]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - prvm_cmds.c
menuqc += +VM_getkeybind, // #342 string(float keynum) getkeybind (EXT_CSQC)
[xonotic/darkplaces.git] / prvm_cmds.c
index 894abfae07f22963c873a0a4fb98810eb10e9853..3976608f3e2af8020b6b398915a688f7968424f5 100644 (file)
@@ -10,6 +10,8 @@
 #include "libcurl.h"
 #include <time.h>
 
+#include "cl_collision.h"
+#include "clvm_cmds.h"
 #include "ft2.h"
 
 extern cvar_t prvm_backtraceforwarnings;
@@ -189,11 +191,11 @@ void VM_UpdateEdictSkeleton(prvm_edict_t *ed, const dp_model_t *edmodel, const f
                ed->priv.server->skeleton.relativetransforms = Mem_Alloc(prog->progs_mempool, ed->priv.server->skeleton.model->num_bones * sizeof(matrix4x4_t));
        if (ed->priv.server->skeleton.relativetransforms)
        {
-               int skeletonindex = 0;
+               int skeletonindex = -1;
                skeleton_t *skeleton;
                prvm_eval_t *val;
-               if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.skeletonindex))) skeletonindex = (int)val->_float;
-               if (skeletonindex > 0 && skeletonindex < MAX_EDICTS && (skeleton = prog->skeletons[skeletonindex]) && skeleton->model->num_bones == ed->priv.server->skeleton.model->num_bones)
+               if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.skeletonindex))) skeletonindex = (int)val->_float - 1;
+               if (skeletonindex >= 0 && skeletonindex < MAX_EDICTS && (skeleton = prog->skeletons[skeletonindex]) && skeleton->model->num_bones == ed->priv.server->skeleton.model->num_bones)
                {
                        // custom skeleton controlled by the game (FTE_CSQC_SKELETONOBJECTS)
                        memcpy(ed->priv.server->skeleton.relativetransforms, skeleton->relativetransforms, ed->priv.server->skeleton.model->num_bones * sizeof(matrix4x4_t));
@@ -204,19 +206,19 @@ void VM_UpdateEdictSkeleton(prvm_edict_t *ed, const dp_model_t *edmodel, const f
                        int blendindex;
                        int bonenum;
                        int numbones = ed->priv.server->skeleton.model->num_bones;
-                       const float *poses = ed->priv.server->skeleton.model->data_poses;
-                       const float *framebones;
+                       const short *framebones6s;
                        float lerp;
+                       float scale = ed->priv.server->skeleton.model->num_posescale;
                        matrix4x4_t *relativetransforms = ed->priv.server->skeleton.relativetransforms;
                        matrix4x4_t matrix;
                        memset(relativetransforms, 0, numbones * sizeof(matrix4x4_t));
                        for (blendindex = 0;blendindex < MAX_FRAMEBLENDS && frameblend[blendindex].lerp > 0;blendindex++)
                        {
                                lerp = frameblend[blendindex].lerp;
-                               framebones = poses + 12 * frameblend[blendindex].subframe * numbones;
+                               framebones6s = ed->priv.server->skeleton.model->data_poses6s + 6 * frameblend[blendindex].subframe * numbones;
                                for (bonenum = 0;bonenum < numbones;bonenum++)
                                {
-                                       Matrix4x4_FromArray12FloatD3D(&matrix, framebones + 12 * bonenum);
+                                       Matrix4x4_FromBonePose6s(&matrix, scale, framebones6s + 6 * bonenum);
                                        Matrix4x4_Accumulate(&ed->priv.server->skeleton.relativetransforms[bonenum], &matrix, lerp);
                                }
                        }
@@ -971,12 +973,12 @@ void VM_remove (void)
        ed = PRVM_G_EDICT(OFS_PARM0);
        if( PRVM_NUM_FOR_EDICT(ed) <= prog->reserved_edicts )
        {
-               if (developer.integer)
+               if (developer.integer > 0)
                        VM_Warning( "VM_remove: tried to remove the null entity or a reserved entity!\n" );
        }
        else if( ed->priv.required->free )
        {
-               if (developer.integer)
+               if (developer.integer > 0)
                        VM_Warning( "VM_remove: tried to remove an already freed entity!\n" );
        }
        else
@@ -2876,6 +2878,50 @@ void VM_gettime(void)
        }
 }
 
+/*
+=========
+VM_getsoundtime
+
+float  getsoundtime(void)
+=========
+*/
+
+void VM_getsoundtime (void)
+{
+       int entnum, entchannel, pnum;
+       VM_SAFEPARMCOUNT(2,VM_getsoundtime);
+
+       pnum = PRVM_GetProgNr();
+       if (pnum == PRVM_MENUPROG)
+       {
+               VM_Warning("VM_getsoundtime: %s: not supported on this progs\n", PRVM_NAME);
+               PRVM_G_FLOAT(OFS_RETURN) = -1;
+               return;
+       }
+       entnum = ((pnum == PRVM_CLIENTPROG) ? MAX_EDICTS : 0) + PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0));
+       entchannel = (int)PRVM_G_FLOAT(OFS_PARM1);
+       if (entchannel <= 0 || entchannel > 8)
+               VM_Warning("VM_getsoundtime: %s: bad channel %i\n", PRVM_NAME, entchannel);
+       PRVM_G_FLOAT(OFS_RETURN) = (float)S_GetEntChannelPosition(entnum, entchannel);
+}
+
+/*
+=========
+VM_GetSoundLen
+
+string soundlength (string sample)
+=========
+*/
+void VM_soundlength (void)
+{
+       const char *s;
+
+       VM_SAFEPARMCOUNT(1, VM_soundlength);
+
+       s = PRVM_G_STRING(OFS_PARM0);
+       PRVM_G_FLOAT(OFS_RETURN) = S_SoundLength(s);
+}
+
 /*
 =========
 VM_loadfromdata
@@ -3231,9 +3277,9 @@ dp_font_t *getdrawfont(void)
        if(prog->globaloffsets.drawfont >= 0)
        {
                int f = (int) PRVM_G_FLOAT(prog->globaloffsets.drawfont);
-               if(f < 0 || f >= MAX_FONTS)
+               if(f < 0 || f >= dp_fonts.maxsize)
                        return FONT_DEFAULT;
-               return &dp_fonts[f];
+               return &dp_fonts.f[f];
        }
        else
                return FONT_DEFAULT;
@@ -3285,7 +3331,7 @@ void VM_drawcharacter(void)
        }
 
