]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - protocol.c
added support for arguire's strange protocols that expand
[xonotic/darkplaces.git] / protocol.c
index aa40970e1e18b8cf76f58693562ccc73c3adf3c7..bc21122d04ced179addb819b7cd0c73fb0d21832 100644 (file)
@@ -1,8 +1,6 @@
 
 #include "quakedef.h"
 
-#define E5_PROTOCOL_PRIORITYLEVELS 32
-
 // this is 88 bytes (must match entity_state_t in protocol.h)
 entity_state_t defaultstate =
 {
@@ -13,15 +11,9 @@ entity_state_t defaultstate =
        {0,0,0},//float angles[3];
        0,//int number; // entity number this state is for
        0,//int effects;
-       0,//unsigned int customizeentityforclient; // !
        0,//unsigned short modelindex;
        0,//unsigned short frame;
        0,//unsigned short tagentity;
-       0,//unsigned short specialvisibilityradius; // ! larger if it has effects/light
-       0,//unsigned short viewmodelforclient; // !
-       0,//unsigned short exteriormodelforclient; // ! not shown if first person viewing from this entity, shown in all other cases
-       0,//unsigned short nodrawtoclient; // !
-       0,//unsigned short drawonlytoclient; // !
        {0,0,0,0},//unsigned short light[4]; // color*256 (0.00 to 255.996), and radius*1
        0,//unsigned char active; // true if a valid state
        0,//unsigned char lightstyle;
@@ -33,9 +25,9 @@ entity_state_t defaultstate =
        0,//unsigned char glowsize;
        254,//unsigned char glowcolor;
        0,//unsigned char flags;
+       0,//unsigned char internaleffects; // INTEF_FLAG1QW and so on
        0,//unsigned char tagindex;
        {32, 32, 32},//unsigned char colormod[3];
-       0,//unsigned char internaleffects; // INTEF_FLAG1QW and so on
        // padding to a multiple of 8 bytes (to align the double time)
        0//unsigned char unused; // !
 };
@@ -60,21 +52,13 @@ protocolversioninfo[] =
        {15, "QUAKEDP"},
        {250, "NEHAHRAMOVIE"},
        {15, "QUAKE"},
-       {28, "QUAKEWORLD"},
+       {28, "QW"},
+       {10000, "NEHAHRABJP"},
+       {10001, "NEHAHRABJP2"},
+       {10002, "NEHAHRABJP3"},
        {0, NULL}
 };
 
-static mempool_t *sv2csqc = NULL;
-int csqc_clientnum = 0;
-sizebuf_t *sv2csqcbuf = NULL;
-static unsigned char *sv2csqcents_version[MAX_SCOREBOARD];
-
-static entity_frame_t deltaframe; // FIXME?
-static entity_frame_t framedata; // FIXME?
-
-int entityframe5_prioritychaincounts[E5_PROTOCOL_PRIORITYLEVELS];
-unsigned short entityframe5_prioritychains[E5_PROTOCOL_PRIORITYLEVELS][ENTITYFRAME5_MAXSTATES];
-
 protocolversion_t Protocol_EnumForName(const char *s)
 {
        int i;
@@ -112,8 +96,8 @@ void Protocol_Names(char *buffer, size_t buffersize)
        for (i = 1;protocolversioninfo[i].name;i++)
        {
                if (i > 1)
-                       strlcat(buffer, " ", sizeof(buffer));
-               strlcat(buffer, protocolversioninfo[i].name, sizeof(buffer));
+                       strlcat(buffer, " ", buffersize);
+               strlcat(buffer, protocolversioninfo[i].name, buffersize);
        }
 }
 
@@ -168,7 +152,13 @@ void EntityFrameQuake_ReadEntity(int bits)
        s.number = num;
        s.time = cl.mtime[0];
        s.flags = 0;
-       if (bits & U_MODEL)             s.modelindex = (s.modelindex & 0xFF00) | MSG_ReadByte();
+       if (bits & U_MODEL)
+       {
+               if (cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3)
+                                                       s.modelindex = (unsigned short) MSG_ReadShort();
+               else
+                                                       s.modelindex = (s.modelindex & 0xFF00) | MSG_ReadByte();
+       }
        if (bits & U_FRAME)             s.frame = (s.frame & 0xFF00) | MSG_ReadByte();
        if (bits & U_COLORMAP)  s.colormap = MSG_ReadByte();
        if (bits & U_SKIN)              s.skin = MSG_ReadByte();
@@ -251,29 +241,6 @@ void EntityFrameQuake_ISeeDeadEntities(void)
        }
 }
 
