv_aim", "2"}; //"0.93"}; // LordHavoc: disabled autoaim by default
 cvar_t pr_zone_min_strings = {0, "pr_zone_min_strings", "64"};
 
-mempool_t *pr_strings_mempool;
-
 // LordHavoc: added this to semi-fix the problem of using many ftos calls in a print
 #define STRINGTEMP_BUFFERS 16
 #define STRINGTEMP_LENGTH 4096
@@ -70,7 +68,12 @@ void PF_VarString(int first, char *out, int outlength)
 }
 
 char *ENGINE_EXTENSIONS =
+"DP_BUTTONCHAT "
+"DP_BUTTONUSE "
 "DP_CL_LOADSKY "
+"DP_CON_SET "
+"DP_CON_SETA "
+"DP_CON_STARTMAP "
 "DP_EF_ADDITIVE "
 "DP_EF_BLUE "
 "DP_EF_FLAME "
@@ -94,7 +97,9 @@ char *ENGINE_EXTENSIONS =
 "DP_GFX_SKYBOX "
 "DP_HALFLIFE_MAP "
 "DP_HALFLIFE_MAP_CVAR "
+"DP_HALFLIFE_SPRITE "
 "DP_INPUTBUTTONS "
+"DP_LITSPRITES "
 "DP_LITSUPPORT "
 "DP_MONSTERWALK "
 "DP_MOVETYPEBOUNCEMISSILE "
@@ -111,6 +116,7 @@ char *ENGINE_EXTENSIONS =
 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
 "DP_QC_GETLIGHT "
 "DP_QC_GETSURFACE "
+"DP_QC_GETTAGINFO "
 "DP_QC_MINMAXBOUND "
 "DP_QC_MULTIPLETEMPSTRINGS "
 "DP_QC_RANDOMVEC "
@@ -121,18 +127,25 @@ char *ENGINE_EXTENSIONS =
 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
 "DP_QC_VECTORVECTORS "
 "DP_QUAKE2_MODEL "
+"DP_QUAKE2_SPRITE "
 "DP_QUAKE3_MODEL "
 "DP_REGISTERCVAR "
 "DP_SND_DIRECTIONLESSATTNNONE "
+"DP_SND_FAKETRACKS "
 "DP_SND_OGGVORBIS "
 "DP_SND_STEREOWAV "
 "DP_SOLIDCORPSE "
 "DP_SPRITE32 "
+"DP_SV_BOTCLIENT "
+"DP_SV_CLIENTCOLORS "
+"DP_SV_CLIENTNAME "
 "DP_SV_DRAWONLYTOCLIENT "
+"DP_SV_DROPCLIENT "
 "DP_SV_EFFECT "
-"DP_SV_EXTERIORMODELTOCLIENT "
 "DP_SV_NODRAWTOCLIENT "
+"DP_SV_PING "
 "DP_SV_PLAYERPHYSICS "
+"DP_SV_PUNCHVECTOR "
 "DP_SV_ROTATINGBMODEL "
 "DP_SV_SETCOLOR "
 "DP_SV_SLOWMO "
@@ -155,8 +168,11 @@ char *ENGINE_EXTENSIONS =
 "NEH_CMD_PLAY2 "
 "NEH_RESTOREGAME "
 "NXQ_GFX_LETTERBOX "
+"PRYDON_CLIENTCURSOR "
 "TENEBRAE_GFX_DLIGHTS "
 "TW_SV_STEPCONTROL "
+"NEXUIZ_PLAYERMODEL "
+"NEXUIZ_PLAYERSKIN "
 ;
 
 qboolean checkextension(char *name)
@@ -341,10 +357,10 @@ PF_setmodel
 setmodel(entity, model)
 =================
 */
+static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
 void PF_setmodel (void)
 {
        edict_t *e;
-       char    *m, **check;
        model_t *mod;
        int             i;
 
@@ -353,24 +369,19 @@ void PF_setmodel (void)
                PF_WARNING("setmodel: can not modify world entity\n");
        if (e->e->free)
                PF_WARNING("setmodel: can not modify free entity\n");
-       m = G_STRING(OFS_PARM1);
-
-// check to see if model was properly precached
-       for (i=0, check = sv.model_precache ; *check ; i++, check++)
-               if (!strcmp(*check, m))
-                       break;
-
-       if (!*check)
-               PF_WARNING("setmodel: no precache\n");
-
-
-       e->v->model = PR_SetString(*check);
+       i = SV_ModelIndex(G_STRING(OFS_PARM1), 1);
+       e->v->model = PR_SetString(sv.model_precache[i]);
        e->v->modelindex = i;
 
-       mod = sv.models[ (int)e->v->modelindex];
+       mod = sv.models[i];
 
        if (mod)
-               SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
+       {
+               if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
+                       SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
+               else
+                       SetMinMaxSize (e, quakemins, quakemaxs, true);
+       }
        else
                SetMinMaxSize (e, vec3_origin, vec3_origin, true);
 }
@@ -415,8 +426,6 @@ void PF_sprint (void)
        }
 
        client = svs.clients + entnum-1;
-       if (!client->netconnection)
-               return;
        PF_VarString(1, string, sizeof(string));
        MSG_WriteChar(&client->message,svc_print);
        MSG_WriteString(&client->message, string);
@@ -447,8 +456,6 @@ void PF_centerprint (void)
        }
 
        client = svs.clients + entnum-1;
-       if (!client->netconnection)
-               return;
        PF_VarString(1, string, sizeof(string));
        MSG_WriteChar(&client->message,svc_centerprint);
        MSG_WriteString(&client->message, string);
@@ -588,11 +595,7 @@ random()
 */
 void PF_random (void)
 {
-       float           num;
-
-       num = (rand ()&0x7fff) / ((float)0x7fff);
-
-       G_FLOAT(OFS_RETURN) = num;
+       G_FLOAT(OFS_RETURN) = lhrandom(0, 1);
 }
 