        getdrawfontscale(&sx, &sy);
-       DrawQ_String_Font_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont());
+       DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont());
        PRVM_G_FLOAT(OFS_RETURN) = 1;
 }
 
@@ -3328,7 +3374,7 @@ void VM_drawstring(void)
                Con_Printf("VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
 
        getdrawfontscale(&sx, &sy);
-       DrawQ_String_Font_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont());
+       DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont());
        //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
        PRVM_G_FLOAT(OFS_RETURN) = 1;
 }
@@ -3344,7 +3390,7 @@ void VM_drawcolorcodedstring(void)
 {
        float *pos,*scale;
        const char  *string;
-       int flag,color;
+       int flag;
        float sx, sy;
        VM_SAFEPARMCOUNT(5,VM_drawstring);
 
@@ -3370,9 +3416,8 @@ void VM_drawcolorcodedstring(void)
        if(pos[2] || scale[2])
                Con_Printf("VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
 
-       color = -1;
        getdrawfontscale(&sx, &sy);
-       DrawQ_String_Font_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, 1, 1, 1, PRVM_G_FLOAT(OFS_PARM3), flag, NULL, false, getdrawfont());
+       DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, 1, 1, 1, PRVM_G_FLOAT(OFS_PARM3), flag, NULL, false, getdrawfont());
        PRVM_G_FLOAT(OFS_RETURN) = 1;
 }
 /*
@@ -3416,7 +3461,7 @@ void VM_stringwidth(void)
        string = PRVM_G_STRING(OFS_PARM0);
        colors = (int)PRVM_G_FLOAT(OFS_PARM1);
 
-       PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size_Scale(string, szv[0], szv[1], sx, sy, &maxlen, NULL, !colors, getdrawfont(), 1000000000) * mult; // 1x1 characters, don't actually draw
+       PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(), 1000000000) * mult;
 /*
        if(prog->argc == 3)
        {
@@ -3431,10 +3476,178 @@ void VM_stringwidth(void)
        string = PRVM_G_STRING(OFS_PARM0);
        colors = (int)PRVM_G_FLOAT(OFS_PARM1);
 
-       PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_Font(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
+       PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
 */
+}
+
+/*
+=========
+VM_findfont
+
+float findfont(string s)
+=========
+*/
+
+float getdrawfontnum(const char *fontname)
+{
+       int i;
+
+       for(i = 0; i < dp_fonts.maxsize; ++i)
+               if(!strcmp(dp_fonts.f[i].title, fontname))
+                       return i;
+       return -1;
+}
+
+void VM_findfont(void)
+{
+       VM_SAFEPARMCOUNT(1,VM_findfont);
+       PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
+}
+
+/*
+=========
+VM_loadfont
+
+float loadfont(string fontname, string fontmaps, string sizes, float slot)
+=========
+*/
+
+dp_font_t *FindFont(const char *title, qboolean allocate_new);
+void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale, float voffset);
+void VM_loadfont(void)
+{
+       const char *fontname, *filelist, *sizes, *c, *cm;
+       char mainfont[MAX_QPATH];
+       int i, numsizes;
+       float sz, scale, voffset;
+       dp_font_t *f;
+
+       VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
+
+       fontname = PRVM_G_STRING(OFS_PARM0);
+       if (!fontname[0])
+               fontname = "default";
+
+       filelist = PRVM_G_STRING(OFS_PARM1);
+       if (!filelist[0])
+               filelist = "gfx/conchars";
+
+       sizes = PRVM_G_STRING(OFS_PARM2);
+       if (!sizes[0])
+               sizes = "10";
+
+       // find a font
+       f = NULL;
+       if (prog->argc >= 4)
+       {
+               i = PRVM_G_FLOAT(OFS_PARM3);
+               if (i >= 0 && i < dp_fonts.maxsize)
+               {
+                       f = &dp_fonts.f[i];
+                       strlcpy(f->title, fontname, sizeof(f->title)); // replace name
+               }
+       }
+       if (!f)
+               f = FindFont(fontname, true);
+       if (!f)
+       {
+               PRVM_G_FLOAT(OFS_RETURN) = -1;
+               return; // something go wrong
+       }
+
+       memset(f->fallbacks, 0, sizeof(f->fallbacks));
+       memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
+
+       // first font is handled "normally"
+       c = strchr(filelist, ':');
+       cm = strchr(filelist, ',');
+       if(c && (!cm || c < cm))
+               f->req_face = atoi(c+1);
+       else
+       {
+               f->req_face = 0;
+               c = cm;
+       }
+       if(!c || (c - filelist) > MAX_QPATH)
+               strlcpy(mainfont, filelist, sizeof(mainfont));
+       else
+       {
+               memcpy(mainfont, filelist, c - filelist);
+               mainfont[c - filelist] = 0;
+       }
 
