]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - prvm_cmds.c
the beginnings of a cgGL rendering path experiment, does not work yet
[xonotic/darkplaces.git] / prvm_cmds.c
index aee1cb7cfb7febfa5483b15e72656844db3535f8..23133207bfd7e5de4238497465a2fef35bdb94dc 100644 (file)
@@ -49,6 +49,189 @@ void VM_CheckEmptyString (const char *s)
                PRVM_ERROR ("%s: Bad string", PRVM_NAME);
 }
 
+void VM_GenerateFrameGroupBlend(framegroupblend_t *framegroupblend, const prvm_edict_t *ed)
+{
+       prvm_eval_t *val;
+       // self.frame is the interpolation target (new frame)
+       // self.frame1time is the animation base time for the interpolation target
+       // self.frame2 is the interpolation start (previous frame)
+       // self.frame2time is the animation base time for the interpolation start
+       // self.lerpfrac is the interpolation strength for self.frame2
+       // self.lerpfrac3 is the interpolation strength for self.frame3
+       // self.lerpfrac4 is the interpolation strength for self.frame4
+       // pitch angle on a player model where the animator set up 5 sets of
+       // animations and the csqc simply lerps between sets)
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame))) framegroupblend[0].frame = (int) val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2))) framegroupblend[1].frame = (int) val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3))) framegroupblend[2].frame = (int) val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4))) framegroupblend[3].frame = (int) val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame1time))) framegroupblend[0].start = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2time))) framegroupblend[1].start = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3time))) framegroupblend[2].start = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4time))) framegroupblend[3].start = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac))) framegroupblend[1].lerp = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac3))) framegroupblend[2].lerp = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac4))) framegroupblend[3].lerp = val->_float;
+       // assume that the (missing) lerpfrac1 is whatever remains after lerpfrac2+lerpfrac3+lerpfrac4 are summed
+       framegroupblend[0].lerp = 1 - framegroupblend[1].lerp - framegroupblend[2].lerp - framegroupblend[3].lerp;
+}
+
+// LordHavoc: quite tempting to break apart this function to reuse the
+//            duplicated code, but I suspect it is better for performance
+//            this way
+void VM_FrameBlendFromFrameGroupBlend(frameblend_t *frameblend, const framegroupblend_t *framegroupblend, const dp_model_t *model)
+{
+       int sub2, numframes, f, i, k;
+       int isfirstframegroup = true;
+       int nolerp;
+       double sublerp, lerp, d;
+       const animscene_t *scene;
+       const framegroupblend_t *g;
+       frameblend_t *blend = frameblend;
+
+       memset(blend, 0, MAX_FRAMEBLENDS * sizeof(*blend));
+
+       if (!model || !model->surfmesh.isanimated)
+       {
+               blend[0].lerp = 1;
+               return;
+       }
+
+       nolerp = (model->type == mod_sprite) ? !r_lerpsprites.integer : !r_lerpmodels.integer;
+       numframes = model->numframes;
+       for (k = 0, g = framegroupblend;k < MAX_FRAMEGROUPBLENDS;k++, g++)
+       {
+               f = g->frame;
+               if ((unsigned int)f >= (unsigned int)numframes)
+               {
+                       Con_DPrintf("VM_FrameBlendFromFrameGroupBlend: no such frame %d in model %s\n", f, model->name);
+                       f = 0;
+               }
+               d = lerp = g->lerp;
+               if (lerp <= 0)
+                       continue;
+               if (nolerp)
+               {
+                       if (isfirstframegroup)
+                       {
+                               d = lerp = 1;
+                               isfirstframegroup = false;
+                       }
+                       else
+                               continue;
+               }
+               if (model->animscenes)
+               {
+                       scene = model->animscenes + f;
+                       f = scene->firstframe;
+                       if (scene->framecount > 1)
+                       {
+                               // this code path is only used on .zym models and torches
+                               sublerp = scene->framerate * (cl.time - g->start);
+                               f = (int) floor(sublerp);
+                               sublerp -= f;
+                               sub2 = f + 1;
+                               if (sublerp < (1.0 / 65536.0f))
+                                       sublerp = 0;
+                               if (sublerp > (65535.0f / 65536.0f))
+                                       sublerp = 1;
+                               if (nolerp)
+                                       sublerp = 0;
+                               if (scene->loop)