 /*
@@ -624,7 +627,6 @@ PF_ambientsound
 */
 void PF_ambientsound (void)
 {
-       char            **check;
        char            *samp;
        float           *pos;
        float           vol, attenuation;
@@ -636,15 +638,9 @@ void PF_ambientsound (void)
        attenuation = G_FLOAT(OFS_PARM3);
 
 // check to see if samp was properly precached
-       for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++)
-               if (!strcmp(*check,samp))
-                       break;
-
-       if (!*check)
-       {
-               Con_Printf("no precache: %s\n", samp);
+       soundnum = SV_SoundIndex(samp, 1);
+       if (!soundnum)
                return;
-       }
 
        large = false;
        if (soundnum >= 256)
@@ -976,8 +972,8 @@ void PF_stuffcmd (void)
        str = G_STRING(OFS_PARM1);
 
        old = host_client;
-       if ((host_client = svs.clients + entnum-1) && host_client->netconnection)
-               Host_ClientCommands ("%s", str);
+       host_client = svs.clients + entnum-1;
+       Host_ClientCommands ("%s", str);
        host_client = old;
 }
 
@@ -1043,12 +1039,12 @@ void PF_findradius (void)
        radius = G_FLOAT(OFS_PARM1);
        radius2 = radius * radius;
 
-       mins[0] = org[0] - radius;
-       mins[1] = org[1] - radius;
-       mins[2] = org[2] - radius;
-       maxs[0] = org[0] + radius;
-       maxs[1] = org[1] + radius;
-       maxs[2] = org[2] + radius;
+       mins[0] = org[0] - (radius + 1);
+       mins[1] = org[1] - (radius + 1);
+       mins[2] = org[2] - (radius + 1);
+       maxs[0] = org[0] + (radius + 1);
+       maxs[1] = org[1] + (radius + 1);
+       maxs[2] = org[2] + (radius + 1);
        numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
        if (numtouchedicts > MAX_EDICTS)
        {
@@ -1060,12 +1056,22 @@ void PF_findradius (void)
        {
                ent = touchedicts[i];
                pr_xfunction->builtinsprofile++;
+               // Quake did not return non-solid entities but darkplaces does
+               // (note: this is the reason you can't blow up fallen zombies)
+               if (ent->v->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
+                       continue;
                // LordHavoc: compare against bounding box rather than center so it
                // doesn't miss large objects, and use DotProduct instead of Length
                // for a major speedup
-               eorg[0] = (org[0] - ent->v->origin[0]) - bound(ent->v->mins[0], (org[0] - ent->v->origin[0]), ent->v->maxs[0]);
-               eorg[1] = (org[1] - ent->v->origin[1]) - bound(ent->v->mins[1], (org[1] - ent->v->origin[1]), ent->v->maxs[1]);
-               eorg[2] = (org[2] - ent->v->origin[2]) - bound(ent->v->mins[2], (org[2] - ent->v->origin[2]), ent->v->maxs[2]);
+               VectorSubtract(org, ent->v->origin, eorg);
+               if (sv_gameplayfix_findradiusdistancetobox.integer)
+               {
+                       eorg[0] -= bound(ent->v->mins[0], eorg[0], ent->v->maxs[0]);
+                       eorg[1] -= bound(ent->v->mins[1], eorg[1], ent->v->maxs[1]);
+                       eorg[2] -= bound(ent->v->mins[2], eorg[2], ent->v->maxs[2]);
+               }
+               else
+                       VectorMAMAM(1, eorg, 0.5f, ent->v->mins, 0.5f, ent->v->maxs, eorg);
                if (DotProduct(eorg, eorg) < radius2)
                {
                        ent->v->chain = EDICT_TO_PROG(chain);
@@ -1354,59 +1360,17 @@ void PF_precache_file (void)
        G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
 }
 
+
 void PF_precache_sound (void)
 {
-       char    *s;
-       int             i;
-       int             limit = (sv.protocol == PROTOCOL_QUAKE ? 256 : MAX_SOUNDS);
-
-       if (sv.state != ss_loading)
-               PF_ERROR("PF_Precache_*: Precache can only be done in spawn functions");
-
-       s = G_STRING(OFS_PARM0);
+       SV_SoundIndex(G_STRING(OFS_PARM0), 2);
        G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
-       PR_CheckEmptyString (s);
-
-       for (i=0 ; i<limit ; i++)
-       {
-               if (!sv.sound_precache[i])
-               {
-                       sv.sound_precache[i] = s;
-                       return;
-               }
-               if (!strcmp(sv.sound_precache[i], s))
-                       return;
-       }
-       PF_ERROR("PF_precache_sound: overflow");
 }
 
 void PF_precache_model (void)
 {
-       char    *s;
-       int             i;
-       int             limit = (sv.protocol == PROTOCOL_QUAKE ? 256 : MAX_MODELS);
-
-       if (sv.state != ss_loading)
-               PF_ERROR("PF_Precache_*: Precache can only be done in spawn functions");
-
-       s = G_STRING(OFS_PARM0);
-       if (sv.worldmodel->brush.ishlbsp && ((!s) || (!s[0])))
-               return;
+       SV_ModelIndex(G_STRING(OFS_PARM0), 2);
        G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
-       PR_CheckEmptyString (s);
-
-       for (i = 0;i < limit;i++)
-       {
-               if (!sv.model_precache[i])
-               {
-                       sv.model_precache[i] = s;
-                       sv.models[i] = Mod_ForName (s, true, false, false);
-                       return;
-               }
-               if (!strcmp(sv.model_precache[i], s))
-                       return;
-       }
-       PF_ERROR("PF_precache_model: overflow");
 }
 