+       // handle fallbacks
+       for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
+       {
+               c = strchr(filelist, ',');
+               if(!c)
+                       break;
+               filelist = c + 1;
+               if(!*filelist)
+                       break;
+               c = strchr(filelist, ':');
+               cm = strchr(filelist, ',');
+               if(c && (!cm || c < cm))
+                       f->fallback_faces[i] = atoi(c+1);
+               else
+               {
+                       f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
+                       c = cm;
+               }
+               if(!c || (c-filelist) > MAX_QPATH)
+               {
+                       strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
+               }
+               else
+               {
+                       memcpy(f->fallbacks[i], filelist, c - filelist);
+                       f->fallbacks[i][c - filelist] = 0;
+               }
+       }
+
+       // handle sizes
+       for(i = 0; i < MAX_FONT_SIZES; ++i)
+               f->req_sizes[i] = -1;
+       for (numsizes = 0,c = sizes;;)
+       {
+               if (!COM_ParseToken_VM_Tokenize(&c, 0))
+                       break;
+               sz = atof(com_token);
+               // detect crap size
+               if (sz < 0.001f || sz > 1000.0f)
+               {
+                       VM_Warning("VM_loadfont: crap size %s", com_token);
+                       continue;
+               }
+               // check overflow
+               if (numsizes == MAX_FONT_SIZES)
+               {
+                       VM_Warning("VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
+                       break;
+               }
+               f->req_sizes[numsizes] = sz;
+               numsizes++;
+       }
+
+       // additional scale/hoffset parms
+       scale = 1;
+       voffset = 0;
+       if (prog->argc >= 5)
+       {
+               scale = PRVM_G_FLOAT(OFS_PARM4);
+               if (scale <= 0)
+                       scale = 1;
+       }
+       if (prog->argc >= 6)
+               voffset = PRVM_G_FLOAT(OFS_PARM5);
+
+       // load
+       LoadFont(true, mainfont, f, scale, voffset);
+
+       // return index of loaded font
+       PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
 }
+
 /*
 =========
 VM_drawpic
@@ -3733,6 +3946,20 @@ void VM_stringtokeynum (void)
        PRVM_G_INT(OFS_RETURN) = Key_StringToKeynum(PRVM_G_STRING(OFS_PARM0));
 }
 
+/*
+=========
+VM_getkeybind
+
+string getkeybind(float key)
+=========
+*/
+const char *Key_GetBind (int key);
+void VM_getkeybind (void)
+{
+       VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
+       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
+}
+
 // CL_Video interface functions
 
 /*
@@ -3755,7 +3982,7 @@ void VM_cin_open( void )
        VM_CheckEmptyString( file );
     VM_CheckEmptyString( name );
 
-       if( CL_OpenVideo( file, name, MENUOWNER ) )
+       if( CL_OpenVideo( file, name, MENUOWNER, "" ) )
                PRVM_G_FLOAT( OFS_RETURN ) = 1;
        else
                PRVM_G_FLOAT( OFS_RETURN ) = 0;
@@ -4344,18 +4571,16 @@ string  altstr_ins(string altstr, float num, string set)
 void VM_altstr_ins(void)
 {
        int num;
-       const char *setstr;
        const char *set;
-       const char *instr;
        const char *in;
        char *out;
        char outstr[VM_STRINGTEMP_LENGTH];
 
        VM_SAFEPARMCOUNT(3, VM_altstr_ins);
 
-       in = instr = PRVM_G_STRING( OFS_PARM0 );
+       in = PRVM_G_STRING( OFS_PARM0 );
        num = (int)PRVM_G_FLOAT( OFS_PARM1 );
-       set = setstr = PRVM_G_STRING( OFS_PARM2 );
+       set = PRVM_G_STRING( OFS_PARM2 );
 
        out = outstr;
        for( num = num * 2 + 2 ; *in && num > 0 ; *out++ = *in++ )
@@ -4420,8 +4645,8 @@ static int BufStr_SortStringsUP (const void *in1, const void *in2)
        const char *a, *b;
        a = *((const char **) in1);
        b = *((const char **) in2);
-       if(!a[0])       return 1;
-       if(!b[0])       return -1;
+       if(!a || !a[0]) return 1;
+       if(!b || !b[0]) return -1;
        return strncmp(a, b, stringbuffers_sortlength);
 }
 
@@ -4430,8 +4655,8 @@ static int BufStr_SortStringsDOWN (const void *in1, const void *in2)
        const char *a, *b;
        a = *((const char **) in1);
        b = *((const char **) in2);
-       if(!a[0])       return 1;
-       if(!b[0])       return -1;
+       if(!a || !a[0]) return 1;
+       if(!b || !b[0]) return -1;
        return strncmp(b, a, stringbuffers_sortlength);
 }
 
@@ -4440,19 +4665,34 @@ static int BufStr_SortStringsDOWN (const void *in1, const void *in2)
 VM_buf_create
 creates new buffer, and returns it's index, returns -1 if failed
 float buf_create(void) = #460;
+float newbuf(string format, float flags) = #460;
 ========================
 */
+
 void VM_buf_create (void)
 {
        prvm_stringbuffer_t *stringbuffer;
        int i;
-       VM_SAFEPARMCOUNT(0, VM_buf_create);
+       
+       VM_SAFEPARMCOUNTRANGE(0, 2, VM_buf_create);
+
+       // VorteX: optional parm1 (buffer format) is unfinished, to keep intact with future databuffers extension must be set to "string"
+       if(prog->argc >= 1 && strcmp(PRVM_G_STRING(OFS_PARM0), "string"))
+       {
+               PRVM_G_FLOAT(OFS_RETURN) = -1;
+               return;
+       }
        stringbuffer = (prvm_stringbuffer_t *) Mem_ExpandableArray_AllocRecord(&prog->stringbuffersarray);
        for (i = 0;stringbuffer != Mem_ExpandableArray_RecordAtIndex(&prog->stringbuffersarray, i);i++);
        stringbuffer->origin = PRVM_AllocationOrigin();
+       // optional flags parm
+       if(prog->argc == 2)
+               stringbuffer->flags = (int)PRVM_G_FLOAT(OFS_PARM1) & 0xFF;
        PRVM_G_FLOAT(OFS_RETURN) = i;
 }
 
