]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - protocol.c
new menu QC builtin "stringwidth(string text, float handleColors)", does not do anyth...
[xonotic/darkplaces.git] / protocol.c
index 848ad7c7f2357bdab1682b6e501e413c6fdef396..71cfa159190fb5aaccae78facd2e2b79df351137 100644 (file)
@@ -9,11 +9,17 @@ entity_state_t defaultstate =
        {0,0,0},//float netcenter[3]; // ! for network prioritization, this is the center of the bounding box (which may differ from the origin)
        {0,0,0},//float origin[3];
        {0,0,0},//float angles[3];
-       0,//int number; // entity number this state is for
        0,//int effects;
+       0,//unsigned int customizeentityforclient; // !
+       0,//unsigned short number; // entity number this state is for
        0,//unsigned short modelindex;
        0,//unsigned short frame;
        0,//unsigned short tagentity;
+       0,//unsigned short specialvisibilityradius; // ! larger if it has effects/light
+       0,//unsigned short viewmodelforclient; // !
+       0,//unsigned short exteriormodelforclient; // ! not shown if first person viewing from this entity, shown in all other cases
+       0,//unsigned short nodrawtoclient; // !
+       0,//unsigned short drawonlytoclient; // !
        {0,0,0,0},//unsigned short light[4]; // color*256 (0.00 to 255.996), and radius*1
        0,//unsigned char active; // true if a valid state
        0,//unsigned char lightstyle;
@@ -29,7 +35,7 @@ entity_state_t defaultstate =
        0,//unsigned char tagindex;
        {32, 32, 32},//unsigned char colormod[3];
        // padding to a multiple of 8 bytes (to align the double time)
-       0//unsigned char unused; // !
+       {0,0,0,0,0}//unsigned char unused[5]; // !
 };
 
 // LordHavoc: I own protocol ranges 96, 97, 3500-3599
@@ -52,7 +58,10 @@ protocolversioninfo[] =
        {15, "QUAKEDP"},
        {250, "NEHAHRAMOVIE"},
        {15, "QUAKE"},
-       {28, "QUAKEWORLD"},
+       {28, "QW"},
+       {10000, "NEHAHRABJP"},
+       {10001, "NEHAHRABJP2"},
+       {10002, "NEHAHRABJP3"},
        {0, NULL}
 };
 
@@ -93,8 +102,8 @@ void Protocol_Names(char *buffer, size_t buffersize)
        for (i = 1;protocolversioninfo[i].name;i++)
        {
                if (i > 1)
-                       strlcat(buffer, " ", sizeof(buffer));
-               strlcat(buffer, protocolversioninfo[i].name, sizeof(buffer));
+                       strlcat(buffer, " ", buffersize);
+               strlcat(buffer, protocolversioninfo[i].name, buffersize);
        }
 }
 
@@ -149,7 +158,13 @@ void EntityFrameQuake_ReadEntity(int bits)
        s.number = num;
        s.time = cl.mtime[0];
        s.flags = 0;
-       if (bits & U_MODEL)             s.modelindex = (s.modelindex & 0xFF00) | MSG_ReadByte();
+       if (bits & U_MODEL)
+       {
+               if (cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3)
+                                                       s.modelindex = (unsigned short) MSG_ReadShort();
+               else
+                                                       s.modelindex = (s.modelindex & 0xFF00) | MSG_ReadByte();
+       }
        if (bits & U_FRAME)             s.frame = (s.frame & 0xFF00) | MSG_ReadByte();
        if (bits & U_COLORMAP)  s.colormap = MSG_ReadByte();
        if (bits & U_SKIN)              s.skin = MSG_ReadByte();
@@ -387,33 +402,62 @@ void Protocol_UpdateClientStats(const int *stats)
        }
 }
 