-void EntityFrameCSQC_ClearVersions (void)
-{
-       if(sv2csqc)
-       {
-               Mem_FreePool(&sv2csqc);
-               sv2csqc = NULL;
-       }
-       memset(sv2csqcents_version, 0, MAX_SCOREBOARD*sizeof(unsigned char *));
-}
-
-void EntityFrameCSQC_InitClientVersions (int client, qboolean clear)
-{
-       if(!sv2csqc)
-               sv2csqc = Mem_AllocPool("SV2CSQC", 0, NULL);
-       if(sv2csqcents_version[client])
-       {
-               Mem_Free(sv2csqcents_version[client]);
-               sv2csqcents_version[client] = NULL;
-       }
-       sv2csqcents_version[client] = (unsigned char *)Mem_Alloc(sv2csqc, MAX_EDICTS);
-       memset(sv2csqcents_version[client], 0, MAX_EDICTS);
-}
-
 // FIXME FIXME FIXME: at this time the CSQC entity writing does not store
 // packet logs and thus if an update is lost it is never repeated, this makes
 // csqc entities useless at the moment.
@@ -290,17 +257,16 @@ void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate,
                val2 = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.Version);
                version = (int)val2->_float;
                // LordHavoc: do some validity checks on self.Version
-               // if Version reaches 8388608, it has already exhausted half of the
-               // reliable integer space in a 32bit float, and should be reset to 1
-               // FIXME: we should set all client versions of this entity to -1
-               // so that it will not be skipped accidentally in some cases after
-               // the reset
+               // if self.Version reaches 255, it will soon exceed the byte used to
+               // store an entity version in the client struct, so we need to reset
+               // all the version to 1 and force all the existing clients' version of
+               // it to 255 (which we're not allowing to actually occur)
                if (version < 0)
                        val2->_float = 0;
-               if (version >= 8388608)
+               if (version >= 255)
                {
                        int i;
-                       val2->_float = 1;
+                       val2->_float = version = 1;
                        // since we just reset the Version field to 1, it may accidentally
                        // end up being equal to an existing client version now or in the
                        // future, so to fix this situation we have to loop over all
@@ -308,13 +274,13 @@ void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate,
                        // which never matches, thus causing them to receive the update
                        // soon, as they should
                        for (i = 0;i < svs.maxclients;i++)
-                               if (sv2csqcents_version[i] && sv2csqcents_version[i][number])
-                                       sv2csqcents_version[i][number] = -1;
+                               if (svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number])
+                                       svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = 255;
                }
        }
        // if the version already matches, we don't need to do anything as the
        // latest version has already been sent.
-       if (sv2csqcents_version[csqc_clientnum][number] == version)
+       if (svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] == version)
                return;
        if (version)
        {
@@ -328,7 +294,7 @@ void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate,
                        if(!*sectionstarted)
                                MSG_WriteByte(msg, svc_csqcentities);
                        MSG_WriteShort(msg, number);
-                       ((int *)prog->globals.generic)[OFS_PARM0] = csqc_clientnum+1;
+                       ((int *)prog->globals.generic)[OFS_PARM0] = sv.writeentitiestoclient_cliententitynumber;
                        prog->globals.server->self = number;
                        PRVM_ExecuteProgram(val->function, "Null SendEntity\n");
                        if(prog->globals.generic[OFS_RETURN])
@@ -343,7 +309,7 @@ void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate,
                                        return;
                                }
                                // an update has been successfully written, update the version
-                               sv2csqcents_version[csqc_clientnum][number] = version;
+                               svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = version;
                                // and take note that we have begun the svc_csqcentities
                                // section of the packet
                                *sectionstarted = 1;
@@ -361,7 +327,7 @@ void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate,
        }
        // write a remove message if needed
        // if already removed, do nothing
-       if (!sv2csqcents_version[csqc_clientnum][number])
+       if (!svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number])
                return;
        // if there isn't enough room to write the remove message, just return, as
        // it will be handled in a later packet
@@ -375,7 +341,7 @@ void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate,
        }
        // write the remove message
        MSG_WriteShort(msg, (unsigned short)number | 0x8000);
-       sv2csqcents_version[csqc_clientnum][number] = 0;
+       svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = 0;
 }
 