 
@@ -1447,7 +1411,7 @@ void PF_walkmove (void)
 
        // assume failure if it returns early
        G_FLOAT(OFS_RETURN) = 0;
-       
+
        ent = PROG_TO_EDICT(pr_global_struct->self);
        if (ent == sv.edicts)
                PF_WARNING("walkmove: can not modify world entity\n");
@@ -1542,7 +1506,7 @@ void PF_lightstyle (void)
 
        for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
        {
-               if (client->netconnection)
+               if (client->active)
                {
                        MSG_WriteChar (&client->message, svc_lightstyle);
                        MSG_WriteChar (&client->message,style);
@@ -2216,15 +2180,21 @@ void PF_setcolor (void)
        }
 
        client = svs.clients + entnum-1;
-       if ((val = GETEDICTFIELDVALUE(client->edict, eval_clientcolors)))
-               val->_float = i;
+       if (client->edict)
+       {
+               if ((val = GETEDICTFIELDVALUE(client->edict, eval_clientcolors)))
+                       val->_float = i;
+               client->edict->v->team = (i & 15) + 1;
+       }
        client->colors = i;
-       client->old_colors = i;
-       client->edict->v->team = (i & 15) + 1;
-
-       MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
-       MSG_WriteByte (&sv.reliable_datagram, entnum - 1);
-       MSG_WriteByte (&sv.reliable_datagram, i);
+       if (client->old_colors != client->colors)
+       {
+               client->old_colors = client->colors;
+               // send notification to all clients
+               MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
+               MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
+               MSG_WriteByte (&sv.reliable_datagram, client->colors);
+       }
 }
 
 /*
@@ -2242,8 +2212,8 @@ void PF_effect (void)
        if (!s || !s[0])
                PF_WARNING("effect: no model specified\n");
 
-       i = SV_ModelIndex(s);
-       if (i < 0)
+       i = SV_ModelIndex(s, 1);
+       if (!i)
                PF_WARNING("effect: model not precached\n");
        SV_StartEffect(G_VECTOR(OFS_PARM0), i, G_FLOAT(OFS_PARM2), G_FLOAT(OFS_PARM3), G_FLOAT(OFS_PARM4));
 }
@@ -2457,7 +2427,7 @@ void PF_te_customflash (void)
        // radius
        MSG_WriteByte(&sv.datagram, bound(0, G_FLOAT(OFS_PARM1) / 8 - 1, 255));
        // lifetime
-       MSG_WriteByte(&sv.datagram, bound(0, G_FLOAT(OFS_PARM2) / 256 - 1, 255));
+       MSG_WriteByte(&sv.datagram, bound(0, G_FLOAT(OFS_PARM2) * 256 - 1, 255));
        // color
        MSG_WriteByte(&sv.datagram, bound(0, G_VECTOR(OFS_PARM3)[0] * 255, 255));
        MSG_WriteByte(&sv.datagram, bound(0, G_VECTOR(OFS_PARM3)[1] * 255, 255));
@@ -2640,32 +2610,43 @@ void PF_te_plasmaburn (void)
        MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2], sv.protocol);
 }
 
-static void clippointtosurface(msurface_t *surf, vec3_t p, vec3_t out)
+static void clippointtosurface(msurface_t *surface, vec3_t p, vec3_t out)
 {
-       int i, j;
-       vec3_t v1, clipplanenormal, normal;
-       vec_t clipplanedist, clipdist;
+       int i, j, k;
+       float *v[3], facenormal[3], edgenormal[3], sidenormal[3], temp[3], offsetdist, dist, bestdist;
+       const int *e;
+       bestdist = 1000000000;
        VectorCopy(p, out);
-       if (surf->flags & SURF_PLANEBACK)
-               VectorNegate(surf->plane->normal, normal);
-       else
-               VectorCopy(surf->plane->normal, normal);
-       for (i = 0, j = surf->poly_numverts - 1;i < surf->poly_numverts;j = i, i++)
-       {
-               VectorSubtract(&surf->poly_verts[j * 3], &surf->poly_verts[i * 3], v1);
-               VectorNormalizeFast(v1);
-               CrossProduct(v1, normal, clipplanenormal);
-               clipplanedist = DotProduct(&surf->poly_verts[i * 3], clipplanenormal);
-               clipdist = DotProduct(out, clipplanenormal) - clipplanedist;
-               if (clipdist > 0)
+       for (i = 0, e = (surface->groupmesh->data_element3i + 3 * surface->num_firsttriangle);i < surface->num_triangles;i++, e += 3)
+       {
+               // clip original point to each triangle of the surface and find the
+               // triangle that is closest
+               v[0] = surface->groupmesh->data_vertex3f + e[0] * 3;
+               v[1] = surface->groupmesh->data_vertex3f + e[1] * 3;
+               v[2] = surface->groupmesh->data_vertex3f + e[2] * 3;
+               TriangleNormal(v[0], v[1], v[2], facenormal);
+               VectorNormalize(facenormal);
+               offsetdist = DotProduct(v[0], facenormal) - DotProduct(p, facenormal);
+               VectorMA(p, offsetdist, facenormal, temp);
+               for (j = 0, k = 2;j < 3;k = j, j++)
                {
-                       clipdist = -clipdist;
-                       VectorMA(out, clipdist, clipplanenormal, out);
+                       VectorSubtract(v[k], v[j], edgenormal);
+                       CrossProduct(edgenormal, facenormal, sidenormal);
+                       VectorNormalize(sidenormal);
+                       offsetdist = DotProduct(v[k], sidenormal) - DotProduct(temp, sidenormal);
+                       if (offsetdist < 0)
+                               VectorMA(temp, offsetdist, sidenormal, temp);
+               }
+               dist = VectorDistance2(temp, p);
+               if (bestdist > dist)
+               {
+                       bestdist = dist;
+                       VectorCopy(temp, out);
                }
        }
 }
 