+// only a few stats are within the 32 stat limit of Quake, and most of them
+// are sent every frame in svc_clientdata messages, so we only send the
+// remaining ones here
+static const int sendquakestats[] =
+{
+// quake did not send these secrets/monsters stats in this way, but doing so
+// allows a mod to increase STAT_TOTALMONSTERS during the game, and ensures
+// that STAT_SECRETS and STAT_MONSTERS are always correct (even if a client
+// didn't receive an svc_foundsecret or svc_killedmonster), which may be most
+// valuable if randomly seeking around in a demo
+STAT_TOTALSECRETS, // never changes during game
+STAT_TOTALMONSTERS, // changes in some mods
+STAT_SECRETS, // this makes svc_foundsecret unnecessary
+STAT_MONSTERS, // this makes svc_killedmonster unnecessary
+STAT_VIEWHEIGHT, // sent just for FTEQW clients
+STAT_VIEWZOOM, // this rarely changes
+-1,
+};
+
 void Protocol_WriteStatsReliable(void)
 {
-       int i;
+       int i, j;
        if (!host_client->netconnection)
                return;
        // detect changes in stats and write reliable messages
-       for (i = 0;i < MAX_CL_STATS;i++)
+       // this only deals with 32 stats because the older protocols which use
+       // this function can only cope with 32 stats,
+       // they also do not support svc_updatestatubyte which was introduced in
+       // DP6 protocol (except for QW)
+       for (j = 0;sendquakestats[j] >= 0;j++)
        {
-               // quickly skip zero bytes
-               if (!host_client->statsdeltabits[i >> 3])
-               {
-                       i |= 7;
-                       continue;
-               }
+               i = sendquakestats[j];
                // check if this bit is set
                if (host_client->statsdeltabits[i >> 3] & (1 << (i & 7)))
                {
                        host_client->statsdeltabits[i >> 3] -= (1 << (i & 7));
                        // send the stat as a byte if possible
-                       if (host_client->stats[i] >= 0 && host_client->stats[i] < 256)
+                       if (sv.protocol == PROTOCOL_QUAKEWORLD)
                        {
-                               MSG_WriteByte(&host_client->netconnection->message, svc_updatestatubyte);
-                               MSG_WriteByte(&host_client->netconnection->message, i);
-                               MSG_WriteByte(&host_client->netconnection->message, host_client->stats[i]);
+                               if (host_client->stats[i] >= 0 && host_client->stats[i] < 256)
+                               {
+                                       MSG_WriteByte(&host_client->netconnection->message, qw_svc_updatestat);
+                                       MSG_WriteByte(&host_client->netconnection->message, i);
+                                       MSG_WriteByte(&host_client->netconnection->message, host_client->stats[i]);
+                               }
+                               else
+                               {
+                                       MSG_WriteByte(&host_client->netconnection->message, qw_svc_updatestatlong);
+                                       MSG_WriteByte(&host_client->netconnection->message, i);
+                                       MSG_WriteLong(&host_client->netconnection->message, host_client->stats[i]);
+                               }
                        }
                        else
                        {
+                               // this could make use of svc_updatestatubyte in DP6 and later
+                               // protocols but those protocols do not use this function
                                MSG_WriteByte(&host_client->netconnection->message, svc_updatestat);
                                MSG_WriteByte(&host_client->netconnection->message, i);
                                MSG_WriteLong(&host_client->netconnection->message, host_client->stats[i]);
@@ -492,7 +536,7 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta
                if (baseline.modelindex != s->modelindex)
                {
                        bits |= U_MODEL;
-                       if (s->modelindex & 0xFF00)
+                       if ((s->modelindex & 0xFF00) && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3)
                                bits |= U_MODEL2;
                }
                if (baseline.alpha != s->alpha)
@@ -503,6 +547,8 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta
                        bits |= U_GLOWSIZE;
                if (baseline.glowcolor != s->glowcolor)
                        bits |= U_GLOWCOLOR;
+               if (!VectorCompare(baseline.colormod, s->colormod))
+                       bits |= U_COLORMOD;
 
                // if extensions are disabled, clear the relevant update flags
                if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_NEHAHRAMOVIE)
@@ -522,12 +568,21 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta
 
                MSG_WriteByte (&buf, bits);
                if (bits & U_MOREBITS)          MSG_WriteByte(&buf, bits>>8);
-               if (bits & U_EXTEND1)           MSG_WriteByte(&buf, bits>>16);
-               if (bits & U_EXTEND2)           MSG_WriteByte(&buf, bits>>24);
+               if (sv.protocol != PROTOCOL_NEHAHRAMOVIE)
+               {
+                       if (bits & U_EXTEND1)   MSG_WriteByte(&buf, bits>>16);
+                       if (bits & U_EXTEND2)   MSG_WriteByte(&buf, bits>>24);
+               }
                if (bits & U_LONGENTITY)        MSG_WriteShort(&buf, s->number);
                else                                            MSG_WriteByte(&buf, s->number);
 
-               if (bits & U_MODEL)                     MSG_WriteByte(&buf, s->modelindex);
+               if (bits & U_MODEL)
+               {
+                       if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
+                               MSG_WriteShort(&buf, s->modelindex);
+                       else
+                               MSG_WriteByte(&buf, s->modelindex);
+               }
                if (bits & U_FRAME)                     MSG_WriteByte(&buf, s->frame);
                if (bits & U_COLORMAP)          MSG_WriteByte(&buf, s->colormap);
                if (bits & U_SKIN)                      MSG_WriteByte(&buf, s->skin);
@@ -2180,7 +2235,7 @@ void EntityFrame5_LostFrame(entityframe5_database_t *d, int framenum)
                                {
                                        d->deltabits[s->number] |= bits;
                                        // if it was a very important update, set priority higher
-                                       if (bits & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL || E5_COLORMAP))
+                                       if (bits & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL | E5_COLORMAP))
                                                d->priorities[s->number] = max(d->priorities[s->number], 4);
                                        else
                                                d->priorities[s->number] = max(d->priorities[s->number], 1);
@@ -2323,7 +2378,7 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num
        packetlog->packetnumber = framenum;
        packetlog->numstates = 0;
        // write stat updates
-       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
+       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
        {
                for (i = 0;i < MAX_CL_STATS && msg->cursize + 6 + 11 <= msg->maxsize;i++)
                {