 //[515]: we use only one array per-client for SendEntity feature
@@ -392,16 +358,13 @@ void EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int numstates, const entity_sta
        // the terminator (0x0000) and at least one entity update
        if (msg->cursize + 32 >= msg->maxsize)
                return;
-       if(!sv2csqcents_version[csqc_clientnum])
-               EntityFrameCSQC_InitClientVersions(csqc_clientnum, false);
 
-       sv2csqcbuf = msg;
        num = 1;
        for (i = 0, n = states;i < numstates;i++, n++)
        {
                // all entities between the previous entity state and this one are dead
                for (;num < n->number;num++)
-                       if(sv2csqcents_version[csqc_clientnum][num])
+                       if(svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[num])
                                EntityFrameCSQC_WriteState(msg, num, false, &sectionstarted);
                // update this entity
                EntityFrameCSQC_WriteState(msg, num, true, &sectionstarted);
@@ -410,14 +373,13 @@ void EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int numstates, const entity_sta
        }
        // all remaining entities are dead
        for (;num < prog->num_edicts;num++)
-               if(sv2csqcents_version[csqc_clientnum][num])
+               if(svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[num])
                        EntityFrameCSQC_WriteState(msg, num, false, &sectionstarted);
        if (sectionstarted)
        {
                // write index 0 to end the update (0 is never used by real entities)
                MSG_WriteShort(msg, 0);
        }
-       sv2csqcbuf = NULL;
 }
 
 void Protocol_UpdateClientStats(const int *stats)
@@ -434,33 +396,62 @@ void Protocol_UpdateClientStats(const int *stats)
        }
 }
 
+// only a few stats are within the 32 stat limit of Quake, and most of them
+// are sent every frame in svc_clientdata messages, so we only send the
+// remaining ones here
+static const int sendquakestats[] =
+{
+// quake did not send these secrets/monsters stats in this way, but doing so
+// allows a mod to increase STAT_TOTALMONSTERS during the game, and ensures
+// that STAT_SECRETS and STAT_MONSTERS are always correct (even if a client
+// didn't receive an svc_foundsecret or svc_killedmonster), which may be most
+// valuable if randomly seeking around in a demo
+STAT_TOTALSECRETS, // never changes during game
+STAT_TOTALMONSTERS, // changes in some mods
+STAT_SECRETS, // this makes svc_foundsecret unnecessary
+STAT_MONSTERS, // this makes svc_killedmonster unnecessary
+STAT_VIEWHEIGHT, // sent just for FTEQW clients
+STAT_VIEWZOOM, // this rarely changes
+-1,
+};
+
 void Protocol_WriteStatsReliable(void)
 {
-       int i;
+       int i, j;
        if (!host_client->netconnection)
                return;
        // detect changes in stats and write reliable messages
-       for (i = 0;i < MAX_CL_STATS;i++)
+       // this only deals with 32 stats because the older protocols which use
+       // this function can only cope with 32 stats,
+       // they also do not support svc_updatestatubyte which was introduced in
+       // DP6 protocol (except for QW)
+       for (j = 0;sendquakestats[j] >= 0;j++)
        {
-               // quickly skip zero bytes
-               if (!host_client->statsdeltabits[i >> 3])
-               {
-                       i |= 7;
-                       continue;
-               }
+               i = sendquakestats[j];
                // check if this bit is set
                if (host_client->statsdeltabits[i >> 3] & (1 << (i & 7)))
                {
                        host_client->statsdeltabits[i >> 3] -= (1 << (i & 7));
                        // send the stat as a byte if possible
-                       if (host_client->stats[i] >= 0 && host_client->stats[i] < 256)
+                       if (sv.protocol == PROTOCOL_QUAKEWORLD)
                        {
-                               MSG_WriteByte(&host_client->netconnection->message, svc_updatestatubyte);
-                               MSG_WriteByte(&host_client->netconnection->message, i);
-                               MSG_WriteByte(&host_client->netconnection->message, host_client->stats[i]);
+                               if (host_client->stats[i] >= 0 && host_client->stats[i] < 256)
+                               {
+                                       MSG_WriteByte(&host_client->netconnection->message, qw_svc_updatestat);
+                                       MSG_WriteByte(&host_client->netconnection->message, i);
+                                       MSG_WriteByte(&host_client->netconnection->message, host_client->stats[i]);
+                               }
+                               else
+                               {
+                                       MSG_WriteByte(&host_client->netconnection->message, qw_svc_updatestatlong);
+                                       MSG_WriteByte(&host_client->netconnection->message, i);
+                                       MSG_WriteLong(&host_client->netconnection->message, host_client->stats[i]);
+                               }
                        }
                        else
                        {
+                               // this could make use of svc_updatestatubyte in DP6 and later
+                               // protocols but those protocols do not use this function
                                MSG_WriteByte(&host_client->netconnection->message, svc_updatestat);
                                MSG_WriteByte(&host_client->netconnection->message, i);
                                MSG_WriteLong(&host_client->netconnection->message, host_client->stats[i]);
@@ -539,7 +530,7 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta
                if (baseline.modelindex != s->modelindex)
                {
                        bits |= U_MODEL;
-                       if (s->modelindex & 0xFF00)
+                       if ((s->modelindex & 0xFF00) && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3)
                                bits |= U_MODEL2;
                }
                if (baseline.alpha != s->alpha)
@@ -550,6 +541,8 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta
                        bits |= U_GLOWSIZE;
                if (baseline.glowcolor != s->glowcolor)
                        bits |= U_GLOWCOLOR;
+               if (!VectorCompare(baseline.colormod, s->colormod))
+                       bits |= U_COLORMOD;
 
