+ // server and client use a lot of similar globals, so this is combined
+ int SV_InitCmd; // ssqc
+ int self; // common
+ int time; // ssqc / csqc
+ int v_forward; // ssqc / csqc
+ int v_right; // ssqc / csqc
+ int v_up; // ssqc / csqc
+ int view_angles; // csqc
+ int view_punchangle; // csqc
+ int view_punchvector; // csqc
+ int trace_allsolid; // ssqc / csqc
+ int trace_startsolid; // ssqc / csqc
+ int trace_fraction; // ssqc / csqc
+ int trace_inwater; // ssqc / csqc
+ int trace_inopen; // ssqc / csqc
+ int trace_endpos; // ssqc / csqc
+ int trace_plane_normal; // ssqc / csqc
+ int trace_plane_dist; // ssqc / csqc
+ int trace_ent; // ssqc / csqc
+ int trace_networkentity; // csqc
+ int trace_dphitcontents; // ssqc / csqc
+ int trace_dphitq3surfaceflags; // ssqc / csqc
+ int trace_dphittexturename; // ssqc / csqc
+ int trace_dpstartcontents; // ssqc / csqc
+ int intermission; // csqc
+ int coop; // csqc
+ int deathmatch; // csqc
+ int dmg_take; // csqc
+ int dmg_save; // csqc
+ int dmg_origin; // csqc
+ int sb_showscores; // csqc
+ int drawfont; // csqc / menu
+ int drawfontscale; // csqc / menu
+ int require_spawnfunc_prefix; // ssqc
+ int worldstatus; // ssqc
+ int servertime; // csqc
+ int serverprevtime; // csqc
+ int serverdeltatime; // csqc
+ int gettaginfo_name; // ssqc / csqc
+ int gettaginfo_parent; // ssqc / csqc
+ int gettaginfo_offset; // ssqc / csqc
+ int gettaginfo_forward; // ssqc / csqc
+ int gettaginfo_right; // ssqc / csqc
+ int gettaginfo_up; // ssqc / csqc
+ int transparent_offset; // csqc
+
+ int particles_alphamin; // csqc
+ int particles_alphamax; // csqc
+ int particles_colormin; // csqc
+ int particles_colormax; // csqc