#define MAX_PARTICLEEFFECTINFO 1024
#define MAX_PARTICLETEXTURES 256
#define MAXCLVIDEOS 1
-#define MAX_GECKO_INSTANCES 1
#define MAX_DYNAMIC_TEXTURE_COUNT 2
#define MAX_MAP_LEAFS 8192
#define MAX_PARTICLEEFFECTINFO 4096 ///< maximum number of unique particle effects (each name may associate with several of these)
#define MAX_PARTICLETEXTURES 256 ///< maximum number of unique particle textures in the particle font
#define MAXCLVIDEOS 65 ///< maximum number of video streams being played back at once (1 is reserved for the playvideo command)
-#define MAX_GECKO_INSTANCES 16 ///< maximum number of web browser textures active at once
#define MAX_DYNAMIC_TEXTURE_COUNT 64 ///< maximum number of dynamic textures (web browsers, playvideo, etc)
#define MAX_MAP_LEAFS 65536 ///< maximum number of BSP leafs in world (8192 in Quake)
#include "keys.h"
#include "console.h"
#include "menu.h"
+#include "csprogs.h"
extern qboolean noclip_anglehack;
extern int host_framecount;
/// not bounded in any way, changed at start of every frame, never reset
extern double realtime;
+/// equal to Sys_DirtyTime() at the start of this host frame
+extern double host_dirtytime;
void Host_InitCommands(void);
void Host_Main(void);