-static msurface_t *getsurface(edict_t *ed, int surfnum)
+static msurface_t *getsurface(edict_t *ed, int surfacenum)
 {
        int modelindex;
        model_t *model;
@@ -2675,74 +2656,79 @@ static msurface_t *getsurface(edict_t *ed, int surfnum)
        if (modelindex < 1 || modelindex >= MAX_MODELS)
                return NULL;
        model = sv.models[modelindex];
-       if (surfnum < 0 || surfnum >= model->nummodelsurfaces)
+       if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
                return NULL;
-       return model->brushq1.surfaces + surfnum + model->firstmodelsurface;
+       return model->brush.data_surfaces + surfacenum + model->firstmodelsurface;
 }
 
 
 //PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints = #434;
 void PF_getsurfacenumpoints(void)
 {
-       msurface_t *surf;
+       msurface_t *surface;
        // return 0 if no such surface
-       if (!(surf = getsurface(G_EDICT(OFS_PARM0), G_FLOAT(OFS_PARM1))))
+       if (!(surface = getsurface(G_EDICT(OFS_PARM0), G_FLOAT(OFS_PARM1))))
        {
                G_FLOAT(OFS_RETURN) = 0;
                return;
        }
 
-       G_FLOAT(OFS_RETURN) = surf->poly_numverts;
+       // note: this (incorrectly) assumes it is a simple polygon
+       G_FLOAT(OFS_RETURN) = surface->num_vertices;
 }
 //PF_getsurfacepoint,     // #435 vector(entity e, float s, float n) getsurfacepoint = #435;
 void PF_getsurfacepoint(void)
 {
        edict_t *ed;
-       msurface_t *surf;
+       msurface_t *surface;
        int pointnum;
        VectorClear(G_VECTOR(OFS_RETURN));
        ed = G_EDICT(OFS_PARM0);
        if (!ed || ed->e->free)
                return;
-       if (!(surf = getsurface(ed, G_FLOAT(OFS_PARM1))))
+       if (!(surface = getsurface(ed, G_FLOAT(OFS_PARM1))))
                return;
+       // note: this (incorrectly) assumes it is a simple polygon
        pointnum = G_FLOAT(OFS_PARM2);
-       if (pointnum < 0 || pointnum >= surf->poly_numverts)
+       if (pointnum < 0 || pointnum >= surface->num_vertices)
                return;
        // FIXME: implement rotation/scaling
-       VectorAdd(&surf->poly_verts[pointnum * 3], ed->v->origin, G_VECTOR(OFS_RETURN));
+       VectorAdd(&(surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->v->origin, G_VECTOR(OFS_RETURN));
 }
 //PF_getsurfacenormal,    // #436 vector(entity e, float s) getsurfacenormal = #436;
 void PF_getsurfacenormal(void)
 {
-       msurface_t *surf;
+       msurface_t *surface;
+       vec3_t normal;
        VectorClear(G_VECTOR(OFS_RETURN));
-       if (!(surf = getsurface(G_EDICT(OFS_PARM0), G_FLOAT(OFS_PARM1))))
+       if (!(surface = getsurface(G_EDICT(OFS_PARM0), G_FLOAT(OFS_PARM1))))
                return;
        // FIXME: implement rotation/scaling
-       if (surf->flags & SURF_PLANEBACK)
-               VectorNegate(surf->plane->normal, G_VECTOR(OFS_RETURN));
-       else
-               VectorCopy(surf->plane->normal, G_VECTOR(OFS_RETURN));
+       // note: this (incorrectly) assumes it is a simple polygon
+       // note: this only returns the first triangle, so it doesn't work very
+       // well for curved surfaces or arbitrary meshes
+       TriangleNormal((surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex), (surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex) + 3, (surface->groupmesh->data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
+       VectorNormalize(normal);
+       VectorCopy(normal, G_VECTOR(OFS_RETURN));
 }
 //PF_getsurfacetexture,   // #437 string(entity e, float s) getsurfacetexture = #437;
 void PF_getsurfacetexture(void)
 {
-       msurface_t *surf;
+       msurface_t *surface;
        G_INT(OFS_RETURN) = 0;
-       if (!(surf = getsurface(G_EDICT(OFS_PARM0), G_FLOAT(OFS_PARM1))))
+       if (!(surface = getsurface(G_EDICT(OFS_PARM0), G_FLOAT(OFS_PARM1))))
                return;
-       G_INT(OFS_RETURN) = PR_SetString(surf->texinfo->texture->name);
+       G_INT(OFS_RETURN) = PR_SetString(surface->texture->name);
 }
 //PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint = #438;
 void PF_getsurfacenearpoint(void)
 {
-       int surfnum, best, modelindex;
+       int surfacenum, best, modelindex;
        vec3_t clipped, p;
        vec_t dist, bestdist;
        edict_t *ed;
        model_t *model;
-       msurface_t *surf;
+       msurface_t *surface;
        vec_t *point;
        G_FLOAT(OFS_RETURN) = -1;
        ed = G_EDICT(OFS_PARM0);
@@ -2754,26 +2740,31 @@ void PF_getsurfacenearpoint(void)
        if (modelindex < 1 || modelindex >= MAX_MODELS)
                return;
        model = sv.models[modelindex];
-       if (!model->brushq1.numsurfaces)
+       if (!model->brush.num_surfaces)
                return;
 