+
+
 /*
 ========================
 VM_buf_del
@@ -4676,6 +4916,7 @@ void bufstr_set(float bufhandle, float string_index, string str) = #466;
 */
 void VM_bufstr_set (void)
 {
+       size_t alloclen;
        int                             strindex;
        prvm_stringbuffer_t *stringbuffer;
        const char              *news;
@@ -4702,10 +4943,11 @@ void VM_bufstr_set (void)
                Mem_Free(stringbuffer->strings[strindex]);
        stringbuffer->strings[strindex] = NULL;
 
-       news = PRVM_G_STRING(OFS_PARM2);
-       if (news && news[0])
+       if(PRVM_G_INT(OFS_PARM2))
        {
-               size_t alloclen = strlen(news) + 1;
+               // not the NULL string!
+               news = PRVM_G_STRING(OFS_PARM2);
+               alloclen = strlen(news) + 1;
                stringbuffer->strings[strindex] = (char *)Mem_Alloc(prog->progs_mempool, alloclen);
                memcpy(stringbuffer->strings[strindex], news, alloclen);
        }
@@ -4737,12 +4979,12 @@ void VM_bufstr_add (void)
                VM_Warning("VM_bufstr_add: invalid buffer %i used in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
                return;
        }
-       string = PRVM_G_STRING(OFS_PARM1);
-       if(!string || !string[0])
+       if(!PRVM_G_INT(OFS_PARM1)) // NULL string
        {
                VM_Warning("VM_bufstr_add: can not add an empty string to buffer %i in %s\n", (int)PRVM_G_FLOAT(OFS_PARM0), PRVM_NAME);
                return;
        }
+       string = PRVM_G_STRING(OFS_PARM1);
        order = (int)PRVM_G_FLOAT(OFS_PARM2);
        if(order)
                strindex = stringbuffer->num_strings;
@@ -5042,7 +5284,7 @@ void VM_strstrofs (void)
        if (!match)
                PRVM_G_FLOAT(OFS_RETURN) = -1;
        else
-               PRVM_G_FLOAT(OFS_RETURN) = match - instr;
+               PRVM_G_FLOAT(OFS_RETURN) = u8_strnlen(instr, match-instr);
 }
 
 //#222 string(string s, float index) str2chr (FTE_STRINGS)
@@ -5057,7 +5299,10 @@ void VM_str2chr (void)
 
        if((unsigned)index < strlen(s))
        {
-               ch = u8_getchar(s + index, NULL);
+               if (utf8_enable.integer)
+                       ch = u8_getchar_noendptr(s + index);
+               else
+                       ch = (unsigned char)s[index];
                PRVM_G_FLOAT(OFS_RETURN) = ch;
        }
        else
@@ -5422,7 +5667,7 @@ void VM_uri_escape (void)
                        || (*p >= 'a' && *p <= 'z')
                        || (*p >= '0' && *p <= '9')
                        || (*p == '-')  || (*p == '_') || (*p == '.')
-                       || (*p == '!')  || (*p == '~') || (*p == '*')
+                       || (*p == '!')  || (*p == '~')
                        || (*p == '\'') || (*p == '(') || (*p == ')'))
                        *q++ = *p;
                else
@@ -5556,7 +5801,7 @@ void VM_uri_get (void)
        handle->prognr = PRVM_GetProgNr();
        handle->starttime = prog->starttime;
        handle->id = id;
-       ret = Curl_Begin_ToMemory(url, (unsigned char *) handle->buffer, sizeof(handle->buffer), uri_to_string_callback, handle);
+       ret = Curl_Begin_ToMemory(url, 0, (unsigned char *) handle->buffer, sizeof(handle->buffer), uri_to_string_callback, handle);
        if(ret)
        {
                PRVM_G_INT(OFS_RETURN) = 1;
@@ -5600,7 +5845,7 @@ void VM_CL_getextresponse (void)
                int first;
                --cl_net_extresponse_count;
                first = (cl_net_extresponse_last + NET_EXTRESPONSE_MAX - cl_net_extresponse_count) % NET_EXTRESPONSE_MAX;
-               PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(cl_net_extresponse[first]);
+               PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(cl_net_extresponse[first]);
        }
 }
 
@@ -5615,10 +5860,30 @@ void VM_SV_getextresponse (void)
                int first;
                --sv_net_extresponse_count;
                first = (sv_net_extresponse_last + NET_EXTRESPONSE_MAX - sv_net_extresponse_count) % NET_EXTRESPONSE_MAX;
-               PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv_net_extresponse[first]);
+               PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(sv_net_extresponse[first]);
        }
 }
 
+/*
+=========
+Common functions between menu.dat and clsprogs
+=========
+*/
+
+//#349 float() isdemo 
+void VM_CL_isdemo (void)
+{
+       VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
+       PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
+}
+
+//#355 float() videoplaying 
+void VM_CL_videoplaying (void)
+{
+       VM_SAFEPARMCOUNT(0, VM_CL_videoplaying);
+       PRVM_G_FLOAT(OFS_RETURN) = cl_videoplaying;
+}
+
 /*
 =========
 VM_M_callfunction
@@ -5705,7 +5970,10 @@ void VM_sprintf(void)
        int width, precision, thisarg, flags;
        char formatbuf[16];
        char *f;
-       qboolean isfloat;
+       int isfloat;
+       static int dummyivec[3] = {0, 0, 0};
+       static float dummyvec[3] = {0, 0, 0};
+
 #define PRINTF_ALTERNATE 1
 #define PRINTF_ZEROPAD 2
 #define PRINTF_LEFT 4
@@ -5717,7 +5985,9 @@ void VM_sprintf(void)
        s = PRVM_G_STRING(OFS_PARM0);
 
