m.vertex[12] = origin[0] + vright[0] * scale - vup[0] * scale;
m.vertex[13] = origin[1] + vright[1] * scale - vup[1] * scale;
m.vertex[14] = origin[2] + vright[2] * scale - vup[2] * scale;
m.vertex[12] = origin[0] + vright[0] * scale - vup[0] * scale;
m.vertex[13] = origin[1] + vright[1] * scale - vup[1] * scale;
m.vertex[14] = origin[2] + vright[2] * scale - vup[2] * scale;