]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - quakedef.h
made darkplaces compile successfully with g++ to test for errors C doesn't care about...
[xonotic/darkplaces.git] / quakedef.h
index 1c3dadd0d7e9dd8873a2a7c80502d4f1c26c0b67..54c7fe3a40667a112a86a8e059b63b8f34e8293a 100644 (file)
@@ -35,6 +35,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "qtypes.h"
 
 extern char *buildstring;
+extern char engineversion[128];
 
 #define GAMENAME "id1"
 
@@ -56,7 +57,7 @@ extern char *buildstring;
 //
 // LordHavoc: increased entity limit to 2048 from 600
 #define        MAX_EDICTS              32768           // FIXME: ouch! ouch! ouch!
-#define        MAX_LIGHTSTYLES 64
+#define        MAX_LIGHTSTYLES 256
 // LordHavoc: increased model and sound limits from 256 and 256 to 4096 and 4096 (and added protocol extensions accordingly to break the 256 barrier)
 #define        MAX_MODELS              4096
 #define        MAX_SOUNDS              4096