added r_transparent_sortsurfacesbynearest cvar (default 1), this
[xonotic/darkplaces.git] / r_explosion.c
index 58f86bc..b8f8152 100644 (file)
@@ -275,7 +275,7 @@ void R_DrawExplosions(void)
                {
                        R_MoveExplosion(&explosion[i]);
                        if (explosion[i].alpha)
-                               R_MeshQueue_AddTransparent(explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL);
+                               R_MeshQueue_AddTransparent(MESHQUEUE_SORT_DISTANCE, explosion[i].origin, R_DrawExplosion_TransparentCallback, NULL, i, NULL);
                }
        }
        while (numexplosions > 0 && explosion[i-1].alpha <= 0)