        // FIXME: implement rotation/scaling
        VectorSubtract(point, ed->v->origin, p);
        best = -1;
        bestdist = 1000000000;
-       for (surfnum = 0;surfnum < model->nummodelsurfaces;surfnum++)
-       {
-               surf = model->brushq1.surfaces + surfnum + model->firstmodelsurface;
-               dist = PlaneDiff(p, surf->plane);
-               dist = dist * dist;
+       for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
+       {
+               surface = model->brush.data_surfaces + surfacenum + model->firstmodelsurface;
+               // first see if the nearest point on the surface's box is closer than the previous match
+               clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
+               clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
+               clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
+               dist = VectorLength2(clipped);
                if (dist < bestdist)
                {
-                       clippointtosurface(surf, p, clipped);
+                       // it is, check the nearest point on the actual geometry
+                       clippointtosurface(surface, p, clipped);
                        VectorSubtract(clipped, p, clipped);
-                       dist += DotProduct(clipped, clipped);
+                       dist += VectorLength2(clipped);
                        if (dist < bestdist)
                        {
-                               best = surfnum;
+                               // that's closer too, store it as the best match
+                               best = surfacenum;
                                bestdist = dist;
                        }
                }
@@ -2784,17 +2775,17 @@ void PF_getsurfacenearpoint(void)
 void PF_getsurfaceclippedpoint(void)
 {
        edict_t *ed;
-       msurface_t *surf;
+       msurface_t *surface;
        vec3_t p, out;
        VectorClear(G_VECTOR(OFS_RETURN));
        ed = G_EDICT(OFS_PARM0);
        if (!ed || ed->e->free)
                return;
-       if (!(surf = getsurface(ed, G_FLOAT(OFS_PARM1))))
+       if (!(surface = getsurface(ed, G_FLOAT(OFS_PARM1))))
                return;
        // FIXME: implement rotation/scaling
        VectorSubtract(G_VECTOR(OFS_PARM2), ed->v->origin, p);
-       clippointtosurface(surf, p, out);
+       clippointtosurface(surface, p, out);
        // FIXME: implement rotation/scaling
        VectorAdd(out, ed->v->origin, G_VECTOR(OFS_RETURN));
 }
@@ -2830,7 +2821,7 @@ void PF_stof(void)
 //float(string filename, float mode) fopen = #110; // opens a file inside quake/gamedir/data/ (mode is FILE_READ, FILE_APPEND, or FILE_WRITE), returns fhandle >= 0 if successful, or fhandle < 0 if unable to open file for any reason
 void PF_fopen(void)
 {
-       int filenum, mode, i;
+       int filenum, mode;
        char *modestring, *filename;
        for (filenum = 0;filenum < MAX_PRFILES;filenum++)
                if (pr_files[filenum] == NULL)
@@ -2859,25 +2850,11 @@ void PF_fopen(void)
                return;
        }
        filename = G_STRING(OFS_PARM0);
-       // control characters do not cause issues with any platforms I know of, but they are usually annoying to deal with
-       // ../ is parent directory on many platforms
-       // // is parent directory on Amiga
-       // / at the beginning of a path is root on unix, and parent directory on Amiga
-       // : is root of drive on Amiga (also used as a directory separator on Mac, but / works there too, so that's a bad idea)
-       // \ is a windows-ism (so it's naughty to use it, / works on all platforms)
-       for (i = 0;filename[i];i++)
-       {
-               if (filename[i] < ' ' || (filename[i] == '/' && filename[i+1] == '/') || (filename[i] == '.' && filename[i+1] == '.') || filename[i] == ':' || filename[i] == '\\' || filename[0] == '/')
-               {
-                       Con_Printf("PF_fopen: dangerous/confusing/annoying/non-portable filename \"%s\" not allowed. (contains control characters or // or .. or : or \\ or begins with /)\n", filename);
-                       G_FLOAT(OFS_RETURN) = -4;
-                       return;
-               }
-       }
-       pr_files[filenum] = FS_Open(va("data/%s", filename), modestring, false);
+       // -4 failure (dangerous/non-portable filename) removed, FS_Open checks
+       pr_files[filenum] = FS_Open(va("data/%s", filename), modestring, false, false);
 
        if (pr_files[filenum] == NULL && modestring == "rb")
-               pr_files[filenum] = FS_Open(filename, modestring, false);
+               pr_files[filenum] = FS_Open(filename, modestring, false, false);
 
        if (pr_files[filenum] == NULL)
                G_FLOAT(OFS_RETURN) = -1;
@@ -2931,7 +2908,11 @@ void PF_fgets(void)
        string[end] = 0;
        // remove \n following \r
        if (c == '\r')
+       {
                c = FS_Getc(pr_files[filenum]);
+               if (c != '\n')
+                       FS_UnGetc(pr_files[filenum], (unsigned char)c);
+       }
        if (developer.integer)
                Con_Printf("fgets: %s\n", string);
        if (c >= 0 || end)
@@ -3012,7 +2993,7 @@ void PF_strzone(void)
 {
        char *in, *out;
        in = G_STRING(OFS_PARM0);
-       out = Mem_Alloc(pr_strings_mempool, strlen(in) + 1);
+       out = PR_Alloc(strlen(in) + 1);
        strcpy(out, in);
        G_INT(OFS_RETURN) = PR_SetString(out);
 }
@@ -3020,7 +3001,7 @@ void PF_strzone(void)
 //void(string s) strunzone = #119; // removes a copy of a string from the string zone (you can not use that string again or it may crash!!!)
 void PF_strunzone(void)
 {
-       Mem_Free(G_STRING(OFS_PARM0));
+       PR_Free(G_STRING(OFS_PARM0));
 }
 