                // if extensions are disabled, clear the relevant update flags
                if (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_NEHAHRAMOVIE)
@@ -569,12 +562,21 @@ void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_sta
 
                MSG_WriteByte (&buf, bits);
                if (bits & U_MOREBITS)          MSG_WriteByte(&buf, bits>>8);
-               if (bits & U_EXTEND1)           MSG_WriteByte(&buf, bits>>16);
-               if (bits & U_EXTEND2)           MSG_WriteByte(&buf, bits>>24);
+               if (sv.protocol != PROTOCOL_NEHAHRAMOVIE)
+               {
+                       if (bits & U_EXTEND1)   MSG_WriteByte(&buf, bits>>16);
+                       if (bits & U_EXTEND2)   MSG_WriteByte(&buf, bits>>24);
+               }
                if (bits & U_LONGENTITY)        MSG_WriteShort(&buf, s->number);
                else                                            MSG_WriteByte(&buf, s->number);
 
-               if (bits & U_MODEL)                     MSG_WriteByte(&buf, s->modelindex);
+               if (bits & U_MODEL)
+               {
+                       if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
+                               MSG_WriteShort(&buf, s->modelindex);
+                       else
+                               MSG_WriteByte(&buf, s->modelindex);
+               }
                if (bits & U_FRAME)                     MSG_WriteByte(&buf, s->frame);
                if (bits & U_COLORMAP)          MSG_WriteByte(&buf, s->colormap);
                if (bits & U_SKIN)                      MSG_WriteByte(&buf, s->skin);
@@ -1109,7 +1111,7 @@ void EntityFrame_AddFrame(entityframe_database_t *d, vec3_t eye, int framenum, i
 void EntityFrame_WriteFrame(sizebuf_t *msg, entityframe_database_t *d, int numstates, const entity_state_t *states, int viewentnum)
 {
        int i, onum, number;
-       entity_frame_t *o = &deltaframe;
+       entity_frame_t *o = &d->deltaframe;
        const entity_state_t *ent, *delta;
        vec3_t eye;
        prvm_eval_t *val;
@@ -1177,13 +1179,15 @@ void EntityFrame_WriteFrame(sizebuf_t *msg, entityframe_database_t *d, int numst
 void EntityFrame_CL_ReadFrame(void)
 {
        int i, number, removed;
-       entity_frame_t *f = &framedata, *delta = &deltaframe;
+       entity_frame_t *f, *delta;
        entity_state_t *e, *old, *oldend;
        entity_t *ent;
        entityframe_database_t *d;
        if (!cl.entitydatabase)
                cl.entitydatabase = EntityFrame_AllocDatabase(cls.levelmempool);
        d = cl.entitydatabase;
+       f = &d->framedata;
+       delta = &d->deltaframe;
 
        EntityFrame_Clear(f, NULL, -1);
 