+                               {
+                                       f = (f % scene->framecount);
+                                       sub2 = (sub2 % scene->framecount);
+                               }
+                               f = bound(0, f, (scene->framecount - 1)) + scene->firstframe;
+                               sub2 = bound(0, sub2, (scene->framecount - 1)) + scene->firstframe;
+                               d = sublerp * lerp;
+                               // two framelerps produced from one animation
+                               if (d > 0)
+                               {
+                                       for (i = 0;i < MAX_FRAMEBLENDS;i++)
+                                       {
+                                               if (blend[i].lerp <= 0 || blend[i].subframe == sub2)
+                                               {
+                                                       blend[i].subframe = sub2;
+                                                       blend[i].lerp += d;
+                                                       break;
+                                               }
+                                       }
+                               }
+                               d = (1 - sublerp) * lerp;
+                       }
+               }
+               if (d > 0)
+               {
+                       for (i = 0;i < MAX_FRAMEBLENDS;i++)
+                       {
+                               if (blend[i].lerp <= 0 || blend[i].subframe == f)
+                               {
+                                       blend[i].subframe = f;
+                                       blend[i].lerp += d;
+                                       break;
+                               }
+                       }
+               }
+       }
+}
+
+void VM_UpdateEdictSkeleton(prvm_edict_t *ed, const dp_model_t *edmodel, const frameblend_t *frameblend)
+{
+       if (ed->priv.server->skeleton.model != edmodel)
+       {
+               VM_RemoveEdictSkeleton(ed);
+               ed->priv.server->skeleton.model = edmodel;
+       }
+       if (!ed->priv.server->skeleton.relativetransforms && ed->priv.server->skeleton.model && ed->priv.server->skeleton.model->num_bones)
+               ed->priv.server->skeleton.relativetransforms = Mem_Alloc(prog->progs_mempool, ed->priv.server->skeleton.model->num_bones * sizeof(matrix4x4_t));
+       if (ed->priv.server->skeleton.relativetransforms)
+       {
+               int skeletonindex = 0;
+               skeleton_t *skeleton;
+               prvm_eval_t *val;
+               if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.skeletonindex))) skeletonindex = (int)val->_float;
+               if (skeletonindex > 0 && skeletonindex < MAX_EDICTS && (skeleton = prog->skeletons[skeletonindex]) && skeleton->model->num_bones == ed->priv.server->skeleton.model->num_bones)
+               {
+                       // custom skeleton controlled by the game (FTE_CSQC_SKELETONOBJECTS)
+                       memcpy(ed->priv.server->skeleton.relativetransforms, skeleton->relativetransforms, ed->priv.server->skeleton.model->num_bones * sizeof(matrix4x4_t));
+               }
+               else
+               {
+                       // generated skeleton from frame animation
+                       int blendindex;
+                       int bonenum;
+                       int numbones = ed->priv.server->skeleton.model->num_bones;
+                       const float *poses = ed->priv.server->skeleton.model->data_poses;
+                       const float *framebones;
+                       float lerp;
+                       matrix4x4_t *relativetransforms = ed->priv.server->skeleton.relativetransforms;
+                       matrix4x4_t matrix;
+                       memset(relativetransforms, 0, numbones * sizeof(matrix4x4_t));
+                       for (blendindex = 0;blendindex < MAX_FRAMEBLENDS && frameblend[blendindex].lerp > 0;blendindex++)
+                       {
+                               lerp = frameblend[blendindex].lerp;
+                               framebones = poses + 12 * frameblend[blendindex].subframe * numbones;
+                               for (bonenum = 0;bonenum < numbones;bonenum++)
+                               {
+                                       Matrix4x4_FromArray12FloatD3D(&matrix, framebones + 12 * bonenum);
+                                       Matrix4x4_Accumulate(&ed->priv.server->skeleton.relativetransforms[bonenum], &matrix, lerp);
+                               }
+                       }
+               }
+       }
+}
+
+void VM_RemoveEdictSkeleton(prvm_edict_t *ed)
+{
+       if (ed->priv.server->skeleton.relativetransforms)
+               Mem_Free(ed->priv.server->skeleton.relativetransforms);
+       memset(&ed->priv.server->skeleton, 0, sizeof(ed->priv.server->skeleton));
+}
+
+
+
+
 //============================================================================
 //BUILT-IN FUNCTIONS
 
