WriteString(string data, float dest, float desto)
WriteEntity(entity data, float dest, float desto)
-Client & Menu : draw functions
-===============================
+Client & Menu : draw functions & video functions
+===================================================
float iscachedpic(string pic)
string precache_pic(string pic)
drawsetcliparea(float x, float y, float width, float height)
drawresetcliparea()
vector getimagesize(string pic)
-
+
+float cin_open(string file, string name)
+void cin_close(string name)
+void cin_setstate(string name, float type)
+float cin_getstate(string name)
+void cin_restart(string name)
==============================================================================
menu cmd list:
#include "clprogdefs.h"
#include "mprogdefs.h"
+#include "cl_video.h"
+
//============================================================================
// nice helper macros
PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
}
+// CL_Video interface functions
+
+/*
+========================
+VM_cin_open
+
+float cin_open(string file, string name)
+========================
+*/
+void VM_cin_open( void )
+{
+ char *file;
+ char *name;
+
+ file = PRVM_G_STRING( OFS_PARM0 );
+ name = PRVM_G_STRING( OFS_PARM1 );
+
+ VM_CheckEmptyString( file );
+ VM_CheckEmptyString( name );
+
+ if( CL_OpenVideo( file, name, MENUOWNER ) )
+ PRVM_G_FLOAT( OFS_RETURN ) = 1;
+ else
+ PRVM_G_FLOAT( OFS_RETURN ) = 0;
+}
+
+/*
+========================
+VM_cin_close
+
+void cin_close(string name)
+========================
+*/
+void VM_cin_close( void )
+{
+ char *name;
+
+ name = PRVM_G_STRING( OFS_PARM0 );
+ VM_CheckEmptyString( name );
+
+ CL_CloseVideo( CL_GetVideo( name ) );
+}
+
+/*
+========================
+VM_cin_setstate
+void cin_setstate(string name, float type)
+========================
+*/
+void VM_cin_setstate( void )
+{
+ char *name;
+ clvideostate_t state;
+ clvideo_t *video;
+
+ name = PRVM_G_STRING( OFS_PARM0 );
+ VM_CheckEmptyString( name );
+
+ state = PRVM_G_FLOAT( OFS_PARM1 );
+
+ video = CL_GetVideo( name );
+ if( video && state > CLVIDEO_UNUSED && state < CLVIDEO_STATECOUNT )
+ CL_SetVideoState( video, state );
+}
+
+/*
+========================
+VM_cin_getstate
+
+float cin_getstate(string name)
+========================
+*/
+void VM_cin_getstate( void )
+{
+ char *name;
+ clvideo_t *video;
+
+ name = PRVM_G_STRING( OFS_PARM0 );
+ VM_CheckEmptyString( name );
+
+ video = CL_GetVideo( name );
+ if( video )
+ PRVM_G_FLOAT( OFS_RETURN ) = (int)video->state;
+ else
+ PRVM_G_FLOAT( OFS_RETURN ) = 0;
+}
+
+/*
+========================
+VM_cin_restart
+
+void cin_restart(string name)
+========================
+*/
+void VM_cin_restart( void )
+{
+ char *name;
+ clvideo_t *video;
+
+ name = PRVM_G_STRING( OFS_PARM0 );
+ VM_CheckEmptyString( name );
+
+ video = CL_GetVideo( name );
+ if( video )
+ CL_RestartVideo( video );
+}
+
void VM_Cmd_Init(void)
{
// only init the stuff for the current prog
}
Mem_FreePool(&VM_STRINGS_MEMPOOL);
+ CL_PurgeOwner( MENUOWNER );
VM_Search_Reset();
VM_Files_CloseAll();
}
VM_drawsetcliparea,
VM_drawresetcliparea,
VM_getimagesize,// 460
- e10, // 470
+ VM_cin_open,
+ VM_cin_close,
+ VM_cin_setstate,
+ VM_cin_getstate,
+ VM_cin_restart, // 465
+ 0,0,0,0,0, // 470
e10, // 480
e10, // 490
e10, // 500