]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - r_explosion.c
improved plane distance epsilon checking and improved precision when converting brush...
[xonotic/darkplaces.git] / r_explosion.c
index a486f42de11d42bb419728ac619240b218850411..283bbe81baea01fdc848cc2fcfdf2230134a7446 100644 (file)
@@ -151,7 +151,7 @@ void R_NewExplosion(const vec3_t org)
        fractalnoisequick(noise, EXPLOSIONGRID, 4); // adjust noise grid size according to explosion
        for (i = 0, e = explosion;i < MAX_EXPLOSIONS;i++, e++)
        {
-               if (cl.time >= e->endtime)
+               if (!e->alpha)
                {
                        e->starttime = cl.time;
                        e->endtime = cl.time + cl_explosions_lifetime.value;
@@ -199,7 +199,8 @@ static void R_DrawExplosion_TransparentCallback(const entity_render_t *ent, cons
        {
                const explosion_t *e = explosion + surfacelist[surfacelistindex];
                R_Mesh_VertexPointer(e->vert[0]);
-               GL_Color(e->alpha, e->alpha, e->alpha, 1);
+               // FIXME: fixed function path can't properly handle r_view.colorscale > 1
+               GL_Color(e->alpha * r_view.colorscale, e->alpha * r_view.colorscale, e->alpha * r_view.colorscale, 1);
                GL_LockArrays(0, numverts);
                R_Mesh_Draw(0, numverts, numtriangles, explosiontris[0]);
                GL_LockArrays(0, 0);
@@ -215,6 +216,11 @@ static void R_MoveExplosion(explosion_t *e)
        frametime = cl.time - e->time;
        e->time = cl.time;
        e->alpha = e->alpha - (e->fade * frametime);
+       if (e->alpha < 0 || cl.time > e->endtime)
+       {
+               e->alpha = 0;
+               return;
+       }
        for (i = 0;i < EXPLOSIONVERTS;i++)
        {
                if (e->vertvel[i][0] || e->vertvel[i][1] || e->vertvel[i][2])
@@ -242,7 +248,7 @@ void R_MoveExplosions(void)
 {
        int i;
        for (i = 0;i < MAX_EXPLOSIONS;i++)
-               if (cl.time < explosion[i].endtime)
+               if (explosion[i].alpha)
                        R_MoveExplosion(&explosion[i]);
 }
 
@@ -253,7 +259,7 @@ void R_DrawExplosions(void)
        if (!r_drawexplosions.integer)
                return;
        for (i = 0;i < MAX_EXPLOSIONS;i++)
-               if (r_refdef.time < explosion[i].endtime)
+               if (explosion[i].alpha)
                        R_MeshQueue_AddTransparent(explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL);
 }