void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
{
int i, n, number, referenceframenum, framenum;
void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
{
int i, n, number, referenceframenum, framenum;
}
else
EntityState_Read(&cl_entities[number].state_current, EntityFrame4_GetReferenceEntity(d, number), number);
}
else
EntityState_Read(&cl_entities[number].state_current, EntityFrame4_GetReferenceEntity(d, number), number);