void DrawCrosshair(int num)
{
int i;
- byte *color;
+ qbyte *color;
float scale, base;
char *picname;
cachepic_t *pic;
}
else
i = 15;
- color = (byte *) &d_8to24table[i];
+ color = (qbyte *) &d_8to24table[i];
if (crosshair_flashspeed.value >= 0.01f)
base = (sin(realtime * crosshair_flashspeed.value * (M_PI*2.0f)) * crosshair_flashrange.value);
else