 #define GETARG_FLOAT(a) (((a)>=1 && (a)<prog->argc) ? (PRVM_G_FLOAT(OFS_PARM0 + 3 * (a))) : 0)
+#define GETARG_VECTOR(a) (((a)>=1 && (a)<prog->argc) ? (PRVM_G_VECTOR(OFS_PARM0 + 3 * (a))) : dummyvec)
 #define GETARG_INT(a) (((a)>=1 && (a)<prog->argc) ? (PRVM_G_INT(OFS_PARM0 + 3 * (a))) : 0)
+#define GETARG_INTVECTOR(a) (((a)>=1 && (a)<prog->argc) ? ((int*) PRVM_G_VECTOR(OFS_PARM0 + 3 * (a))) : dummyivec)
 #define GETARG_STRING(a) (((a)>=1 && (a)<prog->argc) ? (PRVM_G_STRING(OFS_PARM0 + 3 * (a))) : "")
 
        for(;;)
@@ -5727,7 +5997,6 @@ void VM_sprintf(void)
                {
                        case 0:
                                goto finished;
-                               break;
                        case '%':
                                ++s;
 
@@ -5741,6 +6010,7 @@ void VM_sprintf(void)
                                precision = -1;
                                thisarg = -1;
                                flags = 0;
+                               isfloat = -1;
 
                                // is number following?
                                if(*s >= '0' && *s <= '9')
@@ -5802,6 +6072,11 @@ noflags:
                                                else
                                                        width = argpos++;
                                                width = GETARG_FLOAT(width);
+                                               if(width < 0)
+                                               {
+                                                       flags |= PRINTF_LEFT;
+                                                       width = -width;
+                                               }
                                        }
                                        else if(*s >= '0' && *s <= '9')
                                        {
@@ -5812,12 +6087,13 @@ noflags:
                                                        goto finished;
                                                }
                                                s = err;
+                                               if(width < 0)
+                                               {
+                                                       flags |= PRINTF_LEFT;
+                                                       width = -width;
+                                               }
                                        }
-                                       if(width < 0)
-                                       {
-                                               flags |= PRINTF_LEFT;
-                                               width = -width;
-                                       }
+                                       // otherwise width stays -1
                                }
 
                                if(*s == '.')
@@ -5857,14 +6133,13 @@ noflags:
                                        }
                                }
 
-                               isfloat = true;
                                for(;;)
                                {
                                        switch(*s)
                                        {
-                                               case 'h': isfloat = true; break;
-                                               case 'l': isfloat = false; break;
-                                               case 'L': isfloat = false; break;
+                                               case 'h': isfloat = 1; break;
+                                               case 'l': isfloat = 0; break;
+                                               case 'L': isfloat = 0; break;
                                                case 'j': break;
                                                case 'z': break;
                                                case 't': break;
@@ -5875,6 +6150,15 @@ noflags:
                                }
 nolength:
 
+                               // now s points to the final directive char and is no longer changed
+                               if(isfloat < 0)
+                               {
+                                       if(*s == 'i')
+                                               isfloat = 0;
+                                       else
+                                               isfloat = 1;
+                               }
+
                                if(thisarg < 0)
                                        thisarg = argpos++;
 
@@ -5893,24 +6177,38 @@ nolength:
                                        *f++ = *s;
                                        *f++ = 0;
 
-                                       if(width < 0)
+                                       if(width < 0) // not set
                                                width = 0;
 
