ed->v.colormap = 0;
ed->v.skin = 0;
ed->v.frame = 0;
- VectorCopy (vec3_origin, ed->v.origin);
- VectorCopy (vec3_origin, ed->v.angles);
+ VectorClear(ed->v.origin);
+ VectorClear(ed->v.angles);
ed->v.nextthink = -1;
ed->v.solid = 0;
int i,l;
l = strlen(string) + 1;
- new = Hunk_Alloc (l);
+ new = Hunk_AllocName (l, "edict string");
new_p = new;
for (i=0 ; i< l ; i++)