 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
@@ -3089,7 +3070,7 @@ void PF_setattachment (void)
        edict_t *tagentity = G_EDICT(OFS_PARM1);
        char *tagname = G_STRING(OFS_PARM2);
        eval_t *v;
-       int i, modelindex;
+       int modelindex;
        model_t *model;
 
        if (e == sv.edicts)
@@ -3112,15 +3093,7 @@ void PF_setattachment (void)
                modelindex = (int)tagentity->v->modelindex;
                if (modelindex >= 0 && modelindex < MAX_MODELS && (model = sv.models[modelindex]))
                {
-                       if (model->data_overridetagnamesforskin && (unsigned int)tagentity->v->skin < (unsigned int)model->numskins && model->data_overridetagnamesforskin[(unsigned int)tagentity->v->skin].num_overridetagnames)
-                               for (i = 0;i < model->data_overridetagnamesforskin[(unsigned int)tagentity->v->skin].num_overridetagnames;i++)
-                                       if (!strcmp(tagname, model->data_overridetagnamesforskin[(unsigned int)tagentity->v->skin].data_overridetagnames[i].name))
-                                               v->_float = i + 1;
-                       // FIXME: use a model function to get tag info (need to handle skeletal)
-                       if (v->_float == 0 && model->alias.aliasnum_tags)
-                               for (i = 0;i < model->alias.aliasnum_tags;i++)
-                                       if (!strcmp(tagname, model->alias.aliasdata_tags[i].name))
-                                               v->_float = i + 1;
+                       v->_float = Mod_Alias_GetTagIndexForName(model, tagentity->v->skin, tagname);
                        if (v->_float == 0)
                                Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", NUM_FOR_EDICT(e), NUM_FOR_EDICT(tagentity), tagname, tagname, NUM_FOR_EDICT(tagentity), model->name);
                }
@@ -3129,6 +3102,215 @@ void PF_setattachment (void)
        }
 }
 