                                        switch(*s)
                                        {
                                                case 'd': case 'i':
+                                                       if(precision < 0) // not set
+                                                               precision = 1;
                                                        o += dpsnprintf(o, end - o, formatbuf, width, precision, (isfloat ? (int) GETARG_FLOAT(thisarg) : (int) GETARG_INT(thisarg)));
                                                        break;
                                                case 'o': case 'u': case 'x': case 'X':
+                                                       if(precision < 0) // not set
+                                                               precision = 1;
                                                        o += dpsnprintf(o, end - o, formatbuf, width, precision, (isfloat ? (unsigned int) GETARG_FLOAT(thisarg) : (unsigned int) GETARG_INT(thisarg)));
                                                        break;
                                                case 'e': case 'E': case 'f': case 'F': case 'g': case 'G':
-                                                       if(precision < 0)
+                                                       if(precision < 0) // not set
                                                                precision = 6;
                                                        o += dpsnprintf(o, end - o, formatbuf, width, precision, (isfloat ? (double) GETARG_FLOAT(thisarg) : (double) GETARG_INT(thisarg)));
                                                        break;
+                                               case 'v': case 'V':
+                                                       f[-2] += 'g' - 'v';
+                                                       if(precision < 0) // not set
+                                                               precision = 6;
+                                                       o += dpsnprintf(o, end - o, va("%s %s %s", /* NESTED SPRINTF IS NESTED */ formatbuf, formatbuf, formatbuf),
+                                                               width, precision, (isfloat ? (double) GETARG_VECTOR(thisarg)[0] : (double) GETARG_INTVECTOR(thisarg)[0]),
+                                                               width, precision, (isfloat ? (double) GETARG_VECTOR(thisarg)[1] : (double) GETARG_INTVECTOR(thisarg)[1]),
+                                                               width, precision, (isfloat ? (double) GETARG_VECTOR(thisarg)[2] : (double) GETARG_INTVECTOR(thisarg)[2])
+                                                       );
+                                                       break;
                                                case 'c':
-                                                       if(precision < 0)
+                                                       if(precision < 0) // not set
                                                                precision = end - o - 1;
                                                        if(flags & PRINTF_ALTERNATE)
                                                                o += dpsnprintf(o, end - o, formatbuf, width, precision, (isfloat ? (unsigned int) GETARG_FLOAT(thisarg) : (unsigned int) GETARG_INT(thisarg)));
@@ -5924,7 +6222,7 @@ nolength:
                                                        }
                                                        break;
                                                case 's':
-                                                       if(precision < 0)
+                                                       if(precision < 0) // not set
                                                                precision = end - o - 1;
                                                        if(flags & PRINTF_ALTERNATE)
                                                                o += dpsnprintf(o, end - o, formatbuf, width, precision, GETARG_STRING(thisarg));
@@ -5949,3 +6247,425 @@ finished:
        *o = 0;
        PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(outbuf);
 }
+
+
+// surface querying
+
+static dp_model_t *getmodel(prvm_edict_t *ed)
+{
+       switch(PRVM_GetProgNr())
+       {
+               case PRVM_SERVERPROG:
+                       return SV_GetModelFromEdict(ed);
+               case PRVM_CLIENTPROG:
+                       return CL_GetModelFromEdict(ed);
+               default:
+                       return NULL;
+       }
+}
+
+typedef struct
+{
+       unsigned int progid;
+       dp_model_t *model;
+       frameblend_t frameblend[MAX_FRAMEBLENDS];
+       skeleton_t *skeleton_p;
+       skeleton_t skeleton;
+       float *data_vertex3f;
+       float *data_svector3f;
+       float *data_tvector3f;
+       float *data_normal3f;
+       int max_vertices;
+       float *buf_vertex3f;
+       float *buf_svector3f;
+       float *buf_tvector3f;
+       float *buf_normal3f;
+}
+animatemodel_cache_t;
+static animatemodel_cache_t animatemodel_cache;
+
+void animatemodel(dp_model_t *model, prvm_edict_t *ed)
+{
+       prvm_eval_t *val;
+       skeleton_t *skeleton;
+       int skeletonindex = -1;
+       qboolean need = false;
+       if(!model->AnimateVertices)
+       {
+               animatemodel_cache.data_vertex3f = model->surfmesh.data_vertex3f;
+               animatemodel_cache.data_svector3f = model->surfmesh.data_svector3f;
+               animatemodel_cache.data_tvector3f = model->surfmesh.data_tvector3f;
+               animatemodel_cache.data_normal3f = model->surfmesh.data_normal3f;
+               return;
+       }
+       if(animatemodel_cache.progid != prog->id)
+               memset(&animatemodel_cache, 0, sizeof(animatemodel_cache));
+       need |= (animatemodel_cache.model != model);
+       VM_GenerateFrameGroupBlend(ed->priv.server->framegroupblend, ed);
+       VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model);
+       need |= (memcmp(&animatemodel_cache.frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend)));
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.skeletonindex))) skeletonindex = (int)val->_float - 1;
+       if (!(skeletonindex >= 0 && skeletonindex < MAX_EDICTS && (skeleton = prog->skeletons[skeletonindex]) && skeleton->model->num_bones == ed->priv.server->skeleton.model->num_bones))
+               skeleton = NULL;
+       need |= (animatemodel_cache.skeleton_p != skeleton);
+       if(skeleton)
+               need |= (memcmp(&animatemodel_cache.skeleton, skeleton, sizeof(ed->priv.server->skeleton)));
+       if(!need)
+               return;
+       if(model->surfmesh.num_vertices > animatemodel_cache.max_vertices)
+       {
+               animatemodel_cache.max_vertices = model->surfmesh.num_vertices * 2;
+               if(animatemodel_cache.buf_vertex3f) Mem_Free(animatemodel_cache.buf_vertex3f);
+               if(animatemodel_cache.buf_svector3f) Mem_Free(animatemodel_cache.buf_svector3f);