@@ -1088,9 +1271,9 @@ void VM_precache_sound (void)
 
        s = PRVM_G_STRING(OFS_PARM0);
        PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
-       VM_CheckEmptyString(s);
+       //VM_CheckEmptyString(s);
 
-       if(snd_initialized.integer && !S_PrecacheSound(s, true, false))
+       if(snd_initialized.integer && !S_PrecacheSound(s, true, true))
        {
                VM_Warning("VM_precache_sound: Failed to load %s for %s\n", s, PRVM_NAME);
                return;
@@ -1568,6 +1751,12 @@ void VM_pow (void)
        PRVM_G_FLOAT(OFS_RETURN) = pow(PRVM_G_FLOAT(OFS_PARM0), PRVM_G_FLOAT(OFS_PARM1));
 }
 
+void VM_log (void)
+{
+       VM_SAFEPARMCOUNT(1,VM_log);
+       PRVM_G_FLOAT(OFS_RETURN) = log(PRVM_G_FLOAT(OFS_PARM0));
+}
+
 void VM_Files_Init(void)
 {
        int i;
@@ -2117,7 +2306,7 @@ void VM_substring(void)
        start = bound(0, start, slength);
 
        if (length < 0) // FTE_STRINGS feature
-               length += slength - start;
+               length += slength - start + 1;
        maxlen = min((int)sizeof(string) - 1, slength - start);
        length = bound(0, length, maxlen);
 
@@ -2610,6 +2799,7 @@ float     gettime(void)
 =========
 */
 extern double host_starttime;
+float CDAudio_GetPosition(void);
 void VM_gettime(void)
 {
        int timer_index;
@@ -2635,7 +2825,10 @@ void VM_gettime(void)
                 PRVM_G_FLOAT(OFS_RETURN) = (float) (Sys_DoubleTime() - realtime);
                 break;
             case 3: // GETTIME_UPTIME
-                PRVM_G_FLOAT(OFS_RETURN) = (float) Sys_DoubleTime() - host_starttime;
+                PRVM_G_FLOAT(OFS_RETURN) = (float) (Sys_DoubleTime() - host_starttime);
+                break;
+            case 4: // GETTIME_CDTRACK
+                PRVM_G_FLOAT(OFS_RETURN) = (float) CDAudio_GetPosition();
                 break;
                        default:
                                VM_Warning("VM_gettime: %s: unsupported timer specified, returning realtime\n", PRVM_NAME);
@@ -2970,7 +3163,7 @@ void VM_freepic(void)
        Draw_FreePic(s);
 }
 
-dp_font_t *getdrawfont()
+dp_font_t *getdrawfont(void)
 {
        if(prog->globaloffsets.drawfont >= 0)
        {
@@ -3116,19 +3309,30 @@ void VM_drawcolorcodedstring(void)
 =========
 VM_stringwidth
 
-float  stringwidth(string text, float allowColorCodes)
+float  stringwidth(string text, float allowColorCodes, float size)
 =========
 */
 void VM_stringwidth(void)
 {
        const char  *string;
+       float sz, mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
        int colors;
-       VM_SAFEPARMCOUNT(2,VM_drawstring);
+       VM_SAFEPARMCOUNTRANGE(2,3,VM_drawstring);
+
+       if(prog->argc == 3)
+       {
+               mult = sz = PRVM_G_FLOAT(OFS_PARM2);
+       }
+       else
+       {
+               sz = 8;
+               mult = 1;
+       }
 
        string = PRVM_G_STRING(OFS_PARM0);
        colors = (int)PRVM_G_FLOAT(OFS_PARM1);
 
-       PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_Font(string, 0, !colors, getdrawfont()); // 1x1 characters, don't actually draw
+       PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_Font(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
 }
 /*
 =========
@@ -3862,7 +4066,7 @@ void VM_bitshift (void)
        int n1, n2;
        VM_SAFEPARMCOUNT(2, VM_bitshift);
 
-       n1 = (int)fabs((int)PRVM_G_FLOAT(OFS_PARM0));
+       n1 = (int)fabs((float)((int)PRVM_G_FLOAT(OFS_PARM0)));
        n2 = (int)PRVM_G_FLOAT(OFS_PARM1);
        if(!n1)
                PRVM_G_FLOAT(OFS_RETURN) = n1;
@@ -5029,6 +5233,38 @@ void VM_SetTraceGlobals(const trace_t *trace)
                val->string = trace->hittexture ? PRVM_SetTempString(trace->hittexture->name) : 0;
 }
 
