e->v->netname = PR_SetString(svs.clients[num].name);
if ((val = GETEDICTFIELDVALUE(e, eval_clientcolors)))
val->_float = svs.clients[num].colors;
+ // NEXUIZ_PLAYERMODEL and NEXUIZ_PLAYERSKIN
+ e->v->playermodel = PR_SetString(svs.clients[num].playermodel);
+ e->v->playerskin = PR_SetString(svs.clients[num].playerskin);
}
}
{ev_vector, "cursor_trace_endpos"},
{ev_vector, "cursor_trace_start"},
{ev_vector, "movement"},
- {ev_vector, "punchvector"}
+ {ev_vector, "punchvector"},
+ {ev_string, "playermodel"},
+ {ev_string, "playerskin"}
};
/*