+               if(animatemodel_cache.buf_tvector3f) Mem_Free(animatemodel_cache.buf_tvector3f);
+               if(animatemodel_cache.buf_normal3f) Mem_Free(animatemodel_cache.buf_normal3f);
+               animatemodel_cache.buf_vertex3f = Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
+               animatemodel_cache.buf_svector3f = Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
+               animatemodel_cache.buf_tvector3f = Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
+               animatemodel_cache.buf_normal3f = Mem_Alloc(prog->progs_mempool, sizeof(float[3]) * animatemodel_cache.max_vertices);
+       }
+       animatemodel_cache.data_vertex3f = animatemodel_cache.buf_vertex3f;
+       animatemodel_cache.data_svector3f = animatemodel_cache.buf_svector3f;
+       animatemodel_cache.data_tvector3f = animatemodel_cache.buf_tvector3f;
+       animatemodel_cache.data_normal3f = animatemodel_cache.buf_normal3f;
+       VM_UpdateEdictSkeleton(ed, model, ed->priv.server->frameblend);
+       model->AnimateVertices(model, ed->priv.server->frameblend, &ed->priv.server->skeleton, animatemodel_cache.data_vertex3f, animatemodel_cache.data_normal3f, animatemodel_cache.data_svector3f, animatemodel_cache.data_tvector3f);
+       animatemodel_cache.progid = prog->id;
+       animatemodel_cache.model = model;
+       memcpy(&animatemodel_cache.frameblend, &ed->priv.server->frameblend, sizeof(ed->priv.server->frameblend));
+       animatemodel_cache.skeleton_p = skeleton;
+       if(skeleton)
+               memcpy(&animatemodel_cache.skeleton, skeleton, sizeof(ed->priv.server->skeleton));
+}
+
+static void getmatrix(prvm_edict_t *ed, matrix4x4_t *out)
+{
+       switch(PRVM_GetProgNr())
+       {
+               case PRVM_SERVERPROG:
+                       SV_GetEntityMatrix(ed, out, false);
+                       break;
+               case PRVM_CLIENTPROG:
+                       CL_GetEntityMatrix(ed, out, false);
+                       break;
+               default:
+                       *out = identitymatrix;
+                       break;
+       }
+}
+
+static void applytransform_forward(const vec3_t in, prvm_edict_t *ed, vec3_t out)
+{
+       matrix4x4_t m;
+       getmatrix(ed, &m);
+       Matrix4x4_Transform(&m, in, out);
+}
+
+static void applytransform_forward_direction(const vec3_t in, prvm_edict_t *ed, vec3_t out)
+{
+       matrix4x4_t m;
+       getmatrix(ed, &m);
+       Matrix4x4_Transform3x3(&m, in, out);
+}
+
+static void applytransform_inverted(const vec3_t in, prvm_edict_t *ed, vec3_t out)
+{
+       matrix4x4_t m, n;
+       getmatrix(ed, &m);
+       Matrix4x4_Invert_Full(&n, &m);
+       Matrix4x4_Transform3x3(&n, in, out);
+}
+
+static void applytransform_forward_normal(const vec3_t in, prvm_edict_t *ed, vec3_t out)
+{
+       matrix4x4_t m;
+       float p[4];
+       getmatrix(ed, &m);
+       Matrix4x4_TransformPositivePlane(&m, in[0], in[1], in[2], 0, p);
+       VectorCopy(p, out);
+}
+
+static void clippointtosurface(prvm_edict_t *ed, dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out)
+{
+       int i, j, k;
+       float *v[3], facenormal[3], edgenormal[3], sidenormal[3], temp[3], offsetdist, dist, bestdist;
+       const int *e;
+       animatemodel(model, ed);
+       bestdist = 1000000000;
+       VectorCopy(p, out);
+       for (i = 0, e = (model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);i < surface->num_triangles;i++, e += 3)
+       {
+               // clip original point to each triangle of the surface and find the
+               // triangle that is closest
+               v[0] = animatemodel_cache.data_vertex3f + e[0] * 3;
+               v[1] = animatemodel_cache.data_vertex3f + e[1] * 3;
+               v[2] = animatemodel_cache.data_vertex3f + e[2] * 3;
+               TriangleNormal(v[0], v[1], v[2], facenormal);
+               VectorNormalize(facenormal);
+               offsetdist = DotProduct(v[0], facenormal) - DotProduct(p, facenormal);
+               VectorMA(p, offsetdist, facenormal, temp);
+               for (j = 0, k = 2;j < 3;k = j, j++)
+               {
+                       VectorSubtract(v[k], v[j], edgenormal);
+                       CrossProduct(edgenormal, facenormal, sidenormal);
+                       VectorNormalize(sidenormal);
+                       offsetdist = DotProduct(v[k], sidenormal) - DotProduct(temp, sidenormal);
+                       if (offsetdist < 0)
+                               VectorMA(temp, offsetdist, sidenormal, temp);
+               }
+               dist = VectorDistance2(temp, p);
+               if (bestdist > dist)
+               {
+                       bestdist = dist;
+                       VectorCopy(temp, out);
+               }
+       }
+}
+
+static msurface_t *getsurface(dp_model_t *model, int surfacenum)
+{
+       if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
+               return NULL;
+       return model->data_surfaces + surfacenum + model->firstmodelsurface;
+}
+
+
+//PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints = #434;
+void VM_getsurfacenumpoints(void)
+{
+       dp_model_t *model;
+       msurface_t *surface;
+       VM_SAFEPARMCOUNT(2, VM_getsurfacenumpoints);
+       // return 0 if no such surface
+       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+       {
+               PRVM_G_FLOAT(OFS_RETURN) = 0;
+               return;
+       }
+
+       // note: this (incorrectly) assumes it is a simple polygon
+       PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
+}
+//PF_getsurfacepoint,     // #435 vector(entity e, float s, float n) getsurfacepoint = #435;
+void VM_getsurfacepoint(void)
+{
+       prvm_edict_t *ed;
+       dp_model_t *model;
+       msurface_t *surface;
+       int pointnum;
+       VM_SAFEPARMCOUNT(3, VM_getsurfacepoint);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       // note: this (incorrectly) assumes it is a simple polygon
+       pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
+       if (pointnum < 0 || pointnum >= surface->num_vertices)
+               return;
+       animatemodel(model, ed);
+       applytransform_forward(&(animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, PRVM_G_VECTOR(OFS_RETURN));
+}
+//PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
+// float SPA_POSITION = 0;
+// float SPA_S_AXIS = 1;
+// float SPA_T_AXIS = 2;
+// float SPA_R_AXIS = 3; // same as SPA_NORMAL
+// float SPA_TEXCOORDS0 = 4;
+// float SPA_LIGHTMAP0_TEXCOORDS = 5;
+// float SPA_LIGHTMAP0_COLOR = 6;
+void VM_getsurfacepointattribute(void)
+{
+       prvm_edict_t *ed;
+       dp_model_t *model;
+       msurface_t *surface;
+       int pointnum;
+       int attributetype;
+
+       VM_SAFEPARMCOUNT(4, VM_getsurfacepoint);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
+       if (pointnum < 0 || pointnum >= surface->num_vertices)
+               return;
+       attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
+
+       animatemodel(model, ed);
+
+       switch( attributetype ) {