+void VM_ClearTraceGlobals(void)
+{
+       // clean up all trace globals when leaving the VM (anti-triggerbot safeguard)
+       prvm_eval_t *val;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_allsolid)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_startsolid)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_fraction)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_inwater)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_inopen)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_endpos)))
+               VectorClear(val->vector);
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_plane_normal)))
+               VectorClear(val->vector);
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_plane_dist)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_ent)))
+               val->edict = PRVM_EDICT_TO_PROG(prog->edicts);
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dpstartcontents)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphitcontents)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphitq3surfaceflags)))
+               val->_float = 0;
+       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_dphittexturename)))
+               val->string = 0;
+}
+
 //=============
 
 void VM_Cmd_Init(void)
@@ -5232,3 +5468,103 @@ void VM_netaddress_resolve (void)
        else
                PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString("");
 }
+
+//string(void) getextresponse = #624; // returns the next extResponse packet that was sent to this client
+void VM_CL_getextresponse (void)
+{
+       VM_SAFEPARMCOUNT(0,VM_argv);
+
+       if (cl_net_extresponse_count <= 0)
+               PRVM_G_INT(OFS_RETURN) = OFS_NULL;
+       else
+       {
+               int first;
+               --cl_net_extresponse_count;
+               first = (cl_net_extresponse_last + NET_EXTRESPONSE_MAX - cl_net_extresponse_count) % NET_EXTRESPONSE_MAX;
+               PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl_net_extresponse[first]);
+       }
+}
+
+void VM_SV_getextresponse (void)
+{
+       VM_SAFEPARMCOUNT(0,VM_argv);
+
+       if (sv_net_extresponse_count <= 0)
+               PRVM_G_INT(OFS_RETURN) = OFS_NULL;
+       else
+       {
+               int first;
+               --sv_net_extresponse_count;
+               first = (sv_net_extresponse_last + NET_EXTRESPONSE_MAX - sv_net_extresponse_count) % NET_EXTRESPONSE_MAX;
+               PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv_net_extresponse[first]);
+       }
+}
+
+/*
+=========
+VM_M_callfunction
+
+       callfunction(...,string function_name)
+Extension: pass
+=========
+*/
+mfunction_t *PRVM_ED_FindFunction (const char *name);
+void VM_callfunction(void)
+{
+       mfunction_t *func;
+       const char *s;
+
+       VM_SAFEPARMCOUNTRANGE(1, 8, VM_callfunction);
+
+       s = PRVM_G_STRING(OFS_PARM0+(prog->argc - 1)*3);
+
+       VM_CheckEmptyString(s);
+
+       func = PRVM_ED_FindFunction(s);
+
+       if(!func)
+               PRVM_ERROR("VM_callfunciton: function %s not found !", s);
+       else if (func->first_statement < 0)
+       {
+               // negative statements are built in functions
+               int builtinnumber = -func->first_statement;
+               prog->xfunction->builtinsprofile++;
+               if (builtinnumber < prog->numbuiltins && prog->builtins[builtinnumber])
+                       prog->builtins[builtinnumber]();
+               else
+                       PRVM_ERROR("No such builtin #%i in %s; most likely cause: outdated engine build. Try updating!", builtinnumber, PRVM_NAME);
+       }
+       else if(func - prog->functions > 0)
+       {
+               prog->argc--;
+               PRVM_ExecuteProgram(func - prog->functions,"");
+               prog->argc++;
+       }
+}
+
+/*
+=========
+VM_isfunction
+
+float  isfunction(string function_name)
+=========
+*/
+mfunction_t *PRVM_ED_FindFunction (const char *name);
+void VM_isfunction(void)
+{
+       mfunction_t *func;
+       const char *s;
+
+       VM_SAFEPARMCOUNT(1, VM_isfunction);
+
+       s = PRVM_G_STRING(OFS_PARM0);
+
+       VM_CheckEmptyString(s);
+
+       func = PRVM_ED_FindFunction(s);
+
+       if(!func)
+               PRVM_G_FLOAT(OFS_RETURN) = false;
+       else
+               PRVM_G_FLOAT(OFS_RETURN) = true;
+}