+/////////////////////////////////////////
+// DP_MD3_TAGINFO extension coded by VorteX
+
+int SV_GetTagIndex (edict_t *e, char *tagname)
+{
+       int i;
+       model_t *model;
+
+       i = e->v->modelindex;
+       if (i < 1 || i >= MAX_MODELS)
+               return -1;
+       model = sv.models[i];
+
+       return Mod_Alias_GetTagIndexForName(model, e->v->skin, tagname);
+};
+
+// Warnings/errors code:
+// 0 - normal (everything all-right)
+// 1 - world entity
+// 2 - free entity
+// 3 - null or non-precached model
+// 4 - no tags with requested index
+// 5 - runaway loop at attachment chain
+extern cvar_t cl_bob;
+extern cvar_t cl_bobcycle;
+extern cvar_t cl_bobup;
+int SV_GetTagMatrix (matrix4x4_t *out, edict_t *ent, int tagindex)
+{
+       eval_t *val;
+       int modelindex, reqframe, attachloop;
+       matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
+       edict_t *attachent;
+       model_t *model;
+
+       Matrix4x4_CreateIdentity(out); // warnings and errors return identical matrix
+
+       if (ent == sv.edicts)
+               return 1;
+       if (ent->e->free)
+               return 2;
+
+       modelindex = (int)ent->v->modelindex;
+       if (modelindex <= 0 || modelindex > MAX_MODELS)
+               return 3;
+
+       model = sv.models[modelindex];
+
+       if (ent->v->frame >= 0 && ent->v->frame < model->numframes && model->animscenes)
+               reqframe = model->animscenes[(int)ent->v->frame].firstframe;
+       else
+               reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
+
+       // get initial tag matrix
+       if (tagindex)
+       {
+               int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
+               if (ret)
+                       return ret;
+       }
+       else
+               Matrix4x4_CreateIdentity(&tagmatrix);
+
+       if ((val = GETEDICTFIELDVALUE(ent, eval_tag_entity)) && val->edict)
+       { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
+               attachloop = 0;
+               do
+               {
+                       attachent = EDICT_NUM(val->edict); // to this it entity our entity is attached
+                       val = GETEDICTFIELDVALUE(ent, eval_tag_index);
+                       if (val->_float >= 1 && attachent->v->modelindex >= 1 && attachent->v->modelindex < MAX_MODELS && (model = sv.models[(int)attachent->v->modelindex]) && model->animscenes && attachent->v->frame >= 0 && attachent->v->frame < model->numframes)
+                               Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->v->frame].firstframe, val->_float - 1, &attachmatrix);
+                       else
+                               Matrix4x4_CreateIdentity(&attachmatrix);
+
+                       // apply transformation by child entity matrix
+                       val = GETEDICTFIELDVALUE(ent, eval_scale);
+                       if (val->_float == 0)
+                               val->_float = 1;
+                       Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2], -ent->v->angles[0], ent->v->angles[1], ent->v->angles[2], val->_float);
+                       Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
+                       out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
+                       out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
+                       out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
+                       Matrix4x4_Copy(&tagmatrix, out);
+
+                       // finally transformate by matrix of tag on parent entity
+                       Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
+                       out->m[0][3] = attachmatrix.m[0][3] + attachmatrix.m[0][0]*tagmatrix.m[0][3] + attachmatrix.m[0][1]*tagmatrix.m[1][3] + attachmatrix.m[0][2]*tagmatrix.m[2][3];
+                       out->m[1][3] = attachmatrix.m[1][3] + attachmatrix.m[1][0]*tagmatrix.m[0][3] + attachmatrix.m[1][1]*tagmatrix.m[1][3] + attachmatrix.m[1][2]*tagmatrix.m[2][3];
+                       out->m[2][3] = attachmatrix.m[2][3] + attachmatrix.m[2][0]*tagmatrix.m[0][3] + attachmatrix.m[2][1]*tagmatrix.m[1][3] + attachmatrix.m[2][2]*tagmatrix.m[2][3];
+                       Matrix4x4_Copy(&tagmatrix, out);
+
+                       ent = attachent;
+                       attachloop += 1;
+                       if (attachloop > 255) // prevent runaway looping
+                               return 5;
+               }
+               while ((val = GETEDICTFIELDVALUE(ent, eval_tag_entity)) && val->edict);
+       }
+
+       // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
+       val = GETEDICTFIELDVALUE(ent, eval_scale);
+       if (val->_float == 0)
+               val->_float = 1;
+       // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
+       Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2], -ent->v->angles[0], ent->v->angles[1], ent->v->angles[2], val->_float);
+       Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
+       out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
+       out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
+       out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
+
+       if ((val = GETEDICTFIELDVALUE(ent, eval_viewmodelforclient)) && val->edict)
+       {// RENDER_VIEWMODEL magic
+               Matrix4x4_Copy(&tagmatrix, out);
+               ent = EDICT_NUM(val->edict);
+
+               val = GETEDICTFIELDVALUE(ent, eval_scale);
+               if (val->_float == 0)
+                       val->_float = 1;
+
+               Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2] + ent->v->view_ofs[2], ent->v->v_angle[0], ent->v->v_angle[1], ent->v->v_angle[2], val->_float);
+               Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
+               out->m[0][3] = entitymatrix.m[0][3] + val->_float*(entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3]);
+               out->m[1][3] = entitymatrix.m[1][3] + val->_float*(entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3]);
+               out->m[2][3] = entitymatrix.m[2][3] + val->_float*(entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3]);
+
+               /*
+               // Cl_bob, ported from rendering code
+               if (ent->v->health > 0 && cl_bob.value && cl_bobcycle.value)
+               {
+                       double bob, cycle;
+                       // LordHavoc: this code is *weird*, but not replacable (I think it
+                       // should be done in QC on the server, but oh well, quake is quake)
+                       // LordHavoc: figured out bobup: the time at which the sin is at 180
+                       // degrees (which allows lengthening or squishing the peak or valley)
+                       cycle = sv.time/cl_bobcycle.value;
+                       cycle -= (int)cycle;
+                       if (cycle < cl_bobup.value)
+                               cycle = sin(M_PI * cycle / cl_bobup.value);
+                       else
+                               cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
+                       // bob is proportional to velocity in the xy plane
+                       // (don't count Z, or jumping messes it up)
+                       bob = sqrt(ent->v->velocity[0]*ent->v->velocity[0] + ent->v->velocity[1]*ent->v->velocity[1])*cl_bob.value;
+                       bob = bob*0.3 + bob*0.7*cycle;
+                       out->m[2][3] += bound(-7, bob, 4);
+               }
+               */
+       }
+       return 0;
+}
+
+//float(entity ent, string tagname) gettagindex;
+
+void PF_gettagindex (void)
+{
+       edict_t *ent = G_EDICT(OFS_PARM0);
+       char *tag_name = G_STRING(OFS_PARM1);
+       int modelindex, tag_index;
+
+       if (ent == sv.edicts)
+               PF_WARNING("gettagindex: can't affect world entity\n");
+       if (ent->e->free)
+               PF_WARNING("gettagindex: can't affect free entity\n");
+
+       modelindex = (int)ent->v->modelindex;
+       tag_index = 0;
+       if (modelindex <= 0 || modelindex > MAX_MODELS)
+               Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", NUM_FOR_EDICT(ent));
+       else
+       {
+               tag_index = SV_GetTagIndex(ent, tag_name);
+               if (tag_index == 0)
+                       Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", NUM_FOR_EDICT(ent), tag_name);
+       }
+       G_FLOAT(OFS_RETURN) = tag_index;
+};
+
+//vector(entity ent, float tagindex) gettaginfo;
+void PF_gettaginfo (void)
+{
+       edict_t *e = G_EDICT(OFS_PARM0);
+       int tagindex = (int)G_FLOAT(OFS_PARM1);
+       matrix4x4_t tag_matrix;
+       int returncode;
+
+       returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
+       Matrix4x4_ToVectors(&tag_matrix, pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up, G_VECTOR(OFS_RETURN));
+
+       switch(returncode)
+       {
+               case 1:
+                       PF_WARNING("gettagindex: can't affect world entity\n");
+                       break;
+               case 2:
+                       PF_WARNING("gettagindex: can't affect free entity\n");
+                       break;
+               case 3:
+                       Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", NUM_FOR_EDICT(e));
+                       break;
+               case 4:
+                       Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", NUM_FOR_EDICT(e), tagindex);
+                       break;
+               case 5:
+                       Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", NUM_FOR_EDICT(e));
+                       break;
+       }
+}
+
 