@@ -1744,7 +1748,7 @@ int EntityState5_Priority(entityframe5_database_t *d, int stateindex)
        entity_state_t *s;
        // if it is the player, update urgently
        if (stateindex == d->viewentnum)
-               return E5_PROTOCOL_PRIORITYLEVELS - 1;
+               return ENTITYFRAME5_PRIORITYLEVELS - 1;
        // priority increases each frame no matter what happens
        priority = d->priorities[stateindex] + 1;
        // players get an extra priority boost
@@ -1754,7 +1758,7 @@ int EntityState5_Priority(entityframe5_database_t *d, int stateindex)
        if (!d->states[stateindex].active)
        {
                priority++;
-               return bound(1, priority, E5_PROTOCOL_PRIORITYLEVELS - 1);
+               return bound(1, priority, ENTITYFRAME5_PRIORITYLEVELS - 1);
        }
        // certain changes are more noticable than others
        if (d->deltabits[stateindex] & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL | E5_FLAGS | E5_COLORMAP))
@@ -1778,7 +1782,7 @@ int EntityState5_Priority(entityframe5_database_t *d, int stateindex)
        // distance from the player
        if (VectorDistance(d->states[d->viewentnum].netcenter, s->netcenter) < 1024.0f)
                priority++;
-       return bound(1, priority, E5_PROTOCOL_PRIORITYLEVELS - 1);
+       return bound(1, priority, ENTITYFRAME5_PRIORITYLEVELS - 1);
 }
 
 void EntityState5_WriteUpdate(int number, const entity_state_t *s, int changedbits, sizebuf_t *msg)
@@ -2225,7 +2229,7 @@ void EntityFrame5_LostFrame(entityframe5_database_t *d, int framenum)
                                {
                                        d->deltabits[s->number] |= bits;
                                        // if it was a very important update, set priority higher
-                                       if (bits & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL || E5_COLORMAP))
+                                       if (bits & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL | E5_COLORMAP))
                                                d->priorities[s->number] = max(d->priorities[s->number], 4);
                                        else
                                                d->priorities[s->number] = max(d->priorities[s->number], 1);
@@ -2343,7 +2347,7 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num
                return;
 
        // build lists of entities by priority level
-       memset(entityframe5_prioritychaincounts, 0, sizeof(entityframe5_prioritychaincounts));
+       memset(d->prioritychaincounts, 0, sizeof(d->prioritychaincounts));
        l = 0;
        for (num = 0;num < d->maxedicts;num++)
        {
@@ -2351,12 +2355,12 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num
                {
                        if (d->deltabits[num])
                        {
-                               if (d->priorities[num] < (E5_PROTOCOL_PRIORITYLEVELS - 1))
+                               if (d->priorities[num] < (ENTITYFRAME5_PRIORITYLEVELS - 1))
                                        d->priorities[num] = EntityState5_Priority(d, num);
                                l = num;
                                priority = d->priorities[num];
-                               if (entityframe5_prioritychaincounts[priority] < ENTITYFRAME5_MAXSTATES)
-                                       entityframe5_prioritychains[priority][entityframe5_prioritychaincounts[priority]++] = num;
+                               if (d->prioritychaincounts[priority] < ENTITYFRAME5_MAXSTATES)
+                                       d->prioritychains[priority][d->prioritychaincounts[priority]++] = num;
                        }
                        else
                                d->priorities[num] = 0;
@@ -2368,7 +2372,7 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num
        packetlog->packetnumber = framenum;
        packetlog->numstates = 0;
        // write stat updates
-       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
+       if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
        {
                for (i = 0;i < MAX_CL_STATS && msg->cursize + 6 + 11 <= msg->maxsize;i++)
                {
@@ -2399,11 +2403,11 @@ void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int num
        MSG_WriteLong(msg, framenum);
        if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5 && sv.protocol != PROTOCOL_DARKPLACES6)
                MSG_WriteLong(msg, movesequence);
-       for (priority = E5_PROTOCOL_PRIORITYLEVELS - 1;priority >= 0 && packetlog->numstates < ENTITYFRAME5_MAXSTATES;priority--)
+       for (priority = ENTITYFRAME5_PRIORITYLEVELS - 1;priority >= 0 && packetlog->numstates < ENTITYFRAME5_MAXSTATES;priority--)
        {
-               for (i = 0;i < entityframe5_prioritychaincounts[priority] && packetlog->numstates < ENTITYFRAME5_MAXSTATES;i++)
+               for (i = 0;i < d->prioritychaincounts[priority] && packetlog->numstates < ENTITYFRAME5_MAXSTATES;i++)
                {
-                       num = entityframe5_prioritychains[priority][i];
+                       num = d->prioritychains[priority][i];
                        n = d->states + num;
                        if (d->deltabits[num] & E5_FULLUPDATE)
                                d->deltabits[num] = E5_FULLUPDATE | EntityState5_DeltaBits(&defaultstate, n);