+               // float SPA_POSITION = 0;
+               case 0:
+                       applytransform_forward(&(animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_S_AXIS = 1;
+               case 1:
+                       applytransform_forward_direction(&(animatemodel_cache.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_T_AXIS = 2;
+               case 2:
+                       applytransform_forward_direction(&(animatemodel_cache.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_R_AXIS = 3; // same as SPA_NORMAL
+               case 3:
+                       applytransform_forward_direction(&(animatemodel_cache.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], ed, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               // float SPA_TEXCOORDS0 = 4;
+               case 4: {
+                       float *ret = PRVM_G_VECTOR(OFS_RETURN);
+                       float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
+                       ret[0] = texcoord[0];
+                       ret[1] = texcoord[1];
+                       ret[2] = 0.0f;
+                       break;
+               }
+               // float SPA_LIGHTMAP0_TEXCOORDS = 5;
+               case 5: {
+                       float *ret = PRVM_G_VECTOR(OFS_RETURN);
+                       float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
+                       ret[0] = texcoord[0];
+                       ret[1] = texcoord[1];
+                       ret[2] = 0.0f;
+                       break;
+               }
+               // float SPA_LIGHTMAP0_COLOR = 6;
+               case 6:
+                       // ignore alpha for now..
+                       VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               default:
+                       VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
+                       break;
+       }
+}
+//PF_getsurfacenormal,    // #436 vector(entity e, float s) getsurfacenormal = #436;
+void VM_getsurfacenormal(void)
+{
+       dp_model_t *model;
+       msurface_t *surface;
+       vec3_t normal;
+       VM_SAFEPARMCOUNT(2, VM_getsurfacenormal);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       // note: this only returns the first triangle, so it doesn't work very
+       // well for curved surfaces or arbitrary meshes
+       animatemodel(model, PRVM_G_EDICT(OFS_PARM0));
+       TriangleNormal((animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex), (animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex) + 3, (animatemodel_cache.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
+       applytransform_forward_normal(normal, PRVM_G_EDICT(OFS_PARM0), PRVM_G_VECTOR(OFS_RETURN));
+       VectorNormalize(PRVM_G_VECTOR(OFS_RETURN));
+}
+//PF_getsurfacetexture,   // #437 string(entity e, float s) getsurfacetexture = #437;
+void VM_getsurfacetexture(void)
+{
+       dp_model_t *model;
+       msurface_t *surface;
+       VM_SAFEPARMCOUNT(2, VM_getsurfacetexture);
+       PRVM_G_INT(OFS_RETURN) = OFS_NULL;
+       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
+}
+//PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint = #438;
+void VM_getsurfacenearpoint(void)
+{
+       int surfacenum, best;
+       vec3_t clipped, p;
+       vec_t dist, bestdist;
+       prvm_edict_t *ed;
+       dp_model_t *model;
+       msurface_t *surface;
+       vec_t *point;
+       VM_SAFEPARMCOUNT(2, VM_getsurfacenearpoint);
+       PRVM_G_FLOAT(OFS_RETURN) = -1;
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       point = PRVM_G_VECTOR(OFS_PARM1);
+
+       if (!ed || ed->priv.server->free)
+               return;
+       model = getmodel(ed);
+       if (!model || !model->num_surfaces)
+               return;
+
+       animatemodel(model, ed);
+
+       applytransform_inverted(point, ed, p);
+       best = -1;
+       bestdist = 1000000000;
+       for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
+       {
+               surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
+               // first see if the nearest point on the surface's box is closer than the previous match
+               clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
+               clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
+               clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
+               dist = VectorLength2(clipped);
+               if (dist < bestdist)
+               {
+                       // it is, check the nearest point on the actual geometry
+                       clippointtosurface(ed, model, surface, p, clipped);
+                       VectorSubtract(clipped, p, clipped);
+                       dist += VectorLength2(clipped);
+                       if (dist < bestdist)
+                       {
+                               // that's closer too, store it as the best match
+                               best = surfacenum;
+                               bestdist = dist;
+                       }
+               }
+       }
+       PRVM_G_FLOAT(OFS_RETURN) = best;
+}
+//PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint = #439;
+void VM_getsurfaceclippedpoint(void)
+{
+       prvm_edict_t *ed;
+       dp_model_t *model;
+       msurface_t *surface;
+       vec3_t p, out;
+       VM_SAFEPARMCOUNT(3, VM_te_getsurfaceclippedpoint);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       animatemodel(model, ed);
+       applytransform_inverted(PRVM_G_VECTOR(OFS_PARM2), ed, p);
+       clippointtosurface(ed, model, surface, p, out);
+       VectorAdd(out, ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
+}
+
+//PF_getsurfacenumtriangles, // #??? float(entity e, float s) getsurfacenumtriangles = #???;
+void VM_getsurfacenumtriangles(void)
+{
+       dp_model_t *model;
+       msurface_t *surface;
+       VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenumtriangles);
+       // return 0 if no such surface
+       if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+       {
+               PRVM_G_FLOAT(OFS_RETURN) = 0;
+               return;
+       }
+
+       // note: this (incorrectly) assumes it is a simple polygon
+       PRVM_G_FLOAT(OFS_RETURN) = surface->num_triangles;
+}
+//PF_getsurfacetriangle,     // #??? vector(entity e, float s, float n) getsurfacetriangle = #???;
+void VM_getsurfacetriangle(void)
+{
+       const vec3_t d = {-1, -1, -1};
+       prvm_edict_t *ed;
+       dp_model_t *model;
+       msurface_t *surface;
+       int trinum;
+       VM_SAFEPARMCOUNT(3, VM_SV_getsurfacetriangle);
+       VectorClear(PRVM_G_VECTOR(OFS_RETURN));
+       ed = PRVM_G_EDICT(OFS_PARM0);
+       if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
+               return;
+       trinum = (int)PRVM_G_FLOAT(OFS_PARM2);
+       if (trinum < 0 || trinum >= surface->num_triangles)
+               return;
+       // FIXME: implement rotation/scaling
+       VectorMA(&(model->surfmesh.data_element3i + 3 * surface->num_firsttriangle)[trinum * 3], surface->num_firstvertex, d, PRVM_G_VECTOR(OFS_RETURN));
+}