 /////////////////////////////////////////
 // DP_QC_FS_SEARCH extension
@@ -3172,7 +3354,7 @@ void PF_search_begin(void)
 
        caseinsens = G_FLOAT(OFS_PARM1);
        quiet = G_FLOAT(OFS_PARM2);
-       
+
        for(handle = 0; handle < MAX_SEARCHES; handle++)
                if(!pr_fssearchlist[handle])
                        break;
@@ -3202,7 +3384,7 @@ void PF_search_end(void)
        int handle;
 
        handle = G_FLOAT(OFS_PARM0);
-       
+
        if(handle < 0 || handle >= MAX_SEARCHES)
        {
                Con_Printf("PF_search_end: invalid handle %i\n", handle);
@@ -3241,7 +3423,7 @@ void PF_search_getsize(void)
                Con_Printf("PF_search_getsize: no such handle %i\n", handle);
                return;
        }
-       
+
        G_FLOAT(OFS_RETURN) = pr_fssearchlist[handle]->numfilenames;
 }
 
@@ -3275,7 +3457,7 @@ void PF_search_getfilename(void)
                Con_Printf("PF_search_getfilename: invalid filenum %i\n", filenum);
                return;
        }
-       
+
        tmp = PR_GetTempString();
        strcpy(tmp, pr_fssearchlist[handle]->filenames[filenum]);
 
@@ -3300,7 +3482,56 @@ void PF_cvar_string (void)
        G_INT(OFS_RETURN) = PR_SetString(tmp);
 }
 
+//void(entity clent) dropclient (DP_SV_DROPCLIENT)
+void PF_dropclient (void)
+{
+       int clientnum;
+       client_t *oldhostclient;
+       clientnum = G_EDICTNUM(OFS_PARM0) - 1;
+       if (clientnum < 0 || clientnum >= svs.maxclients)
+               PF_WARNING("dropclient: not a client\n");
+       if (!svs.clients[clientnum].active)
+               PF_WARNING("dropclient: that client slot is not connected\n");
+       oldhostclient = host_client;
+       host_client = svs.clients + clientnum;
+       SV_DropClient(false);
+       host_client = oldhostclient;
+}
 
+//entity() spawnclient (DP_SV_BOTCLIENT)
+void PF_spawnclient (void)
+{
+       int i;
+       edict_t *ed;
+       pr_xfunction->builtinsprofile += 2;
+       ed = sv.edicts;
+       for (i = 0;i < svs.maxclients;i++)
+       {
+               if (!svs.clients[i].active)
+               {
+                       pr_xfunction->builtinsprofile += 100;
+                       SV_ConnectClient (i, NULL);
+                       ed = EDICT_NUM(i + 1);
+                       break;
+               }
+       }
+       RETURN_EDICT(ed);
+}
+
+//float(entity clent) clienttype (DP_SV_BOTCLIENT)
+void PF_clienttype (void)
+{
+       int clientnum;
+       clientnum = G_EDICTNUM(OFS_PARM0) - 1;
+       if (clientnum < 0 || clientnum >= svs.maxclients)
+               G_FLOAT(OFS_RETURN) = 3;
+       else if (!svs.clients[clientnum].active)
+               G_FLOAT(OFS_RETURN) = 0;
+       else if (svs.clients[clientnum].netconnection)
+               G_FLOAT(OFS_RETURN) = 1;
+       else
+               G_FLOAT(OFS_RETURN) = 2;
+}
 
 builtin_t pr_builtin[] =
 {
@@ -3345,7 +3576,7 @@ PF_floor,                                 // #37 float(float v) floor
 PF_ceil,                                       // #38 float(float v) ceil
 NULL,                                          // #39
 PF_checkbottom,                                // #40 float(entity e) checkbottom
-PF_pointcontents               ,       // #41 float(vector v) pointcontents
+PF_pointcontents,                      // #41 float(vector v) pointcontents
 NULL,                                          // #42
 PF_fabs,                                       // #43 float(float f) fabs
 PF_aim,                                                // #44 vector(entity e, float speed) aim
@@ -3472,18 +3703,18 @@ PF_clientcommand,                       // #440 void(entity e, string s) clientcommand (KRIMZON_SV_P
 PF_tokenize,                           // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
 PF_argv,                                       // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
 PF_setattachment,                      // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
-PF_search_begin,                       // #444
-PF_search_end,                         // #445
-PF_search_getsize,                     // #446
-PF_search_getfilename,         // #447
+PF_search_begin,                       // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
+PF_search_end,                         // #445 void(float handle) search_end (DP_FS_SEARCH)
+PF_search_getsize,                     // #446 float(float handle) search_getsize (DP_FS_SEARCH)
+PF_search_getfilename,         // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
 PF_cvar_string,                                // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
 PF_findflags,                          // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
 PF_findchainflags,                     // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
-NULL,                                          // #451
-NULL,                                          // #452
-NULL,                                          // #453
-NULL,                                          // #454
-NULL,                                          // #455
+PF_gettagindex,                                // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
+PF_gettaginfo,                         // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
+PF_dropclient,                         // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
+PF_spawnclient,                                // #454 entity() spawnclient (DP_SV_BOTCLIENT)
+PF_clienttype,                         // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
 NULL,                                          // #456
 NULL,                                          // #457
 NULL,                                          // #458
@@ -3496,14 +3727,16 @@ int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
 
 void PR_Cmd_Init(void)
 {
-       pr_strings_mempool = Mem_AllocPool("pr_stringszone", 0, NULL);
        PR_Files_Init();
        PR_Search_Init();
 }
 
+void PR_Cmd_Shutdown(void)
+{
+}
+
 void PR_Cmd_Reset(void)
 {
-       Mem_EmptyPool(pr_strings_mempool);
        PR_Search_Reset();
        PR_Files_CloseAll();
 }