#define MAX_DECALSYSTEM_QUEUE 64
#define PAINTBUFFER_SIZE 512
#define MAX_BINDMAPS 8
-#define MAX_PARTICLES_INITIAL 32768
-#define MAX_PARTICLES 32768
+#define MAX_PARTICLES_INITIAL 8192
+#define MAX_PARTICLES 8192
#define MAX_DECALS_INITIAL 1024
#define MAX_DECALS 1024
#define MAX_ENITIES_INITIAL 256
# if defined(__i386__)
# define DP_ARCH_STR "686"
# define SSE_POSSIBLE
+# ifdef __SSE__
+# define SSE_PRESENT
+# endif
+# ifdef __SSE2__
+# define SSE2_PRESENT
+# endif
# elif defined(__x86_64__)
# define DP_ARCH_STR "x86_64"
# define SSE_PRESENT
+# define SSE2_PRESENT
# elif defined(__powerpc__)
# define DP_ARCH_STR "ppc"
# endif
#elif defined(_WIN64)
# define DP_ARCH_STR "x86_64"
# define SSE_PRESENT
+# define SSE2_PRESENT
#elif defined(WIN32)
# define DP_ARCH_STR "x86"
# define SSE_POSSIBLE
#ifdef NO_SSE
# undef SSE_PRESENT
# undef SSE_POSSIBLE
+# undef SSE2_PRESENT
#endif
/// incremented every frame, never reset